2015-05-24 06:55:12 +02:00
										 
									 
								 
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								// Copyright 2009 Dolphin Emulator Project
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											2015-05-18 01:08:10 +02:00
										 
									 
								 
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								// Licensed under GPLv2+
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											2013-04-17 23:09:55 -04:00
										 
									 
								 
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								// Refer to the license.txt file included.
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											2009-07-06 02:10:26 +00:00
										 
									 
								 
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											2014-09-07 20:06:58 -05:00
										 
									 
								 
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								#include "Common/CommonTypes.h"
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											2016-01-17 16:54:31 -05:00
										 
									 
								 
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								#include "Common/Logging/Log.h"
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											2014-02-17 05:18:15 -05:00
										 
									 
								 
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								#include "VideoCommon/BPFunctions.h"
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											2016-01-17 16:54:31 -05:00
										 
									 
								 
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								#include "VideoCommon/BPMemory.h"
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											2014-02-17 05:18:15 -05:00
										 
									 
								 
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								#include "VideoCommon/RenderBase.h"
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								#include "VideoCommon/VertexManagerBase.h"
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								#include "VideoCommon/VideoCommon.h"
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											2014-02-17 05:18:15 -05:00
										 
									 
								 
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								#include "VideoCommon/VideoConfig.h"
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								namespace BPFunctions
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								{
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											2010-09-28 02:15:02 +00:00
										 
									 
								 
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								// ----------------------------------------------
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								// State translation lookup tables
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											2014-06-07 11:30:39 +09:00
										 
									 
								 
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								// Reference: Yet Another GameCube Documentation
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											2010-09-28 02:15:02 +00:00
										 
									 
								 
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								// ----------------------------------------------
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											2009-07-06 02:10:26 +00:00
										 
									 
								 
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								void FlushPipeline()
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								{
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								  g_vertex_manager->Flush();
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											2009-07-06 02:10:26 +00:00
										 
									 
								 
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								}
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											2012-01-01 12:46:02 -08:00
										 
									 
								 
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								void SetGenerationMode()
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								{
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  g_renderer->SetGenerationMode();
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											2009-07-06 02:10:26 +00:00
										 
									 
								 
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								}
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											2011-09-05 22:04:28 +02:00
										 
									 
								 
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								void SetScissor()
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											2009-07-06 02:10:26 +00:00
										 
									 
								 
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								{
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  /* NOTE: the minimum value here for the scissor rect and offset is -342.
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								   * GX internally adds on an offset of 342 to both the offset and scissor
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								   * coords to ensure that the register was always unsigned.
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								   *
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								   * The code that was here before tried to "undo" this offset, but
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								   * since we always take the difference, the +342 added to both
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								   * sides cancels out. */
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								  /* The scissor offset is always even, so to save space, the scissor offset
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								   * register is scaled down by 2. So, if somebody calls
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								   * GX_SetScissorBoxOffset(20, 20); the registers will be set to 10, 10. */
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								  const int xoff = bpmem.scissorOffset.x * 2;
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								  const int yoff = bpmem.scissorOffset.y * 2;
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								  EFBRectangle rc(bpmem.scissorTL.x - xoff, bpmem.scissorTL.y - yoff, bpmem.scissorBR.x - xoff + 1,
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								                  bpmem.scissorBR.y - yoff + 1);
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								  if (rc.left < 0)
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								    rc.left = 0;
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								  if (rc.top < 0)
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								    rc.top = 0;
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								  if (rc.right > EFB_WIDTH)
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								    rc.right = EFB_WIDTH;
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								  if (rc.bottom > EFB_HEIGHT)
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								    rc.bottom = EFB_HEIGHT;
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								  if (rc.left > rc.right)
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								    rc.right = rc.left;
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								  if (rc.top > rc.bottom)
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								    rc.bottom = rc.top;
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								  g_renderer->SetScissorRect(rc);
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											2009-07-06 02:10:26 +00:00
										 
									 
								 
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								}
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											2009-09-02 18:55:36 +00:00
										 
									 
								 
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											2012-01-01 12:46:02 -08:00
										 
									 
								 
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								void SetDepthMode()
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								{
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  g_renderer->SetDepthMode();
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								}
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											2009-09-15 19:53:22 +00:00
										 
									 
								 
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											2012-01-01 12:46:02 -08:00
										 
									 
								 
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								void SetBlendMode()
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								{
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								  g_renderer->SetBlendMode(false);
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								}
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											2017-04-18 21:42:14 +10:00
										 
									 
								 
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								void SetLogicOpMode()
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								{
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  g_renderer->SetLogicOpMode();
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								}
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											2009-09-03 19:42:45 +00:00
										 
									 
								 
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											2012-01-01 12:46:02 -08:00
										 
									 
								 
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								void SetColorMask()
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								{
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  g_renderer->SetColorMask();
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											2009-07-06 02:10:26 +00:00
										 
									 
								 
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								}
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											2009-07-15 00:51:24 +00:00
										 
									 
								 
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											2010-12-20 16:57:29 +00:00
										 
									 
								 
