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								// Copyright 2009 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "DiscIO/Volume.h"
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								#include <algorithm>
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								#include <map>
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								#include <memory>
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								#include <optional>
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								#include <string>
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								#include <utility>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								#include "Common/StringUtil.h"
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								#include "DiscIO/Blob.h"
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								#include "DiscIO/Enums.h"
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								#include "DiscIO/VolumeGC.h"
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								#include "DiscIO/VolumeWad.h"
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								#include "DiscIO/VolumeWii.h"
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								namespace DiscIO
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								{
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								const IOS::ES::TicketReader Volume::INVALID_TICKET{};
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								const IOS::ES::TMDReader Volume::INVALID_TMD{};
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								std::map<Language, std::string> Volume::ReadWiiNames(const std::vector<char16_t>& data)
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								{
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								  std::map<Language, std::string> names;
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								  for (size_t i = 0; i < NUMBER_OF_LANGUAGES; ++i)
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								  {
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								    const size_t name_start = NAME_CHARS_LENGTH * i;
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								    if (name_start + NAME_CHARS_LENGTH <= data.size())
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								    {
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								      const std::string name = UTF16BEToUTF8(data.data() + name_start, NAME_CHARS_LENGTH);
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								      if (!name.empty())
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								        names[static_cast<Language>(i)] = name;
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								    }
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								  }
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								  return names;
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								}
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								std::unique_ptr<Volume> CreateVolumeFromFilename(const std::string& filename)
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								{
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								  std::unique_ptr<BlobReader> reader(CreateBlobReader(filename));
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								  if (reader == nullptr)
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								    return nullptr;
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								  // Check for Wii
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								  const std::optional<u32> wii_magic = reader->ReadSwapped<u32>(0x18);
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								  if (wii_magic == u32(0x5D1C9EA3))
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								    return std::make_unique<VolumeWii>(std::move(reader));
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								  // Check for WAD
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								  // 0x206962 for boot2 wads
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								  const std::optional<u32> wad_magic = reader->ReadSwapped<u32>(0x02);
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								  if (wad_magic == u32(0x00204973) || wad_magic == u32(0x00206962))
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								    return std::make_unique<VolumeWAD>(std::move(reader));
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								  // Check for GC
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								  const std::optional<u32> gc_magic = reader->ReadSwapped<u32>(0x1C);
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								  if (gc_magic == u32(0xC2339F3D))
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								    return std::make_unique<VolumeGC>(std::move(reader));
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								  // No known magic words found
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								  return nullptr;
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								}
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								}  // namespace
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