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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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								// ---------------------------------------------------------------------------------
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								// Class: WaveFileWriter
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								// Description: Simple utility class to make it easy to write long 16-bit stereo
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								// audio streams to disk.
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								// Use Start() to start recording to a file, and AddStereoSamples to add wave data.
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								// The float variant will convert from -1.0-1.0 range and clamp.
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								// Alternatively, AddSamplesBE for big endian wave data.
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								// If Stop is not called when it destructs, the destructor will call Stop().
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								// ---------------------------------------------------------------------------------
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								#ifndef _WAVEFILE_H_
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								#define _WAVEFILE_H_
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								#include "FileUtil.h"
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								class WaveFileWriter
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								{
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									File::IOFile file;
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									bool skip_silence;
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									u32 audio_size;
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									short *conv_buffer;
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									void Write(u32 value);
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									void Write4(const char *ptr);
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									WaveFileWriter& operator=(const WaveFileWriter&)/* = delete*/;
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								public:
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									WaveFileWriter();
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									~WaveFileWriter();
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									bool Start(const char *filename, unsigned int HLESampleRate);
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									void Stop();
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									void SetSkipSilence(bool skip) { skip_silence = skip; }
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									void AddStereoSamples(const short *sample_data, u32 count);
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									void AddStereoSamplesBE(const short *sample_data, u32 count);  // big endian
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									u32 GetAudioSize() { return audio_size; }
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								};
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								#endif  // _WAVEFILE_H_
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