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										 |  |  | // Copyright (C) 2003-2008 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | 
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | 
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | 
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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							|  |  |  | 
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										 |  |  | #include "Globals.h"
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										 |  |  | #include <stdio.h>
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										 |  |  | #include <cmath>
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										 |  |  | #include <assert.h>
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							|  |  |  | 
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							|  |  |  | #include "PixelShader.h"
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										 |  |  | #include "XFMemory.h"  // for texture projection mode
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							|  |  |  | #include "BPMemory.h"
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										 |  |  | 
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							|  |  |  | //   old tev->pixelshader notes
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							|  |  |  | //
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							|  |  |  | //   color for this stage (alpha, color) is given by bpmem.tevorders[0].colorchan0
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							|  |  |  | //   konstant for this stage (alpha, color) is given by bpmem.tevksel   
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							|  |  |  | //   inputs are given by bpmem.combiners[0].colorC.a/b/c/d     << could be current chan color
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							|  |  |  | //   according to GXTevColorArg table above
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							|  |  |  | //   output is given by .outreg
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							|  |  |  | //   tevtemp is set according to swapmodetables and 
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										 |  |  | void WriteStage(char *&p, int n, u32 texture_mask); | 
					
						
							|  |  |  | void WrapNonPow2Tex(char* &p, const char* var, int texmap, u32 texture_mask); | 
					
						
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										 |  |  | void WriteAlphaCompare(char *&p, int num, int comp); | 
					
						
							|  |  |  | bool WriteAlphaTest(char *&p); | 
					
						
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										 |  |  | const float epsilon = 1.0f/255.0f; | 
					
						
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										 |  |  | static const char *tevKSelTableC[] = // KCSEL
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										 |  |  | { | 
					
						
							|  |  |  |     "1.0f,1.0f,1.0f",            //1   = 0x00
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							|  |  |  |     "0.875,0.875,0.875",//7_8 = 0x01
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							|  |  |  |     "0.75,0.75,0.75",	//3_4 = 0x02
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							|  |  |  |     "0.625,0.625,0.625",//5_8 = 0x03
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							|  |  |  |     "0.5,0.5,0.5",      //1_2 = 0x04
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							|  |  |  |     "0.375,0.375,0.375",//3_8 = 0x05
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							|  |  |  |     "0.25,0.25,0.25",   //1_4 = 0x06
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							|  |  |  |     "0.125,0.125,0.125",//1_8 = 0x07
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							|  |  |  |     "ERROR", //0x08
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							|  |  |  |     "ERROR", //0x09
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							|  |  |  |     "ERROR", //0x0a
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							|  |  |  |     "ERROR", //0x0b
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							|  |  |  |     I_KCOLORS"[0].rgb",//K0 = 0x0C
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							|  |  |  |     I_KCOLORS"[1].rgb",//K1 = 0x0D
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							|  |  |  |     I_KCOLORS"[2].rgb",//K2 = 0x0E
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							|  |  |  |     I_KCOLORS"[3].rgb",//K3 = 0x0F
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							|  |  |  |     I_KCOLORS"[0].rrr",//K0_R = 0x10
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							|  |  |  |     I_KCOLORS"[1].rrr",//K1_R = 0x11
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							|  |  |  |     I_KCOLORS"[2].rrr",//K2_R = 0x12
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							|  |  |  |     I_KCOLORS"[3].rrr",//K3_R = 0x13
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							|  |  |  |     I_KCOLORS"[0].ggg",//K0_G = 0x14 
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							|  |  |  |     I_KCOLORS"[1].ggg",//K1_G = 0x15
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							|  |  |  |     I_KCOLORS"[2].ggg",//K2_G = 0x16
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							|  |  |  |     I_KCOLORS"[3].ggg",//K3_G = 0x17
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							|  |  |  |     I_KCOLORS"[0].bbb",//K0_B = 0x18
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							|  |  |  |     I_KCOLORS"[1].bbb",//K1_B = 0x19
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							|  |  |  |     I_KCOLORS"[2].bbb",//K2_B = 0x1A
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							|  |  |  |     I_KCOLORS"[3].bbb",//K3_B = 0x1B
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							|  |  |  |     I_KCOLORS"[0].aaa",//K0_A = 0x1C
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							|  |  |  |     I_KCOLORS"[1].aaa",//K1_A = 0x1D
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							|  |  |  |     I_KCOLORS"[2].aaa",//K2_A = 0x1E
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							|  |  |  |     I_KCOLORS"[3].aaa",//K3_A = 0x1F
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							|  |  |  | }; | 
					
						
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										 |  |  | static const char *tevKSelTableA[] = // KASEL
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										 |  |  | { | 
					
						
							|  |  |  |     "1.0f",    //1   = 0x00
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							|  |  |  |     "0.875f",//7_8 = 0x01
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							|  |  |  |     "0.75f",	//3_4 = 0x02
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							|  |  |  |     "0.625f",//5_8 = 0x03
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							|  |  |  |     "0.5f",  //1_2 = 0x04
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							|  |  |  |     "0.375f",//3_8 = 0x05
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							|  |  |  |     "0.25f", //1_4 = 0x06
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							|  |  |  |     "0.125f",//1_8 = 0x07
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							|  |  |  |     "ERROR", //0x08
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							|  |  |  |     "ERROR", //0x09
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							|  |  |  |     "ERROR", //0x0a
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							|  |  |  |     "ERROR", //0x0b
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							|  |  |  |     "ERROR", //0x0c
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							|  |  |  |     "ERROR", //0x0d
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							|  |  |  |     "ERROR", //0x0e
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							|  |  |  |     "ERROR", //0x0f
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							|  |  |  |     I_KCOLORS"[0].r",//K0_R = 0x10
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							|  |  |  |     I_KCOLORS"[1].r",//K1_R = 0x11
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							|  |  |  |     I_KCOLORS"[2].r",//K2_R = 0x12
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							|  |  |  |     I_KCOLORS"[3].r",//K3_R = 0x13
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							|  |  |  |     I_KCOLORS"[0].g",//K0_G = 0x14
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							|  |  |  |     I_KCOLORS"[1].g",//K1_G = 0x15
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							|  |  |  |     I_KCOLORS"[2].g",//K2_G = 0x16
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							|  |  |  |     I_KCOLORS"[3].g",//K3_G = 0x17
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							|  |  |  |     I_KCOLORS"[0].b",//K0_B = 0x18
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							|  |  |  |     I_KCOLORS"[1].b",//K1_B = 0x19
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							|  |  |  |     I_KCOLORS"[2].b",//K2_B = 0x1A
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							|  |  |  |     I_KCOLORS"[3].b",//K3_B = 0x1B
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							|  |  |  |     I_KCOLORS"[0].a",//K0_A = 0x1C
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							|  |  |  |     I_KCOLORS"[1].a",//K1_A = 0x1D
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							|  |  |  |     I_KCOLORS"[2].a",//K2_A = 0x1E
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							|  |  |  |     I_KCOLORS"[3].a",//K3_A = 0x1F
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							|  |  |  | }; | 
					
