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								// Copyright 2017 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <string>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								namespace DiscIO
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								{
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								class WiiSaveBanner
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								{
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								public:
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								  explicit WiiSaveBanner(u64 title_id);
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								  explicit WiiSaveBanner(const std::string& path);
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								  bool IsValid() const { return m_valid; }
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								  const std::string& GetPath() const { return m_path; }
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								  std::string GetName() const;
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								  std::string GetDescription() const;
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											2018-03-10 22:41:49 +01:00
										 
									 
								 
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								  std::vector<u32> GetBanner(u32* width, u32* height) const;
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								private:
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								  struct Header
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								  {
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								    char magic[4];  // "WIBN"
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								    u32 flags;
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								    u16 animation_speed;
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								    u8 unused[22];
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								    char16_t name[32];
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								    char16_t description[32];
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								  } m_header;
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								  bool m_valid = true;
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								  std::string m_path;
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								};
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								}
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