2017-06-06 13:49:49 +02:00
										 
									 
								 
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								// Copyright 2017 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "DolphinQt2/HotkeyScheduler.h"
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								#include <algorithm>
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								#include <thread>
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								#include <QCoreApplication>
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								#include "AudioCommon/AudioCommon.h"
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								#include "Common/Thread.h"
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								#include "Core/ConfigManager.h"
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								#include "Core/Core.h"
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								#include "Core/HotkeyManager.h"
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								#include "Core/IOS/IOS.h"
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								#include "Core/IOS/USB/Bluetooth/BTBase.h"
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								#include "Core/State.h"
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								#include "DolphinQt2/MainWindow.h"
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								#include "DolphinQt2/Settings.h"
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								#include "InputCommon/ControllerInterface/ControllerInterface.h"
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								#include "VideoCommon/VertexShaderManager.h"
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								#include "VideoCommon/VideoConfig.h"
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								constexpr const char* DUBOIS_ALGORITHM_SHADER = "dubois";
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								HotkeyScheduler::HotkeyScheduler() : m_stop_requested(false)
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								{
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								  HotkeyManagerEmu::Initialize();
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								  HotkeyManagerEmu::LoadConfig();
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								  HotkeyManagerEmu::Enable(true);
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								}
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								HotkeyScheduler::~HotkeyScheduler()
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								{
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								  Stop();
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								}
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								void HotkeyScheduler::Start()
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								{
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								  m_stop_requested.Set(false);
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								  m_thread = std::thread(&HotkeyScheduler::Run, this);
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								}
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								void HotkeyScheduler::Stop()
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								{
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								  m_stop_requested.Set(true);
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								  if (m_thread.joinable())
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								    m_thread.join();
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								}
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								static bool IsHotkey(int id, bool held = false)
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								{
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								  return HotkeyManagerEmu::IsPressed(id, held);
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								}
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								static void HandleFrameskipHotkeys()
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								{
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								  constexpr int MAX_FRAME_SKIP_DELAY = 60;
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								  constexpr int FRAME_STEP_DELAY = 30;
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								  static int frame_step_count = 0;
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								  static int frame_step_delay = 1;
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								  static int frame_step_delay_count = 0;
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								  static bool frame_step_hold = false;
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								  if (IsHotkey(HK_FRAME_ADVANCE_INCREASE_SPEED))
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								  {
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								    frame_step_delay = std::min(frame_step_delay + 1, MAX_FRAME_SKIP_DELAY);
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								    return;
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								  }
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								  if (IsHotkey(HK_FRAME_ADVANCE_DECREASE_SPEED))
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								  {
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								    frame_step_delay = std::max(frame_step_delay - 1, 0);
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								    return;
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								  }
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								  if (IsHotkey(HK_FRAME_ADVANCE_RESET_SPEED))
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								  {
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								    frame_step_delay = 1;
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								    return;
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								  }
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								  if (IsHotkey(HK_FRAME_ADVANCE, true))
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								  {
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								    if (frame_step_delay_count < frame_step_delay && frame_step_hold)
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								      frame_step_delay_count++;
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								    // TODO GUI Update (Depends on an unimplemented feature)
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								    // if ((frame_step_count == 0 || frame_step_count == FRAME_STEP_DELAY) && !frame_step_hold)
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								    if (frame_step_count < FRAME_STEP_DELAY)
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								    {
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								      ++frame_step_count;
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								      if (frame_step_hold)
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								        frame_step_hold = false;
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								    }
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								    if (frame_step_count == FRAME_STEP_DELAY && frame_step_hold &&
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								        frame_step_delay_count >= frame_step_delay)
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								    {
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								      frame_step_hold = false;
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								      frame_step_delay_count = 0;
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								    }
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								    return;
