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											2009-10-12 00:48:24 +00:00
										 |  |  | // Copyright (C) 2003-2009 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | 
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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							|  |  |  | #include "pluginspecs_video.h"
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							|  |  |  | #include "../../../Core/VideoCommon/Src/VideoCommon.h"
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							|  |  |  | #include "main.h"
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							|  |  |  | #include "BPMemLoader.h"
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							|  |  |  | #include "EfbCopy.h"
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							|  |  |  | #include "Rasterizer.h"
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							|  |  |  | #include "PixelEngine.h"
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							|  |  |  | #include "../../../Core/VideoCommon/Src/TextureDecoder.h"
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							|  |  |  | BPMemory bpmem; | 
					
						
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							|  |  |  | void InitBPMemory() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     memset(&bpmem, 0, sizeof(bpmem)); | 
					
						
							|  |  |  |     bpmem.bpMask = 0xFFFFFF; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void BPWritten(int address, int newvalue); | 
					
						
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							|  |  |  | void LoadBPReg(u32 value) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     //handle the mask register
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							|  |  |  | 	int address = value >> 24; | 
					
						
							|  |  |  | 	int oldval = ((u32*)&bpmem)[address]; | 
					
						
							|  |  |  | 	int newval = (oldval & ~bpmem.bpMask) | (value & bpmem.bpMask); | 
					
						
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							|  |  |  |     ((u32*)&bpmem)[address] = newval; | 
					
						
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							|  |  |  | 	//reset the mask register
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							|  |  |  | 	if (address != 0xFE) | 
					
						
							|  |  |  | 		bpmem.bpMask = 0xFFFFFF; | 
					
						
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							|  |  |  |     BPWritten(address, newval); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void BPWritten(int address, int newvalue) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     switch (address) | 
					
						
							|  |  |  | 	{	 | 
					
						
							|  |  |  |     case BPMEM_SCISSORTL: | 
					
						
							|  |  |  |     case BPMEM_SCISSORBR: | 
					
						
							|  |  |  |     case BPMEM_SCISSOROFFSET: | 
					
						
							|  |  |  |         Rasterizer::SetScissor(); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  | 	case BPMEM_SETDRAWDONE: // This is called when the game is done drawing (eg: like in DX: Begin(); Draw(); End();)
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							|  |  |  | 		switch (bpmem.drawdone & 0xFF) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |         case 0x02: | 
					
						
							|  |  |  |             PixelEngine::SetFinish(); // may generate interrupt
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							|  |  |  |             DEBUG_LOG(VIDEO, "GXSetDrawDone SetPEFinish (value: 0x%02X)", (bpmem.drawdone & 0xFFFF)); | 
					
						
							|  |  |  |             break; | 
					
						
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							|  |  |  |         default: | 
					
						
							|  |  |  |             WARN_LOG(VIDEO, "GXSetDrawDone ??? (value 0x%02X)", (bpmem.drawdone & 0xFFFF)); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  | 	case BPMEM_PE_TOKEN_ID: // Pixel Engine Token ID
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							|  |  |  |         DEBUG_LOG(VIDEO, "SetPEToken 0x%04x", (bpmem.petoken & 0xFFFF)); | 
					
						
							|  |  |  |         PixelEngine::SetToken(static_cast<u16>(bpmem.petokenint & 0xFFFF), false); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID        
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							|  |  |  |         DEBUG_LOG(VIDEO, "SetPEToken + INT 0x%04x", (bpmem.petokenint & 0xFFFF)); | 
					
						
							|  |  |  |         PixelEngine::SetToken(static_cast<u16>(bpmem.petokenint & 0xFFFF), TRUE); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     case BPMEM_TRIGGER_EFB_COPY: | 
					
						
							|  |  |  |         EfbCopy::CopyEfb(); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     case BPMEM_CLEARBBOX1: | 
					
						
							|  |  |  |         PixelEngine::pereg.boxRight = newvalue >> 10; | 
					
						
							|  |  |  |         PixelEngine::pereg.boxLeft = newvalue & 0x3ff; | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     case BPMEM_CLEARBBOX2: | 
					
						
							|  |  |  |         PixelEngine::pereg.boxBottom = newvalue >> 10; | 
					
						
							|  |  |  |         PixelEngine::pereg.boxTop = newvalue & 0x3ff; | 
					
						
							|  |  |  |         break; | 
					
						
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										 |  |  |     case BPMEM_LOADTLUT0: // This one updates bpmem.tlutXferSrc, no need to do anything here.
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							|  |  |  | 		break; | 
					
						
							|  |  |  | 	case BPMEM_LOADTLUT1: // Load a Texture Look Up Table
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										 |  |  |         { | 
					
						
							|  |  |  |             u32 tlutTMemAddr = (newvalue & 0x3FF) << 9; | 
					
						
							|  |  |  |             u32 tlutXferCount = (newvalue & 0x1FFC00) >> 5;  | 
					
						
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							|  |  |  | 			u8 *ptr = 0; | 
					
						
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							|  |  |  |             // TODO - figure out a cleaner way.
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							|  |  |  | 			if (g_VideoInitialize.bWii) | 
					
						
							|  |  |  | 				ptr = g_VideoInitialize.pGetMemoryPointer(bpmem.tlutXferSrc << 5); | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				ptr = g_VideoInitialize.pGetMemoryPointer((bpmem.tlutXferSrc & 0xFFFFF) << 5); | 
					
						
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							|  |  |  | 			if (ptr) | 
					
						
							|  |  |  | 				memcpy_gc(texMem + tlutTMemAddr, ptr, tlutXferCount); | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				PanicAlert("Invalid palette pointer %08x %08x %08x", bpmem.tlutXferSrc, bpmem.tlutXferSrc << 5, (bpmem.tlutXferSrc & 0xFFFFF)<< 5); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  |     case BPMEM_TEV_REGISTER_L:   // Reg 1
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							|  |  |  | 	case BPMEM_TEV_REGISTER_L+2: // Reg 2
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							|  |  |  | 	case BPMEM_TEV_REGISTER_L+4: // Reg 3
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							|  |  |  | 	case BPMEM_TEV_REGISTER_L+6: // Reg 4
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							|  |  |  | 		{ | 
					
						
							|  |  |  | 			int regNum = (address >> 1 ) & 0x3; | 
					
						
							|  |  |  |             ColReg& reg = bpmem.tevregs[regNum].low; | 
					
						
							|  |  |  |             bool konst = reg.type; | 
					
						
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							|  |  |  |             Rasterizer::SetTevReg(regNum, 3, konst, reg.b); // A
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							|  |  |  |             Rasterizer::SetTevReg(regNum, 0, konst, reg.a); // R
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							|  |  |  | 			break; | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  |     case BPMEM_TEV_REGISTER_H:   // Reg 1
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							|  |  |  | 	case BPMEM_TEV_REGISTER_H+2: // Reg 2
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							|  |  |  | 	case BPMEM_TEV_REGISTER_H+4: // Reg 3
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							|  |  |  | 	case BPMEM_TEV_REGISTER_H+6: // Reg 4
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							|  |  |  | 		{ | 
					
						
							|  |  |  | 			int regNum = (address >> 1 ) & 0x3; | 
					
						
							|  |  |  |             ColReg& reg = bpmem.tevregs[regNum].high; | 
					
						
							|  |  |  |             bool konst = reg.type; | 
					
						
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							|  |  |  |             Rasterizer::SetTevReg(regNum, 1, konst, reg.b); // G
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							|  |  |  |             Rasterizer::SetTevReg(regNum, 2, konst, reg.a); // B
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							|  |  |  | 			break; | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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