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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#include "VideoBackendBase.h"
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								// TODO: ugly
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								#ifdef _WIN32
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								#include "../../../Plugins/Plugin_VideoDX9/Src/VideoBackend.h"
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								#include "../../../Plugins/Plugin_VideoDX11/Src/VideoBackend.h"
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								#endif
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								#include "../../../Plugins/Plugin_VideoOGL/Src/VideoBackend.h"
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								#ifndef _WIN32
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								#include "../../../Plugins/Plugin_VideoSoftware/Src/VideoBackend.h"
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								#endif
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								std::vector<VideoBackend*> g_available_video_backends;
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								VideoBackend* g_video_backend = NULL;
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								void VideoBackend::PopulateList()
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								{
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								#ifdef _WIN32
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									g_available_video_backends.push_back(new DX9::VideoBackend);
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									// TODO: if (winver >= VISTA) :p
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									g_available_video_backends.push_back(new DX11::VideoBackend);
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								#endif
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									g_available_video_backends.push_back(new OGL::VideoBackend);
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								#ifndef _WIN32
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									g_available_video_backends.push_back(new SW::VideoBackend);
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								#endif
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									g_video_backend = g_available_video_backends.front();
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								}
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								void VideoBackend::ClearList()
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								{
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									while (!g_available_video_backends.empty())
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									{
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										delete g_available_video_backends.back();
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										g_available_video_backends.pop_back();
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									}
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								}
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								void VideoBackend::ActivateBackend(const std::string& name)
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								{
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									for (std::vector<VideoBackend*>::const_iterator it = g_available_video_backends.begin(); it != g_available_video_backends.end(); ++it)
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										if (name == (*it)->GetName())
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											g_video_backend = *it;
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								}
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