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								  }
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								  if (frame_step_count > 0)
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								  {
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								    // Reset frame advance
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								    frame_step_count = 0;
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								    frame_step_hold = false;
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								    frame_step_delay_count = 0;
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								  }
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								}
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								void HotkeyScheduler::Run()
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								{
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								  while (!m_stop_requested.IsSet())
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								  {
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								    Common::SleepCurrentThread(1000 / 60);
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								    if (!HotkeyManagerEmu::IsEnabled())
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								      continue;
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								    if (Core::GetState() == Core::State::Uninitialized || Core::GetState() == Core::State::Paused)
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								      g_controller_interface.UpdateInput();
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								    if (Core::GetState() != Core::State::Stopping)
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								    {
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								      HotkeyManagerEmu::GetStatus();
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								      if (!Core::IsRunningAndStarted())
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								        continue;
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								      // Fullscreen
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								      if (IsHotkey(HK_FULLSCREEN))
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								        emit FullScreenHotkey();
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								      // Pause and Unpause
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								      if (IsHotkey(HK_PLAY_PAUSE))
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								        emit PauseHotkey();
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								      // Stop
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								      if (IsHotkey(HK_STOP))
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								        emit StopHotkey();
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								      // Frameskipping
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								      HandleFrameskipHotkeys();
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								      // Screenshot
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								      if (IsHotkey(HK_SCREENSHOT))
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								        emit ScreenShotHotkey();
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								      // Exit
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								      if (IsHotkey(HK_EXIT))
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								        emit ExitHotkey();
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-21 10:26:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      auto& settings = Settings::Instance();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-03 02:58:38 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      // Recording
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_START_RECORDING))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        emit StartRecording();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_EXPORT_RECORDING))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        emit ExportRecording();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_READ_ONLY_MODE))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        emit ToggleReadOnlyMode();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-06 13:49:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      // Volume
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_VOLUME_DOWN))
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-21 10:26:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        settings.DecreaseVolume(3);
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-06 13:49:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_VOLUME_UP))
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-21 10:26:06 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        settings.IncreaseVolume(3);
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-06 13:49:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_VOLUME_TOGGLE_MUTE))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        AudioCommon::ToggleMuteVolume();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      // Wiimote
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-22 15:11:53 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      if (SConfig::GetInstance().m_bt_passthrough_enabled)
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-06 13:49:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        const auto ios = IOS::HLE::GetIOS();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        auto device = ios ? ios->GetDeviceByName("/dev/usb/oh1/57e/305") : nullptr;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (device != nullptr)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          std::static_pointer_cast<IOS::HLE::Device::BluetoothBase>(device)->UpdateSyncButtonState(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              IsHotkey(HK_TRIGGER_SYNC_BUTTON, true));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      // TODO Debugging shortcuts (Separate PR)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-22 15:11:53 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      if (SConfig::GetInstance().bWii)
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-06 13:49:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        int wiimote_id = -1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (IsHotkey(HK_WIIMOTE1_CONNECT))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          wiimote_id = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (IsHotkey(HK_WIIMOTE2_CONNECT))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          wiimote_id = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (IsHotkey(HK_WIIMOTE3_CONNECT))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          wiimote_id = 2;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (IsHotkey(HK_WIIMOTE4_CONNECT))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          wiimote_id = 3;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (IsHotkey(HK_BALANCEBOARD_CONNECT))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          wiimote_id = 4;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        // TODO Implement Wiimote connecting / disconnecting (Separate PR)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        // if (wiimote_id > -1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      // Graphics
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_INCREASE_IR))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        ++g_Config.iEFBScale;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_DECREASE_IR))
							 | 
						
