2015-05-24 06:55:12 +02:00
										 
									 
								 
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								// Copyright 2014 Dolphin Emulator Project
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											2015-05-18 01:08:10 +02:00
										 
									 
								 
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								// Licensed under GPLv2+
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											2014-05-06 12:31:36 +02:00
										 
									 
								 
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								// Refer to the license.txt file included.
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								#pragma once
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								// VS 2013 defines __cplusplus as 199711L but has std::make_unique.
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								#if __cplusplus > 201103L || _MSC_VER >= 1800
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								#include <memory>
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								#else
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								// Implementation of C++14 std::make_unique, which is not supported by all the
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								// compilers we care about yet.
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								//
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								// NOTE: This code is based on the libc++ implementation of std::make_unique.
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								//
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								// Copyright (c) 2009-2014 by the libc++ contributors.
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								//
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								// Permission is hereby granted, free of charge, to any person obtaining a copy
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								// of this software and associated documentation files (the "Software"), to
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								// deal in the Software without restriction, including without limitation the
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								// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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								// sell copies of the Software, and to permit persons to whom the Software is
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								// furnished to do so, subject to the following conditions:
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								//
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								// The above copyright notice and this permission notice shall be included in
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								// all copies or substantial portions of the Software.
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								//
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								// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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								// IN THE SOFTWARE.
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								#include <cstddef>
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								#include <memory>
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								#include <type_traits>
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								namespace std
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								{
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								struct unspecified {};
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								template<class T>
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								struct unique_if
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								{
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									typedef std::unique_ptr<T> unique_single;
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								};
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								template<class T>
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								struct unique_if<T[]>
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								{
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									typedef std::unique_ptr<T[]> unique_array_unknown_bound;
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								};
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								template<class T, size_t N>
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								struct unique_if<T[N]>
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								{
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									typedef void unique_array_known_bound;
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								};
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								template<class T, class... Args>
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								inline typename unique_if<T>::unique_single make_unique(Args&&... args)
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								{
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									return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
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								}
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								template<class T>
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								inline typename unique_if<T>::unique_array_unknown_bound make_unique(size_t n)
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								{
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									typedef typename std::remove_extent<T>::type U;
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									return std::unique_ptr<T>(new U[n]());
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								}
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								template<class T, class... Args>
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								typename unique_if<T>::unique_array_known_bound make_unique(Args&&...) = delete;
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								}  // namespace std
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								#endif // __cplusplus
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