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								// Copyright (C) 2003-2009 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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											2009-03-28 08:57:34 +00:00
										 
									 
								 
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								#ifndef _AOSOUNDSTREAM_H_
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								#define _AOSOUNDSTREAM_H_
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								#include "SoundStream.h"
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								#if defined(HAVE_AO) && HAVE_AO
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								#include <ao/ao.h>
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								#endif
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								#include "Thread.h"
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								class AOSound : public SoundStream
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								{
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								#if defined(HAVE_AO) && HAVE_AO
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									Common::Thread *thread;
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									Common::CriticalSection soundCriticalSection;
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									Common::Event soundSyncEvent;
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									int buf_size;
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									ao_device *device;
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									ao_sample_format format;
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									int default_driver;
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									short realtimeBuffer[1024 * 1024];
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								public:
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									AOSound(CMixer *mixer) : SoundStream(mixer) {}
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									virtual ~AOSound();
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									virtual bool Start();
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									virtual void SoundLoop();
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									virtual void Stop();
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									static bool isValid() {
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										return true;
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									}
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									virtual bool usesMixer() const { 
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										return true; 
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									}
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									virtual void Update();
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								#else
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								public:
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									AOSound(CMixer *mixer) :
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									SoundStream(mixer) {}
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								#endif
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								};
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								#endif //_AOSOUNDSTREAM_H_
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