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								// Copyright 2009 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <string>
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								#include "Common/CommonTypes.h"
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								namespace DiscIO
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								{
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								class IBlobReader;
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								class WiiWAD
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								{
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								public:
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									WiiWAD(const std::string& _rName);
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									~WiiWAD();
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									bool IsValid() const { return m_Valid; }
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									u32 GetCertificateChainSize() const { return m_CertificateChainSize; }
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									u32 GetTicketSize() const { return m_TicketSize; }
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									u32 GetTMDSize() const { return m_TMDSize; }
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									u32 GetDataAppSize() const { return m_DataAppSize; }
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									u32 GetFooterSize() const { return m_FooterSize; }
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									u8* GetCertificateChain() const { return m_pCertificateChain; }
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									u8* GetTicket() const { return m_pTicket; }
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									u8* GetTMD() const { return m_pTMD; }
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									u8* GetDataApp() const { return m_pDataApp; }
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									u8* GetFooter() const { return m_pFooter; }
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									static bool IsWiiWAD(const std::string& _rName);
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								private:
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									bool m_Valid;
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									u32 m_CertificateChainSize;
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									u32 m_TicketSize;
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									u32 m_TMDSize;
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									u32 m_DataAppSize;
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									u32 m_FooterSize;
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									u8* m_pCertificateChain;
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									u8* m_pTicket;
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									u8* m_pTMD;
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									u8* m_pDataApp;
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									u8* m_pFooter;
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									u8* CreateWADEntry(DiscIO::IBlobReader& _rReader, u32 _Size, u64 _Offset);
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									bool ParseWAD(DiscIO::IBlobReader& _rReader);
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								};
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								}
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