					
						
							
								
									
										
										
										
											2017-07-03 16:32:02 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        g_Config.iEFBScale = std::max(g_Config.iEFBScale - 1, EFB_SCALE_AUTO_INTEGRAL);
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-06 13:49:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_TOGGLE_CROP))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        g_Config.bCrop = !g_Config.bCrop;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_TOGGLE_AR))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        g_Config.iAspectRatio = (g_Config.iAspectRatio + 1) & 3;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_TOGGLE_EFBCOPIES))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        g_Config.bSkipEFBCopyToRam = !g_Config.bSkipEFBCopyToRam;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_TOGGLE_FOG))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        g_Config.bDisableFog = !g_Config.bDisableFog;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_TOGGLE_DUMPTEXTURES))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        g_Config.bDumpTextures = !g_Config.bDumpTextures;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_TOGGLE_TEXTURES))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        g_Config.bHiresTextures = !g_Config.bHiresTextures;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      Core::SetIsThrottlerTempDisabled(IsHotkey(HK_TOGGLE_THROTTLE, true));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_DECREASE_EMULATION_SPEED))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-22 15:11:53 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        auto speed = SConfig::GetInstance().m_EmulationSpeed - 0.1;
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-06 13:49:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        speed = (speed <= 0 || (speed >= 0.95 && speed <= 1.05)) ? 1.0 : speed;
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-22 15:11:53 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        SConfig::GetInstance().m_EmulationSpeed = speed;
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-06 13:49:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_INCREASE_EMULATION_SPEED))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-22 15:11:53 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        auto speed = SConfig::GetInstance().m_EmulationSpeed + 0.1;
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-06 13:49:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        speed = (speed >= 0.95 && speed <= 1.05) ? 1.0 : speed;
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-22 15:11:53 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        SConfig::GetInstance().m_EmulationSpeed = speed;
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-06 13:49:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      // Slot Saving / Loading
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_SAVE_STATE_SLOT_SELECTED))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        emit StateSaveSlotHotkey();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_LOAD_STATE_SLOT_SELECTED))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        emit StateLoadSlotHotkey();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      // Stereoscopy
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_TOGGLE_STEREO_SBS) || IsHotkey(HK_TOGGLE_STEREO_TAB))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (g_Config.iStereoMode != STEREO_SBS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          // Disable post-processing shader, as stereoscopy itself is currently a shader
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          if (g_Config.sPostProcessingShader == DUBOIS_ALGORITHM_SHADER)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            g_Config.sPostProcessingShader = "";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          g_Config.iStereoMode = IsHotkey(HK_TOGGLE_STEREO_SBS) ? STEREO_SBS : STEREO_TAB;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          g_Config.iStereoMode = STEREO_OFF;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_TOGGLE_STEREO_ANAGLYPH))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (g_Config.iStereoMode != STEREO_ANAGLYPH)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          g_Config.iStereoMode = STEREO_ANAGLYPH;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          g_Config.sPostProcessingShader = DUBOIS_ALGORITHM_SHADER;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          g_Config.iStereoMode = STEREO_OFF;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          g_Config.sPostProcessingShader = "";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_TOGGLE_STEREO_3DVISION))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (g_Config.iStereoMode != STEREO_3DVISION)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          if (g_Config.sPostProcessingShader == DUBOIS_ALGORITHM_SHADER)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            g_Config.sPostProcessingShader = "";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          g_Config.iStereoMode = STEREO_3DVISION;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          g_Config.iStereoMode = STEREO_OFF;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_DECREASE_DEPTH, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      g_Config.iStereoDepth = std::max(g_Config.iStereoDepth - 1, 0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_INCREASE_DEPTH, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      g_Config.iStereoDepth = std::min(g_Config.iStereoDepth + 1, 100);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_DECREASE_CONVERGENCE, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      g_Config.iStereoConvergence = std::max(g_Config.iStereoConvergence - 5, 0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_INCREASE_CONVERGENCE, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      g_Config.iStereoConvergence = std::min(g_Config.iStereoConvergence + 5, 500);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Freelook
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    static float fl_speed = 1.0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_FREELOOK_DECREASE_SPEED, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      fl_speed /= 1.1f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_FREELOOK_INCREASE_SPEED, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      fl_speed *= 1.1f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_FREELOOK_RESET_SPEED, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      fl_speed = 1.0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_FREELOOK_UP, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      VertexShaderManager::TranslateView(0.0, 0.0, -fl_speed);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_FREELOOK_DOWN, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      VertexShaderManager::TranslateView(0.0, 0.0, fl_speed);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_FREELOOK_LEFT, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      VertexShaderManager::TranslateView(fl_speed, 0.0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_FREELOOK_RIGHT, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      VertexShaderManager::TranslateView(-fl_speed, 0.0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_FREELOOK_ZOOM_IN, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      VertexShaderManager::TranslateView(0.0, fl_speed);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_FREELOOK_ZOOM_OUT, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      VertexShaderManager::TranslateView(0.0, -fl_speed);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_FREELOOK_RESET, true))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      VertexShaderManager::ResetView();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Savestates
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    for (u32 i = 0; i < State::NUM_STATES; i++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_LOAD_STATE_SLOT_1 + i))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        State::Load(i + 1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_SAVE_STATE_SLOT_1 + i))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        State::Save(i + 1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_LOAD_LAST_STATE_1 + i))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        State::LoadLastSaved(i + 1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (IsHotkey(HK_SELECT_STATE_SLOT_1 + i))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        emit SetStateSlotHotkey(i + 1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_SAVE_FIRST_STATE))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      State::SaveFirstSaved();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_UNDO_LOAD_STATE))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      State::UndoLoadState();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IsHotkey(HK_UNDO_SAVE_STATE))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      State::UndoSaveState();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |