| 
									
										
										
										
											2009-10-12 00:48:24 +00:00
										 |  |  | // Copyright (C) 2003-2009 Dolphin Project.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // This program is free software: you can redistribute it and/or modify
 | 
					
						
							|  |  |  | // it under the terms of the GNU General Public License as published by
 | 
					
						
							|  |  |  | // the Free Software Foundation, version 2.0.
 | 
					
						
							|  |  |  | // This program is distributed in the hope that it will be useful,
 | 
					
						
							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					
						
							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					
						
							|  |  |  | // GNU General Public License 2.0 for more details.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
 | 
					
						
							|  |  |  | // If not, see http://www.gnu.org/licenses/
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Official SVN repository and contact information can be found at
 | 
					
						
							|  |  |  | // http://code.google.com/p/dolphin-emu/
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "TextureSampler.h"
 | 
					
						
							| 
									
										
										
										
											2009-10-12 16:29:32 +00:00
										 |  |  | #include "main.h"
 | 
					
						
							| 
									
										
										
										
											2009-10-12 00:48:24 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | #include "BPMemLoader.h"
 | 
					
						
							|  |  |  | #include "../../../Core/VideoCommon/Src/TextureDecoder.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include <cmath>
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | namespace TextureSampler | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | inline int iround(float x) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int t; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-10-12 17:39:09 +00:00
										 |  |  | #if defined(_WIN32) && !defined(_M_X64)
 | 
					
						
							|  |  |  |     __asm | 
					
						
							| 
									
										
										
										
											2009-10-12 00:48:24 +00:00
										 |  |  |     { | 
					
						
							|  |  |  |         fld  x | 
					
						
							|  |  |  |         fistp t | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2009-10-12 17:39:09 +00:00
										 |  |  | #else
 | 
					
						
							|  |  |  | 	t = (int)x; | 
					
						
							|  |  |  | 	if((x - t) >= 0.5) | 
					
						
							|  |  |  | 		return t + 1; | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2009-10-12 00:48:24 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  |     return t; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | inline void WrapCoord(int &coord, int wrapMode, int imageSize) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     switch (wrapMode) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         case 0: // clamp
 | 
					
						
							|  |  |  |             coord = (coord>imageSize)?imageSize:(coord<0)?0:coord; | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         case 1: // wrap
 | 
					
						
							|  |  |  |             coord = coord % (imageSize + 1); | 
					
						
							|  |  |  |             coord = (coord<0)?imageSize+coord:coord; | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         case 2: // mirror
 | 
					
						
							|  |  |  |             { | 
					
						
							|  |  |  |                 int sizePlus1 = imageSize + 1; | 
					
						
							|  |  |  |                 int div = coord / sizePlus1; | 
					
						
							|  |  |  |                 coord = coord - (div * sizePlus1); | 
					
						
							|  |  |  |                 coord = (coord<0)?-coord:coord; | 
					
						
							|  |  |  |                 coord = (div&1)?imageSize - coord:coord; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | inline void SetTexel(u8 *inTexel, u32 *outTexel, u32 fract) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     outTexel[0] = inTexel[0] * fract; | 
					
						
							|  |  |  |     outTexel[1] = inTexel[1] * fract; | 
					
						
							|  |  |  |     outTexel[2] = inTexel[2] * fract; | 
					
						
							|  |  |  |     outTexel[3] = inTexel[3] * fract; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | inline void AddTexel(u8 *inTexel, u32 *outTexel, u32 fract) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     outTexel[0] += inTexel[0] * fract; | 
					
						
							|  |  |  |     outTexel[1] += inTexel[1] * fract; | 
					
						
							|  |  |  |     outTexel[2] += inTexel[2] * fract; | 
					
						
							|  |  |  |     outTexel[3] += inTexel[3] * fract; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Sample(float s, float t, float lod, u8 texmap, u8 *sample) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1]; | 
					
						
							|  |  |  |     u8 subTexmap = texmap & 3; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     TexMode0& tm0 = texUnit.texMode0[subTexmap]; | 
					
						
							|  |  |  |     TexImage0& ti0 = texUnit.texImage0[subTexmap]; | 
					
						
							|  |  |  |     TexTLUT& texTlut = texUnit.texTlut[subTexmap]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     u32 imageBase = texUnit.texImage3[subTexmap].image_base << 5;     | 
					
						
							|  |  |  |     u8 *imageSrc = g_VideoInitialize.pGetMemoryPointer(imageBase); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     bool linear = false; | 
					
						
							|  |  |  |     if (lod > 0 && tm0.min_filter > 4 || lod <= 0 && tm0.mag_filter) | 
					
						
							|  |  |  |         linear = true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (linear) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         s32 s256 = s32((s - 0.5f) * 256); | 
					
						
							|  |  |  |         s32 t256 = s32((t- 0.5f) * 256); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         int imageS = s256 >> 8; | 
					
						
							|  |  |  |         int imageSPlus1 = imageS + 1; | 
					
						
							|  |  |  |         u32 fractS = s256 & 0xff; | 
					
						
							|  |  |  |         fractS += fractS >> 7; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         int imageT = t256 >> 8; | 
					
						
							|  |  |  |         int imageTPlus1 = imageT + 1; | 
					
						
							|  |  |  |         u32 fractT = t256 & 0xff; | 
					
						
							|  |  |  |         fractT += fractT >> 7; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         u8 sampledTex[4]; | 
					
						
							|  |  |  |         u32 texel[4]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         WrapCoord(imageS, tm0.wrap_s, ti0.width); | 
					
						
							|  |  |  |         WrapCoord(imageT, tm0.wrap_t, ti0.height); | 
					
						
							|  |  |  |         WrapCoord(imageSPlus1, tm0.wrap_s, ti0.width); | 
					
						
							|  |  |  |         WrapCoord(imageTPlus1, tm0.wrap_t, ti0.height); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageT, ti0.width, ti0.format, texTlut.tmem_offset << 9, texTlut.tlut_format); | 
					
						
							|  |  |  |         SetTexel(sampledTex, texel, (256 - fractS) * (256 - fractT)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageT, ti0.width, ti0.format, texTlut.tmem_offset << 9, texTlut.tlut_format); | 
					
						
							|  |  |  |         AddTexel(sampledTex, texel, (fractS) * (256 - fractT)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageTPlus1, ti0.width, ti0.format, texTlut.tmem_offset << 9, texTlut.tlut_format); | 
					
						
							|  |  |  |         AddTexel(sampledTex, texel, (256 - fractS) * (fractT)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageTPlus1, ti0.width, ti0.format, texTlut.tmem_offset << 9, texTlut.tlut_format); | 
					
						
							|  |  |  |         AddTexel(sampledTex, texel, (fractS) * (fractT)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         sample[0] = (u8)(texel[0] >> 16); | 
					
						
							|  |  |  |         sample[1] = (u8)(texel[1] >> 16); | 
					
						
							|  |  |  |         sample[2] = (u8)(texel[2] >> 16); | 
					
						
							|  |  |  |         sample[3] = (u8)(texel[3] >> 16); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         int imageS = int(s); | 
					
						
							|  |  |  |         int imageT = int(t); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         WrapCoord(imageS, tm0.wrap_s, ti0.width); | 
					
						
							|  |  |  |         WrapCoord(imageT, tm0.wrap_t, ti0.height); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         TexDecoder_DecodeTexel(sample, imageSrc, imageS, imageT, ti0.width, ti0.format, texTlut.tmem_offset << 9, texTlut.tlut_format);    | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-10-12 16:29:32 +00:00
										 |  |  | } |