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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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								#pragma once
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											2014-02-21 01:47:53 +01:00
										 
									 
								 
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								#include <string>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								#include "DiscIO/Volume.h"
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								// --- this volume type is used for Wad files ---
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								// Some of this code might look redundant with the CNANDContentLoader class, however,
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								// We do not do any decryption here, we do raw read, so things are -Faster-
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								namespace DiscIO
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								{
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								class IBlobReader;
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								class CVolumeWAD : public IVolume
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								{
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								public:
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									CVolumeWAD(IBlobReader* _pReader);
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									~CVolumeWAD();
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									bool Read(u64 _Offset, u64 _Length, u8* _pBuffer) const override;
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									bool RAWRead(u64 _Offset, u64 _Length, u8* _pBuffer) const override { return false; }
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									bool GetTitleID(u8* _pBuffer) const override;
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									std::string GetUniqueID() const override;
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									std::string GetMakerID() const override;
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									std::vector<std::string> GetNames() const override;
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									u32 GetFSTSize() const override               { return 0; }
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									std::string GetApploaderDate() const override { return "0"; }
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									ECountry GetCountry() const override;
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									u64 GetSize() const override;
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									u64 GetRawSize() const override;
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								private:
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									IBlobReader* m_pReader;
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									u32 OpeningBnrOffset, hdr_size, cert_size, tick_size, tmd_size, data_size;
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									u8 m_Country;
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								};
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								} // namespace
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