forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			29 lines
		
	
	
		
			722 B
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			29 lines
		
	
	
		
			722 B
		
	
	
	
		
			C++
		
	
	
	
	
	
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								// Copyright 2017 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "VideoBackends/Null/NullTexture.h"
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								namespace Null
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								{
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								NullTexture::NullTexture(const TextureConfig& tex_config) : AbstractTexture(tex_config)
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								{
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								}
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								void NullTexture::Bind(unsigned int stage)
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								{
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								}
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								void NullTexture::CopyRectangleFromTexture(const AbstractTexture* source,
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								                                           const MathUtil::Rectangle<int>& srcrect,
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								                                           const MathUtil::Rectangle<int>& dstrect)
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								{
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								}
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								void NullTexture::Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer,
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								                       size_t buffer_size)
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								{
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								}
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								}  // namespace Null
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