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										 |  |  | // Copyright 2008 Dolphin Emulator Project
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										 |  |  | // Licensed under GPLv2+
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										 |  |  | // Refer to the license.txt file included.
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										 |  |  | #include <cfloat>
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										 |  |  | #include <cmath>
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										 |  |  | #include <cstring>
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										 |  |  | #include <sstream>
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										 |  |  | #include <string>
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										 |  |  | #include "Common/BitSet.h"
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										 |  |  | #include "Common/ChunkFile.h"
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										 |  |  | #include "Common/CommonFuncs.h"
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										 |  |  | #include "Common/CommonTypes.h"
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										 |  |  | #include "Common/Logging/Log.h"
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										 |  |  | #include "Common/MathUtil.h"
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										 |  |  | #include "Core/ConfigManager.h"
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							|  |  |  | #include "Core/Core.h"
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										 |  |  | #include "VideoCommon/BPFunctions.h"
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										 |  |  | #include "VideoCommon/BPMemory.h"
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							|  |  |  | #include "VideoCommon/CPMemory.h"
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							|  |  |  | #include "VideoCommon/RenderBase.h"
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							|  |  |  | #include "VideoCommon/Statistics.h"
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							|  |  |  | #include "VideoCommon/VertexManagerBase.h"
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							|  |  |  | #include "VideoCommon/VertexShaderManager.h"
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										 |  |  | #include "VideoCommon/VideoCommon.h"
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							|  |  |  | #include "VideoCommon/VideoConfig.h"
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							|  |  |  | #include "VideoCommon/XFMemory.h"
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										 |  |  | alignas(16) static float g_fProjectionMatrix[16]; | 
					
						
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							|  |  |  | // track changes
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							|  |  |  | static bool bTexMatricesChanged[2], bPosNormalMatrixChanged, bProjectionChanged, bViewportChanged; | 
					
						
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										 |  |  | static bool bTexMtxInfoChanged, bLightingConfigChanged; | 
					
						
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										 |  |  | static BitSet32 nMaterialsChanged; | 
					
						
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										 |  |  | static int nTransformMatricesChanged[2];      // min,max
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							|  |  |  | static int nNormalMatricesChanged[2];         // min,max
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							|  |  |  | static int nPostTransformMatricesChanged[2];  // min,max
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							|  |  |  | static int nLightsChanged[2];                 // min,max
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										 |  |  | static Matrix44 s_viewportCorrection; | 
					
						
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										 |  |  | static Matrix33 s_viewRotationMatrix; | 
					
						
							|  |  |  | static Matrix33 s_viewInvRotationMatrix; | 
					
						
							|  |  |  | static float s_fViewTranslationVector[3]; | 
					
						
							|  |  |  | static float s_fViewRotation[2]; | 
					
						
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										 |  |  | VertexShaderConstants VertexShaderManager::constants; | 
					
						
							|  |  |  | bool VertexShaderManager::dirty; | 
					
						
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										 |  |  | // Viewport correction:
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							|  |  |  | // In D3D, the viewport rectangle must fit within the render target.
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							|  |  |  | // Say you want a viewport at (ix, iy) with size (iw, ih),
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							|  |  |  | // but your viewport must be clamped at (ax, ay) with size (aw, ah).
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							|  |  |  | // Just multiply the projection matrix with the following to get the same
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							|  |  |  | // effect:
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							|  |  |  | // [   (iw/aw)         0     0    ((iw - 2*(ax-ix)) / aw - 1)   ]
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							|  |  |  | // [         0   (ih/ah)     0   ((-ih + 2*(ay-iy)) / ah + 1)   ]
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							|  |  |  | // [         0         0     1                              0   ]
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							|  |  |  | // [         0         0     0                              1   ]
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							|  |  |  | static void ViewportCorrectionMatrix(Matrix44& result) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   int scissorXOff = bpmem.scissorOffset.x * 2; | 
					