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								/* Explanation of the magic behind ClearScreen:
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  There's numerous possible formats for the pixel data in the EFB.
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								  However, in the HW accelerated backends we're always using RGBA8
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								  for the EFB format, which causes some problems:
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								  - We're using an alpha channel although the game doesn't
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								  - If the actual EFB format is RGBA6_Z24 or R5G6B5_Z16, we are using more bits per channel than the
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								  native HW
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								  To properly emulate the above points, we're doing the following:
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								  (1)
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								    - disable alpha channel writing of any kind of rendering if the actual EFB format doesn't use an
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								  alpha channel
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								    - NOTE: Always make sure that the EFB has been cleared to an alpha value of 0xFF in this case!
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								    - Same for color channels, these need to be cleared to 0x00 though.
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								  (2)
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								    - convert the RGBA8 color to RGBA6/RGB8/RGB565 and convert it to RGBA8 again
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								    - convert the Z24 depth value to Z16 and back to Z24
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											2010-12-20 16:57:29 +00:00
										 
									 
								 
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								*/
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								void ClearScreen(const EFBRectangle& rc)
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											2009-07-06 02:10:26 +00:00
										 
									 
								 
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								{
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  bool colorEnable = (bpmem.blendmode.colorupdate != 0);
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								  bool alphaEnable = (bpmem.blendmode.alphaupdate != 0);
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								  bool zEnable = (bpmem.zmode.updateenable != 0);
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								  auto pixel_format = bpmem.zcontrol.pixel_format;
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								  // (1): Disable unused color channels
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								  if (pixel_format == PEControl::RGB8_Z24 || pixel_format == PEControl::RGB565_Z16 ||
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								      pixel_format == PEControl::Z24)
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								  {
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								    alphaEnable = false;
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								  }
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								  if (colorEnable || alphaEnable || zEnable)
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								  {
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								    u32 color = (bpmem.clearcolorAR << 16) | bpmem.clearcolorGB;
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								    u32 z = bpmem.clearZValue;
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							 | 
							
								
							 | 
							
							
								    // (2) drop additional accuracy
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (pixel_format == PEControl::RGBA6_Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      color = RGBA8ToRGBA6ToRGBA8(color);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else if (pixel_format == PEControl::RGB565_Z16)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      color = RGBA8ToRGB565ToRGBA8(color);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      z = Z24ToZ16ToZ24(z);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    g_renderer->ClearScreen(rc, colorEnable, alphaEnable, zEnable, color, z);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2012-01-01 12:46:02 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void OnPixelFormatChange()
							 | 
						
					
						
							
								
									
										
										
										
											2010-12-27 21:56:20 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  int convtype = -1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // TODO : Check for Z compression format change
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // When using 16bit Z, the game may enable a special compression format which we need to handle
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // If we don't, Z values will be completely screwed up, currently only Star Wars:RS2 uses that.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  /*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   * When changing the EFB format, the pixel data won't get converted to the new format but stays
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   * the same.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   * Since we are always using an RGBA8 buffer though, this causes issues in some games.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   * Thus, we reinterpret the old EFB data with the new format here.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (!g_ActiveConfig.bEFBEmulateFormatChanges)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-04 16:39:50 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  auto old_format = g_renderer->GetPrevPixelFormat();
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  auto new_format = bpmem.zcontrol.pixel_format;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // no need to reinterpret pixel data in these cases
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (new_format == old_format || old_format == PEControl::INVALID_FMT)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    goto skip;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Check for pixel format changes
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  switch (old_format)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case PEControl::RGB8_Z24:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case PEControl::Z24:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Z24 and RGB8_Z24 are treated equal, so just return in this case
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      goto skip;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (new_format == PEControl::RGBA6_Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else if (new_format == PEControl::RGB565_Z16)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case PEControl::RGBA6_Z24:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 2;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else if (new_format == PEControl::RGB565_Z16)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 3;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case PEControl::RGB565_Z16:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 4;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else if (new_format == PEControl::RGBA6_Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 5;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  default:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (convtype == -1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							
								
									
										
										
										
											2016-11-02 01:19:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    ERROR_LOG(VIDEO, "Unhandled EFB format change: %d to %d", static_cast<int>(old_format),
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								              static_cast<int>(new_format));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    goto skip;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_renderer->ReinterpretPixelData(convtype);
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-04 23:14:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-12-27 21:56:20 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								skip:
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  DEBUG_LOG(VIDEO, "pixelfmt: pixel=%d, zc=%d", static_cast<int>(new_format),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            static_cast<int>(bpmem.zcontrol.zformat));
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-04 23:14:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-04 16:39:50 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  g_renderer->StorePixelFormat(new_format);
							 | 
						
					
						
							
								
									
										
										
										
											2010-12-27 21:56:20 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2010-12-27 03:09:11 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void SetInterlacingMode(const BPCmd& bp)
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  // TODO
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  switch (bp.address)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case BPMEM_FIELDMODE:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // SDK always sets bpmem.lineptwidth.lineaspect via BPMEM_LINEPTWIDTH
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // just before this cmd
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    const char* action[] = {"don't adjust", "adjust"};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    DEBUG_LOG(VIDEO, "BPMEM_FIELDMODE texLOD:%s lineaspect:%s", action[bpmem.fieldmode.texLOD],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              action[bpmem.lineptwidth.lineaspect]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case BPMEM_FIELDMASK:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Determines if fields will be written to EFB (always computed)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    const char* action[] = {"skip", "write"};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    DEBUG_LOG(VIDEO, "BPMEM_FIELDMASK even:%s odd:%s", action[bpmem.fieldmask.even],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              action[bpmem.fieldmask.odd]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  default:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    ERROR_LOG(VIDEO, "SetInterlacingMode default");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-02 20:35:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								};
							 |