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								// Copyright 2017 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "InputCommon/ControllerEmu/ControlGroup/MixedTriggers.h"
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								#include <cstddef>
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								#include <memory>
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								#include <string>
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								#include "Common/Common.h"
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								#include "Common/CommonTypes.h"
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								#include "InputCommon/ControlReference/ControlReference.h"
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								#include "InputCommon/ControllerEmu/Control/Control.h"
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								#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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								namespace ControllerEmu
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								{
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								MixedTriggers::MixedTriggers(const std::string& name_)
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								    : ControlGroup(name_, GroupType::MixedTriggers)
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								{
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								  numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.9));
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								}
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								void MixedTriggers::GetState(u16* const digital, const u16* bitmasks, ControlState* analog)
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								{
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								  const size_t trigger_count = controls.size() / 2;
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								  for (size_t i = 0; i < trigger_count; ++i, ++bitmasks, ++analog)
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								  {
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								    if (controls[i]->control_ref->State() > numeric_settings[0]->GetValue())  // threshold
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								    {
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								      *analog = 1.0;
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								      *digital |= *bitmasks;
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								    }
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								    else
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								    {
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								      *analog = controls[i + trigger_count]->control_ref->State();
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								    }
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								  }
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								}
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								}  // namespace ControllerEmu
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