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										 |  |  | // Copyright 2013 Dolphin Emulator Project
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							|  |  |  | // Licensed under GPLv2
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							|  |  |  | // Refer to the license.txt file included.
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							|  |  |  | 
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										 |  |  | #include "Common/Thread.h"
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							|  |  |  | #include "InputCommon/ControllerInterface/ControllerInterface.h"
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										 |  |  | 
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							|  |  |  | #ifdef CIFACE_USE_XINPUT
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										 |  |  | 	#include "InputCommon/ControllerInterface/XInput/XInput.h"
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_DINPUT
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										 |  |  | 	#include "InputCommon/ControllerInterface/DInput/DInput.h"
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										 |  |  | #endif
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							|  |  |  | #ifdef CIFACE_USE_XLIB
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										 |  |  | 	#include "InputCommon/ControllerInterface/Xlib/Xlib.h"
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										 |  |  | 	#ifdef CIFACE_USE_X11_XINPUT2
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										 |  |  | 		#include "InputCommon/ControllerInterface/Xlib/XInput2.h"
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										 |  |  | 	#endif
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_OSX
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										 |  |  | 	#include "InputCommon/ControllerInterface/OSX/OSX.h"
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_SDL
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										 |  |  | 	#include "InputCommon/ControllerInterface/SDL/SDL.h"
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_ANDROID
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										 |  |  | 	#include "InputCommon/ControllerInterface/Android/Android.h"
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										 |  |  | #endif
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										 |  |  | 
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										 |  |  | using namespace ciface::ExpressionParser; | 
					
						
							|  |  |  | 
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										 |  |  | namespace | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | const float INPUT_DETECT_THRESHOLD = 0.55f; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | 
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										 |  |  | ControllerInterface g_controller_interface; | 
					
						
							|  |  |  | 
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										 |  |  | //
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										 |  |  | // Init
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										 |  |  | //
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										 |  |  | // Detect devices and inputs outputs / will make refresh function later
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										 |  |  | //
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										 |  |  | void ControllerInterface::Initialize() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	if (m_is_init) | 
					
						
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										 |  |  | 		return; | 
					
						
							|  |  |  | 
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										 |  |  | #ifdef CIFACE_USE_DINPUT
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										 |  |  | 	ciface::DInput::Init(m_devices, (HWND)m_hwnd); | 
					
						
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_XINPUT
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										 |  |  | 	ciface::XInput::Init(m_devices); | 
					
						
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_XLIB
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										 |  |  | 	ciface::Xlib::Init(m_devices, m_hwnd); | 
					
						
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										 |  |  | 	#ifdef CIFACE_USE_X11_XINPUT2
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										 |  |  | 	ciface::XInput2::Init(m_devices, m_hwnd); | 
					
						
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										 |  |  | 	#endif
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_OSX
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										 |  |  | 	ciface::OSX::Init(m_devices, m_hwnd); | 
					
						
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_SDL
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										 |  |  | 	ciface::SDL::Init(m_devices); | 
					
						
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_ANDROID
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							|  |  |  | 	ciface::Android::Init(m_devices); | 
					
						
							|  |  |  | #endif
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										 |  |  | 
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							|  |  |  | 	m_is_init = true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | //
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										 |  |  | // DeInit
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										 |  |  | //
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										 |  |  | // Remove all devices/ call library cleanup functions
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										 |  |  | //
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										 |  |  | void ControllerInterface::Shutdown() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	if (!m_is_init) | 
					
						
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										 |  |  | 		return; | 
					
						
							|  |  |  | 
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										 |  |  | 	for (ciface::Core::Device* d : m_devices) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		// Set outputs to ZERO before destroying device
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										 |  |  | 		for (ciface::Core::Device::Output* o : d->Outputs()) | 
					
						
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										 |  |  | 			o->SetState(0); | 
					
						
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							|  |  |  | 		// Update output
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							|  |  |  | 		d->UpdateOutput(); | 
					
						
							|  |  |  | 
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							|  |  |  | 		// Delete device
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							|  |  |  | 		delete d; | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	m_devices.clear(); | 
					
						
							|  |  |  | 
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							|  |  |  | #ifdef CIFACE_USE_XINPUT
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										 |  |  | 	ciface::XInput::DeInit(); | 
					
						
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_DINPUT
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										 |  |  | 	// nothing needed
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							|  |  |  | #endif
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							|  |  |  | #ifdef CIFACE_USE_XLIB
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							|  |  |  | 	// nothing needed
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							|  |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_OSX
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										 |  |  | 	ciface::OSX::DeInit(); | 
					
						
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_SDL
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										 |  |  | 	// TODO: there seems to be some sort of memory leak with SDL, quit isn't freeing everything up
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										 |  |  | 	SDL_Quit(); | 
					
