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										 |  |  | // Copyright 2013 Dolphin Emulator Project
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							|  |  |  | // Licensed under GPLv2
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							|  |  |  | // Refer to the license.txt file included.
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										 |  |  | #include <thread>
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										 |  |  | #include "AudioCommon/aldlist.h"
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							|  |  |  | #include "AudioCommon/DPL2Decoder.h"
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										 |  |  | #include "AudioCommon/OpenALStream.h"
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										 |  |  | #include "Common/Thread.h"
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										 |  |  | #include "Core/ConfigManager.h"
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							|  |  |  | #if defined HAVE_OPENAL && HAVE_OPENAL
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										 |  |  | #ifdef _WIN32
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							|  |  |  | #pragma comment(lib, "openal32.lib")
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							|  |  |  | #endif
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										 |  |  | static soundtouch::SoundTouch soundTouch; | 
					
						
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										 |  |  | //
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							|  |  |  | // AyuanX: Spec says OpenAL1.1 is thread safe already
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							|  |  |  | //
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										 |  |  | bool OpenALStream::Start() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	m_run_thread.store(true); | 
					
						
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										 |  |  | 	bool bReturn = false; | 
					
						
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										 |  |  | 	ALDeviceList pDeviceList; | 
					
						
							|  |  |  | 	if (pDeviceList.GetNumDevices()) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		char *defDevName = pDeviceList.GetDeviceName(pDeviceList.GetDefaultDevice()); | 
					
						
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							|  |  |  | 		WARN_LOG(AUDIO, "Found OpenAL device %s", defDevName); | 
					
						
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										 |  |  | 		ALCdevice *pDevice = alcOpenDevice(defDevName); | 
					
						
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										 |  |  | 		if (pDevice) | 
					
						
							|  |  |  | 		{ | 
					
						
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										 |  |  | 			ALCcontext *pContext = alcCreateContext(pDevice, nullptr); | 
					
						
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										 |  |  | 			if (pContext) | 
					
						
							|  |  |  | 			{ | 
					
						
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										 |  |  | 				// Used to determine an appropriate period size (2x period = total buffer size)
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							|  |  |  | 				//ALCint refresh;
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							|  |  |  | 				//alcGetIntegerv(pDevice, ALC_REFRESH, 1, &refresh);
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							|  |  |  | 				//period_size_in_millisec = 1000 / refresh;
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										 |  |  | 				alcMakeContextCurrent(pContext); | 
					
						
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										 |  |  | 				thread = std::thread(&OpenALStream::SoundLoop, this); | 
					
						
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										 |  |  | 				bReturn = true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				alcCloseDevice(pDevice); | 
					
						
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										 |  |  | 				PanicAlertT("OpenAL: can't create context for device %s", defDevName); | 
					
						
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										 |  |  | 			} | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 		{ | 
					
						
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										 |  |  | 			PanicAlertT("OpenAL: can't open device %s", defDevName); | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		PanicAlertT("OpenAL: can't find sound devices"); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	// Initialize DPL2 parameters
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										 |  |  | 	DPL2Reset(); | 
					
						
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										 |  |  | 	soundTouch.clear(); | 
					
						
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										 |  |  | 	return bReturn; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void OpenALStream::Stop() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	m_run_thread.store(false); | 
					
						
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										 |  |  | 	// kick the thread if it's waiting
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							|  |  |  | 	soundSyncEvent.Set(); | 
					
						
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										 |  |  | 	soundTouch.clear(); | 
					
						
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										 |  |  | 	thread.join(); | 
					
						
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										 |  |  | 	alSourceStop(uiSource); | 
					
						
							|  |  |  | 	alSourcei(uiSource, AL_BUFFER, 0); | 
					
						
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							|  |  |  | 	// Clean up buffers and sources
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										 |  |  | 	alDeleteSources(1, &uiSource); | 
					
						
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										 |  |  | 	uiSource = 0; | 
					
						
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										 |  |  | 	alDeleteBuffers(numBuffers, uiBuffers); | 
					
						
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										 |  |  | 	ALCcontext *pContext = alcGetCurrentContext(); | 
					
						
							|  |  |  | 	ALCdevice *pDevice = alcGetContextsDevice(pContext); | 
					
						
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										 |  |  | 	alcMakeContextCurrent(nullptr); | 
					
