2016-08-13 22:57:50 +10:00
										 
									 
								 
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								// Copyright 2016 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include <algorithm>
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								#include <cstdint>
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								#include "Common/Assert.h"
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								#include "Common/CommonFuncs.h"
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								#include "Common/MsgHandler.h"
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								#include "VideoBackends/Vulkan/CommandBufferManager.h"
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								#include "VideoBackends/Vulkan/VulkanContext.h"
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								namespace Vulkan
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								{
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								CommandBufferManager::CommandBufferManager(bool use_threaded_submission)
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								    : m_submit_semaphore(1, 1), m_use_threaded_submission(use_threaded_submission)
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								{
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								}
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								CommandBufferManager::~CommandBufferManager()
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								{
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								  // If the worker thread is enabled, wait for it to exit.
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								  if (m_use_threaded_submission)
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								  {
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								    // Wait for all command buffers to be consumed by the worker thread.
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								    m_submit_semaphore.Wait();
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								    m_submit_loop->Stop();
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								    m_submit_thread.join();
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								  }
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								  vkDeviceWaitIdle(g_vulkan_context->GetDevice());
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								  DestroyCommandBuffers();
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								}
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								bool CommandBufferManager::Initialize()
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								{
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								  if (!CreateCommandBuffers())
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								    return false;
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								  if (m_use_threaded_submission && !CreateSubmitThread())
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								    return false;
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								  return true;
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								}
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								bool CommandBufferManager::CreateCommandBuffers()
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								{
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								  VkDevice device = g_vulkan_context->GetDevice();
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								  VkResult res;
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								  for (FrameResources& resources : m_frame_resources)
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								  {
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								    resources.init_command_buffer_used = false;
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								    resources.needs_fence_wait = false;
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								    VkCommandPoolCreateInfo pool_info = {VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, nullptr, 0,
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								                                         g_vulkan_context->GetGraphicsQueueFamilyIndex()};
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								    res = vkCreateCommandPool(g_vulkan_context->GetDevice(), &pool_info, nullptr,
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								                              &resources.command_pool);
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								    if (res != VK_SUCCESS)
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								    {
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								      LOG_VULKAN_ERROR(res, "vkCreateCommandPool failed: ");
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								      return false;
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								    }
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								    VkCommandBufferAllocateInfo buffer_info = {
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								        VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, nullptr, resources.command_pool,
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								        VK_COMMAND_BUFFER_LEVEL_PRIMARY, static_cast<uint32_t>(resources.command_buffers.size())};
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								    res = vkAllocateCommandBuffers(device, &buffer_info, resources.command_buffers.data());
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								    if (res != VK_SUCCESS)
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								    {
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								      LOG_VULKAN_ERROR(res, "vkAllocateCommandBuffers failed: ");
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								      return false;
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								    }
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								    VkFenceCreateInfo fence_info = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr,
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								                                    VK_FENCE_CREATE_SIGNALED_BIT};
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								    res = vkCreateFence(device, &fence_info, nullptr, &resources.fence);
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								    if (res != VK_SUCCESS)
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								    {
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								      LOG_VULKAN_ERROR(res, "vkCreateFence failed: ");
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								      return false;
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								    }
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								    // TODO: A better way to choose the number of descriptors.
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								    VkDescriptorPoolSize pool_sizes[] = {{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 500000},
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								                                         {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 500000},
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								                                         {VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 16},
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								                                         {VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1024}};
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								    VkDescriptorPoolCreateInfo pool_create_info = {VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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								                                                   nullptr,
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								                                                   0,
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								                                                   100000,  // tweak this
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								                                                   static_cast<u32>(ArraySize(pool_sizes)),
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								                                                   pool_sizes};
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								    res = vkCreateDescriptorPool(device, &pool_create_info, nullptr, &resources.descriptor_pool);
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								    if (res != VK_SUCCESS)
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								    {
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								      LOG_VULKAN_ERROR(res, "vkCreateDescriptorPool failed: ");
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								      return false;
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								    }
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								  }
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								  // Activate the first command buffer. ActivateCommandBuffer moves forward, so start with the last
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								  m_current_frame = m_frame_resources.size() - 1;
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								  ActivateCommandBuffer();
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								  return true;
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								}
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								void CommandBufferManager::DestroyCommandBuffers()
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								{
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								  VkDevice device = g_vulkan_context->GetDevice();
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								  for (FrameResources& resources : m_frame_resources)
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								  {
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								    for (auto& it : resources.cleanup_resources)
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								      it();
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								    resources.cleanup_resources.clear();
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								    if (resources.fence != VK_NULL_HANDLE)
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								    {
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								      vkDestroyFence(device, resources.fence, nullptr);
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								      resources.fence = VK_NULL_HANDLE;
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								    }
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								    if (resources.descriptor_pool != VK_NULL_HANDLE)
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								    {
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								      vkDestroyDescriptorPool(device, resources.descriptor_pool, nullptr);
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								      resources.descriptor_pool = VK_NULL_HANDLE;
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								    }
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								    if (resources.command_buffers[0] != VK_NULL_HANDLE)
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								    {
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								      vkFreeCommandBuffers(device, resources.command_pool,
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								                           static_cast<u32>(resources.command_buffers.size()),
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								                           resources.command_buffers.data());
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								      resources.command_buffers.fill(VK_NULL_HANDLE);
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								    }
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								    if (resources.command_pool != VK_NULL_HANDLE)
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								    {
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								      vkDestroyCommandPool(device, resources.command_pool, nullptr);
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								      resources.command_pool = VK_NULL_HANDLE;
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								    }
							 | 
						