						
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										 |  |  | #endif
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										 |  |  | #ifdef CIFACE_USE_ANDROID
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							|  |  |  | 	// nothing needed
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							|  |  |  | #endif
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										 |  |  | 
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							|  |  |  | 	m_is_init = false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | //
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										 |  |  | // SetHwnd
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										 |  |  | //
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										 |  |  | // Sets the hwnd used for some crap when initializing, use before calling Init
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										 |  |  | //
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							|  |  |  | void ControllerInterface::SetHwnd( void* const hwnd ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	m_hwnd = hwnd; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | //
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										 |  |  | // UpdateInput
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										 |  |  | //
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										 |  |  | // Update input for all devices, return true if all devices returned successful
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										 |  |  | //
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										 |  |  | bool ControllerInterface::UpdateInput(const bool force) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	std::unique_lock<std::recursive_mutex> lk(update_lock, std::defer_lock); | 
					
						
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										 |  |  | 
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										 |  |  | 	if (force) | 
					
						
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										 |  |  | 		lk.lock(); | 
					
						
							|  |  |  | 	else if (!lk.try_lock()) | 
					
						
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										 |  |  | 		return false; | 
					
						
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										 |  |  | 
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										 |  |  | 	size_t ok_count = 0; | 
					
						
							|  |  |  | 
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										 |  |  | 	for (ciface::Core::Device* d : m_devices) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		if (d->UpdateInput()) | 
					
						
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										 |  |  | 			++ok_count; | 
					
						
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										 |  |  | 		//else
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							|  |  |  | 		// disabled. it might be causing problems
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							|  |  |  | 			//(*d)->ClearInputState();
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										 |  |  | 	} | 
					
						
							|  |  |  | 
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										 |  |  | 	return (m_devices.size() == ok_count); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //
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										 |  |  | // UpdateOutput
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							| 
									
										
										
										
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										 |  |  | //
 | 
					
						
							| 
									
										
										
										
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										 |  |  | // Update output for all devices, return true if all devices returned successful
 | 
					
						
							| 
									
										
										
										
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										 |  |  | //
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							| 
									
										
										
										
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										 |  |  | bool ControllerInterface::UpdateOutput(const bool force) | 
					
						
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										 |  |  | { | 
					
						
							| 
									
										
										
										
											2011-03-07 00:16:38 +00:00
										 |  |  | 	std::unique_lock<std::recursive_mutex> lk(update_lock, std::defer_lock); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	if (force) | 
					
						
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										 |  |  | 		lk.lock(); | 
					
						
							|  |  |  | 	else if (!lk.try_lock()) | 
					
						
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										 |  |  | 		return false; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	size_t ok_count = 0; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	for (ciface::Core::Device* d : m_devices) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		if (d->UpdateOutput()) | 
					
						
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										 |  |  | 			++ok_count; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return (m_devices.size() == ok_count); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //
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										 |  |  | // InputReference :: State
 | 
					
						
							| 
									
										
										
										
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										 |  |  | //
 | 
					
						
							| 
									
										
										
										
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										 |  |  | // Gets the state of an input reference
 | 
					
						
							| 
									
										
										
										
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										 |  |  | // override function for ControlReference::State ...
 | 
					
						
							|  |  |  | //
 | 
					
						
							|  |  |  | ControlState ControllerInterface::InputReference::State( const ControlState ignore ) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	if (parsed_expression) | 
					
						
							| 
									
										
										
										
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										 |  |  | 		return parsed_expression->GetValue() * range; | 
					
						
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										 |  |  | 	else | 
					
						
							|  |  |  | 		return 0.0f; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //
 | 
					
						
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										 |  |  | // OutputReference :: State
 | 
					
						
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										 |  |  | //
 | 
					
						
							| 
									
										
										
										
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										 |  |  | // Set the state of all binded outputs
 | 
					
						
							|  |  |  | // overrides ControlReference::State .. combined them so I could make the GUI simple / inputs == same as outputs one list
 | 
					
						
							|  |  |  | // I was lazy and it works so watever
 | 
					
						
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										 |  |  | //
 | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | ControlState ControllerInterface::OutputReference::State(const ControlState state) | 
					
						
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										 |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (parsed_expression) | 
					
						
							|  |  |  | 		parsed_expression->SetValue(state); | 
					
						
							|  |  |  | 	return 0.0f; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //
 | 
					
						
							| 
									
										
										
										
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										 |  |  | // UpdateReference
 | 
					
						
							| 
									
										
										
										
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										 |  |  | //
 | 
					
						
							| 
									
										
										
										
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										 |  |  | // Updates a controlreference's binded devices/controls
 | 
					
						
							| 
									
										
										
										
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										 |  |  | // need to call this to re-parse a control reference's expression after changing it
 | 
					
						
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										 |  |  | //
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void ControllerInterface::UpdateReference(ControllerInterface::ControlReference* ref | 
					
						
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										 |  |  | 	, const ciface::Core::DeviceQualifier& default_device) const | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	delete ref->parsed_expression; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	ref->parsed_expression = nullptr; | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	ControlFinder finder(*this, default_device, ref->is_input); | 
					
						
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										 |  |  | 	ref->parse_error = ParseExpression(ref->expression, finder, &ref->parsed_expression); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //
 | 
					
						
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										 |  |  | // InputReference :: Detect
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										 |  |  | //
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							| 
									