						
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										 |  |  | 	alcDestroyContext(pContext); | 
					
						
							|  |  |  | 	alcCloseDevice(pDevice); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void OpenALStream::SetVolume(int volume) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	fVolume = (float)volume / 100.0f; | 
					
						
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							|  |  |  | 	if (uiSource) | 
					
						
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										 |  |  | 		alSourcef(uiSource, AL_GAIN, fVolume); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void OpenALStream::Update() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	soundSyncEvent.Set(); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void OpenALStream::Clear(bool mute) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	m_muted = mute; | 
					
						
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										 |  |  | 	if (m_muted) | 
					
						
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										 |  |  | 		soundTouch.clear(); | 
					
						
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										 |  |  | 		alSourceStop(uiSource); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		alSourcePlay(uiSource); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void OpenALStream::SoundLoop() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	Common::SetCurrentThreadName("Audio thread - openal"); | 
					
						
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										 |  |  | 	bool surround_capable = SConfig::GetInstance().m_LocalCoreStartupParameter.bDPL2Decoder; | 
					
						
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										 |  |  | #if defined(__APPLE__)
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							|  |  |  | 	bool float32_capable = false; | 
					
						
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										 |  |  | 	const ALenum AL_FORMAT_STEREO_FLOAT32 = 0; | 
					
						
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										 |  |  | 	// OS X does not have the alext AL_FORMAT_51CHN32 yet.
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										 |  |  | 	surround_capable = false; | 
					
						
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										 |  |  | 	const ALenum AL_FORMAT_51CHN32 = 0; | 
					
						
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										 |  |  | #else
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							|  |  |  | 	bool float32_capable = true; | 
					
						
							|  |  |  | #endif
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										 |  |  | 	u32 ulFrequency = m_mixer->GetSampleRate(); | 
					
						
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										 |  |  | 	numBuffers = SConfig::GetInstance().m_LocalCoreStartupParameter.iLatency + 2; // OpenAL requires a minimum of two buffers
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										 |  |  | 	memset(uiBuffers, 0, numBuffers * sizeof(ALuint)); | 
					
						
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										 |  |  | 	uiSource = 0; | 
					
						
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										 |  |  | 	// Generate some AL Buffers for streaming
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										 |  |  | 	alGenBuffers(numBuffers, (ALuint *)uiBuffers); | 
					
						
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										 |  |  | 	// Generate a Source to playback the Buffers
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							|  |  |  | 	alGenSources(1, &uiSource); | 
					
						
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										 |  |  | 	// Short Silence
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										 |  |  | 	memset(sampleBuffer, 0, OAL_MAX_SAMPLES * numBuffers * FRAME_SURROUND_FLOAT); | 
					
						
							|  |  |  | 	memset(realtimeBuffer, 0, OAL_MAX_SAMPLES * FRAME_STEREO_SHORT); | 
					
						
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										 |  |  | 	for (int i = 0; i < numBuffers; i++) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		if (surround_capable) | 
					
						
							|  |  |  | 			alBufferData(uiBuffers[i], AL_FORMAT_51CHN32, sampleBuffer, 4 * FRAME_SURROUND_FLOAT, ulFrequency); | 
					
						
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										 |  |  | 		else | 
					
						
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										 |  |  | 			alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, 4 * FRAME_STEREO_SHORT, ulFrequency); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	alSourceQueueBuffers(uiSource, numBuffers, uiBuffers); | 
					
						
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										 |  |  | 	alSourcePlay(uiSource); | 
					
						
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										 |  |  | 	// Set the default sound volume as saved in the config file.
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										 |  |  | 	alSourcef(uiSource, AL_GAIN, fVolume); | 
					
						
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										 |  |  | 	// TODO: Error handling
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										 |  |  | 	//ALenum err = alGetError();
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										 |  |  | 
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							|  |  |  | 	ALint iBuffersFilled = 0; | 
					
						
							|  |  |  | 	ALint iBuffersProcessed = 0; | 
					
						
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										 |  |  | 	ALint iState = 0; | 
					
						
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										 |  |  | 	ALuint uiBufferTemp[OAL_MAX_BUFFERS] = { 0 }; | 
					