						
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										 |  |  | static const char *tevScaleTable[] = // CS
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										 |  |  | { | 
					
						
							|  |  |  |     "1.0f",   //SCALE_1
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							|  |  |  |     "2.0f", //SCALE_2
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							|  |  |  |     "4.0f", //SCALE_4
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							|  |  |  |     "0.5f",//DIVIDE_2
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							|  |  |  | }; | 
					
						
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										 |  |  | static const char *tevBiasTable[] = // TB
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										 |  |  | { | 
					
						
							|  |  |  |     "",      //ZERO,
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							|  |  |  |     "+0.5f",  //ADDHALF,
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							|  |  |  |     "-0.5f",  //SUBHALF,
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							|  |  |  |     "", | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | static const char *tevOpTable[] = { // TEV
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										 |  |  |     "+",      //TEVOP_ADD = 0,
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							|  |  |  |     "-",      //TEVOP_SUB = 1,
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							|  |  |  | }; | 
					
						
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										 |  |  | static const char *tevCompOpTable[] = { ">", "==" }; | 
					
						
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							|  |  |  | #define TEVCMP_R8    0
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							|  |  |  | #define TEVCMP_GR16  1
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							|  |  |  | #define TEVCMP_BGR24 2
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							|  |  |  | #define TEVCMP_RGB8  3
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										 |  |  | static const char *tevCInputTable[] = // CC
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										 |  |  | { | 
					
						
							|  |  |  |     "prev.rgb",         //CPREV,
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							|  |  |  |     "prev.aaa",           //APREV,
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							|  |  |  |     "c0.rgb",           //C0,
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							|  |  |  |     "c0.aaa",             //A0,
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							|  |  |  |     "c1.rgb",           //C1,
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							|  |  |  |     "c1.aaa",             //A1,
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							|  |  |  |     "c2.rgb",           //C2,
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							|  |  |  |     "c2.aaa",             //A2,
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							|  |  |  |     "textemp.rgb",      //TEXC,
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							|  |  |  |     "textemp.aaa",        //TEXA,
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							|  |  |  |     "rastemp.rgb",    //RASC,
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							|  |  |  |     "rastemp.aaa",      //RASA,
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							|  |  |  |     "float3(1.0f,1.0f,1.0f)",              //ONE,
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							|  |  |  |     "float3(.5f,.5f,.5f)",              //HALF,
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							|  |  |  |     "konsttemp.rgb",    //KONST,
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							|  |  |  |     "float3(0.0f,0.0f,0.0f)",              //ZERO
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							|  |  |  |     "PADERROR",	"PADERROR",	"PADERROR",	"PADERROR", | 
					
						
							|  |  |  |     "PADERROR",	"PADERROR",	"PADERROR",	"PADERROR", | 
					
						
							|  |  |  |     "PADERROR",	"PADERROR",	"PADERROR",	"PADERROR", | 
					
						
							|  |  |  |     "PADERROR",	"PADERROR",	"PADERROR",	"PADERROR", | 
					
						
							|  |  |  |     "PADERROR",	"PADERROR",	"PADERROR",	"PADERROR", | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | static const char *tevCInputTable2[] = // CC
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										 |  |  | { | 
					
						
							|  |  |  |     "prev",         //CPREV,
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							|  |  |  |     "(prev.aaa)",           //APREV,
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							|  |  |  |     "c0",           //C0,
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							|  |  |  |     "(c0.aaa)",             //A0,
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							|  |  |  |     "c1",           //C1,
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							|  |  |  |     "(c1.aaa)",             //A1,
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							|  |  |  |     "c2",           //C2,
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							|  |  |  |     "(c2.aaa)",             //A2,
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							|  |  |  |     "textemp",      //TEXC,
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							|  |  |  |     "(textemp.aaa)",        //TEXA,
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							|  |  |  |     "rastemp",    //RASC,
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							|  |  |  |     "(rastemp.aaa)",      //RASA,
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							|  |  |  |     "float3(1.0f,1.0f,1.0f)",              //ONE,
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							|  |  |  |     "float3(.5f,.5f,.5f)",              //HALF,
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							|  |  |  |     "konsttemp", //"konsttemp.rgb",    //KONST,
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							|  |  |  |     "float3(0.0f,0.0f,0.0f)",              //ZERO
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							|  |  |  |     "PADERROR",	"PADERROR",	"PADERROR",	"PADERROR", | 
					
						
							|  |  |  |     "PADERROR",	"PADERROR",	"PADERROR",	"PADERROR", | 
					
						
							|  |  |  |     "PADERROR",	"PADERROR",	"PADERROR",	"PADERROR", | 
					
						
							|  |  |  |     "PADERROR",	"PADERROR",	"PADERROR",	"PADERROR", | 
					
						
							|  |  |  |     "PADERROR",	"PADERROR",	"PADERROR",	"PADERROR", | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | static const char *tevAInputTable[] = // CA
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										 |  |  | { | 
					
						
							|  |  |  |     "prev.a",           //APREV,
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							|  |  |  |     "c0.a",             //A0,
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							|  |  |  |     "c1.a",             //A1,
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							|  |  |  |     "c2.a",             //A2,
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							|  |  |  |     "textemp.a",        //TEXA,
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							|  |  |  |     "rastemp.a",        //RASA,
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							|  |  |  |     "konsttemp.a",      //KONST
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							|  |  |  |     "0.0", //ZERO
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							|  |  |  |     "PADERROR", "PADERROR", "PADERROR", "PADERROR", | 
					
						
							|  |  |  |     "PADERROR", "PADERROR", "PADERROR", "PADERROR", | 
					
						
							|  |  |  |     "PADERROR", "PADERROR", "PADERROR", "PADERROR", | 
					
						
							|  |  |  |     "PADERROR", "PADERROR", "PADERROR", | 
					
						
							|  |  |  | };	 | 
					
						
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										 |  |  | static const char *tevAInputTable2[] = // CA
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										 |  |  | { | 
					
						
							|  |  |  |     "prev",           //APREV,
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							|  |  |  |     "c0",             //A0,
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							|  |  |  |     "c1",             //A1,
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							|  |  |  |     "c2",             //A2,
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							|  |  |  |     "textemp",        //TEXA,
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							|  |  |  |     "rastemp",        //RASA,
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							|  |  |  |     "konsttemp",      //KONST,  (hw1 had quarter)
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							|  |  |  |     "float4(0,0,0,0)", //ZERO
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							|  |  |  |     "PADERROR", "PADERROR", "PADERROR", "PADERROR", | 
					
						
							|  |  |  |     "PADERROR", "PADERROR", "PADERROR", "PADERROR", | 
					
						
							|  |  |  |     "PADERROR", "PADERROR", "PADERROR", "PADERROR", | 
					
						
							|  |  |  |     "PADERROR", "PADERROR", "PADERROR", "PADERROR", | 
					
						
							|  |  |  | };	 | 
					
						
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										 |  |  | static const char *tevRasTable[] = | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |     "colors[0]", | 
					
						
							|  |  |  |     "colors[1]", | 
					
						
							|  |  |  |     "ERROR", //2
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							|  |  |  |     "ERROR", //3
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							|  |  |  |     "ERROR", //4
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							|  |  |  |     "alphabump", // use bump alpha
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							|  |  |  |     "(alphabump*(255.0f/248.0f))", //normalized
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							|  |  |  |     "float4(0,0,0,0)", // zero
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							|  |  |  | }; | 
					
						
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										 |  |  | static const char *alphaRef[2] =  | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |     I_ALPHA"[0].x", | 
					
						
							|  |  |  |     I_ALPHA"[0].y" | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | static const char *tevTexFunc[] = { "tex2D", "texRECT" }; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-08-07 21:29:15 +00:00
										 |  |  | static const char *tevCOutputTable[]  = { "prev.rgb", "c0.rgb", "c1.rgb", "c2.rgb" }; | 
					
						
							|  |  |  | static const char *tevAOutputTable[]  = { "prev.a", "c0.a", "c1.a", "c2.a" }; | 
					
						
							|  |  |  | static const char* tevIndAlphaSel[]   = {"", "x", "y", "z"}; | 
					
						
							|  |  |  | static const char* tevIndAlphaScale[] = {"", "*32","*16","*8"}; | 
					
						
							|  |  |  | static const char* tevIndBiasField[]  = {"", "x", "y", "xy", "z", "xz", "yz", "xyz"}; // indexed by bias
 | 
					
						
							|  |  |  | static const char* tevIndBiasAdd[]    = {"-128.0f", "1.0f", "1.0f", "1.0f" }; // indexed by fmt
 | 
					
						
							|  |  |  | static const char* tevIndWrapStart[]  = {"0", "256", "128", "64", "32", "16", "0.001" }; | 
					
						
							|  |  |  | static const char* tevIndFmtScale[]   = {"255.0f", "31.0f", "15.0f", "8.0f" }; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | #define WRITE p+=sprintf
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | static const char *swapColors = "rgba"; | 
					
						
							|  |  |  | static char swapModeTable[4][5]; | 
					
						
							|  |  |  | static char text[16384]; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | void BuildSwapModeTable() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     //bpmem.tevregs[0].
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     for (int i = 0; i < 4; i++) | 
					
						
							| 
									
										
										
										
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										 |  |  |     { | 
					
						
							|  |  |  |         swapModeTable[i][0]=swapColors[bpmem.tevksel[i*2].swap1]; | 
					
						
							|  |  |  |         swapModeTable[i][1]=swapColors[bpmem.tevksel[i*2].swap2]; | 
					
						
							|  |  |  |         swapModeTable[i][2]=swapColors[bpmem.tevksel[i*2+1].swap1]; | 
					
						
							|  |  |  |         swapModeTable[i][3]=swapColors[bpmem.tevksel[i*2+1].swap2]; | 
					
						
							|  |  |  |         swapModeTable[i][4]=0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | char *GeneratePixelShader(u32 texture_mask, bool has_zbuffer_target, bool bRenderZToCol0) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							|  |  |  |     DVSTARTPROFILE(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     BuildSwapModeTable(); | 
					
						
							|  |  |  |     int numStages = bpmem.genMode.numtevstages + 1; | 
					
						
							|  |  |  |     int numTexgen = bpmem.genMode.numtexgens; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     char *p = text; | 
					
						
							|  |  |  |     WRITE(p,"//Pixel Shader for TEV stages\n"); | 
					
						
							|  |  |  |     WRITE(p,"//%i TEV stages, %i texgens, %i IND stages\n", | 
					
						
							|  |  |  |         numStages,numTexgen,bpmem.genMode.numindstages); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     bool bRenderZ = has_zbuffer_target && bpmem.zmode.updateenable; | 
					
						
							| 
									
										
										
										
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										 |  |  |     bool bOutputZ = bpmem.ztex2.op != ZTEXTURE_DISABLE; | 
					
						
							|  |  |  |     bool bInputZ = bpmem.ztex2.op==ZTEXTURE_ADD || bRenderZ; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     // bool bRenderZToCol0 = ; // output z and alpha to color0
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     assert( !bRenderZToCol0 || bRenderZ ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     int ztexcoord = -1; | 
					
						
							|  |  |  |     if( bInputZ ) | 
					
						
							|  |  |  |         ztexcoord = numTexgen == 0 ? 0 : numTexgen-1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     int nIndirectStagesUsed = 0; | 
					
						
							|  |  |  |     if( bpmem.genMode.numindstages > 0 ) { | 
					
						
							|  |  |  |         for(int i = 0; i < numStages; ++i) { | 
					
						
							|  |  |  |             if( bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages ) { | 
					
						
							|  |  |  |                 nIndirectStagesUsed |= 1<<bpmem.tevind[i].bt; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // samplers
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     if( texture_mask ) { | 
					
						
							| 
									
										
										
										
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										 |  |  |         WRITE(p,"uniform samplerRECT "); | 
					
						
							|  |  |  |         bool bfirst = true; | 
					
						
							|  |  |  |         for(int i = 0; i < 8; ++i) { | 
					
						
							| 
									
										
										
										
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										 |  |  |             if( texture_mask & (1<<i) ) { | 
					
						
							| 
									
										
										
										
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										 |  |  |                 WRITE(p, "%s samp%d : register(s%d)", bfirst?"":",", i, i); | 
					
						
							|  |  |  |                 bfirst = false; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         WRITE(p, ";\n"); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     if( texture_mask != 0xff ) { | 
					
						
							| 
									
										
										
										
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										 |  |  |         WRITE(p,"uniform sampler2D "); | 
					
						
							|  |  |  |         bool bfirst = true; | 
					
						
							|  |  |  |         for(int i = 0; i < 8; ++i) { | 
					
						
							| 
									
										
										
										
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										 |  |  |             if( !(texture_mask & (1<<i)) ) { | 
					
						
							| 
									
										
										