						
							|  |  |  |   int scissorYOff = bpmem.scissorOffset.y * 2; | 
					
						
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							|  |  |  |   // TODO: ceil, floor or just cast to int?
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							|  |  |  |   // TODO: Directly use the floats instead of rounding them?
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							|  |  |  |   float intendedX = xfmem.viewport.xOrig - xfmem.viewport.wd - scissorXOff; | 
					
						
							|  |  |  |   float intendedY = xfmem.viewport.yOrig + xfmem.viewport.ht - scissorYOff; | 
					
						
							|  |  |  |   float intendedWd = 2.0f * xfmem.viewport.wd; | 
					
						
							|  |  |  |   float intendedHt = -2.0f * xfmem.viewport.ht; | 
					
						
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							|  |  |  |   if (intendedWd < 0.f) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     intendedX += intendedWd; | 
					
						
							|  |  |  |     intendedWd = -intendedWd; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   if (intendedHt < 0.f) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     intendedY += intendedHt; | 
					
						
							|  |  |  |     intendedHt = -intendedHt; | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   // fit to EFB size
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							|  |  |  |   float X = (intendedX >= 0.f) ? intendedX : 0.f; | 
					
						
							|  |  |  |   float Y = (intendedY >= 0.f) ? intendedY : 0.f; | 
					
						
							|  |  |  |   float Wd = (X + intendedWd <= EFB_WIDTH) ? intendedWd : (EFB_WIDTH - X); | 
					
						
							|  |  |  |   float Ht = (Y + intendedHt <= EFB_HEIGHT) ? intendedHt : (EFB_HEIGHT - Y); | 
					
						
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							|  |  |  |   Matrix44::LoadIdentity(result); | 
					
						
							|  |  |  |   if (Wd == 0 || Ht == 0) | 
					
						
							|  |  |  |     return; | 
					
						
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							|  |  |  |   result.data[4 * 0 + 0] = intendedWd / Wd; | 
					
						
							|  |  |  |   result.data[4 * 0 + 3] = (intendedWd - 2.f * (X - intendedX)) / Wd - 1.f; | 
					
						
							|  |  |  |   result.data[4 * 1 + 1] = intendedHt / Ht; | 
					
						
							|  |  |  |   result.data[4 * 1 + 3] = (-intendedHt + 2.f * (Y - intendedY)) / Ht + 1.f; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void VertexShaderManager::Init() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   // Initialize state tracking variables
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							|  |  |  |   nTransformMatricesChanged[0] = -1; | 
					
						
							|  |  |  |   nTransformMatricesChanged[1] = -1; | 
					
						
							|  |  |  |   nNormalMatricesChanged[0] = -1; | 
					
						
							|  |  |  |   nNormalMatricesChanged[1] = -1; | 
					
						
							|  |  |  |   nPostTransformMatricesChanged[0] = -1; | 
					
						
							|  |  |  |   nPostTransformMatricesChanged[1] = -1; | 
					
						
							|  |  |  |   nLightsChanged[0] = -1; | 
					
						
							|  |  |  |   nLightsChanged[1] = -1; | 
					
						
							|  |  |  |   nMaterialsChanged = BitSet32(0); | 
					
						
							|  |  |  |   bTexMatricesChanged[0] = false; | 
					
						
							|  |  |  |   bTexMatricesChanged[1] = false; | 
					
						
							|  |  |  |   bPosNormalMatrixChanged = false; | 
					
						
							|  |  |  |   bProjectionChanged = true; | 
					
						
							|  |  |  |   bViewportChanged = false; | 
					
						
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										 |  |  |   bTexMtxInfoChanged = false; | 
					
						
							|  |  |  |   bLightingConfigChanged = false; | 
					
						
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										 |  |  |   std::memset(&xfmem, 0, sizeof(xfmem)); | 
					
						
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										 |  |  |   constants = {}; | 
					
						
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										 |  |  |   ResetView(); | 
					
