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										 |  |  | // Copyright 2017 Dolphin Emulator Project
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							|  |  |  | // Licensed under GPLv2+
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							|  |  |  | // Refer to the license.txt file included.
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							|  |  |  | 
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							|  |  |  | #include "VideoCommon/HiresTextures.h"
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										 |  |  | #include <algorithm>
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							|  |  |  | #include <cstddef>
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							|  |  |  | #include <cstdint>
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							|  |  |  | #include <cstring>
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										 |  |  | #include <functional>
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										 |  |  | #include "Common/Align.h"
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										 |  |  | #include "Common/File.h"
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										 |  |  | #include "Common/Logging/Log.h"
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										 |  |  | #include "Common/Swap.h"
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										 |  |  | #include "VideoCommon/VideoConfig.h"
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							|  |  |  | namespace | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | // From https://raw.githubusercontent.com/Microsoft/DirectXTex/master/DirectXTex/DDS.h
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							|  |  |  | //
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							|  |  |  | // This header defines constants and structures that are useful when parsing
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							|  |  |  | // DDS files.  DDS files were originally designed to use several structures
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							|  |  |  | // and constants that are native to DirectDraw and are defined in ddraw.h,
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							|  |  |  | // such as DDSURFACEDESC2 and DDSCAPS2.  This file defines similar
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							|  |  |  | // (compatible) constants and structures so that one can use DDS files
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							|  |  |  | // without needing to include ddraw.h.
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							|  |  |  | //
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							|  |  |  | // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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							|  |  |  | // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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							|  |  |  | // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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							|  |  |  | // PARTICULAR PURPOSE.
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							|  |  |  | //
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							|  |  |  | // Copyright (c) Microsoft Corporation. All rights reserved.
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							|  |  |  | //
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							|  |  |  | // http://go.microsoft.com/fwlink/?LinkId=248926
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							|  |  |  | 
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							|  |  |  | #pragma pack(push, 1)
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							|  |  |  | 
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							|  |  |  | const uint32_t DDS_MAGIC = 0x20534444;  // "DDS "
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							|  |  |  | 
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							|  |  |  | struct DDS_PIXELFORMAT | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   uint32_t dwSize; | 
					
						
							|  |  |  |   uint32_t dwFlags; | 
					
						
							|  |  |  |   uint32_t dwFourCC; | 
					
						
							|  |  |  |   uint32_t dwRGBBitCount; | 
					
						
							|  |  |  |   uint32_t dwRBitMask; | 
					
						
							|  |  |  |   uint32_t dwGBitMask; | 
					
						
							|  |  |  |   uint32_t dwBBitMask; | 
					
						
							|  |  |  |   uint32_t dwABitMask; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | #define DDS_FOURCC 0x00000004      // DDPF_FOURCC
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							|  |  |  | #define DDS_RGB 0x00000040         // DDPF_RGB
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							|  |  |  | #define DDS_RGBA 0x00000041        // DDPF_RGB | DDPF_ALPHAPIXELS
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							|  |  |  | #define DDS_LUMINANCE 0x00020000   // DDPF_LUMINANCE
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							|  |  |  | #define DDS_LUMINANCEA 0x00020001  // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
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							|  |  |  | #define DDS_ALPHA 0x00000002       // DDPF_ALPHA
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							|  |  |  | #define DDS_PAL8 0x00000020        // DDPF_PALETTEINDEXED8
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							|  |  |  | #define DDS_PAL8A 0x00000021       // DDPF_PALETTEINDEXED8 | DDPF_ALPHAPIXELS
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							|  |  |  | #define DDS_BUMPDUDV 0x00080000    // DDPF_BUMPDUDV
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							|  |  |  | 
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							|  |  |  | #ifndef MAKEFOURCC
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							|  |  |  | #define MAKEFOURCC(ch0, ch1, ch2, ch3)                                                             \
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							|  |  |  |   ((uint32_t)(uint8_t)(ch0) | ((uint32_t)(uint8_t)(ch1) << 8) | ((uint32_t)(uint8_t)(ch2) << 16) | \ | 
					
