2013-04-17 23:29:41 -04:00
										 
									 
								 
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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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											2017-02-01 10:56:13 -05:00
										 
									 
								 
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								#include "VideoBackends/OGL/StreamBuffer.h"
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								#include "Common/Align.h"
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								#include "Common/CommonFuncs.h"
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								#include "Common/GL/GLUtil.h"
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								#include "Common/MemoryUtil.h"
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								#include "VideoBackends/OGL/Render.h"
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								#include "VideoCommon/DriverDetails.h"
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								#include "VideoCommon/OnScreenDisplay.h"
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								namespace OGL
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								{
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								// moved out of constructor, so m_buffer is allowed to be const
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								static u32 GenBuffer()
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								{
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								  u32 id;
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								  glGenBuffers(1, &id);
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								  return id;
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								}
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								StreamBuffer::StreamBuffer(u32 type, u32 size)
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								    : m_buffer(GenBuffer()), m_buffertype(type), m_size(ROUND_UP_POW2(size)),
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								      m_bit_per_slot(IntLog2(ROUND_UP_POW2(size) / SYNC_POINTS))
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								{
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								  m_iterator = 0;
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								  m_used_iterator = 0;
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								  m_free_iterator = 0;
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								}
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								StreamBuffer::~StreamBuffer()
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								{
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								  glDeleteBuffers(1, &m_buffer);
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								}
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								/* Shared synchronization code for ring buffers
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								 *
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								 * The next three functions are to create/delete/use the OpenGL synchronization.
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								 * ARB_sync (OpenGL 3.2) is used and required.
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								 *
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								 * To reduce overhead, the complete buffer is splitted up into SYNC_POINTS chunks.
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								 * For each of this chunks, there is a fence which checks if this chunk is still in use.
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								 *
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								 * As our API allows to alloc more memory then it has to use, we have to catch how much is already
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								 * written.
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								 *
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								 * m_iterator      - writing position
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								 * m_free_iterator - last position checked if free
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								 * m_used_iterator - last position known to be written
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								 *
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								 * So on alloc, we have to wait for all slots between m_free_iterator and m_iterator (and set
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								 * m_free_iterator to m_iterator afterwards).
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								 *
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								 * We also assume that this buffer is accessed by the GPU between the Unmap and Map function,
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								 * so we may create the fences on the start of mapping.
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								 * Some here, new fences for the chunks between m_used_iterator and m_iterator (also update
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								 * m_used_iterator).
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								 *
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								 * As ring buffers have an ugly behavior on rollover, have fun to read this code ;)
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								 */
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								void StreamBuffer::CreateFences()
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								{
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								  for (int i = 0; i < SYNC_POINTS; i++)
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								  {
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								    m_fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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								  }
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								}
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								void StreamBuffer::DeleteFences()
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								{
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								  for (int i = Slot(m_free_iterator) + 1; i < SYNC_POINTS; i++)
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								  {
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								    glDeleteSync(m_fences[i]);
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								  }
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								  for (int i = 0; i < Slot(m_iterator); i++)
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								  {
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								    glDeleteSync(m_fences[i]);
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								  }
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								}
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								void StreamBuffer::AllocMemory(u32 size)
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								{
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								  // insert waiting slots for used memory
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								  for (int i = Slot(m_used_iterator); i < Slot(m_iterator); i++)
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								  {
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								    m_fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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								  }
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								  m_used_iterator = m_iterator;
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								  // wait for new slots to end of buffer
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								  for (int i = Slot(m_free_iterator) + 1; i <= Slot(m_iterator + size) && i < SYNC_POINTS; i++)
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								  {
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								    glClientWaitSync(m_fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
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								    glDeleteSync(m_fences[i]);
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								  }
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								  m_free_iterator = m_iterator + size;
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								  // if buffer is full
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								  if (m_iterator + size >= m_size)
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								  {
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								    // insert waiting slots in unused space at the end of the buffer
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								    for (int i = Slot(m_used_iterator); i < SYNC_POINTS; i++)
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								    {
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								      m_fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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								    }
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								    // move to the start
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								    m_used_iterator = m_iterator = 0;  // offset 0 is always aligned
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								    // wait for space at the start
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								    for (int i = 0; i <= Slot(m_iterator + size); i++)
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								    {
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								      glClientWaitSync(m_fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
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								      glDeleteSync(m_fences[i]);
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								    }
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								    m_free_iterator = m_iterator + size;
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								  }
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								}
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							 | 
						
					
						
							
								
									
										
										
										
											2015-01-11 00:17:29 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								/* The usual way to stream data to the GPU.
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 * Described here: https://www.opengl.org/wiki/Buffer_Object_Streaming#Unsynchronized_buffer_mapping
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * Just do unsync appends until the buffer is full.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * When it's full, orphan (alloc a new buffer and free the old one)
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-29 11:05:44 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 *
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 * As reallocation is an overhead, this method isn't as fast as it is known to be.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class MapAndOrphan : public StreamBuffer
							 | 
						
					
						
							
								
									
										
										
										
