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											2010-02-19 17:05:26 +00:00
										 |  |  | // Copyright (C) 2003 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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							|  |  |  | #ifndef _ATOMIC_WIN32_H_
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							|  |  |  | #define _ATOMIC_WIN32_H_
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							|  |  |  | #include "Common.h"
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							|  |  |  | #include <intrin.h>
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							|  |  |  | #include <Windows.h>
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							|  |  |  | // Atomic operations are performed in a single step by the CPU. It is
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							|  |  |  | // impossible for other threads to see the operation "half-done."
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							|  |  |  | //
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							|  |  |  | // Some atomic operations can be combined with different types of memory
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							|  |  |  | // barriers called "Acquire semantics" and "Release semantics", defined below.
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							|  |  |  | //
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							|  |  |  | // Acquire semantics: Future memory accesses cannot be relocated to before the
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							|  |  |  | //                    operation.
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							|  |  |  | //
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							|  |  |  | // Release semantics: Past memory accesses cannot be relocated to after the
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							|  |  |  | //                    operation.
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							|  |  |  | //
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							|  |  |  | // These barriers affect not only the compiler, but also the CPU.
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							|  |  |  | //
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							|  |  |  | // NOTE: Acquire and Release are not differentiated right now. They perform a
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							|  |  |  | // full memory barrier instead of a "one-way" memory barrier. The newest
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							|  |  |  | // Windows SDK has Acquire and Release versions of some Interlocked* functions.
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							|  |  |  | namespace Common | 
					
						
							|  |  |  | { | 
					
						
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							|  |  |  | inline void AtomicAdd(volatile u32& target, u32 value) { | 
					
						
							|  |  |  | 	InterlockedExchangeAdd((volatile LONG*)&target, (LONG)value); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | inline void AtomicAnd(volatile u32& target, u32 value) { | 
					
						
							|  |  |  | 	_InterlockedAnd((volatile LONG*)&target, (LONG)value); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | inline void AtomicIncrement(volatile u32& target) { | 
					
						
							|  |  |  | 	InterlockedIncrement((volatile LONG*)&target); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | inline void AtomicDecrement(volatile u32& target) { | 
					
						
							|  |  |  | 	InterlockedDecrement((volatile LONG*)&target); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | inline u32 AtomicLoad(volatile u32& src) { | 
					
						
							|  |  |  | 	return src; // 32-bit reads are always atomic.
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							|  |  |  | } | 
					
						
							|  |  |  | inline u32 AtomicLoadAcquire(volatile u32& src) { | 
					
						
							|  |  |  | 	u32 result = src; // 32-bit reads are always atomic.
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							|  |  |  | 	_ReadBarrier(); // Compiler instruction only. x86 loads always have acquire semantics.
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							|  |  |  | 	return result; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | inline void AtomicOr(volatile u32& target, u32 value) { | 
					
						
							|  |  |  | 	_InterlockedOr((volatile LONG*)&target, (LONG)value); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | inline void AtomicStore(volatile u32& dest, u32 value) { | 
					
						
							|  |  |  | 	dest = value; // 32-bit writes are always atomic.
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							|  |  |  | } | 
					
						
							|  |  |  | inline void AtomicStoreRelease(volatile u32& dest, u32 value) { | 
					
						
							|  |  |  | 	_WriteBarrier(); // Compiler instruction only. x86 stores always have release semantics.
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							|  |  |  | 	dest = value; // 32-bit writes are always atomic.
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							|  |  |  | } | 
					
						
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							|  |  |  | } | 
					
						
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							|  |  |  | #endif
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