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								// Copyright 2016 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include <wx/gdicmn.h>
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								#include "Common/CommonTypes.h"
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								#include "Common/FileUtil.h"
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								#include "Common/IniFile.h"
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								#include "Common/StringUtil.h"
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								#include "DolphinWX/NetPlay/NetPlayLauncher.h"
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								#include "DolphinWX/NetPlay/NetWindow.h"
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								#include "DolphinWX/WxUtils.h"
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								bool NetPlayLauncher::Host(const NetPlayHostConfig& config)
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								{
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								  NetPlayDialog*& npd = NetPlayDialog::GetInstance();
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								  NetPlayServer*& netplay_server = NetPlayDialog::GetNetPlayServer();
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								  if (npd)
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								  {
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								    WxUtils::ShowErrorDialog(_("A NetPlay window is already open!"));
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								    return false;
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								  }
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								  netplay_server = new NetPlayServer(config.listen_port, config.use_traversal,
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								                                     config.traversal_host, config.traversal_port);
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								  if (!netplay_server->is_connected)
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								  {
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								    WxUtils::ShowErrorDialog(
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								        _("Failed to listen. Is another instance of the NetPlay server running?"));
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								    return false;
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								  }
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								  netplay_server->ChangeGame(config.game_name);
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								#ifdef USE_UPNP
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								  if (config.forward_port)
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								  {
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								    netplay_server->TryPortmapping(config.listen_port);
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								  }
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								#endif
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								  npd = new NetPlayDialog(config.parent_window, config.game_list_ctrl, config.game_name, true);
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								  NetPlayClient*& netplay_client = NetPlayDialog::GetNetPlayClient();
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								  netplay_client =
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								      new NetPlayClient("127.0.0.1", netplay_server->GetPort(), npd, config.player_name, false,
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								                        config.traversal_host, config.traversal_port);
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								  if (netplay_client->IsConnected())
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								  {
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								    npd->SetSize(config.window_pos);
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								    npd->Show();
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								    netplay_server->SetNetPlayUI(NetPlayDialog::GetInstance());
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								    return true;
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								  }
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								  else
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								  {
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								    npd->Destroy();
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								    return false;
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								  }
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								}
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								bool NetPlayLauncher::Join(const NetPlayJoinConfig& config)
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								{
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								  NetPlayDialog*& npd = NetPlayDialog::GetInstance();
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								  NetPlayClient*& netplay_client = NetPlayDialog::GetNetPlayClient();
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								  npd = new NetPlayDialog(config.parent_window, config.game_list_ctrl, "", false);
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								  std::string host;
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								  if (config.use_traversal)
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								    host = config.connect_hash_code;
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								  else
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								    host = config.connect_host;
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								  netplay_client =
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								      new NetPlayClient(host, config.connect_port, npd, config.player_name, config.use_traversal,
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								                        config.traversal_host, config.traversal_port);
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								  if (netplay_client->IsConnected())
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								  {
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								    npd->SetSize(config.window_pos);
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								    npd->Show();
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								    return true;
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								  }
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								  else
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								  {
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								    npd->Destroy();
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								    return false;
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								  }
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								}
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								const std::string NetPlayLaunchConfig::DEFAULT_TRAVERSAL_HOST = "stun.dolphin-emu.org";
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								std::string
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								NetPlayLaunchConfig::GetTraversalHostFromIniConfig(const IniFile::Section& netplay_section)
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								{
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								  std::string host;
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								  netplay_section.Get("TraversalServer", &host, DEFAULT_TRAVERSAL_HOST);
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								  host = StripSpaces(host);
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								  if (host.empty())
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								    return DEFAULT_TRAVERSAL_HOST;
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								  return host;
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								}
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								u16 NetPlayLaunchConfig::GetTraversalPortFromIniConfig(const IniFile::Section& netplay_section)
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								{
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								  std::string port_str;
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								  unsigned long port;
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								  netplay_section.Get("TraversalPort", &port_str, std::to_string(DEFAULT_TRAVERSAL_PORT));
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								  StrToWxStr(port_str).ToULong(&port);
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								  if (port == 0)
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								    port = DEFAULT_TRAVERSAL_PORT;
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								  return static_cast<u16>(port);
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								}
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								void NetPlayLaunchConfig::SetDialogInfo(const IniFile::Section& section, wxWindow* parent)
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								{
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								  parent_window = parent;
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								  section.Get("NetWindowPosX", &window_pos.x, window_defaults.GetX());
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								  section.Get("NetWindowPosY", &window_pos.y, window_defaults.GetY());
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								  section.Get("NetWindowWidth", &window_pos.width, window_defaults.GetWidth());
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								  section.Get("NetWindowHeight", &window_pos.height, window_defaults.GetHeight());
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								  if (window_pos.GetX() == window_defaults.GetX() || window_pos.GetY() == window_defaults.GetY())
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								  {
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								    // Center over toplevel dolphin window
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								    window_pos = window_defaults.CenterIn(parent_window->GetScreenRect());
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								  }
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								}
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								void NetPlayHostConfig::FromIniConfig(IniFile::Section& netplay_section)
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								{
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								  netplay_section.Get("Nickname", &player_name, "Player");
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								  std::string traversal_choice_setting;
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								  netplay_section.Get("TraversalChoice", &traversal_choice_setting, "direct");
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								  use_traversal = traversal_choice_setting == "traversal";
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								  if (!use_traversal)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    unsigned long lport = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    std::string port_setting;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    netplay_section.Get("HostPort", &port_setting, std::to_string(DEFAULT_LISTEN_PORT));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    StrToWxStr(port_setting).ToULong(&lport);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    listen_port = static_cast<u16>(lport);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    traversal_port = GetTraversalPortFromIniConfig(netplay_section);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    traversal_host = GetTraversalHostFromIniConfig(netplay_section);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |