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								// Copyright 2015 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <string>
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								#include <wx/arrstr.h>
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								#include <wx/panel.h>
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								class DolphinSlider;
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								class wxCheckBox;
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								class wxChoice;
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								class wxRadioBox;
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								class wxSpinCtrl;
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								class wxStaticText;
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								class AudioConfigPane final : public wxPanel
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								{
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								public:
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								  AudioConfigPane(wxWindow* parent, wxWindowID id);
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								private:
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								  void InitializeGUI();
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								  void LoadGUIValues();
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								  void BindEvents();
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								  void PopulateBackendChoiceBox();
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								  void ToggleBackendSpecificControls(const std::string& backend);
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								  void OnDSPEngineRadioBoxChanged(wxCommandEvent&);
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								  void OnDPL2DecoderCheckBoxChanged(wxCommandEvent&);
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								  void OnVolumeSliderChanged(wxCommandEvent&);
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								  void OnAudioBackendChanged(wxCommandEvent&);
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								  void OnLatencySpinCtrlChanged(wxCommandEvent&);
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								  wxArrayString m_dsp_engine_strings;
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								  wxArrayString m_audio_backend_strings;
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								  wxRadioBox* m_dsp_engine_radiobox;
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								  wxCheckBox* m_dpl2_decoder_checkbox;
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								  DolphinSlider* m_volume_slider;
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								  wxStaticText* m_volume_text;
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								  wxChoice* m_audio_backend_choice;
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								  wxSpinCtrl* m_audio_latency_spinctrl;
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								  wxStaticText* m_audio_latency_label;
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								};
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