										
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										 |  |  |                 WRITE(p, "%s samp%d : register(s%d)", bfirst?"":",",i, i); | 
					
						
							|  |  |  |                 bfirst = false; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         WRITE(p, ";\n"); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, "\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p,"uniform float4 "I_COLORS"[4] : register(c%d);\n", C_COLORS); | 
					
						
							|  |  |  |     WRITE(p, "uniform float4 "I_KCOLORS"[4] : register(c%d);\n", C_KCOLORS); | 
					
						
							|  |  |  |     WRITE(p, "uniform float4 "I_ALPHA"[1] : register(c%d);\n", C_ALPHA); | 
					
						
							|  |  |  |     WRITE(p, "uniform float4 "I_TEXDIMS"[8] : register(c%d);\n", C_TEXDIMS); | 
					
						
							|  |  |  |     WRITE(p, "uniform float4 "I_ZBIAS"[2] : register(c%d);\n", C_ZBIAS); | 
					
						
							|  |  |  |     WRITE(p, "uniform float4 "I_INDTEXSCALE"[2] : register(c%d);\n", C_INDTEXSCALE); | 
					
						
							|  |  |  |     WRITE(p, "uniform float4 "I_INDTEXMTX"[6] : register(c%d);\n", C_INDTEXMTX); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p,"void main(\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, "out half4 ocol0 : COLOR0,\n"); | 
					
						
							|  |  |  |     if( bRenderZ && !bRenderZToCol0 ) | 
					
						
							|  |  |  |         WRITE(p, "out half4 ocol1 : COLOR1,\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if( bOutputZ ) | 
					
						
							|  |  |  |         WRITE(p,"  out float depth : DEPTH,\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // if zcoord might come from vertex shader in texcoord
 | 
					
						
							|  |  |  |     if( bInputZ ) { | 
					
						
							|  |  |  |         if (numTexgen) { | 
					
						
							|  |  |  |             for(int i = 0; i < numTexgen; ++i) | 
					
						
							|  |  |  |                 WRITE(p,"  in float%d uv%d : TEXCOORD%d, \n", i==ztexcoord?4:3, i,i); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else | 
					
						
							|  |  |  |             WRITE(p,"  in float4 uv0 : TEXCOORD0,"); //HACK
 | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         if (numTexgen) { | 
					
						
							|  |  |  |             for(int i = 0; i < numTexgen; ++i) | 
					
						
							|  |  |  |                 WRITE(p,"  in float3 uv%d : TEXCOORD%d,\n",i,i); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else | 
					
						
							|  |  |  |             WRITE(p,"  in float3 uv0 : TEXCOORD0,\n"); //HACK
 | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p, "  in float4 colors[2] : COLOR0){\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     char* pmainstart = p; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p,"float4 c0="I_COLORS"[1],c1="I_COLORS"[2],c2="I_COLORS"[3],prev=float4(0.0f,0.0f,0.0f,0.0f),textemp,rastemp,konsttemp=float4(0.0f,0.0f,0.0f,0.0f);\n" | 
					
						
							|  |  |  |             "float3 comp16 = float3(1,255,0), comp24 = float3(1,255,255*255);\n" | 
					
						
							|  |  |  |             "float4 alphabump=0;\n" | 
					
						
							|  |  |  |             "float3 tevcoord;\n" | 
					
						
							|  |  |  |             "float2 wrappedcoord, tempcoord;\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //if( bOutputZ ) WRITE(p,"  float depth;\n");
 | 
					
						
							|  |  |  | //    WRITE(p, "return 1;}\n");
 | 
					
						
							|  |  |  | //    return PixelShaderMngr::CompilePixelShader(ps, text);
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // indirect texture map lookup
 | 
					
						
							|  |  |  |     for(u32 i = 0; i < bpmem.genMode.numindstages; ++i) { | 
					
						
							|  |  |  |         if( nIndirectStagesUsed & (1<<i) ) { | 
					
						
							|  |  |  |             // perform indirect texture map lookup
 | 
					
						
							|  |  |  |             // note that we have to scale by the regular texture map's coordinates since this is a texRECT call
 | 
					
						
							|  |  |  |             // (and we have to match with the game's texscale calls)
 | 
					
						
							|  |  |  |             int texcoord = bpmem.tevindref.getTexCoord(i); | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |             if( texture_mask & (1<<bpmem.tevindref.getTexMap(i)) ) { | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  |                 // TODO - Buggy? "Too many arguments for format"
 | 
					
						
							|  |  |  | 				WRITE(p, "float2 induv%d=uv%d.xy * "I_INDTEXSCALE"[%d].%s;\n", i, texcoord, i/2, (i&1)?"zw":"xy",bpmem.tevindref.getTexMap(i)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |                 char str[16]; | 
					
						
							|  |  |  |                 sprintf(str, "induv%d", i); | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |                 WrapNonPow2Tex(p, str, bpmem.tevindref.getTexMap(i), texture_mask); | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  |                 WRITE(p,"float3 indtex%d=texRECT(samp%d,induv%d.xy).abg;\n", i, bpmem.tevindref.getTexMap(i), i); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 WRITE(p,"float3 indtex%d=tex2D(samp%d,uv%d.xy*"I_INDTEXSCALE"[%d].%s).abg;\n", i, bpmem.tevindref.getTexMap(i), texcoord, i/2, (i&1)?"zw":"xy"); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |     for (int i = 0; i < numStages; i++) | 
					
						
							|  |  |  |         WriteStage(p, i, texture_mask); //build the equation for this stage
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  |     if( bOutputZ ) { | 
					
						
							|  |  |  |         // use the texture input of the last texture stage (textemp), hopefully this has been read and is in correct format...
 | 
					
						
							|  |  |  |         if( bpmem.ztex2.op == ZTEXTURE_ADD ) { | 
					
						
							|  |  |  |             WRITE(p, "depth = frac(dot("I_ZBIAS"[0].xyzw, textemp.xyzw) + "I_ZBIAS"[1].w + uv%d.w);\n", ztexcoord); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             _assert_(bpmem.ztex2.op == ZTEXTURE_REPLACE); | 
					
						
							|  |  |  |             WRITE(p, "depth = frac(dot("I_ZBIAS"[0].xyz, textemp.xyz) + "I_ZBIAS"[0].w);\n"); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //if( bpmem.genMode.numindstages ) WRITE(p, "prev.rg = indtex0.xy;\nprev.b = 0;\n");
 | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     if( !WriteAlphaTest(p) ) { | 
					
						
							|  |  |  |         // alpha test will always fail, so restart the shader and just make it an empty function
 | 
					
						
							|  |  |  |         p = pmainstart; | 
					
						
							|  |  |  |         WRITE(p, "ocol0 = 0;\n"); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         if( !bRenderZToCol0 ) { | 
					
						
							|  |  |  |             if (bpmem.dstalpha.enable) | 
					
						
							|  |  |  |                 WRITE(p,"  ocol0 = float4(prev.rgb,"I_ALPHA"[0].w);\n"); | 
					
						
							|  |  |  |             else | 
					
						
							|  |  |  |                 WRITE(p,"  ocol0 = prev;\n"); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if( bRenderZ ) { | 
					
						
							|  |  |  |         // write depth as color
 | 
					
						
							|  |  |  |         if( bRenderZToCol0 ) { | 
					
						
							|  |  |  |             if( bOutputZ ) | 
					
						
							|  |  |  |                 WRITE(p, "ocol0.xyz = frac(float3(256.0f*256.0f, 256.0f, 1.0f) * depth);\n"); | 
					
						
							|  |  |  |             else | 
					
						
							|  |  |  |                 WRITE(p, "ocol0.xyz = frac(float3(256.0f*256.0f, 256.0f, 1.0f) * uv%d.w);\n", ztexcoord); | 
					
						
							|  |  |  |             WRITE(p, "ocol0.w = prev.w;\n"); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             if( bOutputZ ) | 
					
						
							|  |  |  |                 WRITE(p, "ocol1 = frac(float4(256.0f*256.0f, 256.0f, 1.0f, 0.0f) * depth);\n"); | 
					