						
							|  |  |  |    ((uint32_t)(uint8_t)(ch3) << 24)) | 
					
						
							|  |  |  | #endif /* defined(MAKEFOURCC) */
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							|  |  |  | 
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							|  |  |  | #define DDS_HEADER_FLAGS_TEXTURE                                                                   \
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							|  |  |  |   0x00001007  // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
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							|  |  |  | #define DDS_HEADER_FLAGS_MIPMAP 0x00020000      // DDSD_MIPMAPCOUNT
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							|  |  |  | #define DDS_HEADER_FLAGS_VOLUME 0x00800000      // DDSD_DEPTH
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							|  |  |  | #define DDS_HEADER_FLAGS_PITCH 0x00000008       // DDSD_PITCH
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							|  |  |  | #define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000  // DDSD_LINEARSIZE
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							|  |  |  | 
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							|  |  |  | // Subset here matches D3D10_RESOURCE_DIMENSION and D3D11_RESOURCE_DIMENSION
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							|  |  |  | enum DDS_RESOURCE_DIMENSION | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   DDS_DIMENSION_TEXTURE1D = 2, | 
					
						
							|  |  |  |   DDS_DIMENSION_TEXTURE2D = 3, | 
					
						
							|  |  |  |   DDS_DIMENSION_TEXTURE3D = 4, | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | struct DDS_HEADER | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   uint32_t dwSize; | 
					
						
							|  |  |  |   uint32_t dwFlags; | 
					
						
							|  |  |  |   uint32_t dwHeight; | 
					
						
							|  |  |  |   uint32_t dwWidth; | 
					
						
							|  |  |  |   uint32_t dwPitchOrLinearSize; | 
					
						
							|  |  |  |   uint32_t dwDepth;  // only if DDS_HEADER_FLAGS_VOLUME is set in dwFlags
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							|  |  |  |   uint32_t dwMipMapCount; | 
					
						
							|  |  |  |   uint32_t dwReserved1[11]; | 
					
						
							|  |  |  |   DDS_PIXELFORMAT ddspf; | 
					
						
							|  |  |  |   uint32_t dwCaps; | 
					
						
							|  |  |  |   uint32_t dwCaps2; | 
					
						
							|  |  |  |   uint32_t dwCaps3; | 
					
						
							|  |  |  |   uint32_t dwCaps4; | 
					
						
							|  |  |  |   uint32_t dwReserved2; | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | struct DDS_HEADER_DXT10 | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   uint32_t dxgiFormat; | 
					
						
							|  |  |  |   uint32_t resourceDimension; | 
					
						
							|  |  |  |   uint32_t miscFlag;  // see DDS_RESOURCE_MISC_FLAG
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							|  |  |  |   uint32_t arraySize; | 
					
						
							|  |  |  |   uint32_t miscFlags2;  // see DDS_MISC_FLAGS2
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							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | #pragma pack(pop)
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							|  |  |  | 
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							|  |  |  | static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch"); | 
					
						
							|  |  |  | static_assert(sizeof(DDS_HEADER_DXT10) == 20, "DDS DX10 Extended Header size mismatch"); | 
					
						
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										 |  |  | constexpr DDS_PIXELFORMAT DDSPF_A8R8G8B8 = { | 
					
						
							|  |  |  |     sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000}; | 
					
						
							|  |  |  | constexpr DDS_PIXELFORMAT DDSPF_X8R8G8B8 = { | 
					
						
							|  |  |  |     sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000}; | 
					
						
							|  |  |  | constexpr DDS_PIXELFORMAT DDSPF_A8B8G8R8 = { | 
					
						
							|  |  |  |     sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000}; | 
					
						
							|  |  |  | constexpr DDS_PIXELFORMAT DDSPF_X8B8G8R8 = { | 
					
						
							|  |  |  |     sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000}; | 
					
						
							|  |  |  | constexpr DDS_PIXELFORMAT DDSPF_R8G8B8 = { | 
					
						
							|  |  |  |     sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 24, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000}; | 
					
						
							|  |  |  | 
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							|  |  |  | // End of Microsoft code from DDS.h.
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							|  |  |  | 
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							|  |  |  | bool DDSPixelFormatMatches(const DDS_PIXELFORMAT& pf1, const DDS_PIXELFORMAT& pf2) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   return std::tie(pf1.dwSize, pf1.dwFlags, pf1.dwFourCC, pf1.dwRGBBitCount, pf1.dwRBitMask, | 
					
						
							|  |  |  |                   pf1.dwGBitMask, pf1.dwGBitMask, pf1.dwBBitMask, pf1.dwABitMask) == | 
					
