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										 |  |  | // Copyright 2009 Dolphin Emulator Project
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										 |  |  | // Licensed under GPLv2+
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										 |  |  | // Refer to the license.txt file included.
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										 |  |  | #pragma once
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										 |  |  | #include "VideoCommon/BPMemory.h"
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										 |  |  | class Tev | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   struct InputRegType | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     unsigned a : 8; | 
					
						
							|  |  |  |     unsigned b : 8; | 
					
						
							|  |  |  |     unsigned c : 8; | 
					
						
							|  |  |  |     signed d : 11; | 
					
						
							|  |  |  |   }; | 
					
						
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							|  |  |  |   struct TextureCoordinateType | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     signed s : 24; | 
					
						
							|  |  |  |     signed t : 24; | 
					
						
							|  |  |  |   }; | 
					
						
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							|  |  |  |   // color order: ABGR
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							|  |  |  |   s16 Reg[4][4]; | 
					
						
							|  |  |  |   s16 KonstantColors[4][4]; | 
					
						
							|  |  |  |   s16 TexColor[4]; | 
					
						
							|  |  |  |   s16 RasColor[4]; | 
					
						
							|  |  |  |   s16 StageKonst[4]; | 
					
						
							|  |  |  |   s16 Zero16[4]; | 
					
						
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							|  |  |  |   s16 FixedConstants[9]; | 
					
						
							|  |  |  |   u8 AlphaBump; | 
					
						
							|  |  |  |   u8 IndirectTex[4][4]; | 
					
						
							|  |  |  |   TextureCoordinateType TexCoord; | 
					
						
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							|  |  |  |   s16* m_ColorInputLUT[16][3]; | 
					
						
							|  |  |  |   s16* m_AlphaInputLUT[8];  // values must point to ABGR color
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							|  |  |  |   s16* m_KonstLUT[32][4]; | 
					
						
							|  |  |  |   s16 m_BiasLUT[4]; | 
					
						
							|  |  |  |   u8 m_ScaleLShiftLUT[4]; | 
					
						
							|  |  |  |   u8 m_ScaleRShiftLUT[4]; | 
					
						
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							|  |  |  |   // enumeration for color input LUT
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							|  |  |  |   enum | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     BLU_INP, | 
					
						
							|  |  |  |     GRN_INP, | 
					
						
							|  |  |  |     RED_INP | 
					
						
							|  |  |  |   }; | 
					
						
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							|  |  |  |   enum BufferBase | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     DIRECT = 0, | 
					
						
							|  |  |  |     DIRECT_TFETCH = 16, | 
					
						
							|  |  |  |     INDIRECT = 32 | 
					
						
							|  |  |  |   }; | 
					
						
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							|  |  |  |   void SetRasColor(int colorChan, int swaptable); | 
					
						
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										 |  |  |   void DrawColorRegular(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]); | 
					
						
							|  |  |  |   void DrawColorCompare(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]); | 
					
						
							|  |  |  |   void DrawAlphaRegular(const TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4]); | 
					
						
							|  |  |  |   void DrawAlphaCompare(const TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4]); | 
					
						
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							|  |  |  |   void Indirect(unsigned int stageNum, s32 s, s32 t); | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  |   s32 Position[3]; | 
					
						
							|  |  |  |   u8 Color[2][4];  // must be RGBA for correct swap table ordering
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							|  |  |  |   TextureCoordinateType Uv[8]; | 
					
						
							|  |  |  |   s32 IndirectLod[4]; | 
					
						
							|  |  |  |   bool IndirectLinear[4]; | 
					
						
							|  |  |  |   s32 TextureLod[16]; | 
					
						
							|  |  |  |   bool TextureLinear[16]; | 
					
						
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							|  |  |  |   enum | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     ALP_C, | 
					
						
							|  |  |  |     BLU_C, | 
					
						
							|  |  |  |     GRN_C, | 
					
						
							|  |  |  |     RED_C | 
					
						
							|  |  |  |   }; | 
					
						
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							|  |  |  |   void Init(); | 
					
						
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							|  |  |  |   void Draw(); | 
					
						
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							|  |  |  |   void SetRegColor(int reg, int comp, s16 color); | 
					
						
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										 |  |  | }; |