					
						
							
								
									
										
										
										
											2016-08-13 22:57:50 +10:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								VkDescriptorSet CommandBufferManager::AllocateDescriptorSet(VkDescriptorSetLayout set_layout)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  VkDescriptorSetAllocateInfo allocate_info = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, nullptr,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      m_frame_resources[m_current_frame].descriptor_pool, 1, &set_layout};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  VkDescriptorSet descriptor_set;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  VkResult res =
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      vkAllocateDescriptorSets(g_vulkan_context->GetDevice(), &allocate_info, &descriptor_set);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (res != VK_SUCCESS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Failing to allocate a descriptor set is not a fatal error, we can
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // recover by moving to the next command buffer.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return VK_NULL_HANDLE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return descriptor_set;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bool CommandBufferManager::CreateSubmitThread()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  m_submit_loop = std::make_unique<Common::BlockingLoop>();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  m_submit_thread = std::thread([this]() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    m_submit_loop->Run([this]() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      PendingCommandBufferSubmit submit;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        std::lock_guard<std::mutex> guard(m_pending_submit_lock);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (m_pending_submits.empty())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          m_submit_loop->AllowSleep();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        submit = m_pending_submits.front();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        m_pending_submits.pop_front();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      SubmitCommandBuffer(submit.index, submit.wait_semaphore, submit.signal_semaphore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                          submit.present_swap_chain, submit.present_image_index);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    });
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  });
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::PrepareToSubmitCommandBuffer()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Grab the semaphore before submitting command buffer either on-thread or off-thread.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // This prevents a race from occurring where a second command buffer is executed
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // before the worker thread has woken and executed the first one yet.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  m_submit_semaphore.Wait();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::WaitForWorkerThreadIdle()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Drain the semaphore, then allow another request in the future.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  m_submit_semaphore.Wait();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  m_submit_semaphore.Post();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::WaitForGPUIdle()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  WaitForWorkerThreadIdle();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  vkDeviceWaitIdle(g_vulkan_context->GetDevice());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::WaitForFence(VkFence fence)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Find the command buffer that this fence corresponds to.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  size_t command_buffer_index = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  for (; command_buffer_index < m_frame_resources.size(); command_buffer_index++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (m_frame_resources[command_buffer_index].fence == fence)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  _assert_(command_buffer_index < m_frame_resources.size());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Has this command buffer already been waited for?
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (!m_frame_resources[command_buffer_index].needs_fence_wait)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Wait for this command buffer to be completed.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  VkResult res =
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      vkWaitForFences(g_vulkan_context->GetDevice(), 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                      &m_frame_resources[command_buffer_index].fence, VK_TRUE, UINT64_MAX);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (res != VK_SUCCESS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    LOG_VULKAN_ERROR(res, "vkWaitForFences failed: ");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Immediately fire callbacks and cleanups, since the commands has been completed.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  m_frame_resources[command_buffer_index].needs_fence_wait = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  OnCommandBufferExecuted(command_buffer_index);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::SubmitCommandBuffer(bool submit_on_worker_thread,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                               VkSemaphore wait_semaphore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                               VkSemaphore signal_semaphore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                               VkSwapchainKHR present_swap_chain,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                               uint32_t present_image_index)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  FrameResources& resources = m_frame_resources[m_current_frame];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Fire fence tracking callbacks. This can't happen on the worker thread.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // We invoke these before submitting so that any last-minute commands can be added.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  for (const auto& iter : m_fence_point_callbacks)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    iter.second.first(resources.command_buffers[1], resources.fence);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // End the current command buffer.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  for (VkCommandBuffer command_buffer : resources.command_buffers)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    VkResult res = vkEndCommandBuffer(command_buffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (res != VK_SUCCESS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      LOG_VULKAN_ERROR(res, "vkEndCommandBuffer failed: ");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      PanicAlert("Failed to end command buffer");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // This command buffer now has commands, so can't be re-used without waiting.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  resources.needs_fence_wait = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Submitting off-thread?
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (m_use_threaded_submission && submit_on_worker_thread)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Push to the pending submit queue.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      std::lock_guard<std::mutex> guard(m_pending_submit_lock);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      m_pending_submits.push_back({m_current_frame, wait_semaphore, signal_semaphore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                   present_swap_chain, present_image_index});
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Wake up the worker thread for a single iteration.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    m_submit_loop->Wakeup();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Pass through to normal submission path.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    SubmitCommandBuffer(m_current_frame, wait_semaphore, signal_semaphore, present_swap_chain,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                        present_image_index);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::SubmitCommandBuffer(size_t index, VkSemaphore wait_semaphore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                               VkSemaphore signal_semaphore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                               VkSwapchainKHR present_swap_chain,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                               uint32_t present_image_index)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  FrameResources& resources = m_frame_resources[index];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // This may be executed on the worker thread, so don't modify any state of the manager class.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  uint32_t wait_bits = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  VkSubmitInfo submit_info = {VK_STRUCTURE_TYPE_SUBMIT_INFO,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                              nullptr,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                              0,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                              nullptr,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                              &wait_bits,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                              static_cast<u32>(resources.command_buffers.size()),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                              resources.command_buffers.data(),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                              0,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                              nullptr};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-09-28 23:04:02 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  // If the init command buffer did not have any commands recorded, don't submit it.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (!m_frame_resources[index].init_command_buffer_used)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    submit_info.commandBufferCount = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    submit_info.pCommandBuffers = &m_frame_resources[index].command_buffers[1];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-08-13 22:57:50 +10:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (wait_semaphore != VK_NULL_HANDLE)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    submit_info.pWaitSemaphores = &wait_semaphore;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    submit_info.waitSemaphoreCount = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (signal_semaphore != VK_NULL_HANDLE)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    submit_info.signalSemaphoreCount = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    submit_info.pSignalSemaphores = &signal_semaphore;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  VkResult res =
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      vkQueueSubmit(g_vulkan_context->GetGraphicsQueue(), 1, &submit_info, resources.fence);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (res != VK_SUCCESS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    LOG_VULKAN_ERROR(res, "vkQueueSubmit failed: ");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    PanicAlert("Failed to submit command buffer.");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Do we have a swap chain to present?
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (present_swap_chain != VK_NULL_HANDLE)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Should have a signal semaphore.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    _assert_(signal_semaphore != VK_NULL_HANDLE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    VkPresentInfoKHR present_info = {VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                     nullptr,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                     1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                     &signal_semaphore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                     1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                     &present_swap_chain,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                     &present_image_index,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                     nullptr};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    res = vkQueuePresentKHR(g_vulkan_context->GetGraphicsQueue(), &present_info);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (res != VK_SUCCESS && res != VK_ERROR_OUT_OF_DATE_KHR && res != VK_SUBOPTIMAL_KHR)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      LOG_VULKAN_ERROR(res, "vkQueuePresentKHR failed: ");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Command buffer has been queued, so permit the next one.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  m_submit_semaphore.Post();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::OnCommandBufferExecuted(size_t index)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  FrameResources& resources = m_frame_resources[index];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Fire fence tracking callbacks.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  for (const auto& iter : m_fence_point_callbacks)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    iter.second.second(resources.fence);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Clean up all objects pending destruction on this command buffer
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-01 10:40:44 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  for (auto& it : resources.cleanup_resources)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    it();
							 | 
						