						
							|  |  |  |          std::tie(pf2.dwSize, pf2.dwFlags, pf2.dwFourCC, pf2.dwRGBBitCount, pf2.dwRBitMask, | 
					
						
							|  |  |  |                   pf2.dwGBitMask, pf2.dwGBitMask, pf2.dwBBitMask, pf2.dwABitMask); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | struct DDSLoadInfo | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   u32 block_size = 1; | 
					
						
							|  |  |  |   u32 bytes_per_block = 4; | 
					
						
							|  |  |  |   u32 width = 0; | 
					
						
							|  |  |  |   u32 height = 0; | 
					
						
							|  |  |  |   u32 mip_count = 0; | 
					
						
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										 |  |  |   AbstractTextureFormat format = AbstractTextureFormat::RGBA8; | 
					
						
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										 |  |  |   size_t first_mip_offset = 0; | 
					
						
							|  |  |  |   size_t first_mip_size = 0; | 
					
						
							|  |  |  |   u32 first_mip_row_length = 0; | 
					
						
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							|  |  |  |   std::function<void(HiresTexture::Level*)> conversion_function; | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | u32 GetBlockCount(u32 extent, u32 block_size) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |   return std::max(Common::AlignUp(extent, block_size) / block_size, 1u); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void ConvertTexture_X8B8G8R8(HiresTexture::Level* level) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   u8* data_ptr = level->data.data(); | 
					
						
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										 |  |  |   for (u32 row = 0; row < level->height; row++) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     for (u32 x = 0; x < level->row_length; x++) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // Set alpha channel to full intensity.
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							|  |  |  |       data_ptr[3] = 0xFF; | 
					
						
							|  |  |  |       data_ptr += sizeof(u32); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void ConvertTexture_A8R8G8B8(HiresTexture::Level* level) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   u8* data_ptr = level->data.data(); | 
					
						
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										 |  |  |   for (u32 row = 0; row < level->height; row++) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     for (u32 x = 0; x < level->row_length; x++) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // Byte swap ABGR -> RGBA
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							|  |  |  |       u32 val; | 
					
						
							|  |  |  |       std::memcpy(&val, data_ptr, sizeof(val)); | 
					
						
							|  |  |  |       val = ((val & 0xFF00FF00) | ((val >> 16) & 0xFF) | ((val << 16) & 0xFF0000)); | 
					
						
							|  |  |  |       std::memcpy(data_ptr, &val, sizeof(u32)); | 
					
						
							|  |  |  |       data_ptr += sizeof(u32); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void ConvertTexture_X8R8G8B8(HiresTexture::Level* level) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   u8* data_ptr = level->data.data(); | 
					
						
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										 |  |  |   for (u32 row = 0; row < level->height; row++) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     for (u32 x = 0; x < level->row_length; x++) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // Byte swap XBGR -> RGBX, and set alpha to full intensity.
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							|  |  |  |       u32 val; | 
					
						
							|  |  |  |       std::memcpy(&val, data_ptr, sizeof(val)); | 
					
						
							|  |  |  |       val = ((val & 0x0000FF00) | ((val >> 16) & 0xFF) | ((val << 16) & 0xFF0000)) | 0xFF000000; | 
					
						
							|  |  |  |       std::memcpy(data_ptr, &val, sizeof(u32)); | 
					
						
							|  |  |  |       data_ptr += sizeof(u32); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void ConvertTexture_R8G8B8(HiresTexture::Level* level) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   std::vector<u8> new_data(level->row_length * level->height * sizeof(u32)); | 
					
						
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										 |  |  |   const u8* rgb_data_ptr = level->data.data(); | 
					
						
							|  |  |  |   u8* data_ptr = new_data.data(); | 
					
						
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							|  |  |  |   for (u32 row = 0; row < level->height; row++) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     for (u32 x = 0; x < level->row_length; x++) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // This is BGR in memory.
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							|  |  |  |       u32 val; | 
					
						
							|  |  |  |       std::memcpy(&val, rgb_data_ptr, sizeof(val)); | 
					
						
							|  |  |  |       val = ((val & 0x0000FF00) | ((val >> 16) & 0xFF) | ((val << 16) & 0xFF0000)) | 0xFF000000; | 
					
