forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			19 lines
		
	
	
		
			522 B
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			19 lines
		
	
	
		
			522 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
								 | 
							
								// Copyright 2017 Dolphin Emulator Project
							 | 
						||
| 
								 | 
							
								// Licensed under GPLv2+
							 | 
						||
| 
								 | 
							
								// Refer to the license.txt file included.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include "VideoCommon/TextureConfig.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include <tuple>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								bool TextureConfig::operator==(const TextureConfig& o) const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								  return std::tie(width, height, levels, layers, format, rendertarget) ==
							 | 
						||
| 
								 | 
							
								         std::tie(o.width, o.height, o.levels, o.layers, o.format, o.rendertarget);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								MathUtil::Rectangle<int> TextureConfig::GetRect() const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								  return {0, 0, static_cast<int>(width), static_cast<int>(height)};
							 | 
						||
| 
								 | 
							
								}
							 |