						
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							|  |  |  |   // TODO: should these go inside ResetView()?
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							|  |  |  |   Matrix44::LoadIdentity(s_viewportCorrection); | 
					
						
							|  |  |  |   memset(g_fProjectionMatrix, 0, sizeof(g_fProjectionMatrix)); | 
					
						
							|  |  |  |   for (int i = 0; i < 4; ++i) | 
					
						
							|  |  |  |     g_fProjectionMatrix[i * 5] = 1.0f; | 
					
						
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							|  |  |  |   dirty = true; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void VertexShaderManager::Dirty() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   // This function is called after a savestate is loaded.
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							|  |  |  |   // Any constants that can changed based on settings should be re-calculated
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							|  |  |  |   bProjectionChanged = true; | 
					
						
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										 |  |  |   dirty = true; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | // Syncs the shader constant buffers with xfmem
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										 |  |  | // TODO: A cleaner way to control the matrices without making a mess in the parameters field
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										 |  |  | void VertexShaderManager::SetConstants() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   if (nTransformMatricesChanged[0] >= 0) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     int startn = nTransformMatricesChanged[0] / 4; | 
					
						
							|  |  |  |     int endn = (nTransformMatricesChanged[1] + 3) / 4; | 
					
						
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										 |  |  |     memcpy(constants.transformmatrices[startn].data(), &xfmem.posMatrices[startn * 4], | 
					
						
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										 |  |  |            (endn - startn) * sizeof(float4)); | 
					
						
							|  |  |  |     dirty = true; | 
					
						
							|  |  |  |     nTransformMatricesChanged[0] = nTransformMatricesChanged[1] = -1; | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   if (nNormalMatricesChanged[0] >= 0) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     int startn = nNormalMatricesChanged[0] / 3; | 
					
						
							|  |  |  |     int endn = (nNormalMatricesChanged[1] + 2) / 3; | 
					
						
							|  |  |  |     for (int i = startn; i < endn; i++) | 
					
						
							|  |  |  |     { | 
					
						
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										 |  |  |       memcpy(constants.normalmatrices[i].data(), &xfmem.normalMatrices[3 * i], 12); | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  |     dirty = true; | 
					
						
							|  |  |  |     nNormalMatricesChanged[0] = nNormalMatricesChanged[1] = -1; | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   if (nPostTransformMatricesChanged[0] >= 0) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     int startn = nPostTransformMatricesChanged[0] / 4; | 
					
						
							|  |  |  |     int endn = (nPostTransformMatricesChanged[1] + 3) / 4; | 
					
						
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										 |  |  |     memcpy(constants.posttransformmatrices[startn].data(), &xfmem.postMatrices[startn * 4], | 
					
						
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										 |  |  |            (endn - startn) * sizeof(float4)); | 
					
						
							|  |  |  |     dirty = true; | 
					
						
							|  |  |  |     nPostTransformMatricesChanged[0] = nPostTransformMatricesChanged[1] = -1; | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   if (nLightsChanged[0] >= 0) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // TODO: Outdated comment
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							|  |  |  |     // lights don't have a 1 to 1 mapping, the color component needs to be converted to 4 floats
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							|  |  |  |     int istart = nLightsChanged[0] / 0x10; | 
					
						
							|  |  |  |     int iend = (nLightsChanged[1] + 15) / 0x10; | 
					
						
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							|  |  |  |     for (int i = istart; i < iend; ++i) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       const Light& light = xfmem.lights[i]; | 
					
						
							|  |  |  |       VertexShaderConstants::Light& dstlight = constants.lights[i]; | 
					
						
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							|  |  |  |       // xfmem.light.color is packed as abgr in u8[4], so we have to swap the order
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							|  |  |  |       dstlight.color[0] = light.color[3]; | 
					
						
							|  |  |  |       dstlight.color[1] = light.color[2]; | 
					
						
							|  |  |  |       dstlight.color[2] = light.color[1]; | 
					
						
							|  |  |  |       dstlight.color[3] = light.color[0]; | 
					
						
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							|  |  |  |       dstlight.cosatt[0] = light.cosatt[0]; | 
					
						
							|  |  |  |       dstlight.cosatt[1] = light.cosatt[1]; | 
					
						
							|  |  |  |       dstlight.cosatt[2] = light.cosatt[2]; | 
					
						
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							|  |  |  |       if (fabs(light.distatt[0]) < 0.00001f && fabs(light.distatt[1]) < 0.00001f && | 
					