						
							|  |  |  |       std::memcpy(data_ptr, &val, sizeof(u32)); | 
					
						
							|  |  |  |       data_ptr += sizeof(u32); | 
					
						
							|  |  |  |       rgb_data_ptr += 3; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   level->data = std::move(new_data); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool ParseDDSHeader(File::IOFile& file, DDSLoadInfo* info) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   // Exit as early as possible for non-DDS textures, since all extensions are currently
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							|  |  |  |   // passed through this function.
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										 |  |  |   u32 magic; | 
					
						
							|  |  |  |   if (!file.ReadBytes(&magic, sizeof(magic)) || magic != DDS_MAGIC) | 
					
						
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										 |  |  |     return false; | 
					
						
							|  |  |  | 
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							|  |  |  |   DDS_HEADER header; | 
					
						
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										 |  |  |   size_t header_size = sizeof(header); | 
					
						
							|  |  |  |   if (!file.ReadBytes(&header, header_size) || header.dwSize < header_size) | 
					
						
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										 |  |  |     return false; | 
					
						
							|  |  |  | 
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							|  |  |  |   // Required fields.
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							|  |  |  |   if ((header.dwFlags & DDS_HEADER_FLAGS_TEXTURE) != DDS_HEADER_FLAGS_TEXTURE) | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | 
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							|  |  |  |   // Image should be 2D.
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							|  |  |  |   if (header.dwFlags & DDS_HEADER_FLAGS_VOLUME) | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | 
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							|  |  |  |   // Presence of width/height fields is already tested by DDS_HEADER_FLAGS_TEXTURE.
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											2017-04-17 00:24:16 +10:00
										 |  |  |   info->width = header.dwWidth; | 
					
						
							|  |  |  |   info->height = header.dwHeight; | 
					
						
							|  |  |  |   if (info->width == 0 || info->height == 0) | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // Check for mip levels.
 | 
					
						
							|  |  |  |   if (header.dwFlags & DDS_HEADER_FLAGS_MIPMAP) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     info->mip_count = header.dwMipMapCount; | 
					
						
							| 
									
										
										
										
											2017-04-21 19:53:03 +10:00
										 |  |  |     if (header.dwMipMapCount != 0) | 
					
						
							|  |  |  |       info->mip_count = header.dwMipMapCount; | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |     else | 
					
						
							| 
									
										
										
										
											2017-04-21 19:53:03 +10:00
										 |  |  |       info->mip_count = HiresTexture::CalculateMipCount(info->width, info->height); | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     info->mip_count = 1; | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2017-04-16 19:30:11 +10:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-21 19:33:05 +10:00
										 |  |  |   // Handle fourcc formats vs uncompressed formats.
 | 
					
						
							|  |  |  |   bool has_fourcc = (header.ddspf.dwFlags & DDS_FOURCC) != 0; | 
					
						
							| 
									
										
										
										
											2017-04-16 19:30:11 +10:00
										 |  |  |   bool needs_s3tc = false; | 
					
						
							| 
									
										
										
										
											2017-04-21 19:33:05 +10:00
										 |  |  |   if (has_fourcc) | 
					
						
							| 
									
										
										
										
											2017-04-16 19:30:11 +10:00
										 |  |  |   { | 
					
						
							| 
									
										
										
										
											2017-04-21 19:33:05 +10:00
										 |  |  |     // Handle DX10 extension header.
 | 
					
						
							|  |  |  |     u32 dxt10_format = 0; | 
					
						
							|  |  |  |     if (header.ddspf.dwFourCC == MAKEFOURCC('D', 'X', '1', '0')) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       DDS_HEADER_DXT10 dxt10_header; | 
					
						
							|  |  |  |       if (!file.ReadBytes(&dxt10_header, sizeof(dxt10_header))) | 
					
						
							|  |  |  |         return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       // Can't handle array textures here. Doesn't make sense to use them, anyway.
 | 
					
						
							|  |  |  |       if (dxt10_header.resourceDimension != DDS_DIMENSION_TEXTURE2D || dxt10_header.arraySize != 1) | 
					
						
							|  |  |  |         return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       header_size += sizeof(dxt10_header); | 
					
						
							|  |  |  |       dxt10_format = dxt10_header.dxgiFormat; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Currently, we only handle compressed textures here, and leave the rest to the SOIL loader.
 | 
					
						
							|  |  |  |     // In the future, this could be extended, but these isn't much benefit in doing so currently.
 | 
					
						
							|  |  |  |     if (header.ddspf.dwFourCC == MAKEFOURCC('D', 'X', 'T', '1') || dxt10_format == 71) | 
					
						
							|  |  |  |     { | 
					
						
							| 
									
										
										
