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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include "AudioCommon/SoundStream.h"
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								class NullSound final : public SoundStream
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								{
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								public:
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								  bool Init() override;
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								  void SoundLoop() override;
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								  bool SetRunning(bool running) override;
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								  void SetVolume(int volume) override;
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								  void Update() override;
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								  static bool isValid() { return true; }
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								};
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