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										 |  |  | // Copyright (C) 2003 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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										 |  |  | #ifndef _THUNK_H_
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							|  |  |  | #define _THUNK_H_
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										 |  |  | #include <map>
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							|  |  |  | #include "Common.h"
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							|  |  |  | #include "x64Emitter.h"
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										 |  |  | // This simple class creates a wrapper around a C/C++ function that saves all fp state
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							|  |  |  | // before entering it, and restores it upon exit. This is required to be able to selectively
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							|  |  |  | // call functions from generated code, without inflicting the performance hit and increase
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							|  |  |  | // of complexity that it means to protect the generated code from this problem.
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							|  |  |  | // This process is called thunking.
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							|  |  |  | // There will only ever be one level of thunking on the stack, plus,
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							|  |  |  | // we don't want to pollute the stack, so we store away regs somewhere global.
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							|  |  |  | // NOT THREAD SAFE. This may only be used from the CPU thread.
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							|  |  |  | // Any other thread using this stuff will be FATAL.
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										 |  |  | class ThunkManager : public Gen::XCodeBlock | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::map<void *, const u8 *> thunks; | 
					
						
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							|  |  |  | 	const u8 *save_regs; | 
					
						
							|  |  |  | 	const u8 *load_regs; | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	ThunkManager() { | 
					
						
							|  |  |  | 		Init(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	~ThunkManager() { | 
					
						
							|  |  |  | 		Shutdown(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	void *ProtectFunction(void *function, int num_params); | 
					
						
							|  |  |  | private: | 
					
						
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										 |  |  | 	void Init(); | 
					
						
							|  |  |  | 	void Shutdown(); | 
					
						
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										 |  |  | 	void Reset(); | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #endif // _THUNK_H_
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