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								// Copyright 2010 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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											2014-02-10 13:54:46 -05:00
										 
									 
								 
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								#pragma once
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								#include <string>
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								#include "VideoCommon/RenderBase.h"
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								namespace DX11
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								{
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								class Renderer : public ::Renderer
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								{
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								public:
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								  Renderer(void*& window_handle);
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								  ~Renderer();
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								  void SetColorMask() override;
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								  void SetBlendMode(bool forceUpdate) override;
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								  void SetScissorRect(const EFBRectangle& rc) override;
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								  void SetGenerationMode() override;
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								  void SetDepthMode() override;
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								  void SetLogicOpMode() override;
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								  void SetDitherMode() override;
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								  void SetSamplerState(int stage, int texindex, bool custom_tex) override;
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								  void SetInterlacingMode() override;
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								  void SetViewport() override;
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								  // TODO: Fix confusing names (see ResetAPIState and RestoreAPIState)
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								  void ApplyState(bool bUseDstAlpha) override;
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								  void RestoreState() override;
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								  void ApplyCullDisable();
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								  void RestoreCull();
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								  void RenderText(const std::string& text, int left, int top, u32 color) override;
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								  u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
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								  void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override;
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								  u16 BBoxRead(int index) override;
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								  void BBoxWrite(int index, u16 value) override;
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								  void ResetAPIState() override;
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								  void RestoreAPIState() override;
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								  TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc) override;
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								  void SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc,
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								                float Gamma) override;
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								  void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable,
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								                   u32 color, u32 z) override;
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								  void ReinterpretPixelData(unsigned int convtype) override;
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								  static bool CheckForResize();
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								  u32 GetMaxTextureSize() override;
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								private:
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								  void BlitScreen(TargetRectangle src, TargetRectangle dst, D3DTexture2D* src_texture,
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								                  u32 src_width, u32 src_height, float Gamma);
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								};
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								}
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