					
						
							
								
									
										
										
										
											2016-08-13 22:57:50 +10:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  resources.cleanup_resources.clear();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::ActivateCommandBuffer()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Move to the next command buffer.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  m_current_frame = (m_current_frame + 1) % NUM_COMMAND_BUFFERS;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  FrameResources& resources = m_frame_resources[m_current_frame];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Wait for the GPU to finish with all resources for this command buffer.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (resources.needs_fence_wait)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    VkResult res =
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        vkWaitForFences(g_vulkan_context->GetDevice(), 1, &resources.fence, true, UINT64_MAX);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (res != VK_SUCCESS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      LOG_VULKAN_ERROR(res, "vkWaitForFences failed: ");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    OnCommandBufferExecuted(m_current_frame);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Reset fence to unsignaled before starting.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  VkResult res = vkResetFences(g_vulkan_context->GetDevice(), 1, &resources.fence);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (res != VK_SUCCESS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    LOG_VULKAN_ERROR(res, "vkResetFences failed: ");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-11-03 23:42:41 +11:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  // Reset command pools to beginning since we can re-use the memory now
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  res = vkResetCommandPool(g_vulkan_context->GetDevice(), resources.command_pool, 0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (res != VK_SUCCESS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    LOG_VULKAN_ERROR(res, "vkResetCommandPool failed: ");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Enable commands to be recorded to the two buffers again.
							 | 
						
