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								// Copyright 2011 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "Core/HW/Memmap.h"
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								#include "VideoBackends/D3D/D3DBase.h"
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								#include "VideoBackends/D3D/D3DShader.h"
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								#include "VideoBackends/D3D/D3DState.h"
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								#include "VideoBackends/D3D/D3DUtil.h"
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								#include "VideoBackends/D3D/FramebufferManager.h"
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								#include "VideoBackends/D3D/PSTextureEncoder.h"
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								#include "VideoBackends/D3D/Render.h"
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								#include "VideoBackends/D3D/TextureCache.h"
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								#include "VideoBackends/D3D/VertexShaderCache.h"
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								#include "VideoCommon/TextureConversionShader.h"
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								namespace DX11
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								{
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								struct EFBEncodeParams
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								{
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									DWORD SrcLeft;
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									DWORD SrcTop;
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									DWORD DestWidth;
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									DWORD ScaleFactor;
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								};
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								PSTextureEncoder::PSTextureEncoder()
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									: m_ready(false), m_out(nullptr), m_outRTV(nullptr), m_outStage(nullptr),
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									m_encodeParams(nullptr)
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								{
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								}
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								void PSTextureEncoder::Init()
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								{
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									m_ready = false;
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									HRESULT hr;
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									// Create output texture RGBA format
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									D3D11_TEXTURE2D_DESC t2dd = CD3D11_TEXTURE2D_DESC(
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										DXGI_FORMAT_B8G8R8A8_UNORM,
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										EFB_WIDTH * 4, EFB_HEIGHT / 4, 1, 1, D3D11_BIND_RENDER_TARGET);
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									hr = D3D::device->CreateTexture2D(&t2dd, nullptr, &m_out);
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									CHECK(SUCCEEDED(hr), "create efb encode output texture");
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									D3D::SetDebugObjectName(m_out, "efb encoder output texture");
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									// Create output render target view
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									D3D11_RENDER_TARGET_VIEW_DESC rtvd = CD3D11_RENDER_TARGET_VIEW_DESC(m_out,
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										D3D11_RTV_DIMENSION_TEXTURE2D, DXGI_FORMAT_B8G8R8A8_UNORM);
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									hr = D3D::device->CreateRenderTargetView(m_out, &rtvd, &m_outRTV);
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									CHECK(SUCCEEDED(hr), "create efb encode output render target view");
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									D3D::SetDebugObjectName(m_outRTV, "efb encoder output rtv");
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									// Create output staging buffer
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									t2dd.Usage = D3D11_USAGE_STAGING;
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									t2dd.BindFlags = 0;
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									t2dd.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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									hr = D3D::device->CreateTexture2D(&t2dd, nullptr, &m_outStage);
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									CHECK(SUCCEEDED(hr), "create efb encode output staging buffer");
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									D3D::SetDebugObjectName(m_outStage, "efb encoder output staging buffer");
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									// Create constant buffer for uploading data to shaders
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									D3D11_BUFFER_DESC bd = CD3D11_BUFFER_DESC(sizeof(EFBEncodeParams),
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										D3D11_BIND_CONSTANT_BUFFER);
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									hr = D3D::device->CreateBuffer(&bd, nullptr, &m_encodeParams);
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									CHECK(SUCCEEDED(hr), "create efb encode params buffer");
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									D3D::SetDebugObjectName(m_encodeParams, "efb encoder params buffer");
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									m_ready = true;
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								}
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								void PSTextureEncoder::Shutdown()
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								{
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									m_ready = false;
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									for (auto& it : m_staticShaders)
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									{
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										SAFE_RELEASE(it.second);
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									}
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									m_staticShaders.clear();
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									SAFE_RELEASE(m_encodeParams);
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									SAFE_RELEASE(m_outStage);
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									SAFE_RELEASE(m_outRTV);
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									SAFE_RELEASE(m_out);
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								}
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								size_t PSTextureEncoder::Encode(u8* dst, unsigned int dstFormat,
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									PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
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									bool isIntensity, bool scaleByHalf)
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								{
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									if (!m_ready) // Make sure we initialized OK
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										return 0;
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									// Clamp srcRect to 640x528. BPS: The Strike tries to encode an 800x600
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									// texture, which is invalid.
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									EFBRectangle correctSrc = srcRect;
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									correctSrc.ClampUL(0, 0, EFB_WIDTH, EFB_HEIGHT);
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									// Validate source rect size
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									if (correctSrc.GetWidth() <= 0 || correctSrc.GetHeight() <= 0)
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										return 0;
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									HRESULT hr;
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									unsigned int blockW = BLOCK_WIDTHS[dstFormat];
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									unsigned int blockH = BLOCK_HEIGHTS[dstFormat];
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									// Round up source dims to multiple of block size
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									unsigned int actualWidth = correctSrc.GetWidth() / (scaleByHalf ? 2 : 1);
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									actualWidth = (actualWidth + blockW-1) & ~(blockW-1);
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									unsigned int actualHeight = correctSrc.GetHeight() / (scaleByHalf ? 2 : 1);
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									actualHeight = (actualHeight + blockH-1) & ~(blockH-1);
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									unsigned int numBlocksX = actualWidth/blockW;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									unsigned int numBlocksY = actualHeight/blockH;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									unsigned int cacheLinesPerRow;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (dstFormat == 0x6) // RGBA takes two cache lines per block; all others take one
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										cacheLinesPerRow = numBlocksX*2;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										cacheLinesPerRow = numBlocksX;
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-12 18:13:54 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									_assert_msg_(VIDEO, cacheLinesPerRow*32 <= MAX_BYTES_PER_BLOCK_ROW, "cache lines per row sanity check");
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									unsigned int totalCacheLines = cacheLinesPerRow * numBlocksY;
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-12 18:13:54 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									_assert_msg_(VIDEO, totalCacheLines*32 <= MAX_BYTES_PER_ENCODE, "total encode size sanity check");
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									size_t encodeSize = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-29 01:23:17 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									// Reset API
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									g_renderer->ResetAPIState();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// Set up all the state for EFB encoding
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-29 01:23:17 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-25 17:22:29 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										D3D11_VIEWPORT vp = CD3D11_VIEWPORT(0.f, 0.f, FLOAT(cacheLinesPerRow * 8), FLOAT(numBlocksY));
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										D3D::context->RSSetViewports(1, &vp);
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										EFBRectangle fullSrcRect;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										fullSrcRect.left = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										fullSrcRect.top = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										fullSrcRect.right = EFB_WIDTH;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										fullSrcRect.bottom = EFB_HEIGHT;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										TargetRectangle targetRect = g_renderer->ConvertEFBRectangle(fullSrcRect);
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-29 01:23:17 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-09 21:14:26 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										D3D::context->OMSetRenderTargets(1, &m_outRTV, nullptr);
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-23 21:44:23 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										ID3D11ShaderResourceView* pEFB = (srcFormat == PEControl::Z24) ?
							 | 
						
