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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#ifndef _PLUGINWIIMOTE_H_
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								#define _PLUGINWIIMOTE_H_
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								#include "pluginspecs_wiimote.h"
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								#include "Plugin.h"
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								namespace Common {
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								typedef unsigned int (__cdecl* TPAD_GetAttachedPads)();
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								typedef void (__cdecl* TWiimote_Update)(int _number);
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								typedef void (__cdecl* TWiimote_Input)(u16 _Key, u8 _UpDown);
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								typedef void (__cdecl* TWiimote_ControlChannel)(int _number, u16 _channelID, const void* _pData, u32 _Size);
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								typedef void (__cdecl* TWiimote_InterruptChannel)(int _number, u16 _channelID, const void* _pData, u32 _Size);
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								typedef unsigned int (__cdecl* TWiimote_UnPairWiimotes)();
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								typedef unsigned int (__cdecl* TWiimote_GetAttachedControllers)();
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								class PluginWiimote : public CPlugin {
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								public:
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									PluginWiimote(const char *_Filename);
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									virtual ~PluginWiimote();
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									virtual bool IsValid() {return validWiimote;};
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									TWiimote_ControlChannel Wiimote_ControlChannel;
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									TWiimote_Input Wiimote_Input;
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									TWiimote_InterruptChannel  Wiimote_InterruptChannel;
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									TWiimote_Update Wiimote_Update;
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									TWiimote_UnPairWiimotes Wiimote_UnPairWiimotes;
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									TWiimote_GetAttachedControllers Wiimote_GetAttachedControllers;
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								private:
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									bool validWiimote;
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								};
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								}  // namespace
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								#endif // _PLUGINWIIMOTE_H_
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