						
							|  |  |  |             else | 
					
						
							|  |  |  |                 WRITE(p, "ocol1 = frac(float4(256.0f*256.0f, 256.0f, 1.0f, 0.0f) * uv%d.w);\n", ztexcoord); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p,"}\n\0"); | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |   | 
					
						
							|  |  |  | 	return text; | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  | void WriteStage(char *&p, int n, u32 texture_mask) | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  | { | 
					
						
							|  |  |  |     char *rasswap = swapModeTable[bpmem.combiners[n].alphaC.rswap]; | 
					
						
							|  |  |  |     char *texswap = swapModeTable[bpmem.combiners[n].alphaC.tswap]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     int colchan = bpmem.tevorders[n/2].getColorChan(n&1); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     int texcoord = bpmem.tevorders[n/2].getTexCoord(n&1); | 
					
						
							|  |  |  |     int texfun = xfregs.texcoords[texcoord].texmtxinfo.projection; | 
					
						
							|  |  |  |     bool bHasIndStage = bpmem.tevind[n].IsActive() && bpmem.tevind[n].bt < bpmem.genMode.numindstages; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |     if (bHasIndStage) { | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  |         // perform the indirect op on the incoming regular coordinates using indtex%d as the offset coords
 | 
					
						
							|  |  |  |         bHasIndStage = true; | 
					
						
							|  |  |  |         int texmap = bpmem.tevorders[n/2].getEnable(n&1) ? bpmem.tevorders[n/2].getTexMap(n&1) : bpmem.tevindref.getTexMap(bpmem.tevind[n].bt); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if( bpmem.tevind[n].bs != ITBA_OFF ) | 
					
						
							|  |  |  |             // write the bump alpha
 | 
					
						
							|  |  |  |             WRITE(p, "alphabump = %s (indtex%d.%s %s);\n", bpmem.tevind[n].fmt==ITF_8?"":"frac", bpmem.tevind[n].bt,  | 
					
						
							|  |  |  |                 tevIndAlphaSel[bpmem.tevind[n].bs], tevIndAlphaScale[bpmem.tevind[n].fmt]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         // bias
 | 
					
						
							|  |  |  |         WRITE(p, "float3 indtevcrd%d = indtex%d;\n", n, bpmem.tevind[n].bt); | 
					
						
							|  |  |  |         WRITE(p, "indtevcrd%d.xy *= %s;\n", n, tevIndFmtScale[bpmem.tevind[n].fmt]); | 
					
						
							|  |  |  |         if( bpmem.tevind[n].bias != ITB_NONE ) | 
					
						
							|  |  |  |             WRITE(p, "indtevcrd%d.%s += %s;\n", n, tevIndBiasField[bpmem.tevind[n].bias], tevIndBiasAdd[bpmem.tevind[n].fmt]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         // multiply by offset matrix and scale
 | 
					
						
							|  |  |  |         if( bpmem.tevind[n].mid != 0 ) { | 
					
						
							|  |  |  |             if( bpmem.tevind[n].mid <= 3 ) { | 
					
						
							|  |  |  |                 int mtxidx = 2*(bpmem.tevind[n].mid-1); | 
					
						
							|  |  |  |                 WRITE(p, "float2 indtevtrans%d = float2(dot("I_INDTEXMTX"[%d].xyz, indtevcrd%d), dot("I_INDTEXMTX"[%d].xyz, indtevcrd%d));\n", | 
					
						
							|  |  |  |                     n, mtxidx, n, mtxidx+1, n); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else if( bpmem.tevind[n].mid <= 5 ) { // s matrix
 | 
					
						
							|  |  |  |                 int mtxidx = 2*(bpmem.tevind[n].mid-5); | 
					
						
							|  |  |  |                 WRITE(p, "float2 indtevtrans%d = "I_INDTEXMTX"[%d].ww * uv%d.xy * indtevcrd%d.xx;\n", n, mtxidx, texcoord, n); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else if( bpmem.tevind[n].mid <= 9 ) { // t matrix
 | 
					
						
							|  |  |  |                 int mtxidx = 2*(bpmem.tevind[n].mid-9); | 
					
						
							|  |  |  |                 WRITE(p, "float2 indtevtrans%d = "I_INDTEXMTX"[%d].ww * uv%d.xy * indtevcrd%d.yy;\n", n, mtxidx, texcoord, n); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 WRITE(p, "float2 indtevtrans%d = 0;\n", n, n); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             WRITE(p, "float2 indtevtrans%d = 0;\n", n, n); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         // wrapping
 | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |         if( !bpmem.tevorders[n/2].getEnable(n&1) || (texture_mask & (1<<texmap)) ) { | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  |             // non pow2
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             if( bpmem.tevind[n].sw != ITW_OFF || bpmem.tevind[n].tw != ITW_OFF ) { | 
					
						
							|  |  |  |                 if( bpmem.tevind[n].sw == ITW_0 ) { | 
					
						
							|  |  |  |                     if( bpmem.tevind[n].tw == ITW_0 ) { | 
					
						
							|  |  |  |                         // zero out completely
 | 
					
						
							|  |  |  |                         WRITE(p, "wrappedcoord = float2(0.0f,0.0f);\n"); | 
					
						
							|  |  |  |                     } | 
					
						
							|  |  |  |                     else { | 
					
						
							|  |  |  |                         WRITE(p, "wrappedcoord.x = fmod( (uv%d.x+%s)*"I_TEXDIMS"[%d].x*"I_TEXDIMS"[%d].z, %s);\n" | 
					
						
							|  |  |  |                             "wrappedcoord.y = 0;\n", texcoord, tevIndWrapStart[bpmem.tevind[n].sw], texmap, texmap, tevIndWrapStart[bpmem.tevind[n].sw]); | 
					
						
							|  |  |  |                     } | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |                 else if( bpmem.tevind[n].tw == ITW_0 ) { | 
					
						
							|  |  |  |                     WRITE(p, "wrappedcoord.y = fmod( (uv%d.y+%s)*"I_TEXDIMS"[%d].y*"I_TEXDIMS"[%d].w, %s);\n" | 
					
						
							|  |  |  |                         "wrappedcoord.x = 0;\n", texcoord, tevIndWrapStart[bpmem.tevind[n].tw], texmap, texmap, tevIndWrapStart[bpmem.tevind[n].tw]); | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |                 else { | 
					
						
							|  |  |  |                     WRITE(p, "wrappedcoord = fmod( (uv%d.xy+float2(%s,%s))*"I_TEXDIMS"[%d].xy*"I_TEXDIMS"[%d].zw, float2(%s,%s));\n", texcoord, | 
					
						
							|  |  |  |                         tevIndWrapStart[bpmem.tevind[n].sw], tevIndWrapStart[bpmem.tevind[n].tw],texmap,texmap, | 
					