											2013-02-01 12:30:08 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								public:
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  MapAndOrphan(u32 type, u32 size) : StreamBuffer(type, size)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBindBuffer(m_buffertype, m_buffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBufferData(m_buffertype, m_size, nullptr, GL_STREAM_DRAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  ~MapAndOrphan() {}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  std::pair<u8*, u32> Map(u32 size) override
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (m_iterator + size >= m_size)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      glBufferData(m_buffertype, m_size, nullptr, GL_STREAM_DRAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      m_iterator = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    u8* pointer = (u8*)glMapBufferRange(m_buffertype, m_iterator, size,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                        GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT |
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                            GL_MAP_UNSYNCHRONIZED_BIT);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return std::make_pair(pointer, m_iterator);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  void Unmap(u32 used_size) override
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glFlushMappedBufferRange(m_buffertype, 0, used_size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glUnmapBuffer(m_buffertype);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    m_iterator += used_size;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							
								
									
										
										
										
											2013-01-31 23:11:53 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								/* A modified streaming way without reallocation
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * This one fixes the reallocation overhead of the MapAndOrphan one.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * So it alloc a ring buffer on initialization.
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-11 00:17:29 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 * But with this limited resource, we have to care about the CPU-GPU distance.
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 * Else this fifo may overflow.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * So we had traded orphan vs syncing.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class MapAndSync : public StreamBuffer
							 | 
						
					
						
							
								
									
										
										
										
											2013-01-31 23:11:53 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								public:
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  MapAndSync(u32 type, u32 size) : StreamBuffer(type, size)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    CreateFences();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBindBuffer(m_buffertype, m_buffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBufferData(m_buffertype, m_size, nullptr, GL_STREAM_DRAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  ~MapAndSync() { DeleteFences(); }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  std::pair<u8*, u32> Map(u32 size) override
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    AllocMemory(size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    u8* pointer = (u8*)glMapBufferRange(m_buffertype, m_iterator, size,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                        GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT |
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                            GL_MAP_UNSYNCHRONIZED_BIT);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return std::make_pair(pointer, m_iterator);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  void Unmap(u32 used_size) override
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glFlushMappedBufferRange(m_buffertype, 0, used_size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glUnmapBuffer(m_buffertype);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    m_iterator += used_size;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							
								
									
										
										
										
											2013-12-27 10:56:03 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-11 00:17:29 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								/* Streaming fifo without mapping overhead.
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 * This one usually requires ARB_buffer_storage (OpenGL 4.4).
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-11 00:17:29 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 * And is usually not available on OpenGL3 GPUs.
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-29 11:05:44 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 *
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 * ARB_buffer_storage allows us to render from a mapped buffer.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * So we map it persistently in the initialization.
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-29 11:05:44 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 *
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 * Unsync mapping sounds like an easy task, but it isn't for threaded drivers.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * So every mapping on current close-source driver _will_ end in
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * at least a round trip time between two threads.
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-29 11:05:44 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 *
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 * As persistently mapped buffer can't use orphaning, we also have to sync.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class BufferStorage : public StreamBuffer
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								public:
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  BufferStorage(u32 type, u32 size, bool _coherent = false)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      : StreamBuffer(type, size), coherent(_coherent)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    CreateFences();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBindBuffer(m_buffertype, m_buffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // PERSISTANT_BIT to make sure that the buffer can be used while mapped
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // COHERENT_BIT is set so we don't have to use a MemoryBarrier on write
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // CLIENT_STORAGE_BIT is set since we access the buffer more frequently on the client side then
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // server side
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBufferStorage(m_buffertype, m_size, nullptr, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT |
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                       (coherent ? GL_MAP_COHERENT_BIT : 0));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    m_pointer = (u8*)glMapBufferRange(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        m_buffertype, 0, m_size, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT |
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                     (coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  ~BufferStorage()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    DeleteFences();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glUnmapBuffer(m_buffertype);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBindBuffer(m_buffertype, 0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  std::pair<u8*, u32> Map(u32 size) override
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    AllocMemory(size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return std::make_pair(m_pointer + m_iterator, m_iterator);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  void Unmap(u32 used_size) override
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (!coherent)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      glFlushMappedBufferRange(m_buffertype, m_iterator, used_size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    m_iterator += used_size;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  u8* m_pointer;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  const bool coherent;
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* --- AMD only ---
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * Another streaming fifo without mapping overhead.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * As we can't orphan without mapping, we have to sync.
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-29 11:05:44 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 *
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-11 00:17:29 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 * This one uses AMD_pinned_memory which is available on all AMD GPUs.
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								 * OpenGL 4.4 drivers should use BufferStorage.
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class PinnedMemory : public StreamBuffer
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								public:
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  PinnedMemory(u32 type, u32 size) : StreamBuffer(type, size)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    CreateFences();
							 | 
						
					
						
							
								
									
										
										
										
											2016-11-27 11:56:22 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    m_pointer = static_cast<u8*>(Common::AllocateAlignedMemory(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        Common::AlignUp(m_size, ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY));
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, m_buffer);
							 | 
						
					
						
							
								
									
										
										
										