					
						
							
								
									
										
										
										
											2016-08-13 22:57:50 +10:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  VkCommandBufferBeginInfo begin_info = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                         VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, nullptr};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  for (VkCommandBuffer command_buffer : resources.command_buffers)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    res = vkBeginCommandBuffer(command_buffer, &begin_info);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (res != VK_SUCCESS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      LOG_VULKAN_ERROR(res, "vkBeginCommandBuffer failed: ");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Also can do the same for the descriptor pools
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  res = vkResetDescriptorPool(g_vulkan_context->GetDevice(), resources.descriptor_pool, 0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (res != VK_SUCCESS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    LOG_VULKAN_ERROR(res, "vkResetDescriptorPool failed: ");
							 | 
						
					
						
							
								
									
										
										
										
											2016-11-03 23:42:41 +11:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Reset upload command buffer state
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  resources.init_command_buffer_used = false;
							 | 
						
					
						
							
								
									
										
										
										
											2016-08-13 22:57:50 +10:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::ExecuteCommandBuffer(bool submit_off_thread, bool wait_for_completion)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  VkFence pending_fence = GetCurrentCommandBufferFence();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // If we're waiting for completion, don't bother waking the worker thread.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  PrepareToSubmitCommandBuffer();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  SubmitCommandBuffer((submit_off_thread && wait_for_completion));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  ActivateCommandBuffer();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (wait_for_completion)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    WaitForFence(pending_fence);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-01 10:40:44 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::DeferBufferDestruction(VkBuffer object)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  FrameResources& resources = m_frame_resources[m_current_frame];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  resources.cleanup_resources.push_back(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      [object]() { vkDestroyBuffer(g_vulkan_context->GetDevice(), object, nullptr); });
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::DeferBufferViewDestruction(VkBufferView object)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  FrameResources& resources = m_frame_resources[m_current_frame];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  resources.cleanup_resources.push_back(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      [object]() { vkDestroyBufferView(g_vulkan_context->GetDevice(), object, nullptr); });
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void CommandBufferManager::DeferDeviceMemoryDestruction(VkDeviceMemory object)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  FrameResources& resources = m_frame_resources[m_current_frame];
							 | 
						
					
						
							| 
								
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								  resources.cleanup_resources.push_back(
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								      [object]() { vkFreeMemory(g_vulkan_context->GetDevice(), object, nullptr); });
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								}
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								void CommandBufferManager::DeferFramebufferDestruction(VkFramebuffer object)
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								{
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								  FrameResources& resources = m_frame_resources[m_current_frame];
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								  resources.cleanup_resources.push_back(
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								      [object]() { vkDestroyFramebuffer(g_vulkan_context->GetDevice(), object, nullptr); });
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								}
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								void CommandBufferManager::DeferImageDestruction(VkImage object)
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								{
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								  FrameResources& resources = m_frame_resources[m_current_frame];
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								  resources.cleanup_resources.push_back(
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								      [object]() { vkDestroyImage(g_vulkan_context->GetDevice(), object, nullptr); });
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								}
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								void CommandBufferManager::DeferImageViewDestruction(VkImageView object)
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								{
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								  FrameResources& resources = m_frame_resources[m_current_frame];
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								  resources.cleanup_resources.push_back(
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								      [object]() { vkDestroyImageView(g_vulkan_context->GetDevice(), object, nullptr); });
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								}
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											2016-08-13 22:57:50 +10:00
										 
									 
								 
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								void CommandBufferManager::AddFencePointCallback(
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								    const void* key, const CommandBufferQueuedCallback& queued_callback,
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								    const CommandBufferExecutedCallback& executed_callback)
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								{
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								  // Shouldn't be adding twice.
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								  _assert_(m_fence_point_callbacks.find(key) == m_fence_point_callbacks.end());
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								  m_fence_point_callbacks.emplace(key, std::make_pair(queued_callback, executed_callback));
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								}
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								void CommandBufferManager::RemoveFencePointCallback(const void* key)
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								{
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								  auto iter = m_fence_point_callbacks.find(key);
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								  _assert_(iter != m_fence_point_callbacks.end());
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								  m_fence_point_callbacks.erase(iter);
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								}
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								std::unique_ptr<CommandBufferManager> g_command_buffer_mgr;
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								}
							 |