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											2009-03-28 08:57:34 +00:00
										 |  |  | // Copyright (C) 2003-2009 Dolphin Project.
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											2008-12-08 05:30:24 +00:00
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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							|  |  |  | #include "Hash.h"
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							|  |  |  | // uint32_t
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							|  |  |  | // WARNING - may read one more byte!
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							|  |  |  | // Implementation from Wikipedia.
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							|  |  |  | u32 HashFletcher(const u8* data_u8, size_t length) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	const u16* data = (const u16*)data_u8; /* Pointer to the data to be summed */ | 
					
						
							|  |  |  | 	size_t len = (length + 1) / 2; /* Length in 16-bit words */ | 
					
						
							|  |  |  | 	u32 sum1 = 0xffff, sum2 = 0xffff; | 
					
						
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							|  |  |  | 	while (len) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		size_t tlen = len > 360 ? 360 : len; | 
					
						
							|  |  |  | 		len -= tlen; | 
					
						
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							|  |  |  | 		do { | 
					
						
							|  |  |  | 			sum1 += *data++; | 
					
						
							|  |  |  | 			sum2 += sum1; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		while (--tlen); | 
					
						
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							|  |  |  | 		sum1 = (sum1 & 0xffff) + (sum1 >> 16); | 
					
						
							|  |  |  | 		sum2 = (sum2 & 0xffff) + (sum2 >> 16); | 
					
						
							|  |  |  | 	} | 
					
						
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											2009-03-28 08:57:34 +00:00
										 |  |  | 	// Second reduction step to reduce sums to 16 bits
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											2008-12-08 05:30:24 +00:00
										 |  |  | 	sum1 = (sum1 & 0xffff) + (sum1 >> 16); | 
					
						
							|  |  |  | 	sum2 = (sum2 & 0xffff) + (sum2 >> 16); | 
					
						
							|  |  |  | 	return(sum2 << 16 | sum1); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // Implementation from Wikipedia
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							|  |  |  | // Slightly slower than Fletcher above, but slighly more reliable.
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							|  |  |  | #define MOD_ADLER 65521
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							|  |  |  | // data: Pointer to the data to be summed; len is in bytes
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							|  |  |  | u32 HashAdler32(const u8* data, size_t len) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	u32 a = 1, b = 0; | 
					
						
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							|  |  |  | 	while (len) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		size_t tlen = len > 5550 ? 5550 : len; | 
					
						
							|  |  |  | 		len -= tlen; | 
					
						
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							|  |  |  | 		do | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			a += *data++; | 
					
						
							|  |  |  | 			b += a; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		while (--tlen); | 
					
						
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							|  |  |  | 		a = (a & 0xffff) + (a >> 16) * (65536 - MOD_ADLER); | 
					
						
							|  |  |  | 		b = (b & 0xffff) + (b >> 16) * (65536 - MOD_ADLER); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	// It can be shown that a <= 0x1013a here, so a single subtract will do.
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							|  |  |  | 	if (a >= MOD_ADLER) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		a -= MOD_ADLER; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	// It can be shown that b can reach 0xfff87 here.
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							|  |  |  | 	b = (b & 0xffff) + (b >> 16) * (65536 - MOD_ADLER); | 
					
						
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							|  |  |  | 	if (b >= MOD_ADLER) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		b -= MOD_ADLER; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	return((b << 16) | a); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // Another fast and decent hash
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							|  |  |  | u32 HashFNV(const u8* ptr, int length) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	u32 hash = 0x811c9dc5; | 
					
						
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							|  |  |  | 	for (int i = 0; i < length; i++) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		hash *= 1677761; | 
					
						
							|  |  |  | 		hash ^= ptr[i]; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	return(hash); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // Another fast and decent hash
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							|  |  |  | u32 HashFNV1(const u8* ptr, int length) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	u32 hash = 0x811c9dc5; | 
					
						
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							|  |  |  | 	for (int i = 0; i < length; i++) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		hash *= 1677761; | 
					
						
							|  |  |  | 		hash ^= ptr[i]; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	return(hash); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // Stupid hash - but can't go back now :)
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							|  |  |  | // Don't use for new things. At least it's reasonably fast.
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							|  |  |  | u32 HashEctor(const u8* ptr, int length) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	u32 crc = 0; | 
					
						
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							|  |  |  | 	for (int i = 0; i < length; i++) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		crc ^= ptr[i]; | 
					
						
							|  |  |  | 		crc = (crc << 3) | (crc >> 29); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	return(crc); | 
					
						
							|  |  |  | } |