										
											2017-06-12 12:37:28 -05:00
										 |  |  |       info->format = AbstractTextureFormat::DXT1; | 
					
						
							| 
									
										
										
										
											2017-04-21 19:33:05 +10:00
										 |  |  |       info->block_size = 4; | 
					
						
							|  |  |  |       info->bytes_per_block = 8; | 
					
						
							|  |  |  |       needs_s3tc = true; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if (header.ddspf.dwFourCC == MAKEFOURCC('D', 'X', 'T', '3') || dxt10_format == 74) | 
					
						
							|  |  |  |     { | 
					
						
							| 
									
										
										
										
											2017-06-12 12:37:28 -05:00
										 |  |  |       info->format = AbstractTextureFormat::DXT3; | 
					
						
							| 
									
										
										
										
											2017-04-21 19:33:05 +10:00
										 |  |  |       info->block_size = 4; | 
					
						
							|  |  |  |       info->bytes_per_block = 16; | 
					
						
							|  |  |  |       needs_s3tc = true; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if (header.ddspf.dwFourCC == MAKEFOURCC('D', 'X', 'T', '5') || dxt10_format == 77) | 
					
						
							|  |  |  |     { | 
					
						
							| 
									
										
										
										
											2017-06-12 12:37:28 -05:00
										 |  |  |       info->format = AbstractTextureFormat::DXT5; | 
					
						
							| 
									
										
										
										
											2017-04-21 19:33:05 +10:00
										 |  |  |       info->block_size = 4; | 
					
						
							|  |  |  |       info->bytes_per_block = 16; | 
					
						
							|  |  |  |       needs_s3tc = true; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2017-07-27 22:00:04 +10:00
										 |  |  |     else if (dxt10_format == 98) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       info->format = AbstractTextureFormat::BPTC; | 
					
						
							|  |  |  |       info->block_size = 4; | 
					
						
							|  |  |  |       info->bytes_per_block = 16; | 
					
						
							|  |  |  |       if (!g_ActiveConfig.backend_info.bSupportsBPTCTextures) | 
					
						
							|  |  |  |         return false; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2017-04-21 19:33:05 +10:00
										 |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // Leave all remaining formats to SOIL.
 | 
					
						
							|  |  |  |       return false; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2017-04-16 19:30:11 +10:00
										 |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
							| 
									
										
										
										
											2017-04-21 20:50:17 +10:00
										 |  |  |     if (DDSPixelFormatMatches(header.ddspf, DDSPF_A8R8G8B8)) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       info->conversion_function = ConvertTexture_A8R8G8B8; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if (DDSPixelFormatMatches(header.ddspf, DDSPF_X8R8G8B8)) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       info->conversion_function = ConvertTexture_X8R8G8B8; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if (DDSPixelFormatMatches(header.ddspf, DDSPF_X8B8G8R8)) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       info->conversion_function = ConvertTexture_X8B8G8R8; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if (DDSPixelFormatMatches(header.ddspf, DDSPF_R8G8B8)) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       info->conversion_function = ConvertTexture_R8G8B8; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if (DDSPixelFormatMatches(header.ddspf, DDSPF_A8B8G8R8)) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // This format is already in RGBA order, so no conversion necessary.
 | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       return false; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // All these formats are RGBA, just with byte swapping.
 | 
					
						
							| 
									
										
										
										
											2017-06-12 12:37:28 -05:00
										 |  |  |     info->format = AbstractTextureFormat::RGBA8; | 
					
						
							| 
									
										
										
										
											2017-04-21 20:50:17 +10:00
										 |  |  |     info->block_size = 1; | 
					
						
							|  |  |  |     info->bytes_per_block = header.ddspf.dwRGBBitCount / 8; | 
					
						
							| 
									
										
										
