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dolphin/Source/Core/Common/Common.h
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
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#pragma once
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#include <cstdio>
#include <cstdlib>
#include <cstring>
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#include <string>
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// Git version number
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extern const std::string scm_desc_str;
extern const std::string scm_branch_str;
extern const std::string scm_rev_str;
extern const std::string scm_rev_git_str;
extern const std::string netplay_dolphin_ver;
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extern const std::string scm_distributor_str;
// Force enable logging in the right modes. For some reason, something had changed
// so that debugfast no longer logged.
#if defined(_DEBUG) || defined(DEBUGFAST)
#undef LOGGING
#define LOGGING 1
#endif
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#if defined(__GNUC__) || __clang__
// Disable "unused function" warnings for the ones manually marked as such.
#define UNUSED __attribute__((unused))
#else
// Not sure MSVC even checks this...
#define UNUSED
#endif
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#if defined _WIN32
// Memory leak checks
#define CHECK_HEAP_INTEGRITY()
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// Since they are always around on Windows
#define HAVE_WX 1
#define HAVE_OPENAL 1
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#define HAVE_PORTAUDIO 1
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// Debug definitions
#if defined(_DEBUG)
#include <crtdbg.h>
#undef CHECK_HEAP_INTEGRITY
#define CHECK_HEAP_INTEGRITY() \
{ \
if (!_CrtCheckMemory()) \
PanicAlert("memory corruption detected. see log."); \
}
// If you want to see how much a pain in the ass singletons are, for example:
// {614} normal block at 0x030C5310, 188 bytes long.
// Data: <Master Log > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
struct CrtDebugBreak
{
CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); }
};
// CrtDebugBreak breakAt(614);
#endif // end DEBUG/FAST
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#endif
// Windows compatibility
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#ifndef _WIN32
#include <limits.h>
#define MAX_PATH PATH_MAX
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#define __forceinline inline __attribute__((always_inline))
#endif
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#ifdef _MSC_VER
#define __getcwd _getcwd
#define __chdir _chdir
#else
#define __getcwd getcwd
#define __chdir chdir
#endif
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// Dummy macro for marking translatable strings that can not be immediately translated.
// wxWidgets does not have a true dummy macro for this.
#define _trans(a) a
// Host communication.
enum HOST_COMM
{
// Begin at 10 in case there is already messages with wParam = 0, 1, 2 and so on
WM_USER_STOP = 10,
WM_USER_CREATE,
WM_USER_SETCURSOR,
WM_USER_JOB_DISPATCH,
};
// Used for notification on emulation state
enum EMUSTATE_CHANGE
{
EMUSTATE_CHANGE_PLAY = 1,
EMUSTATE_CHANGE_PAUSE,
EMUSTATE_CHANGE_STOP
};