						
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										 |  |  | 
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										 |  |  | 	soundTouch.setChannels(2); | 
					
						
							|  |  |  | 	soundTouch.setSampleRate(ulFrequency); | 
					
						
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										 |  |  | 	soundTouch.setTempo(1.0); | 
					
						
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										 |  |  | 	soundTouch.setSetting(SETTING_USE_QUICKSEEK, 0); | 
					
						
							|  |  |  | 	soundTouch.setSetting(SETTING_USE_AA_FILTER, 0); | 
					
						
							|  |  |  | 	soundTouch.setSetting(SETTING_SEQUENCE_MS, 1); | 
					
						
							|  |  |  | 	soundTouch.setSetting(SETTING_SEEKWINDOW_MS, 28); | 
					
						
							|  |  |  | 	soundTouch.setSetting(SETTING_OVERLAP_MS, 12); | 
					
						
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										 |  |  | 	while (m_run_thread.load()) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		// num_samples_to_render in this update - depends on SystemTimers::AUDIO_DMA_PERIOD.
 | 
					
						
							|  |  |  | 		const u32 stereo_16_bit_size = 4; | 
					
						
							|  |  |  | 		const u32 dma_length = 32; | 
					
						
							|  |  |  | 		const u64 ais_samples_per_second = 48000 * stereo_16_bit_size; | 
					
						
							| 
									
										
										
										
											2013-01-09 22:57:32 +11:00
										 |  |  | 		u64 audio_dma_period = SystemTimers::GetTicksPerSecond() / (AudioInterface::GetAIDSampleRate() * stereo_16_bit_size / dma_length); | 
					
						
							|  |  |  | 		u64 num_samples_to_render = (audio_dma_period * ais_samples_per_second) / SystemTimers::GetTicksPerSecond(); | 
					
						
							| 
									
										
										
										
											2009-12-23 15:34:14 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-01-07 15:37:08 +11:00
										 |  |  | 		unsigned int numSamples = (unsigned int)num_samples_to_render; | 
					
						
							| 
									
										
										
										
											2013-02-19 23:18:13 +11:00
										 |  |  | 		unsigned int minSamples = surround_capable ? 240 : 0; // DPL2 accepts 240 samples minimum (FWRDURATION)
 | 
					
						
							| 
									
										
										
										
											2013-01-07 15:37:08 +11:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-01-09 22:57:32 +11:00
										 |  |  | 		numSamples = (numSamples > OAL_MAX_SAMPLES) ? OAL_MAX_SAMPLES : numSamples; | 
					
						
							| 
									
										
										
										
											2014-02-13 13:22:29 +01:00
										 |  |  | 		numSamples = m_mixer->Mix(realtimeBuffer, numSamples, false); | 
					
						
							| 
									
										
										
										
											2013-01-15 22:29:26 +11:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		// Convert the samples from short to float
 | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 		float dest[OAL_MAX_SAMPLES * STEREO_CHANNELS]; | 
					
						
							|  |  |  | 		for (u32 i = 0; i < numSamples * STEREO_CHANNELS; ++i) | 
					
						
							| 
									
										
										
										
											2015-01-07 12:26:23 +00:00
										 |  |  | 			dest[i] = (float)realtimeBuffer[i] / (1 << 15); | 
					
						
							| 
									
										
										
										
											2013-01-15 22:29:26 +11:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		soundTouch.putSamples(dest, numSamples); | 
					
						
							| 
									
										
										
										
											2013-01-09 22:57:32 +11:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		if (iBuffersProcessed == iBuffersFilled) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			alGetSourcei(uiSource, AL_BUFFERS_PROCESSED, &iBuffersProcessed); | 
					
						
							|  |  |  | 			iBuffersFilled = 0; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-01-07 15:37:08 +11:00
										 |  |  | 		if (iBuffersProcessed) | 
					
						
							| 
									
										
										