					
						
							
								
									
										
										
										
											2015-02-08 16:58:04 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											FramebufferManager::GetResolvedEFBDepthTexture()->GetSRV() :
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											// FIXME: Instead of resolving EFB, it would be better to pick out a
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-15 16:28:55 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											// single sample from each pixel. The game may break if it isn't
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											// expecting the blurred edges around multisampled shapes.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											FramebufferManager::GetResolvedEFBColorTexture()->GetSRV();
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-25 15:49:35 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										EFBEncodeParams params;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										params.SrcLeft = correctSrc.left;
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-25 17:22:29 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										params.SrcTop = correctSrc.top;
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-25 15:49:35 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										params.DestWidth = actualWidth;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										params.ScaleFactor = scaleByHalf ? 2 : 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										D3D::context->UpdateSubresource(m_encodeParams, 0, nullptr, ¶ms, 0, 0);
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-25 17:22:29 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										D3D::stateman->SetPixelConstants(m_encodeParams);
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-25 23:05:23 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										// Use linear filtering if (bScaleByHalf), use point filtering otherwise
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (scaleByHalf)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											D3D::SetLinearCopySampler();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											D3D::SetPointCopySampler();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-25 15:49:35 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										D3D::drawShadedTexQuad(pEFB,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											targetRect.AsRECT(),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											Renderer::GetTargetWidth(),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											Renderer::GetTargetHeight(),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											SetStaticShader(dstFormat, srcFormat, isIntensity, scaleByHalf),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VertexShaderCache::GetSimpleVertexShader(),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VertexShaderCache::GetSimpleInputLayout());
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// Copy to staging buffer
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-25 17:22:29 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										D3D11_BOX srcBox = CD3D11_BOX(0, 0, 0, cacheLinesPerRow * 8, numBlocksY, 1);
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										D3D::context->CopySubresourceRegion(m_outStage, 0, 0, 0, 0, m_out, 0, &srcBox);
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// Transfer staging buffer to GameCube/Wii RAM
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										D3D11_MAPPED_SUBRESOURCE map = { 0 };
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										hr = D3D::context->Map(m_outStage, 0, D3D11_MAP_READ, 0, &map);
							 | 
						
					
						
							
								
									
										
