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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#include "Common.h"
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								#include "MathUtil.h"
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								#include <cmath>
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								#include <numeric>
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								namespace {
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								static u32 saved_sse_state = _mm_getcsr();
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								static const u32 default_sse_state = _mm_getcsr();
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								}
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								namespace MathUtil
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								{
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								u32 ClassifyDouble(double dvalue)
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								{
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									// TODO: Optimize the below to be as fast as possible.
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									IntDouble value;
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									value.d = dvalue;
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									u64 sign = value.i & DOUBLE_SIGN;
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									u64 exp  = value.i & DOUBLE_EXP;
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									if (exp > DOUBLE_ZERO && exp < DOUBLE_EXP) 
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									{
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										// Nice normalized number.
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										return sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
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									}
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									else
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									{
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										u64 mantissa = value.i & DOUBLE_FRAC;
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										if (mantissa)
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										{
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											if (exp)
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											{
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												return PPC_FPCLASS_QNAN;
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											}
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											else
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											{
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												// Denormalized number.
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												return sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;
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											}
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										}
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										else if (exp)
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										{
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											//Infinite
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											return sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
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										}
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										else
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										{
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											//Zero
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											return sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
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										}
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									}
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								}
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								u32 ClassifyFloat(float fvalue)
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								{
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									// TODO: Optimize the below to be as fast as possible.
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									IntFloat value;
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									value.f = fvalue;
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									u32 sign = value.i & FLOAT_SIGN;
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									u32 exp  = value.i & FLOAT_EXP;
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									if (exp > FLOAT_ZERO && exp < FLOAT_EXP) 
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									{
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										// Nice normalized number.
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										return sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
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									}
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									else
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									{
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										u32 mantissa = value.i & FLOAT_FRAC;
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										if (mantissa)
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										{
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											if (exp)
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											{
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												return PPC_FPCLASS_QNAN; // Quiet NAN
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											}
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											else
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											{
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												// Denormalized number.
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												return sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;			
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											}
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										} 
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										else if (exp) 
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										{
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											// Infinite
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											return sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
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										} 
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										else 
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										{
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											//Zero
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											return sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
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										}
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									}	
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								}
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								}  // namespace
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								void LoadDefaultSSEState()
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								{
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									_mm_setcsr(default_sse_state);
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								}
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								void LoadSSEState()
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								{
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									_mm_setcsr(saved_sse_state);
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								}
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								void SaveSSEState()
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								{
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									saved_sse_state = _mm_getcsr();
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								}
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								inline void MatrixMul(int n, const float *a, const float *b, float *result)
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								{    
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								    for (int i = 0; i < n; ++i)
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									{
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								        for (int j = 0; j < n; ++j)
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										{
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								            float temp = 0;
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								            for (int k = 0; k < n; ++k)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											{
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                temp += a[i * n + k] * b[k * n + j];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            result[i * n + j] = temp;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								        }
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							| 
								
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							 | 
							
							
								    }
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							 | 
							
							
								}
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							| 
								
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							 | 
						
					
						
							
								
									
										
										
										
											2009-06-15 04:30:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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							 | 
							
							
								// Calculate sum of a float list
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-28 07:40:18 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								float MathFloatVectorSum(const std::vector<float>& Vec)
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-15 04:30:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-28 07:40:18 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return std::accumulate(Vec.begin(), Vec.end(), 0.0f);
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-15 04:30:02 +00:00
										 
									 
								 
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								}
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											2009-04-19 10:10:45 +00:00
										 
									 
								 
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							 | 
							
							
								void Matrix33::LoadIdentity(Matrix33 &mtx)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    memset(mtx.data, 0, sizeof(mtx.data));
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    mtx.data[0] = 1.0f;
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    mtx.data[4] = 1.0f;
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    mtx.data[8] = 1.0f;
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							 | 
							
							
								}
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							 | 
							
							
								void Matrix33::RotateX(Matrix33 &mtx, float rad)
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
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							 | 
							
							
								    float s = sin(rad);
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    float c = cos(rad);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    memset(mtx.data, 0, sizeof(mtx.data));
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    mtx.data[0] = 1;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    mtx.data[4] = c;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    mtx.data[5] = -s;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    mtx.data[7] = s;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    mtx.data[8] = c;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void Matrix33::RotateY(Matrix33 &mtx, float rad)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    float s = sin(rad);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    float c = cos(rad);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    memset(mtx.data, 0, sizeof(mtx.data));
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    mtx.data[0] = c;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    mtx.data[2] = s;
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    mtx.data[4] = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    mtx.data[6] = -s;    
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    mtx.data[8] = c;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								
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							| 
								
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							 | 
							
							
								void Matrix33::Multiply(const Matrix33 &a, const Matrix33 &b, Matrix33 &result)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    MatrixMul(3, a.data, b.data, result.data);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								void Matrix33::Multiply(const Matrix33 &a, const float vec[3], float result[3])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-28 20:04:07 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    for (int i = 0; i < 3; ++i) {
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        result[i] = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-28 20:04:07 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        for (int k = 0; k < 3; ++k) {
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            result[i] += a.data[i * 3 + k] * vec[k];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void Matrix44::LoadIdentity(Matrix44 &mtx)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    memset(mtx.data, 0, sizeof(mtx.data));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    mtx.data[0] = 1.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    mtx.data[5] = 1.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    mtx.data[10] = 1.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    mtx.data[15] = 1.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void Matrix44::LoadMatrix33(Matrix44 &mtx, const Matrix33 &m33)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-28 20:04:07 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    for (int i = 0; i < 3; ++i)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for (int j = 0; j < 3; ++j)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            mtx.data[i * 4 + j] = m33.data[i * 3 + j];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-28 20:04:07 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    for (int i = 0; i < 3; ++i)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        mtx.data[i * 4 + 3] = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        mtx.data[i + 12] = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    mtx.data[15] = 1.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void Matrix44::Set(Matrix44 &mtx, const float mtxArray[16])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    for(int i = 0; i < 16; ++i) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        mtx.data[i] = mtxArray[i];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void Matrix44::Translate(Matrix44 &mtx, const float vec[3])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    LoadIdentity(mtx);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    mtx.data[3] = vec[0];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    mtx.data[7] = vec[1];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    mtx.data[11] = vec[2];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void Matrix44::Multiply(const Matrix44 &a, const Matrix44 &b, Matrix44 &result)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    MatrixMul(4, a.data, b.data, result.data);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-14 11:30:33 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 |