										
											2009-12-20 02:23:26 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2013-01-09 22:57:32 +11:00
										 |  |  | 			float rate = m_mixer->GetCurrentSpeed(); | 
					
						
							|  |  |  | 			if (rate <= 0) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				Core::RequestRefreshInfo(); | 
					
						
							|  |  |  | 				rate = m_mixer->GetCurrentSpeed(); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2013-01-11 23:06:20 +11:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			// Place a lower limit of 10% speed.  When a game boots up, there will be
 | 
					
						
							|  |  |  | 			// many silence samples.  These do not need to be timestretched.
 | 
					
						
							|  |  |  | 			if (rate > 0.10) | 
					
						
							| 
									
										
										
										
											2013-01-09 22:57:32 +11:00
										 |  |  | 			{ | 
					
						
							|  |  |  | 				soundTouch.setTempo(rate); | 
					
						
							| 
									
										
										
										
											2013-02-19 23:18:13 +11:00
										 |  |  | 				if (rate > 10) | 
					
						
							|  |  |  | 				{ | 
					
						
							|  |  |  | 					soundTouch.clear(); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2013-01-09 22:57:32 +11:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2013-02-19 23:18:13 +11:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 			unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * numBuffers); | 
					
						
							| 
									
										
										
										
											2013-02-19 23:18:13 +11:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-06-23 02:46:45 -05:00
										 |  |  | 			if (nSamples <= minSamples) | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 				continue; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// Remove the Buffer from the Queue.  (uiBuffer contains the Buffer ID for the unqueued Buffer)
 | 
					
						
							|  |  |  | 			if (iBuffersFilled == 0) | 
					
						
							| 
									
										
										
										
											2013-01-09 22:57:32 +11:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 				alSourceUnqueueBuffers(uiSource, iBuffersProcessed, uiBufferTemp); | 
					
						
							|  |  |  | 				ALenum err = alGetError(); | 
					
						
							|  |  |  | 				if (err != 0) | 
					
						
							| 
									
										
										
										
											2013-01-11 14:03:09 +11:00
										 |  |  | 				{ | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 					ERROR_LOG(AUDIO, "Error unqueuing buffers: %08x", err); | 
					
						
							| 
									
										
										
										
											2013-01-11 14:03:09 +11:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (surround_capable) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				float dpl2[OAL_MAX_SAMPLES * OAL_MAX_BUFFERS * SURROUND_CHANNELS]; | 
					
						
							| 
									
										
										
										
											2014-07-14 03:03:05 -04:00
										 |  |  | 				DPL2Decode(sampleBuffer, nSamples, dpl2); | 
					
						
							| 
									
										
										
										
											2015-01-18 23:11:45 +00:00
										 |  |  | 				// zero-out the subwoofer channel - DPL2Decode generates a pretty
 | 
					
						
							|  |  |  | 				// good 5.0 but not a good 5.1 output.  Sadly there is not a 5.0
 | 
					
						
							|  |  |  | 				// AL_FORMAT_50CHN32 to make this super-explicit.
 | 
					
						
							|  |  |  | 				// DPL2Decode output: LEFTFRONT, RIGHTFRONT, CENTREFRONT, (sub), LEFTREAR, RIGHTREAR
 | 
					
						
							| 
									
										
										
										
											2015-02-15 14:43:31 -05:00
										 |  |  | 				for (u32 i = 0; i < nSamples; ++i) | 
					
						
							| 
									
										
										
										
											2015-01-18 23:11:45 +00:00
										 |  |  | 				{ | 
					
						
							|  |  |  | 					dpl2[i*SURROUND_CHANNELS + 3 /*sub/lfe*/] = 0.0f; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 				alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * FRAME_SURROUND_FLOAT, ulFrequency); | 
					
						
							|  |  |  | 				ALenum err = alGetError(); | 
					
						
							|  |  |  | 				if (err == AL_INVALID_ENUM) | 
					
						
							| 
									
										
										
										
											2013-01-11 14:03:09 +11:00
										 |  |  | 				{ | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 					// 5.1 is not supported by the host, fallback to stereo
 | 
					
						
							|  |  |  | 					WARN_LOG(AUDIO, "Unable to set 5.1 surround mode.  Updating OpenAL Soft might fix this issue."); | 
					
						
							|  |  |  | 					surround_capable = false; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				else if (err != 0) | 
					
						
							|  |  |  | 				{ | 
					
						
							|  |  |  | 					ERROR_LOG(AUDIO, "Error occurred while buffering data: %08x", err); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2013-01-11 14:03:09 +11:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 			else | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				if (float32_capable) | 
					
						
							|  |  |  | 				{ | 
					
						
							|  |  |  | 					alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO_FLOAT32, sampleBuffer, nSamples * FRAME_STEREO_FLOAT, ulFrequency); | 
					
						
							| 
									
										
										