						
							|  |  |  |           fabs(light.distatt[2]) < 0.00001f) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         // dist attenuation, make sure not equal to 0!!!
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							|  |  |  |         dstlight.distatt[0] = .00001f; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       else | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         dstlight.distatt[0] = light.distatt[0]; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |       dstlight.distatt[1] = light.distatt[1]; | 
					
						
							|  |  |  |       dstlight.distatt[2] = light.distatt[2]; | 
					
						
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							|  |  |  |       dstlight.pos[0] = light.dpos[0]; | 
					
						
							|  |  |  |       dstlight.pos[1] = light.dpos[1]; | 
					
						
							|  |  |  |       dstlight.pos[2] = light.dpos[2]; | 
					
						
							|  |  |  | 
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							|  |  |  |       double norm = double(light.ddir[0]) * double(light.ddir[0]) + | 
					
						
							|  |  |  |                     double(light.ddir[1]) * double(light.ddir[1]) + | 
					
						
							|  |  |  |                     double(light.ddir[2]) * double(light.ddir[2]); | 
					
						
							|  |  |  |       norm = 1.0 / sqrt(norm); | 
					
						
							|  |  |  |       float norm_float = static_cast<float>(norm); | 
					
						
							|  |  |  |       dstlight.dir[0] = light.ddir[0] * norm_float; | 
					
						
							|  |  |  |       dstlight.dir[1] = light.ddir[1] * norm_float; | 
					
						
							|  |  |  |       dstlight.dir[2] = light.ddir[2] * norm_float; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     dirty = true; | 
					
						
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							|  |  |  |     nLightsChanged[0] = nLightsChanged[1] = -1; | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   for (int i : nMaterialsChanged) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     u32 data = i >= 2 ? xfmem.matColor[i - 2] : xfmem.ambColor[i]; | 
					
						
							|  |  |  |     constants.materials[i][0] = (data >> 24) & 0xFF; | 
					
						
							|  |  |  |     constants.materials[i][1] = (data >> 16) & 0xFF; | 
					
						
							|  |  |  |     constants.materials[i][2] = (data >> 8) & 0xFF; | 
					
						
							|  |  |  |     constants.materials[i][3] = data & 0xFF; | 
					
						
							|  |  |  |     dirty = true; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   nMaterialsChanged = BitSet32(0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (bPosNormalMatrixChanged) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     bPosNormalMatrixChanged = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     const float* pos = &xfmem.posMatrices[g_main_cp_state.matrix_index_a.PosNormalMtxIdx * 4]; | 
					
						
							|  |  |  |     const float* norm = | 
					
						
							|  |  |  |         &xfmem.normalMatrices[3 * (g_main_cp_state.matrix_index_a.PosNormalMtxIdx & 31)]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-27 13:56:16 -04:00
										 |  |  |     memcpy(constants.posnormalmatrix.data(), pos, 3 * sizeof(float4)); | 
					
						
							|  |  |  |     memcpy(constants.posnormalmatrix[3].data(), norm, 3 * sizeof(float)); | 
					
						
							|  |  |  |     memcpy(constants.posnormalmatrix[4].data(), norm + 3, 3 * sizeof(float)); | 
					
						
							|  |  |  |     memcpy(constants.posnormalmatrix[5].data(), norm + 6, 3 * sizeof(float)); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     dirty = true; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (bTexMatricesChanged[0]) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     bTexMatricesChanged[0] = false; | 
					
						
							|  |  |  |     const float* pos_matrix_ptrs[] = { | 
					
						
							|  |  |  |         &xfmem.posMatrices[g_main_cp_state.matrix_index_a.Tex0MtxIdx * 4], | 
					
						
							|  |  |  |         &xfmem.posMatrices[g_main_cp_state.matrix_index_a.Tex1MtxIdx * 4], | 
					
						
							|  |  |  |         &xfmem.posMatrices[g_main_cp_state.matrix_index_a.Tex2MtxIdx * 4], | 
					
						
							|  |  |  |         &xfmem.posMatrices[g_main_cp_state.matrix_index_a.Tex3MtxIdx * 4]}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     for (size_t i = 0; i < ArraySize(pos_matrix_ptrs); ++i) | 
					
						
							|  |  |  |     { | 
					
						
							| 
									
										
										