										
										
										
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										 |  |  | // Wait for input on all binded devices
 | 
					
						
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										 |  |  | // supports not detecting inputs that were held down at the time of Detect start,
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							|  |  |  | // which is useful for those crazy flightsticks that have certain buttons that are always held down
 | 
					
						
							|  |  |  | // or some crazy axes or something
 | 
					
						
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										 |  |  | // upon input, return pointer to detected Control
 | 
					
						
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										 |  |  | // else return nullptr
 | 
					
						
							| 
									
										
										
										
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										 |  |  | //
 | 
					
						
							| 
									
										
										
										
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										 |  |  | ciface::Core::Device::Control* ControllerInterface::InputReference::Detect(const unsigned int ms, ciface::Core::Device* const device) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							|  |  |  | 	unsigned int time = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	std::vector<bool> states(device->Inputs().size()); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (device->Inputs().size() == 0) | 
					
						
							| 
									
										
										
										
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										 |  |  | 		return nullptr; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	// get starting state of all inputs,
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	// so we can ignore those that were activated at time of Detect start
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	std::vector<ciface::Core::Device::Input*>::const_iterator | 
					
						
							| 
									
										
										
										
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										 |  |  | 		i = device->Inputs().begin(), | 
					
						
							|  |  |  | 		e = device->Inputs().end(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	for (std::vector<bool>::iterator state = states.begin(); i != e; ++i) | 
					
						
							| 
									
										
										
										
											2013-01-17 15:40:44 -06:00
										 |  |  | 		*state++ = ((*i)->GetState() > (1 - INPUT_DETECT_THRESHOLD)); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | 	while (time < ms) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		device->UpdateInput(); | 
					
						
							|  |  |  | 		i = device->Inputs().begin(); | 
					
						
							| 
									
										
										
										
											2011-03-22 07:27:23 +00:00
										 |  |  | 		for (std::vector<bool>::iterator state = states.begin(); i != e; ++i,++state) | 
					
						
							| 
									
										
										
										
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										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | 			// detected an input
 | 
					
						
							| 
									
										
										
										
											2011-03-14 01:20:11 +00:00
										 |  |  | 			if ((*i)->IsDetectable() && (*i)->GetState() > INPUT_DETECT_THRESHOLD) | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
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										 |  |  | 				// input was released at some point during Detect call
 | 
					
						
							|  |  |  | 				// return the detected input
 | 
					
						
							|  |  |  | 				if (false == *state) | 
					
						
							|  |  |  | 					return *i; | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2013-01-17 15:40:44 -06:00
										 |  |  | 			else if ((*i)->GetState() < (1 - INPUT_DETECT_THRESHOLD)) | 
					
						
							| 
									
										
										
										
											2013-04-14 22:53:10 -04:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | 				*state = false; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			} | 
					
						
							| 
									
										
										
										
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										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | 		Common::SleepCurrentThread(10); time += 10; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// no input was detected
 | 
					
						
							| 
									
										
										
										
											2014-03-09 21:14:26 +01:00
										 |  |  | 	return nullptr; | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //
 | 
					
						
							| 
									
										
										
										
											2014-01-30 19:51:21 -05:00
										 |  |  | // OutputReference :: Detect
 | 
					
						
							| 
									
										
										
										
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										 |  |  | //
 | 
					
						
							| 
									
										
										
										
											2013-04-14 22:53:10 -04:00
										 |  |  | // Totally different from the inputReference detect / I have them combined so it was simpler to make the GUI.
 | 
					
						
							|  |  |  | // The GUI doesn't know the difference between an input and an output / it's odd but I was lazy and it was easy
 | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | //
 | 
					
						
							|  |  |  | // set all binded outputs to <range> power for x milliseconds return false
 | 
					
						
							|  |  |  | //
 | 
					
						
							| 
									
										
										
										
											2014-09-04 19:41:42 -05:00
										 |  |  | ciface::Core::Device::Control* ControllerInterface::OutputReference::Detect(const unsigned int ms, ciface::Core::Device* const device) | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | 	// ignore device
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-04-14 22:53:10 -04:00
										 |  |  | 	// don't hang if we don't even have any controls mapped
 | 
					
						
							| 
									
										
										
										
											2013-06-13 23:09:55 -04:00
										 |  |  | 	if (BoundCount() > 0) | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | 		State(1); | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | 		unsigned int slept = 0; | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | 		// this loop is to make stuff like flashing keyboard LEDs work
 | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | 		while (ms > (slept += 10)) | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2010-07-03 08:04:10 +00:00
										 |  |  | 			// TODO: improve this to update more than just the default device's output
 | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | 			device->UpdateOutput(); | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | 			Common::SleepCurrentThread(10); | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2013-10-29 01:23:17 -04:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-06-21 03:12:16 +00:00
										 |  |  | 		State(0); | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | 		device->UpdateOutput(); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-03-09 21:14:26 +01:00
										 |  |  | 	return nullptr; | 
					
						
							| 
									
										
										
										
											2010-04-02 02:48:24 +00:00
										 |  |  | } |