						
							|  |  |  |                         tevIndWrapStart[bpmem.tevind[n].sw], tevIndWrapStart[bpmem.tevind[n].tw]); | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 WRITE(p, "wrappedcoord = uv%d.xy*"I_TEXDIMS"[%d].xy;\n", texcoord, texmap); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             // pow of 2
 | 
					
						
							|  |  |  |             WRITE(p, "indtevtrans%d.xy *= "I_TEXDIMS"[%d].xy * "I_TEXDIMS"[%d].zw;\n", n, texmap, texmap); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             // mult by bitdepth / tex dimensions
 | 
					
						
							|  |  |  |             if( bpmem.tevind[n].sw != ITW_OFF || bpmem.tevind[n].tw != ITW_OFF ) { | 
					
						
							|  |  |  |                 if( bpmem.tevind[n].sw == ITW_0 ) { | 
					
						
							|  |  |  |                     if( bpmem.tevind[n].tw == ITW_0 ) { | 
					
						
							|  |  |  |                         // zero out completely
 | 
					
						
							|  |  |  |                         WRITE(p, "wrappedcoord = float2(0.0f,0.0f);\n"); | 
					
						
							|  |  |  |                     } | 
					
						
							|  |  |  |                     else { | 
					
						
							|  |  |  |                         WRITE(p, "wrappedcoord.x = "I_TEXDIMS"[%d].x * fmod( uv%d.x+%s, "I_TEXDIMS"[%d].z*%s);\n" | 
					
						
							|  |  |  |                             "wrappedcoord.y = 0;\n", texmap, texcoord, tevIndWrapStart[bpmem.tevind[n].sw], texmap, tevIndWrapStart[bpmem.tevind[n].sw]); | 
					
						
							|  |  |  |                     } | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |                 else if( bpmem.tevind[n].tw == ITW_0 ) { | 
					
						
							|  |  |  |                     WRITE(p, "wrappedcoord.y = "I_TEXDIMS"[%d].y * fmod( uv%d.y+%s, "I_TEXDIMS"[%d].w*%s);\n" | 
					
						
							|  |  |  |                         "wrappedcoord.x = 0;\n", texmap, texcoord, tevIndWrapStart[bpmem.tevind[n].tw], texmap, tevIndWrapStart[bpmem.tevind[n].tw]); | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |                 else { | 
					
						
							|  |  |  |                     // have to add an offset or else might get negative values!
 | 
					
						
							|  |  |  |                     WRITE(p, "wrappedcoord = "I_TEXDIMS"[%d].xy * fmod( uv%d.xy+float2(%s,%s), "I_TEXDIMS"[%d].zw*float2(%s,%s));\n", texmap, texcoord, | 
					
						
							|  |  |  |                         tevIndWrapStart[bpmem.tevind[n].sw], tevIndWrapStart[bpmem.tevind[n].tw], texmap,  | 
					
						
							|  |  |  |                         tevIndWrapStart[bpmem.tevind[n].sw], tevIndWrapStart[bpmem.tevind[n].tw]); | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 WRITE(p, "wrappedcoord = uv%d.xy;\n", texcoord); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if( bpmem.tevind[n].fb_addprev ) { | 
					
						
							|  |  |  |             // add previous tevcoord
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             if( texfun == XF_TEXPROJ_STQ ) { | 
					
						
							|  |  |  |                 WRITE(p,"tevcoord.xy += wrappedcoord/uv%d.z + indtevtrans%d;\n", texcoord, n); | 
					
						
							|  |  |  |                 //WRITE(p,"tevcoord.z += uv%d.z;\n", texcoord);
 | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 WRITE(p,"tevcoord.xy += wrappedcoord + indtevtrans%d;\n", n); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             WRITE(p,"tevcoord.xy = wrappedcoord/uv%d.z + indtevtrans%d;\n", texcoord, n); | 
					
						
							|  |  |  |             //if( texfun == XF_TEXPROJ_STQ )
 | 
					
						
							|  |  |  |             //    WRITE(p,"tevcoord.z = uv%d.z;\n", texcoord);
 | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p,"rastemp=%s.%s;\n",tevRasTable[bpmem.tevorders[n/2].getColorChan(n&1)],rasswap); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (bpmem.tevorders[n/2].getEnable(n&1)) { | 
					
						
							|  |  |  |         int texmap = bpmem.tevorders[n/2].getTexMap(n&1); | 
					
						
							|  |  |  |         if(!bHasIndStage) { | 
					
						
							|  |  |  |             // calc tevcord
 | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |             if( texture_mask & (1<<texmap) ) { | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  |                 // nonpow2
 | 
					
						
							|  |  |  |                 if( texfun == XF_TEXPROJ_STQ ) | 
					
						
							|  |  |  |                     WRITE(p,"tevcoord.xy = uv%d.xy / uv%d.z;\n", texcoord, texcoord); | 
					
						
							|  |  |  |                 else | 
					
						
							|  |  |  |                     WRITE(p,"tevcoord.xy = uv%d.xy;\n", texcoord); | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |                 WrapNonPow2Tex(p, "tevcoord", texmap, texture_mask); | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 if( texfun == XF_TEXPROJ_STQ ) { | 
					
						
							|  |  |  |                     WRITE(p,"tevcoord.xy = "I_TEXDIMS"[%d].xy * uv%d.xy / uv%d.z;\n", texmap, texcoord, texcoord); | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |                 else { | 
					
						
							|  |  |  |                     WRITE(p,"tevcoord.xy = "I_TEXDIMS"[%d].xy * uv%d.xy;\n", texmap, texcoord); | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |         else if( texture_mask & (1<<texmap) ) { | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  |             // if non pow 2, have to manually repeat
 | 
					
						
							|  |  |  |             //WrapNonPow2Tex(p, "tevcoord", texmap);
 | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |             bool bwraps = !!(texture_mask & (0x100<<texmap)); | 
					
						
							|  |  |  |             bool bwrapt = !!(texture_mask & (0x10000<<texmap)); | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  |                  | 
					
						
							|  |  |  |             if( bwraps || bwrapt ) { | 
					
						
							|  |  |  |                 const char* field = bwraps ? (bwrapt ? "xy" : "x") : "y"; | 
					
						
							|  |  |  |                 WRITE(p, "tevcoord.%s = fmod(tevcoord.%s+32*"I_TEXDIMS"[%d].%s,"I_TEXDIMS"[%d].%s);\n", field, field, texmap, field, texmap, field); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |         if( texture_mask & (1<<texmap) ) | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  |             WRITE(p,"textemp=texRECT(samp%d,tevcoord.xy).%s;\n", texmap, texswap); | 
					
						
							|  |  |  |         else | 
					
						
							|  |  |  |             WRITE(p,"textemp=tex2D(samp%d,tevcoord.xy).%s;\n", texmap, texswap); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |         WRITE(p,"textemp=float4(1,1,1,1);\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     int kc = bpmem.tevksel[n/2].getKC(n&1); | 
					
						
							|  |  |  |     int ka = bpmem.tevksel[n/2].getKA(n&1); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     TevStageCombiner::ColorCombiner &cc = bpmem.combiners[n].colorC; | 
					