										
											2017-08-27 13:56:16 -04:00
										 |  |  |       memcpy(constants.texmatrices[3 * i].data(), pos_matrix_ptrs[i], 3 * sizeof(float4)); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     } | 
					
						
							|  |  |  |     dirty = true; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (bTexMatricesChanged[1]) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     bTexMatricesChanged[1] = false; | 
					
						
							|  |  |  |     const float* pos_matrix_ptrs[] = { | 
					
						
							|  |  |  |         &xfmem.posMatrices[g_main_cp_state.matrix_index_b.Tex4MtxIdx * 4], | 
					
						
							|  |  |  |         &xfmem.posMatrices[g_main_cp_state.matrix_index_b.Tex5MtxIdx * 4], | 
					
						
							|  |  |  |         &xfmem.posMatrices[g_main_cp_state.matrix_index_b.Tex6MtxIdx * 4], | 
					
						
							|  |  |  |         &xfmem.posMatrices[g_main_cp_state.matrix_index_b.Tex7MtxIdx * 4]}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     for (size_t i = 0; i < ArraySize(pos_matrix_ptrs); ++i) | 
					
						
							|  |  |  |     { | 
					
						
							| 
									
										
										
										
											2017-08-27 13:56:16 -04:00
										 |  |  |       memcpy(constants.texmatrices[3 * i + 12].data(), pos_matrix_ptrs[i], 3 * sizeof(float4)); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     } | 
					
						
							|  |  |  |     dirty = true; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (bViewportChanged) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     bViewportChanged = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // The console GPU places the pixel center at 7/12 unless antialiasing
 | 
					
						
							|  |  |  |     // is enabled, while D3D and OpenGL place it at 0.5. See the comment
 | 
					
						
							|  |  |  |     // in VertexShaderGen.cpp for details.
 | 
					
						
							|  |  |  |     // NOTE: If we ever emulate antialiasing, the sample locations set by
 | 
					
						
							|  |  |  |     // BP registers 0x01-0x04 need to be considered here.
 | 
					
						
							|  |  |  |     const float pixel_center_correction = 7.0f / 12.0f - 0.5f; | 
					
						
							| 
									
										
										
										
											2017-07-03 16:32:02 +02:00
										 |  |  |     const bool bUseVertexRounding = g_ActiveConfig.bVertexRounding && g_ActiveConfig.iEFBScale != 1; | 
					
						
							| 
									
										
										
										
											2017-02-18 18:22:41 -06:00
										 |  |  |     const float viewport_width = bUseVertexRounding ? | 
					
						
							|  |  |  |                                      (2.f * xfmem.viewport.wd) : | 
					
						
							|  |  |  |                                      g_renderer->EFBToScaledXf(2.f * xfmem.viewport.wd); | 
					
						
							|  |  |  |     const float viewport_height = bUseVertexRounding ? | 
					
						
							|  |  |  |                                       (2.f * xfmem.viewport.ht) : | 
					
						
							|  |  |  |                                       g_renderer->EFBToScaledXf(2.f * xfmem.viewport.ht); | 
					
						
							|  |  |  |     const float pixel_size_x = 2.f / viewport_width; | 
					
						
							|  |  |  |     const float pixel_size_y = 2.f / viewport_height; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     constants.pixelcentercorrection[0] = pixel_center_correction * pixel_size_x; | 
					
						
							|  |  |  |     constants.pixelcentercorrection[1] = pixel_center_correction * pixel_size_y; | 
					
						
							| 
									
										
										
										
											2016-08-03 02:01:36 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-13 14:01:04 +01:00
										 |  |  |     // By default we don't change the depth value at all in the vertex shader.
 | 
					
						
							|  |  |  |     constants.pixelcentercorrection[2] = 1.0f; | 
					
						
							|  |  |  |     constants.pixelcentercorrection[3] = 0.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-18 18:22:41 -06:00
										 |  |  |     constants.viewport[0] = (2.f * xfmem.viewport.wd); | 
					
						
							|  |  |  |     constants.viewport[1] = (2.f * xfmem.viewport.ht); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-24 15:16:28 +01:00
										 |  |  |     if (g_renderer->UseVertexDepthRange()) | 
					
						
							| 
									
										
										
										
											2016-08-21 17:47:24 +02:00
										 |  |  |     { | 
					
						
							| 
									
										
										
										
											2017-01-13 14:01:04 +01:00
										 |  |  |       // Oversized depth ranges are handled in the vertex shader. We need to reverse
 | 
					
						
							| 
									
										
										
										
											2017-02-24 15:16:28 +01:00
										 |  |  |       // the far value to use the reversed-Z trick.
 | 
					
						
							| 
									
										
										
										
											2017-01-05 14:40:37 +01:00
										 |  |  |       if (g_ActiveConfig.backend_info.bSupportsReversedDepthRange) | 
					
						
							|  |  |  |       { | 
					
						
							| 
									
										
										
										
											2017-02-24 15:16:28 +01:00
										 |  |  |         // Sometimes the console also tries to use the reversed-Z trick. We can only do
 | 
					
						
							|  |  |  |         // that with the expected accuracy if the backend can reverse the depth range.
 | 
					
						
							|  |  |  |         constants.pixelcentercorrection[2] = fabs(xfmem.viewport.zRange) / 16777215.0f; | 
					
						
							|  |  |  |         if (xfmem.viewport.zRange < 0.0f) | 
					
						
							|  |  |  |           constants.pixelcentercorrection[3] = xfmem.viewport.farZ / 16777215.0f; | 
					
						
							|  |  |  |         else | 
					
						
							|  |  |  |           constants.pixelcentercorrection[3] = 1.0f - xfmem.viewport.farZ / 16777215.0f; | 
					
						
							| 
									
										
										
										
											2017-01-05 14:40:37 +01:00
										 |  |  |       } | 
					
						
							| 
									
										
										
										
											2016-08-21 17:47:24 +02:00
										 |  |  |       else | 
					
						
							| 
									
										
										
										
											2017-01-05 14:40:37 +01:00
										 |  |  |       { | 
					
						
							| 
									
										
										
										
											2017-02-24 15:16:28 +01:00
										 |  |  |         // For backends that don't support reversing the depth range we can still render
 | 
					
						
							|  |  |  |         // cases where the console uses the reversed-Z trick. But we simply can't provide
 | 
					
						
							|  |  |  |         // the expected accuracy, which might result in z-fighting.
 | 
					
						
							|  |  |  |         constants.pixelcentercorrection[2] = xfmem.viewport.zRange / 16777215.0f; | 
					
						
							|  |  |  |         constants.pixelcentercorrection[3] = 1.0f - xfmem.viewport.farZ / 16777215.0f; | 
					
						
							| 
									
										
										
										
											2017-01-05 14:40:37 +01:00
										 |  |  |       } | 
					
						
							| 
									
										
										
										
											2016-08-21 17:47:24 +02:00
										 |  |  |     } | 
					
						
							| 
									
										
										
										
											2016-08-03 02:01:36 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     dirty = true; | 
					
						
							| 
									
										
										
										
											2018-01-21 22:04:15 +10:00
										 |  |  |     BPFunctions::SetViewport(); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |     // Update projection if the viewport isn't 1:1 useable
 | 
					
						
							|  |  |  |     if (!g_ActiveConfig.backend_info.bSupportsOversizedViewports) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       ViewportCorrectionMatrix(s_viewportCorrection); | 
					
						
							|  |  |  |       bProjectionChanged = true; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (bProjectionChanged) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     bProjectionChanged = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     float* rawProjection = xfmem.projection.rawProjection; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     switch (xfmem.projection.type) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |     case GX_PERSPECTIVE: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       g_fProjectionMatrix[0] = rawProjection[0] * g_ActiveConfig.fAspectRatioHackW; | 
					
						
							|  |  |  |       g_fProjectionMatrix[1] = 0.0f; | 
					
						
							| 
									
										
										
										
											2017-02-26 12:55:57 -06:00
										 |  |  |       g_fProjectionMatrix[2] = rawProjection[1] * g_ActiveConfig.fAspectRatioHackW; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |       g_fProjectionMatrix[3] = 0.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       g_fProjectionMatrix[4] = 0.0f; | 
					
						
							|  |  |  |       g_fProjectionMatrix[5] = rawProjection[2] * g_ActiveConfig.fAspectRatioHackH; | 
					
						
							| 
									
										
										
										
											2017-02-26 12:55:57 -06:00
										 |  |  |       g_fProjectionMatrix[6] = rawProjection[3] * g_ActiveConfig.fAspectRatioHackH; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |       g_fProjectionMatrix[7] = 0.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       g_fProjectionMatrix[8] = 0.0f; | 
					
						
							|  |  |  |       g_fProjectionMatrix[9] = 0.0f; | 
					
						
							|  |  |  |       g_fProjectionMatrix[10] = rawProjection[4]; | 
					
						
							|  |  |  |       g_fProjectionMatrix[11] = rawProjection[5]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       g_fProjectionMatrix[12] = 0.0f; | 
					
						
							|  |  |  |       g_fProjectionMatrix[13] = 0.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-08-31 01:54:05 +02:00
										 |  |  |       g_fProjectionMatrix[14] = -1.0f; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |       g_fProjectionMatrix[15] = 0.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_0, g_fProjectionMatrix[0]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_1, g_fProjectionMatrix[1]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_2, g_fProjectionMatrix[2]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_3, g_fProjectionMatrix[3]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_4, g_fProjectionMatrix[4]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_5, g_fProjectionMatrix[5]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_6, g_fProjectionMatrix[6]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_7, g_fProjectionMatrix[7]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_8, g_fProjectionMatrix[8]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_9, g_fProjectionMatrix[9]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_10, g_fProjectionMatrix[10]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_11, g_fProjectionMatrix[11]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_12, g_fProjectionMatrix[12]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_13, g_fProjectionMatrix[13]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_14, g_fProjectionMatrix[14]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.gproj_15, g_fProjectionMatrix[15]); | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     case GX_ORTHOGRAPHIC: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       g_fProjectionMatrix[0] = rawProjection[0]; | 
					
						
							|  |  |  |       g_fProjectionMatrix[1] = 0.0f; | 
					
						
							|  |  |  |       g_fProjectionMatrix[2] = 0.0f; | 
					
						
							|  |  |  |       g_fProjectionMatrix[3] = rawProjection[1]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       g_fProjectionMatrix[4] = 0.0f; | 
					
						
							|  |  |  |       g_fProjectionMatrix[5] = rawProjection[2]; | 
					
						
							|  |  |  |       g_fProjectionMatrix[6] = 0.0f; | 
					
						
							|  |  |  |       g_fProjectionMatrix[7] = rawProjection[3]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       g_fProjectionMatrix[8] = 0.0f; | 
					
						
							|  |  |  |       g_fProjectionMatrix[9] = 0.0f; | 
					
						
							| 
									
										
										
										
											2018-04-01 21:27:06 +02:00
										 |  |  |       g_fProjectionMatrix[10] = rawProjection[4]; | 
					
						
							|  |  |  |       g_fProjectionMatrix[11] = rawProjection[5]; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |       g_fProjectionMatrix[12] = 0.0f; | 
					
						
							|  |  |  |       g_fProjectionMatrix[13] = 0.0f; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       g_fProjectionMatrix[14] = 0.0f; | 
					
						
							| 
									
										
										
