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								// Copyright 2017 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include <thread>
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								#include <QMouseEvent>
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								#include <QRegExp>
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								#include <QString>
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								#include "DolphinQt2/Config/Mapping/MappingButton.h"
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								#include "Common/Thread.h"
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								#include "DolphinQt2/Config/Mapping/IOWindow.h"
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								#include "DolphinQt2/Config/Mapping/MappingCommon.h"
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								#include "DolphinQt2/Config/Mapping/MappingWidget.h"
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								#include "DolphinQt2/Config/Mapping/MappingWindow.h"
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								#include "InputCommon/ControlReference/ControlReference.h"
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								#include "InputCommon/ControllerEmu/ControllerEmu.h"
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								#include "InputCommon/ControllerInterface/ControllerInterface.h"
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								#include "InputCommon/ControllerInterface/Device.h"
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								static QString EscapeAmpersand(QString&& string)
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								{
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								  return string.replace(QStringLiteral("&"), QStringLiteral("&&"));
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								}
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								MappingButton::MappingButton(MappingWidget* widget, ControlReference* ref)
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								    : ElidedButton(EscapeAmpersand(QString::fromStdString(ref->expression))), m_parent(widget),
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								      m_reference(ref)
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								{
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								  Connect();
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								}
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								void MappingButton::Connect()
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								{
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								  connect(this, &MappingButton::clicked, this, &MappingButton::OnButtonPressed);
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								}
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								void MappingButton::OnButtonPressed()
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								{
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								  if (m_parent->GetDevice() == nullptr || !m_reference->IsInput())
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								    return;
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								  if (!m_block.TestAndSet())
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								    return;
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								  grabKeyboard();
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								  grabMouse();
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								  // Make sure that we don't block event handling
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								  std::thread([this] {
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								    const auto dev = m_parent->GetDevice();
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								    setText(QStringLiteral("..."));
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								    // Avoid that the button press itself is registered as an event
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								    Common::SleepCurrentThread(100);
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								    const auto expr = MappingCommon::DetectExpression(m_reference, dev.get(),
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								                                                      m_parent->GetParent()->GetDeviceQualifier(),
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								                                                      m_parent->GetController()->default_device);
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								    releaseMouse();
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								    releaseKeyboard();
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								    m_block.Clear();
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								    if (!expr.isEmpty())
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								    {
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								      m_reference->expression = expr.toStdString();
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								      Update();
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								    }
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								    else
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								    {
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								      OnButtonTimeout();
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								    }
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								  }).detach();
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								}
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								void MappingButton::OnButtonTimeout()
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								{
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								  setText(EscapeAmpersand(QString::fromStdString(m_reference->expression)));
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								}
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								void MappingButton::Clear()
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								{
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								  m_parent->Update();
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								  m_reference->expression.clear();
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								  Update();
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								}
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								void MappingButton::Update()
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								{
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								  const auto lock = ControllerEmu::EmulatedController::GetStateLock();
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								  m_reference->UpdateReference(g_controller_interface, m_parent->GetParent()->GetDeviceQualifier());
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								  setText(EscapeAmpersand(QString::fromStdString(m_reference->expression)));
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								  m_parent->SaveSettings();
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								}
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								bool MappingButton::event(QEvent* event)
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								{
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								  const QEvent::Type event_type = event->type();
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								  // Returning 'true' means "yes, this event has been handled, don't propagate it to parent
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								  // widgets".
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								  if (m_block.IsSet() &&
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								      (event_type == QEvent::KeyPress || event_type == QEvent::KeyRelease ||
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								       event_type == QEvent::MouseButtonPress || event_type == QEvent::MouseButtonRelease ||
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								       event_type == QEvent::MouseButtonDblClick))
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								  {
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								    return true;
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								  }
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								  return QPushButton::event(event);
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								}
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								void MappingButton::mouseReleaseEvent(QMouseEvent* event)
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								{
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								  switch (event->button())
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								  {
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								  case Qt::MouseButton::LeftButton:
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								    if (m_reference->IsInput())
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								      QPushButton::mouseReleaseEvent(event);
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								    else
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								      emit AdvancedPressed();
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								    return;
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								  case Qt::MouseButton::MiddleButton:
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								    Clear();
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								    return;
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								  case Qt::MouseButton::RightButton:
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								    emit AdvancedPressed();
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								    return;
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								  default:
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								    return;
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								  }
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								}
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