						
							|  |  |  |     TevStageCombiner::AlphaCombiner &ac = bpmem.combiners[n].alphaC; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     bool bCKonst = cc.a == TEVCOLORARG_KONST || cc.b == TEVCOLORARG_KONST || cc.c == TEVCOLORARG_KONST || cc.d == TEVCOLORARG_KONST; | 
					
						
							|  |  |  |     bool bAKonst = ac.a == TEVALPHAARG_KONST || ac.b == TEVALPHAARG_KONST || ac.c == TEVALPHAARG_KONST || ac.d == TEVALPHAARG_KONST; | 
					
						
							|  |  |  |     if( bCKonst || bAKonst ) | 
					
						
							|  |  |  |         WRITE(p,"konsttemp=float4(%s,%s);\n",tevKSelTableC[kc],tevKSelTableA[ka]);   | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p,"%s= ", tevCOutputTable[cc.dest]);  | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // combine the color channel
 | 
					
						
							|  |  |  |     if (cc.bias != 3) {  // if not compare
 | 
					
						
							|  |  |  |         //normal color combiner goes here
 | 
					
						
							|  |  |  |         WRITE(p,"   %s*(%s%s",tevScaleTable[cc.shift],tevCInputTable[cc.d],tevOpTable[cc.op]); | 
					
						
							|  |  |  |         WRITE(p,"lerp(%s,%s,%s) %s);\n", | 
					
						
							|  |  |  |             tevCInputTable[cc.a],tevCInputTable[cc.b], | 
					
						
							|  |  |  |             tevCInputTable[cc.c],tevBiasTable[cc.bias]); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         int cmp = (cc.shift<<1)|cc.op|8; // comparemode stored here
 | 
					
						
							|  |  |  |         switch(cmp) { | 
					
						
							|  |  |  |         case TEVCMP_R8_GT: | 
					
						
							|  |  |  |         case TEVCMP_RGB8_GT: // per component compares
 | 
					
						
							|  |  |  |             WRITE(p,"   %s + ((%s.%s > %s.%s) ? %s : float3(0.0f,0.0f,0.0f));\n", | 
					
						
							|  |  |  |                 tevCInputTable[cc.d],tevCInputTable2[cc.a], cmp==TEVCMP_R8_GT?"r":"rgb", tevCInputTable2[cc.b], cmp==TEVCMP_R8_GT?"r":"rgb", tevCInputTable[cc.c]); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         case TEVCMP_R8_EQ: | 
					
						
							|  |  |  |         case TEVCMP_RGB8_EQ: | 
					
						
							|  |  |  |             WRITE(p,"   %s + (abs(%s.r - %s.r)<%f ? %s : float3(0.0f,0.0f,0.0f));\n", | 
					
						
							|  |  |  |                 tevCInputTable[cc.d],tevCInputTable2[cc.a], tevCInputTable2[cc.b],epsilon,tevCInputTable[cc.c]); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         case TEVCMP_GR16_GT: // 16 bit compares: 255*g+r (probably used for ztextures, so make sure in ztextures, g is the most significant byte)
 | 
					
						
							|  |  |  |         case TEVCMP_BGR24_GT: // 24 bit compares: 255*255*b+255*g+r
 | 
					
						
							|  |  |  |             WRITE(p,"   %s + (( dot(%s.rgb-%s.rgb, comp%s) > 0) ? %s : float3(0.0f,0.0f,0.0f));\n", | 
					
						
							|  |  |  |                 tevCInputTable[cc.d],tevCInputTable2[cc.a], tevCInputTable2[cc.b], cmp==TEVCMP_GR16_GT?"16":"24", tevCInputTable[cc.c]); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         case TEVCMP_GR16_EQ: | 
					
						
							|  |  |  |         case TEVCMP_BGR24_EQ: | 
					
						
							|  |  |  |             WRITE(p,"   %s + (abs(dot(%s.rgb - %s.rgb, comp%s))<%f ? %s : float3(0.0f,0.0f,0.0f));\n", | 
					
						
							|  |  |  |                 tevCInputTable[cc.d],tevCInputTable2[cc.a], tevCInputTable2[cc.b],cmp==TEVCMP_GR16_GT?"16":"24",epsilon,tevCInputTable[cc.c]); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         default: | 
					
						
							|  |  |  |             WRITE(p,"float3(0.0f,0.0f,0.0f);\n"); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     if( cc.clamp ) | 
					
						
							|  |  |  |         WRITE(p, "%s = clamp(%s,0.0f,1.0f);\n", tevCOutputTable[cc.dest],tevCOutputTable[cc.dest]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // combine the alpha channel
 | 
					
						
							|  |  |  |     WRITE(p,"%s= ", tevAOutputTable[ac.dest]); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (ac.bias != 3) { // if not compare
 | 
					
						
							|  |  |  |         //normal alpha combiner goes here
 | 
					
						
							|  |  |  |         WRITE(p,"   %s*(%s%s",tevScaleTable[ac.shift],tevAInputTable[ac.d],tevOpTable[ac.op]); | 
					
						
							|  |  |  |         WRITE(p,"lerp(%s,%s,%s) %s)\n", | 
					
						
							|  |  |  |             tevAInputTable[ac.a],tevAInputTable[ac.b], | 
					
						
							|  |  |  |             tevAInputTable[ac.c],tevBiasTable[ac.bias]); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         //compare alpha combiner goes here
 | 
					
						
							|  |  |  |         int cmp = (ac.shift<<1)|ac.op|8; // comparemode stored here
 | 
					
						
							|  |  |  |         switch(cmp) { | 
					
						
							|  |  |  |         case TEVCMP_R8_GT: | 
					
						
							|  |  |  |         case TEVCMP_A8_GT: | 
					
						
							|  |  |  |             WRITE(p,"   %s + ((%s.%s > %s.%s) ? %s : 0)\n", | 
					
						
							|  |  |  |                 tevAInputTable[ac.d],tevAInputTable2[ac.a], cmp==TEVCMP_R8_GT?"r":"a", tevAInputTable2[ac.b], cmp==TEVCMP_R8_GT?"r":"a", tevAInputTable[ac.c]); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         case TEVCMP_R8_EQ: | 
					
						
							|  |  |  |         case TEVCMP_A8_EQ: | 
					
						
							|  |  |  |             WRITE(p,"   %s + (abs(%s.r - %s.r)<%f ? %s : 0)\n", | 
					
						
							|  |  |  |                 tevAInputTable[ac.d],tevAInputTable2[ac.a], tevAInputTable2[ac.b],epsilon,tevAInputTable[ac.c]); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |          | 
					
						
							|  |  |  |         case TEVCMP_GR16_GT: // 16 bit compares: 255*g+r (probably used for ztextures, so make sure in ztextures, g is the most significant byte)
 | 
					
						
							|  |  |  |         case TEVCMP_BGR24_GT: // 24 bit compares: 255*255*b+255*g+r
 | 
					
						
							|  |  |  |             WRITE(p,"   %s + (( dot(%s.rgb-%s.rgb, comp%s) > 0) ? %s : 0)\n", | 
					
