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										 |  |  | // Copyright (C) 2003 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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							|  |  |  | #ifndef _OPENALSTREAM_H_
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							|  |  |  | #define _OPENALSTREAM_H_
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										 |  |  | #include "Common.h"
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										 |  |  | #include "SoundStream.h"
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							|  |  |  | #include "Thread.h"
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							|  |  |  | #if defined HAVE_OPENAL && HAVE_OPENAL
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							|  |  |  | #ifdef _WIN32
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							|  |  |  | #include "../../../../Externals/OpenAL/include/al.h"
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							|  |  |  | #include "../../../../Externals/OpenAL/include/alc.h"
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										 |  |  | #elif defined __linux__
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										 |  |  | #include <AL/al.h>
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							|  |  |  | #include <AL/alc.h>
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										 |  |  | #endif
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										 |  |  | // 16 bit Stereo
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										 |  |  | #define SFX_MAX_SOURCE		1
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										 |  |  | #define OAL_NUM_BUFFERS		16
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										 |  |  | #define OAL_MAX_SAMPLES		512		// AyuanX: Don't make it too large, as larger buffer means longer delay
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										 |  |  | #define OAL_THRESHOLD		128		// Some games are quite sensitive to delay
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										 |  |  | #endif
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							|  |  |  | class OpenALStream: public SoundStream | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | #if defined HAVE_OPENAL && HAVE_OPENAL
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							|  |  |  | public: | 
					
						
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										 |  |  | 	OpenALStream(CMixer *mixer, void *hWnd = NULL) | 
					
						
							|  |  |  | 		: SoundStream(mixer) | 
					
						
							|  |  |  | 		, uiSource(0) | 
					
						
							|  |  |  | 	{}; | 
					
						
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										 |  |  | 	virtual ~OpenALStream() {}; | 
					
						
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							|  |  |  | 	virtual bool Start(); | 
					
						
							|  |  |  | 	virtual void SoundLoop(); | 
					
						
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										 |  |  | 	virtual void SetVolume(int volume); | 
					
						
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										 |  |  | 	virtual void Stop(); | 
					
						
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										 |  |  | 	virtual void Clear(bool mute); | 
					
						
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										 |  |  | 	static bool isValid() { return true; } | 
					
						
							|  |  |  | 	virtual bool usesMixer() const { return true; } | 
					
						
							|  |  |  | 	virtual void Update(); | 
					
						
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							|  |  |  | 	static THREAD_RETURN ThreadFunc(void* args); | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	Common::Thread *thread; | 
					
						
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										 |  |  | 	Common::EventEx soundSyncEvent; | 
					
						
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										 |  |  | 	short realtimeBuffer[OAL_MAX_SAMPLES * 2]; | 
					
						
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										 |  |  | 	ALuint uiBuffers[OAL_NUM_BUFFERS]; | 
					
						
							|  |  |  | 	ALuint uiSource; | 
					
						
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										 |  |  | 	ALfloat fVolume; | 
					
						
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										 |  |  | #else
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							|  |  |  | public: | 
					
						
							|  |  |  | 	OpenALStream(CMixer *mixer, void *hWnd = NULL): SoundStream(mixer) {} | 
					
						
							|  |  |  | #endif // HAVE_OPENAL
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							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // OPENALSTREAM
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