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								// Copyright 2009 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								// Utilities to parse and modify a Wii SYSCONF file and its sections.
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								#pragma once
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								#include <cstring>
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								#include <string>
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								#include <vector>
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								#include "Common/Assert.h"
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								#include "Common/CommonTypes.h"
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								#include "Common/NandPaths.h"
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								class SysConf final
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								{
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								public:
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								  explicit SysConf(Common::FromWhichRoot root_type);
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								  ~SysConf();
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								  void Clear();
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								  void Load();
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								  bool Save() const;
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								  struct Entry
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								  {
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								    enum Type : u8
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								    {
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								      BigArray = 1,
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								      SmallArray = 2,
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								      Byte = 3,
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								      Short = 4,
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								      Long = 5,
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								      LongLong = 6,
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								      // Should really be named Bool, but this conflicts with some random macro. :/
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								      ByteBool = 7,
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								    };
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								    Entry(Type type_, const std::string& name_);
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								    Entry(Type type_, const std::string& name_, const std::vector<u8>& bytes_);
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								    Entry(Type type_, const std::string& name_, std::vector<u8>&& bytes_);
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								    // Intended for use with the non array types.
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								    template <typename T>
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								    T GetData(T default_value) const
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								    {
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								      if (bytes.size() != sizeof(T))
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								        return default_value;
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								      T value;
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								      std::memcpy(&value, bytes.data(), bytes.size());
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								      return value;
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								    }
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								    template <typename T>
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								    void SetData(T value)
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								    {
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								      _assert_(sizeof(value) == bytes.size());
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								      std::memcpy(bytes.data(), &value, bytes.size());
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								    }
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								    Type type;
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								    std::string name;
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								    std::vector<u8> bytes;
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								  };
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								  void AddEntry(Entry&& entry);
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								  Entry* GetEntry(const std::string& key);
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								  const Entry* GetEntry(const std::string& key) const;
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								  Entry* GetOrAddEntry(const std::string& key, Entry::Type type);
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								  void RemoveEntry(const std::string& key);
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								  // Intended for use with the non array types.
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								  template <typename T>
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								  T GetData(const std::string& key, T default_value) const
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								  {
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								    const Entry* entry = GetEntry(key);
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								    return entry ? entry->GetData(default_value) : default_value;
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								  }
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								  template <typename T>
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								  void SetData(const std::string& key, Entry::Type type, T value)
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								  {
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								    GetOrAddEntry(key, type)->SetData(value);
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								  }
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								private:
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								  void InsertDefaultEntries();
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								  bool LoadFromFile(const std::string& file_name);
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								  std::string m_file_name;
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								  std::vector<Entry> m_entries;
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								};
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