										
											2017-04-16 19:30:11 +10:00
										 |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // We also need to ensure the backend supports these formats natively before loading them,
 | 
					
						
							|  |  |  |   // otherwise, fallback to SOIL, which will decompress them to RGBA.
 | 
					
						
							|  |  |  |   if (needs_s3tc && !g_ActiveConfig.backend_info.bSupportsST3CTextures) | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // Mip levels smaller than the block size are padded to multiples of the block size.
 | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |   u32 blocks_wide = GetBlockCount(info->width, info->block_size); | 
					
						
							|  |  |  |   u32 blocks_high = GetBlockCount(info->height, info->block_size); | 
					
						
							| 
									
										
										
										
											2017-04-16 19:30:11 +10:00
										 |  |  | 
 | 
					
						
							|  |  |  |   // Pitch can be specified in the header, otherwise we can derive it from the dimensions. For
 | 
					
						
							|  |  |  |   // compressed formats, both DDS_HEADER_FLAGS_LINEARSIZE and DDS_HEADER_FLAGS_PITCH should be
 | 
					
						
							|  |  |  |   // set. See https://msdn.microsoft.com/en-us/library/windows/desktop/bb943982(v=vs.85).aspx
 | 
					
						
							|  |  |  |   if (header.dwFlags & DDS_HEADER_FLAGS_PITCH && header.dwFlags & DDS_HEADER_FLAGS_LINEARSIZE) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // Convert pitch (in bytes) to texels/row length.
 | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |     if (header.dwPitchOrLinearSize < info->bytes_per_block) | 
					
						
							| 
									
										
										
										
											2017-04-16 19:30:11 +10:00
										 |  |  |     { | 
					
						
							|  |  |  |       // Likely a corrupted or invalid file.
 | 
					
						
							|  |  |  |       return false; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |     info->first_mip_row_length = | 
					
						
							|  |  |  |         std::max(header.dwPitchOrLinearSize / info->bytes_per_block, 1u) * info->block_size; | 
					
						
							|  |  |  |     info->first_mip_size = static_cast<size_t>(info->first_mip_row_length / info->block_size) * | 
					
						
							|  |  |  |                            info->block_size * blocks_high; | 
					
						
							| 
									
										
										
										
											2017-04-16 19:30:11 +10:00
										 |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // Assume no padding between rows of blocks.
 | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |     info->first_mip_row_length = blocks_wide * info->block_size; | 
					
						
							|  |  |  |     info->first_mip_size = blocks_wide * static_cast<size_t>(info->bytes_per_block) * blocks_high; | 
					
						
							| 
									
										
										
										
											2017-04-16 19:30:11 +10:00
										 |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // Check for truncated or corrupted files.
 | 
					
						
							| 
									
										
										
										
											2017-04-21 19:33:05 +10:00
										 |  |  |   info->first_mip_offset = sizeof(magic) + header_size; | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |   if (info->first_mip_offset >= file.GetSize()) | 
					
						
							| 
									
										
										
										
											2017-04-16 19:30:11 +10:00
										 |  |  |     return false; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |   return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-05-22 16:13:54 +10:00
										 |  |  | bool ReadMipLevel(HiresTexture::Level* level, File::IOFile& file, const std::string& filename, | 
					
						
							|  |  |  |                   u32 mip_level, const DDSLoadInfo& info, u32 width, u32 height, u32 row_length, | 
					
						
							|  |  |  |                   size_t size) | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2018-05-22 16:13:54 +10:00
										 |  |  |   // D3D11 cannot handle block compressed textures where the first mip level is
 | 
					
						
							|  |  |  |   // not a multiple of the block size.
 | 
					
						
							|  |  |  |   if (mip_level == 0 && info.block_size > 1 && | 
					
						
							|  |  |  |       ((width % info.block_size) != 0 || (height % info.block_size) != 0)) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     ERROR_LOG(VIDEO, | 
					
						
							|  |  |  |               "Invalid dimensions for DDS texture %s. For compressed textures of this format, " | 
					
						
							|  |  |  |               "the width/height of the first mip level must be a multiple of %u.", | 
					
						
							|  |  |  |               filename.c_str(), info.block_size); | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-12-27 16:32:32 +01:00
										 |  |  |   // Copy to the final storage location.
 | 
					
						
							| 
									
										
										
										
											2017-04-21 20:50:17 +10:00
										 |  |  |   level->width = width; | 
					
						
							|  |  |  |   level->height = height; | 
					
						
							|  |  |  |   level->format = info.format; | 
					
						
							|  |  |  |   level->row_length = row_length; | 
					
						
							| 
									
										
										