										
										
											2014-01-06 10:31:09 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										CHECK(SUCCEEDED(hr), "map staging buffer (0x%x)", hr);
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										u8* src = (u8*)map.pData;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										for (unsigned int y = 0; y < numBlocksY; ++y)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											memcpy(dst, src, cacheLinesPerRow*32);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											dst += bpmem.copyMipMapStrideChannels*32;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											src += map.RowPitch;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										D3D::context->Unmap(m_outStage, 0);
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										encodeSize = bpmem.copyMipMapStrideChannels*32 * numBlocksY;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// Restore API
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									g_renderer->RestoreAPIState();
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									D3D::context->OMSetRenderTargets(1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										&FramebufferManager::GetEFBColorTexture()->GetRTV(),
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										FramebufferManager::GetEFBDepthTexture()->GetDSV());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return encodeSize;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-25 15:49:35 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								ID3D11PixelShader* PSTextureEncoder::SetStaticShader(unsigned int dstFormat, PEControl::PixelFormat srcFormat,
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									bool isIntensity, bool scaleByHalf)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-23 21:44:23 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									size_t fetchNum = static_cast<size_t>(srcFormat);
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									size_t scaledFetchNum = scaleByHalf ? 1 : 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									size_t intensityNum = isIntensity ? 1 : 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									size_t generatorNum = dstFormat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ComboKey key = MakeComboKey(dstFormat, srcFormat, isIntensity, scaleByHalf);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ComboMap::iterator it = m_staticShaders.find(key);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (it == m_staticShaders.end())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										INFO_LOG(VIDEO, "Compiling efb encoding shader for dstFormat 0x%X, srcFormat %d, isIntensity %d, scaleByHalf %d",
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-23 21:44:23 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											dstFormat, static_cast<int>(srcFormat), isIntensity ? 1 : 0, scaleByHalf ? 1 : 0);
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-25 15:49:35 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										u32 format = dstFormat;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (srcFormat == PEControl::Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											format |= _GX_TF_ZTF;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if (dstFormat == 11)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												format = GX_TF_Z16;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											else if (format < GX_TF_Z8 || format > GX_TF_Z24X8)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												format |= _GX_TF_CTF;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if (dstFormat > GX_TF_RGBA8 || (dstFormat < GX_TF_RGB565 && !isIntensity))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												format |= _GX_TF_CTF;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
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											2014-03-09 21:14:26 +01:00
										 
									 
								 
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							 | 
							
							
										D3DBlob* bytecode = nullptr;
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											2015-01-25 15:49:35 -08:00
										 
									 
								 
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										const char* shader = TextureConversionShader::GenerateEncodingShader(format, API_D3D);
							 | 
						
					
						
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							 | 
							
							
										if (!D3D::CompilePixelShader(shader, &bytecode))
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
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										{
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											WARN_LOG(VIDEO, "EFB encoder shader for dstFormat 0x%X, srcFormat %d, isIntensity %d, scaleByHalf %d failed to compile",
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											2014-03-23 21:44:23 +01:00
										 
									 
								 
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												dstFormat, static_cast<int>(srcFormat), isIntensity ? 1 : 0, scaleByHalf ? 1 : 0);
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											2014-03-09 21:14:26 +01:00
										 
									 
								 
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							 | 
							
							
											m_staticShaders[key] = nullptr;
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											2015-01-25 15:49:35 -08:00
										 
									 
								 
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											return nullptr;
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											2011-03-08 23:25:37 +00:00
										 
									 
								 
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										}
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											2011-06-11 19:37:21 +00:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
										ID3D11PixelShader* newShader;
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-09 21:14:26 +01:00
										 
									 
								 
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							 | 
							
							
										HRESULT hr = D3D::device->CreatePixelShader(bytecode->Data(), bytecode->Size(), nullptr, &newShader);
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
										CHECK(SUCCEEDED(hr), "create efb encoder pixel shader");
							 | 
						
					
						
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											2015-02-09 13:43:28 +01:00
										 
									 
								 
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							 | 
							
							
										char debugName[255] = {};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										sprintf_s(debugName, "efb encoder pixel shader (dst:%d, src:%d, intensity:%d, scale:%d)",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											dstFormat, srcFormat, isIntensity, scaleByHalf);
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
										D3D::SetDebugObjectName(newShader, debugName);
							 | 
						
					
						
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							 | 
						
					
						
							
								
									
										
										
										
											2015-06-28 19:08:28 -04:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
										it = m_staticShaders.emplace(key, newShader).first;
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										bytecode->Release();
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-25 15:49:35 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return it->second;
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-08 23:25:37 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |