forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			251 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			251 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								// Copyright (C) 2003-2009 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								// Additional copyrights go to Duddie and Tratax (c) 2004
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								#include "DSPInterpreter.h"
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								#include "DSPCore.h"
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								#include "gdsp_condition_codes.h"
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								#include "gdsp_opcodes_helper.h"
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								#include "gdsp_memory.h"
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								namespace DSPInterpreter {
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								// Generic call implementation
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								// CALLcc addressA
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								// 0000 0010 1011 cccc
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								// aaaa aaaa aaaa aaaa
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								// Call function if condition cc has been met. Push program counter of
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								// instruction following "call" to $st0. Set program counter to address
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								// represented by value that follows this "call" instruction.
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								void call(const UDSPInstruction& opc)
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								{
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									// must be outside the if.
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									u16 dest = dsp_fetch_code();
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									if (CheckCondition(opc.hex & 0xf))
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									{
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										dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
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										g_dsp.pc = dest;
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									}
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								}
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								// Generic callr implementation
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								// CALLRcc $R
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								// 0001 0111 rrr1 cccc
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								// Call functionif condition cc has been met.Push program counter of 
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								// instruction following "call" tocall stack $st0. Set program counter to 
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								// register $R.
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								void callr(const UDSPInstruction& opc)
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								{
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									if (CheckCondition(opc.hex & 0xf))
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									{
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										u8 reg  = (opc.hex >> 5) & 0x7;
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										u16 addr = dsp_op_read_reg(reg);
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										dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
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										g_dsp.pc = addr;
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									}
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								}
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								// Generic if implementation
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								// IFcc
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								// 0000 0010 0111 cccc
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								// Execute following opcode if the condition has been met.
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								void ifcc(const UDSPInstruction& opc)
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								{
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									if (!CheckCondition(opc.hex & 0xf))
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									{
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										// skip the next opcode - we have to lookup its size.
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										g_dsp.pc += opSize[dsp_peek_code()];
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									}
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								}
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								// Generic jmp implementation
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								// Jcc addressA
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								// 0000 0010 1001 cccc
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								// aaaa aaaa aaaa aaaa
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								// Jump to addressA if condition cc has been met. Set program counter to
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								// address represented by value that follows this "jmp" instruction.
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								void jcc(const UDSPInstruction& opc)
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								{
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									u16 dest = dsp_fetch_code();
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									if (CheckCondition(opc.hex & 0xf))
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									{
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										g_dsp.pc = dest;
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									}
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								}
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								// Generic jmpr implementation
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								// JMPcc $R
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								// 0001 0111 rrr0 cccc
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								// Jump to address; set program counter to a value from register $R.
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								void jmprcc(const UDSPInstruction& opc)
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								{
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									if (CheckCondition(opc.hex & 0xf))
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									{
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										u8 reg  = (opc.hex >> 5) & 0x7;
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										g_dsp.pc = dsp_op_read_reg(reg);
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									} 
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								}
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								// Generic ret implementation
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								// RETcc
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								// 0000 0010 1101 cccc
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								// Return from subroutine if condition cc has been met. Pops stored PC
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								// from call stack $st0 and sets $pc to this location.
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								void ret(const UDSPInstruction& opc)
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								{
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									if (CheckCondition(opc.hex & 0xf))
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									{
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										g_dsp.pc = dsp_reg_load_stack(DSP_STACK_C);
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									}
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								}
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								// RTI
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								// 0000 0010 1111 1111
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								// Return from exception. Pops stored status register $sr from data stack
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								// $st1 and program counter PC from call stack $st0 and sets $pc to this
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								// location.
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								// FIXME: is it also conditional? unknown opcodes 0x02fx
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								void rti(const UDSPInstruction& opc)
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								{
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									g_dsp.r[DSP_REG_SR] = dsp_reg_load_stack(DSP_STACK_D);
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									g_dsp.pc = dsp_reg_load_stack(DSP_STACK_C);
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									g_dsp.exception_in_progress_hack = false;
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								}
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								// HALT
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								// 0000 0000 0020 0001 
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								// Stops execution of DSP code. Sets bit DSP_CR_HALT in register DREG_CR.
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								void halt(const UDSPInstruction& opc)
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								{
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									g_dsp.cr |= 0x4;
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									g_dsp.pc--;
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								}
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								// LOOP handling: Loop stack is used to control execution of repeated blocks of
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								// instructions. Whenever there is value on stack $st2 and current PC is equal
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								// value at $st2, then value at stack $st3 is decremented. If value is not zero
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								// then PC is modified with calue from call stack $st0. Otherwise values from
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								// callstack $st0 and both loop stacks $st2 and $st3 are poped and execution
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								// continues at next opcode.
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								// LOOP $R
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								// 0000 0000 010r rrrr
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								// Repeatedly execute following opcode until counter specified by value
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								// from register $R reaches zero. Each execution decrement counter. Register
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								// $R remains unchanged. If register $R is set to zero at the beginning of loop
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								// then looped instruction will not get executed.
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								// Actually, this instruction simply prepares the loop stacks for the above.
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								// The looping hardware takes care of the rest.
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								void loop(const UDSPInstruction& opc)
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								{
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									u16 reg = opc.hex & 0x1f;
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									u16 cnt = g_dsp.r[reg];
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									u16 loop_pc = g_dsp.pc;
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									if (cnt)
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									{
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										dsp_reg_store_stack(0, g_dsp.pc);
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										dsp_reg_store_stack(2, loop_pc);
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										dsp_reg_store_stack(3, cnt);
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									}
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								}
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								// LOOPI #I
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								// 0001 0000 iiii iiii
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								// Repeatedly execute following opcode until counter specified by
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								// immediate value I reaches zero. Each execution decrement counter. If
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								// immediate value I is set to zero at the beginning of loop then looped
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								// instruction will not get executed.
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								// Actually, this instruction simply prepares the loop stacks for the above.
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								// The looping hardware takes care of the rest.
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								void loopi(const UDSPInstruction& opc)
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								{
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									u16 cnt = opc.hex & 0xff;
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									u16 loop_pc = g_dsp.pc;
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									if (cnt)
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									{
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										dsp_reg_store_stack(0, g_dsp.pc);
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										dsp_reg_store_stack(2, loop_pc);
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										dsp_reg_store_stack(3, cnt);
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									}
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								}
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								// BLOOP $R, addrA
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								// 0000 0000 011r rrrr
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								// aaaa aaaa aaaa aaaa
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								// Repeatedly execute block of code starting at following opcode until
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								// counter specified by value from register $R reaches zero. Block ends at
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								// specified address addrA inclusive, ie. opcode at addrA is the last opcode
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								// included in loop. Counter is pushed on loop stack $st3, end of block address
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								// is pushed on loop stack $st2 and repeat address is pushed on call stack $st0.
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								// Up to 4 nested loops is allowed.
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								void bloop(const UDSPInstruction& opc)
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								{
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									u16 reg = opc.hex & 0x1f;
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									u16 cnt = g_dsp.r[reg];
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									u16 loop_pc = dsp_fetch_code();
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									if (cnt)
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									{
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										dsp_reg_store_stack(0, g_dsp.pc);
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										dsp_reg_store_stack(2, loop_pc);
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										dsp_reg_store_stack(3, cnt);
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									}
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									else
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									{
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										g_dsp.pc = loop_pc;
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										g_dsp.pc += opSize[dsp_peek_code()];
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									}
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								}
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								// BLOOPI #I, addrA
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								// 0001 0001 iiii iiii
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								// aaaa aaaa aaaa aaaa
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								// Repeatedly execute block of code starting at following opcode until
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								// counter specified by immediate value I reaches zero. Block ends at specified
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								// address addrA inclusive, ie. opcode at addrA is the last opcode included in
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								// loop. Counter is pushed on loop stack $st3, end of block address is pushed
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								// on loop stack $st2 and repeat address is pushed on call stack $st0. Up to 4
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								// nested loops is allowed.
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								void bloopi(const UDSPInstruction& opc)
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								{
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									u16 cnt = opc.hex & 0xff;
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									u16 loop_pc = dsp_fetch_code();
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									if (cnt)
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									{
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										dsp_reg_store_stack(0, g_dsp.pc);
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										dsp_reg_store_stack(2, loop_pc);
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										dsp_reg_store_stack(3, cnt);
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									}
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									else
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									{
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										g_dsp.pc = loop_pc;
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										g_dsp.pc += opSize[dsp_peek_code()];
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									}
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								}
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								}  // namespace
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