											2016-11-27 11:56:22 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                 Common::AlignUp(m_size, ALIGN_PINNED_MEMORY), m_pointer, GL_STREAM_COPY);
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0);
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    glBindBuffer(m_buffertype, m_buffer);
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							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
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							| 
								
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							 | 
							
							
								  ~PinnedMemory()
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    DeleteFences();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBindBuffer(m_buffertype, 0);
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    glFinish();  // ogl pipeline must be flushed, else this buffer can be in use
							 | 
						
					
						
							
								
									
										
										
										
											2016-08-07 13:03:07 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    Common::FreeAlignedMemory(m_pointer);
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    m_pointer = nullptr;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  std::pair<u8*, u32> Map(u32 size) override
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    AllocMemory(size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return std::make_pair(m_pointer + m_iterator, m_iterator);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  void Unmap(u32 used_size) override { m_iterator += used_size; }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  u8* m_pointer;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  static const u32 ALIGN_PINNED_MEMORY = 4096;
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* Fifo based on the glBufferSubData call.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * As everything must be copied before glBufferSubData returns,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * an additional memcpy in the driver will be done.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * So this is a huge overhead, only use it if required.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class BufferSubData : public StreamBuffer
							 | 
						
					
						
							
								
									
										
										
										
											2013-08-29 21:03:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								public:
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  BufferSubData(u32 type, u32 size) : StreamBuffer(type, size)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBindBuffer(m_buffertype, m_buffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBufferData(m_buffertype, size, nullptr, GL_STATIC_DRAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    m_pointer = new u8[m_size];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  ~BufferSubData() { delete[] m_pointer; }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  std::pair<u8*, u32> Map(u32 size) override { return std::make_pair(m_pointer, 0); }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  void Unmap(u32 used_size) override { glBufferSubData(m_buffertype, 0, used_size, m_pointer); }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  u8* m_pointer;
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* Fifo based on the glBufferData call.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * Some trashy drivers stall in BufferSubData.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * So here we use glBufferData, which realloc this buffer every time.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * This may avoid stalls, but it is a bigger overhead than BufferSubData.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class BufferData : public StreamBuffer
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								public:
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  BufferData(u32 type, u32 size) : StreamBuffer(type, size)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBindBuffer(m_buffertype, m_buffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    m_pointer = new u8[m_size];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  ~BufferData() { delete[] m_pointer; }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  std::pair<u8*, u32> Map(u32 size) override { return std::make_pair(m_pointer, 0); }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  void Unmap(u32 used_size) override
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    glBufferData(m_buffertype, used_size, m_pointer, GL_STREAM_DRAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  u8* m_pointer;
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-12-21 10:15:17 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								// Chooses the best streaming method based on the supported extensions and known issues
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								std::unique_ptr<StreamBuffer> StreamBuffer::Create(u32 type, u32 size)
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-23 00:47:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  // without basevertex support, only streaming methods whith uploads everything to zero works fine:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (!g_ogl_config.bSupportsGLBaseVertex)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-30 00:56:18 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    if (!DriverDetails::HasBug(DriverDetails::BUG_BROKEN_BUFFER_STREAM))
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      return std::make_unique<BufferSubData>(type, size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // BufferData is by far the worst way, only use it if needed
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return std::make_unique<BufferData>(type, size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Prefer the syncing buffers over the orphaning one
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (g_ogl_config.bSupportsGLSync)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // pinned memory is much faster than buffer storage on AMD cards
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (g_ogl_config.bSupportsGLPinnedMemory &&
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-30 00:56:18 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        !(DriverDetails::HasBug(DriverDetails::BUG_BROKEN_PINNED_MEMORY) &&
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          type == GL_ELEMENT_ARRAY_BUFFER))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return std::make_unique<PinnedMemory>(type, size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // buffer storage works well in most situations
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-30 00:56:18 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    bool coherent = DriverDetails::HasBug(DriverDetails::BUG_BROKEN_EXPLICIT_FLUSH);
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    if (g_ogl_config.bSupportsGLBufferStorage &&
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-30 00:56:18 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        !(DriverDetails::HasBug(DriverDetails::BUG_BROKEN_BUFFER_STORAGE) &&
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          type == GL_ARRAY_BUFFER) &&
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-30 00:56:18 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        !(DriverDetails::HasBug(DriverDetails::BUG_INTEL_BROKEN_BUFFER_STORAGE) &&
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          type == GL_ELEMENT_ARRAY_BUFFER))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return std::make_unique<BufferStorage>(type, size, coherent);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // don't fall back to MapAnd* for Nvidia drivers
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-30 00:56:18 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_UNSYNC_MAPPING))
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      return std::make_unique<BufferSubData>(type, size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // mapping fallback
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (g_ogl_config.bSupportsGLSync)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return std::make_unique<MapAndSync>(type, size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // default fallback, should work everywhere, but isn't the best way to do this job
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return std::make_unique<MapAndOrphan>(type, size);
							 | 
						
					
						
							
								
									
										
										
										
											2013-08-29 21:03:48 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2013-01-31 23:11:53 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |