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								// Copyright 2017 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include <list>
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								#include <sstream>
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								#include <string>
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								#include <tuple>
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								#include <OptionParser.h>
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								#include "Common/Config/Config.h"
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								#include "Common/Version.h"
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								#include "UICommon/CommandLineParse.h"
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								namespace CommandLineParse
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								{
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								class CommandLineConfigLayerLoader final : public Config::ConfigLayerLoader
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								{
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								public:
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								  CommandLineConfigLayerLoader(const std::list<std::string>& args, const std::string& video_backend,
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								                               const std::string& audio_backend)
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								      : ConfigLayerLoader(Config::LayerType::CommandLine)
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								  {
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								    if (video_backend.size())
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								      m_values.emplace_back(std::make_tuple("Dolphin", "Core", "GFXBackend", video_backend));
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								    if (audio_backend.size())
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								      m_values.emplace_back(
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								          std::make_tuple("Dolphin", "Core", "DSPHLE", audio_backend == "HLE" ? "True" : "False"));
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								    // Arguments are in the format of <System>.<Section>.<Key>=Value
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								    for (const auto& arg : args)
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								    {
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								      std::istringstream buffer(arg);
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								      std::string system, section, key, value;
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								      std::getline(buffer, system, '.');
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								      std::getline(buffer, section, '.');
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								      std::getline(buffer, key, '=');
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								      std::getline(buffer, value, '=');
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								      m_values.emplace_back(std::make_tuple(system, section, key, value));
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								    }
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								  }
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								  void Load(Config::Layer* config_layer) override
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								  {
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								    for (auto& value : m_values)
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								    {
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								      Config::Section* section = config_layer->GetOrCreateSection(
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								          Config::GetSystemFromName(std::get<0>(value)), std::get<1>(value));
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								      section->Set(std::get<2>(value), std::get<3>(value));
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								    }
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								  }
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								  void Save(Config::Layer* config_layer) override
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								  {
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								    // Save Nothing
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								  }
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								private:
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								  std::list<std::tuple<std::string, std::string, std::string, std::string>> m_values;
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								};
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								std::unique_ptr<optparse::OptionParser> CreateParser(ParserOptions options)
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								{
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								  auto parser = std::make_unique<optparse::OptionParser>();
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								  parser->usage("usage: %prog [options]... [FILE]...").version(Common::scm_rev_str);
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								  parser->add_option("-u", "--user").action("store").help("User folder path");
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								  parser->add_option("-m", "--movie").action("store").help("Play a movie file");
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								  parser->add_option("-e", "--exec")
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								      .action("store")
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								      .metavar("<file>")
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								      .type("string")
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								      .help("Load the specified file");
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								  parser->add_option("-C", "--config")
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								      .action("append")
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								      .metavar("<System>.<Section>.<Key>=<Value>")
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								      .type("string")
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								      .help("Set a configuration option");
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								  if (options == ParserOptions::IncludeGUIOptions)
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								  {
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								    parser->add_option("-d", "--debugger")
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								        .action("store_true")
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								        .help("Show the debugger pane and additional View menu options");
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								    parser->add_option("-l", "--logger").action("store_true").help("Opens the logger");
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								    parser->add_option("-b", "--batch").action("store_true").help("Exit Dolphin with emulation");
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								    parser->add_option("-c", "--confirm").action("store_true").help("Set Confirm on Stop");
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								  }
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								  parser->set_defaults("video_backend", "");
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								  parser->set_defaults("audio_emulation", "");
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								  parser->add_option("-v", "--video_backend").action("store").help("Specify a video backend");
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								  parser->add_option("-a", "--audio_emulation")
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								      .choices({"HLE", "LLE"})
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								      .help("Choose audio emulation from [%choices]");
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								  return parser;
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								}
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								optparse::Values& ParseArguments(optparse::OptionParser* parser, int argc, char** argv)
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								{
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								  optparse::Values& options = parser->parse_args(argc, argv);
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								  const std::list<std::string>& config_args = options.all("config");
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								  if (config_args.size())
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								  {
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								    Config::AddLayer(std::make_unique<CommandLineConfigLayerLoader>(
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								        config_args, static_cast<const char*>(options.get("video_backend")),
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								        static_cast<const char*>(options.get("audio_emulation"))));
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								  }
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								  return options;
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								}
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								}
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