										
											2013-01-11 14:03:09 +11:00
										 |  |  | 					ALenum err = alGetError(); | 
					
						
							|  |  |  | 					if (err == AL_INVALID_ENUM) | 
					
						
							|  |  |  | 					{ | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 						float32_capable = false; | 
					
						
							| 
									
										
										
										
											2013-01-11 14:03:09 +11:00
										 |  |  | 					} | 
					
						
							|  |  |  | 					else if (err != 0) | 
					
						
							|  |  |  | 					{ | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 						ERROR_LOG(AUDIO, "Error occurred while buffering float32 data: %08x", err); | 
					
						
							| 
									
										
										
										
											2013-01-15 22:29:26 +11:00
										 |  |  | 					} | 
					
						
							| 
									
										
										
										
											2013-01-11 14:03:09 +11:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 				else | 
					
						
							| 
									
										
										
										
											2013-01-11 14:03:09 +11:00
										 |  |  | 				{ | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 					// Convert the samples from float to short
 | 
					
						
							|  |  |  | 					short stereo[OAL_MAX_SAMPLES * STEREO_CHANNELS * OAL_MAX_BUFFERS]; | 
					
						
							|  |  |  | 					for (u32 i = 0; i < nSamples * STEREO_CHANNELS; ++i) | 
					
						
							|  |  |  | 						stereo[i] = (short)((float)sampleBuffer[i] * (1 << 16)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, stereo, nSamples * FRAME_STEREO_SHORT, ulFrequency); | 
					
						
							| 
									
										
										
										
											2013-01-11 14:03:09 +11:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			alSourceQueueBuffers(uiSource, 1, &uiBufferTemp[iBuffersFilled]); | 
					
						
							|  |  |  | 			ALenum err = alGetError(); | 
					
						
							|  |  |  | 			if (err != 0) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				ERROR_LOG(AUDIO, "Error queuing buffers: %08x", err); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			iBuffersFilled++; | 
					
						
							| 
									
										
										
										
											2013-01-09 22:57:32 +11:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 			if (iBuffersFilled == numBuffers) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				alSourcePlay(uiSource); | 
					
						
							|  |  |  | 				err = alGetError(); | 
					
						
							|  |  |  | 				if (err != 0) | 
					
						
							| 
									
										
										
										
											2013-01-11 14:03:09 +11:00
										 |  |  | 				{ | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 					ERROR_LOG(AUDIO, "Error occurred during playback: %08x", err); | 
					
						
							| 
									
										
										
										
											2013-01-11 14:03:09 +11:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2013-01-11 19:42:03 +11:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 			alGetSourcei(uiSource, AL_SOURCE_STATE, &iState); | 
					
						
							|  |  |  | 			if (iState != AL_PLAYING) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				// Buffer underrun occurred, resume playback
 | 
					
						
							|  |  |  | 				alSourcePlay(uiSource); | 
					
						
							|  |  |  | 				err = alGetError(); | 
					
						
							|  |  |  | 				if (err != 0) | 
					
						
							| 
									
										
										
										
											2013-01-11 19:42:03 +11:00
										 |  |  | 				{ | 
					
						
							| 
									
										
										
										
											2013-06-09 09:43:27 +02:00
										 |  |  | 					ERROR_LOG(AUDIO, "Error occurred resuming playback: %08x", err); | 
					
						
							| 
									
										
										
										
											2013-01-11 19:42:03 +11:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2013-01-09 22:57:32 +11:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2009-12-20 02:23:26 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2013-01-07 15:37:08 +11:00
										 |  |  | 		else | 
					
						
							| 
									
										
										
										
											2009-12-20 02:23:26 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2013-01-07 15:37:08 +11:00
										 |  |  | 			soundSyncEvent.Wait(); | 
					
						
							| 
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif //HAVE_OPENAL
 | 
					
						
							|  |  |  | 
 |