						
							|  |  |  |                 tevAInputTable[ac.d],tevAInputTable2[ac.a], tevAInputTable2[ac.b], cmp==TEVCMP_GR16_GT?"16":"24", tevAInputTable[ac.c]); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         case TEVCMP_GR16_EQ: | 
					
						
							|  |  |  |         case TEVCMP_BGR24_EQ: | 
					
						
							|  |  |  |             WRITE(p,"   %s + (abs(dot(%s.rgb - %s.rgb, comp%s))<%f ? %s : 0)\n", | 
					
						
							|  |  |  |                 tevAInputTable[ac.d],tevAInputTable2[ac.a], tevAInputTable2[ac.b],cmp==TEVCMP_GR16_GT?"16":"24",epsilon,tevAInputTable[ac.c]); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         default: | 
					
						
							|  |  |  |             WRITE(p,"0)\n"); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     WRITE(p,";\n"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if( ac.clamp ) | 
					
						
							|  |  |  |         WRITE(p, "%s = clamp(%s,0.0f,1.0f);\n", tevAOutputTable[ac.dest],tevAOutputTable[ac.dest]); | 
					
						
							|  |  |  |     WRITE(p, "\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  | void WrapNonPow2Tex(char* &p, const char* var, int texmap, u32 texture_mask) | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2008-07-18 19:33:55 +00:00
										 |  |  |     _assert_(texture_mask & (1<<texmap)); | 
					
						
							|  |  |  |     bool bwraps = !!(texture_mask & (0x100<<texmap)); | 
					
						
							|  |  |  |     bool bwrapt = !!(texture_mask & (0x10000<<texmap)); | 
					
						
							| 
									
										
										
										
											2008-07-15 20:11:18 +00:00
										 |  |  |          | 
					
						
							|  |  |  |     if( bwraps || bwrapt ) { | 
					
						
							|  |  |  |         const char* field = bwraps ? (bwrapt ? "xy" : "x") : "y"; | 
					
						
							|  |  |  |         const char* wrapfield = bwraps ? (bwrapt ? "zw" : "z") : "w"; | 
					
						
							|  |  |  |         WRITE(p, "%s.%s = "I_TEXDIMS"[%d].%s*frac(%s.%s*"I_TEXDIMS"[%d].%s+32);\n", var, field, texmap, field, var, field, texmap, wrapfield); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         if( !bwraps ) | 
					
						
							|  |  |  |             WRITE(p, "%s.x *= "I_TEXDIMS"[%d].x * "I_TEXDIMS"[%d].z;\n", var, texmap, texmap); | 
					
						
							|  |  |  |         if( !bwrapt ) | 
					
						
							|  |  |  |             WRITE(p, "%s.y *= "I_TEXDIMS"[%d].y * "I_TEXDIMS"[%d].w;\n", var, texmap, texmap); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         WRITE(p, "%s.xy *= "I_TEXDIMS"[%d].xy * "I_TEXDIMS"[%d].zw;\n", var, texmap, texmap); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void WriteAlphaCompare(char *&p, int num, int comp) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     switch(comp) { | 
					
						
							|  |  |  |     case ALPHACMP_ALWAYS:  WRITE(p,"(false)");	break; | 
					
						
							|  |  |  |     case ALPHACMP_NEVER:   WRITE(p,"(true)");	break; | 
					
						
							|  |  |  |     case ALPHACMP_LEQUAL:  WRITE(p,"(prev.a > %s)",alphaRef[num]);	break; | 
					
						
							|  |  |  |     case ALPHACMP_LESS:    WRITE(p,"(prev.a >= %s+%f)",alphaRef[num],epsilon*0.5f);break; | 
					
						
							|  |  |  |     case ALPHACMP_GEQUAL:  WRITE(p,"(prev.a < %s)",alphaRef[num]);	break; | 
					
						
							|  |  |  |     case ALPHACMP_GREATER: WRITE(p,"(prev.a <= %s - %f)",alphaRef[num],epsilon*0.5f);break; | 
					
						
							|  |  |  |     case ALPHACMP_EQUAL:   WRITE(p,"(abs(prev.a-%s)>%f)",alphaRef[num],epsilon*2); break; | 
					
						
							|  |  |  |     case ALPHACMP_NEQUAL:  WRITE(p,"(abs(prev.a-%s)<%f)",alphaRef[num],epsilon*2); break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool WriteAlphaTest(char *&p) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     u32 op = bpmem.alphaFunc.logic; | 
					
						
							|  |  |  |     u32 comp[2] = {bpmem.alphaFunc.comp0,bpmem.alphaFunc.comp1}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     //first kill all the simple cases
 | 
					
						
							|  |  |  |     switch(op) { | 
					
						
							|  |  |  |     case 0: // and
 | 
					
						
							|  |  |  |         if (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) return true; | 
					
						
							|  |  |  |         if (comp[0] == ALPHACMP_NEVER || comp[1] == ALPHACMP_NEVER) { | 
					
						
							|  |  |  |             WRITE(p, "discard;\n"); | 
					
						
							|  |  |  |             return false; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     case 1: // or
 | 
					
						
							|  |  |  |         if (comp[0] == ALPHACMP_ALWAYS || comp[1] == ALPHACMP_ALWAYS) return true; | 
					
						
							|  |  |  |         if (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER) { | 
					
						
							|  |  |  |             WRITE(p, "discard;\n"); | 
					
						
							|  |  |  |             return false; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     case 2: // xor
 | 
					
						
							|  |  |  |         if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS) ) return true; | 
					
						
							|  |  |  |         if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER) ) { | 
					
						
							|  |  |  |             WRITE(p, "discard;\n"); | 
					
						
							|  |  |  |             return false; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     case 3: // xnor
 | 
					
						
							|  |  |  |         if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS) ) { | 
					
						
							|  |  |  |             WRITE(p, "discard;\n"); | 
					
						
							|  |  |  |             return false; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER) ) | 
					
						
							|  |  |  |             return true; | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     bool bFirst = false; | 
					
						
							|  |  |  |     WRITE(p, "discard( "); | 
					
						
							|  |  |  |     WriteAlphaCompare(p, 0, bpmem.alphaFunc.comp0); | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     // negated because testing the inverse condition
 | 
					
						
							|  |  |  |     switch(bpmem.alphaFunc.logic) { | 
					
						
							|  |  |  |     case 0: WRITE(p, " || "); break; // and
 | 
					
						
							|  |  |  |     case 1: WRITE(p, " && "); break; // or
 | 
					
						
							|  |  |  |     case 2: WRITE(p, " == "); break; // xor
 | 
					
						
							|  |  |  |     case 3: WRITE(p, " != "); break; // xnor
 | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     WriteAlphaCompare(p, 1, bpmem.alphaFunc.comp1); | 
					
						
							|  |  |  |     WRITE(p, ");\n"); | 
					
						
							|  |  |  |     return true; | 
					
						
							|  |  |  | } |