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								// Copyright 2012 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "VideoBackends/D3D/PerfQuery.h"
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								#include "Common/CommonFuncs.h"
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								#include "Common/CommonTypes.h"
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								#include "Common/Logging/Log.h"
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								#include "VideoBackends/D3D/D3DBase.h"
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								#include "VideoCommon/RenderBase.h"
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								namespace DX11
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								{
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								PerfQuery::PerfQuery() : m_query_read_pos()
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								{
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								  for (ActiveQuery& entry : m_query_buffer)
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								  {
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								    D3D11_QUERY_DESC qdesc = CD3D11_QUERY_DESC(D3D11_QUERY_OCCLUSION, 0);
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								    D3D::device->CreateQuery(&qdesc, &entry.query);
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								  }
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								  ResetQuery();
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								}
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								PerfQuery::~PerfQuery()
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								{
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								  for (ActiveQuery& entry : m_query_buffer)
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								  {
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								    // TODO: EndQuery?
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								    entry.query->Release();
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								  }
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								}
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								void PerfQuery::EnableQuery(PerfQueryGroup type)
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								{
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								  // Is this sane?
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								  if (m_query_count > m_query_buffer.size() / 2)
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								    WeakFlush();
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								  if (m_query_buffer.size() == m_query_count)
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								  {
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								    // TODO
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								    FlushOne();
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								    ERROR_LOG(VIDEO, "Flushed query buffer early!");
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								  }
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								  // start query
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								  if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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								  {
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								    auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
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								    D3D::context->Begin(entry.query);
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								    entry.query_type = type;
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								    ++m_query_count;
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								  }
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								}
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								void PerfQuery::DisableQuery(PerfQueryGroup type)
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								{
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								  // stop query
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								  if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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								  {
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								    auto& entry = m_query_buffer[(m_query_read_pos + m_query_count + m_query_buffer.size() - 1) %
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								                                 m_query_buffer.size()];
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								    D3D::context->End(entry.query);
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								  }
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								}
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								void PerfQuery::ResetQuery()
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								{
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								  m_query_count = 0;
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								  std::fill_n(m_results, ArraySize(m_results), 0);
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								}
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								u32 PerfQuery::GetQueryResult(PerfQueryType type)
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								{
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								  u32 result = 0;
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								  if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
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								    result = m_results[PQG_ZCOMP_ZCOMPLOC];
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								  else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
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								    result = m_results[PQG_ZCOMP];
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								  else if (type == PQ_BLEND_INPUT)
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								    result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC];
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								  else if (type == PQ_EFB_COPY_CLOCKS)
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								    result = m_results[PQG_EFB_COPY_CLOCKS];
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								  return result;
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								}
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								void PerfQuery::FlushOne()
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								{
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								  auto& entry = m_query_buffer[m_query_read_pos];
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								  UINT64 result = 0;
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								  HRESULT hr = S_FALSE;
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								  while (hr != S_OK)
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								  {
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								    // TODO: Might cause us to be stuck in an infinite loop!
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								    hr = D3D::context->GetData(entry.query, &result, sizeof(result), 0);
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								  }
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								  // NOTE: Reported pixel metrics should be referenced to native resolution
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								  // TODO: Dropping the lower 2 bits from this count should be closer to actual
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								  // hardware behavior when drawing triangles.
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								  m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() *
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								                                       EFB_HEIGHT / g_renderer->GetTargetHeight());
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								  m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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								  --m_query_count;
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								}
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								// TODO: could selectively flush things, but I don't think that will do much
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								void PerfQuery::FlushResults()
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								{
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								  while (!IsFlushed())
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								    FlushOne();
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								}
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								void PerfQuery::WeakFlush()
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								{
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								  while (!IsFlushed())
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								  {
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								    auto& entry = m_query_buffer[m_query_read_pos];
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								    UINT64 result = 0;
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								    HRESULT hr =
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								        D3D::context->GetData(entry.query, &result, sizeof(result), D3D11_ASYNC_GETDATA_DONOTFLUSH);
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								    if (hr == S_OK)
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								    {
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								      // NOTE: Reported pixel metrics should be referenced to native resolution
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								      m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() *
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								                                           EFB_HEIGHT / g_renderer->GetTargetHeight());
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								      m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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								      --m_query_count;
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								    }
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								    else
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							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-01 19:30:37 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bool PerfQuery::IsFlushed() const
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  return 0 == m_query_count;
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-01 19:30:37 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}  // namespace
							 |