										
											2016-12-27 16:32:32 +01:00
										 |  |  |   level->data.resize(size); | 
					
						
							|  |  |  |   if (!file.ReadBytes(level->data.data(), level->data.size())) | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |     return false; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-21 20:50:17 +10:00
										 |  |  |   // Apply conversion function for uncompressed textures.
 | 
					
						
							|  |  |  |   if (info.conversion_function) | 
					
						
							|  |  |  |     info.conversion_function(level); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-16 19:30:11 +10:00
										 |  |  |   return true; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-21 20:50:17 +10:00
										 |  |  | }  // namespace
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  | bool HiresTexture::LoadDDSTexture(HiresTexture* tex, const std::string& filename) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   File::IOFile file; | 
					
						
							|  |  |  |   file.Open(filename, "rb"); | 
					
						
							|  |  |  |   if (!file.IsOpen()) | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   DDSLoadInfo info; | 
					
						
							|  |  |  |   if (!ParseDDSHeader(file, &info)) | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // Read first mip level, as it may have a custom pitch.
 | 
					
						
							|  |  |  |   Level first_level; | 
					
						
							|  |  |  |   if (!file.Seek(info.first_mip_offset, SEEK_SET) || | 
					
						
							| 
									
										
										
										
											2018-05-22 16:13:54 +10:00
										 |  |  |       !ReadMipLevel(&first_level, file, filename, 0, info, info.width, info.height, | 
					
						
							|  |  |  |                     info.first_mip_row_length, info.first_mip_size)) | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |   { | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   tex->m_levels.push_back(std::move(first_level)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // Read in any remaining mip levels in the file.
 | 
					
						
							|  |  |  |   // If the .dds file does not contain a full mip chain, we'll fall back to the old path.
 | 
					
						
							| 
									
										
										
										
											2017-04-21 19:53:03 +10:00
										 |  |  |   u32 mip_width = info.width; | 
					
						
							|  |  |  |   u32 mip_height = info.height; | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |   for (u32 i = 1; i < info.mip_count; i++) | 
					
						
							|  |  |  |   { | 
					
						
							| 
									
										
										
										
											2017-04-21 19:53:03 +10:00
										 |  |  |     mip_width = std::max(mip_width / 2, 1u); | 
					
						
							|  |  |  |     mip_height = std::max(mip_height / 2, 1u); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |     // Pitch can't be specified with each mip level, so we have to calculate it ourselves.
 | 
					
						
							|  |  |  |     u32 blocks_wide = GetBlockCount(mip_width, info.block_size); | 
					
						
							|  |  |  |     u32 blocks_high = GetBlockCount(mip_height, info.block_size); | 
					
						
							|  |  |  |     u32 mip_row_length = blocks_wide * info.block_size; | 
					
						
							|  |  |  |     size_t mip_size = blocks_wide * static_cast<size_t>(info.bytes_per_block) * blocks_high; | 
					
						
							|  |  |  |     Level level; | 
					
						
							| 
									
										
										
										
											2018-05-22 16:13:54 +10:00
										 |  |  |     if (!ReadMipLevel(&level, file, filename, i, info, mip_width, mip_height, mip_row_length, | 
					
						
							|  |  |  |                       mip_size)) | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  |       break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     tex->m_levels.push_back(std::move(level)); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-05-22 16:13:54 +10:00
										 |  |  | bool HiresTexture::LoadDDSTexture(Level& level, const std::string& filename, u32 mip_level) | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  | { | 
					
						
							|  |  |  |   // Only loading a single mip level.
 | 
					
						
							|  |  |  |   File::IOFile file; | 
					
						
							|  |  |  |   file.Open(filename, "rb"); | 
					
						
							|  |  |  |   if (!file.IsOpen()) | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   DDSLoadInfo info; | 
					
						
							|  |  |  |   if (!ParseDDSHeader(file, &info)) | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-05-22 16:13:54 +10:00
										 |  |  |   return ReadMipLevel(&level, file, filename, mip_level, info, info.width, info.height, | 
					
						
							|  |  |  |                       info.first_mip_row_length, info.first_mip_size); | 
					
						
							| 
									
										
										
										
											2017-04-17 00:24:16 +10:00
										 |  |  | } |