										
											2016-08-31 01:54:05 +02:00
										 |  |  |       g_fProjectionMatrix[15] = 1.0f; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_0, g_fProjectionMatrix[0]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_1, g_fProjectionMatrix[1]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_2, g_fProjectionMatrix[2]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_3, g_fProjectionMatrix[3]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_4, g_fProjectionMatrix[4]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_5, g_fProjectionMatrix[5]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_6, g_fProjectionMatrix[6]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_7, g_fProjectionMatrix[7]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_8, g_fProjectionMatrix[8]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_9, g_fProjectionMatrix[9]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_10, g_fProjectionMatrix[10]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_11, g_fProjectionMatrix[11]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_12, g_fProjectionMatrix[12]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_13, g_fProjectionMatrix[13]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_14, g_fProjectionMatrix[14]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.g2proj_15, g_fProjectionMatrix[15]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.proj_0, rawProjection[0]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.proj_1, rawProjection[1]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.proj_2, rawProjection[2]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.proj_3, rawProjection[3]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.proj_4, rawProjection[4]); | 
					
						
							|  |  |  |       SETSTAT_FT(stats.proj_5, rawProjection[5]); | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     default: | 
					
						
							|  |  |  |       ERROR_LOG(VIDEO, "Unknown projection type: %d", xfmem.projection.type); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-02 01:19:00 +00:00
										 |  |  |     PRIM_LOG("Projection: %f %f %f %f %f %f", rawProjection[0], rawProjection[1], rawProjection[2], | 
					
						
							|  |  |  |              rawProjection[3], rawProjection[4], rawProjection[5]); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |     if (g_ActiveConfig.bFreeLook && xfmem.projection.type == GX_PERSPECTIVE) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       Matrix44 mtxA; | 
					
						
							|  |  |  |       Matrix44 mtxB; | 
					
						
							|  |  |  |       Matrix44 viewMtx; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       Matrix44::Translate(mtxA, s_fViewTranslationVector); | 
					
						
							|  |  |  |       Matrix44::LoadMatrix33(mtxB, s_viewRotationMatrix); | 
					
						
							|  |  |  |       Matrix44::Multiply(mtxB, mtxA, viewMtx);  // view = rotation x translation
 | 
					
						
							|  |  |  |       Matrix44::Set(mtxB, g_fProjectionMatrix); | 
					
						
							|  |  |  |       Matrix44::Multiply(mtxB, viewMtx, mtxA);               // mtxA = projection x view
 | 
					
						
							|  |  |  |       Matrix44::Multiply(s_viewportCorrection, mtxA, mtxB);  // mtxB = viewportCorrection x mtxA
 | 
					
						
							| 
									
										
										
										
											2017-08-27 13:56:16 -04:00
										 |  |  |       memcpy(constants.projection.data(), mtxB.data, 4 * sizeof(float4)); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       Matrix44 projMtx; | 
					
						
							|  |  |  |       Matrix44::Set(projMtx, g_fProjectionMatrix); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       Matrix44 correctedMtx; | 
					
						
							|  |  |  |       Matrix44::Multiply(s_viewportCorrection, projMtx, correctedMtx); | 
					
						
							| 
									
										
										
										
											2017-08-27 13:56:16 -04:00
										 |  |  |       memcpy(constants.projection.data(), correctedMtx.data, 4 * sizeof(float4)); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     dirty = true; | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2017-07-20 15:25:27 +10:00
										 |  |  | 
 | 
					
						
							|  |  |  |   if (bTexMtxInfoChanged) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     bTexMtxInfoChanged = false; | 
					
						
							|  |  |  |     constants.xfmem_dualTexInfo = xfmem.dualTexTrans.enabled; | 
					
						
							|  |  |  |     for (size_t i = 0; i < ArraySize(xfmem.texMtxInfo); i++) | 
					
						
							|  |  |  |       constants.xfmem_pack1[i][0] = xfmem.texMtxInfo[i].hex; | 
					
						
							|  |  |  |     for (size_t i = 0; i < ArraySize(xfmem.postMtxInfo); i++) | 
					
						
							|  |  |  |       constants.xfmem_pack1[i][1] = xfmem.postMtxInfo[i].hex; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     dirty = true; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (bLightingConfigChanged) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     bLightingConfigChanged = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     for (size_t i = 0; i < 2; i++) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       constants.xfmem_pack1[i][2] = xfmem.color[i].hex; | 
					
						
							|  |  |  |       constants.xfmem_pack1[i][3] = xfmem.alpha[i].hex; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     constants.xfmem_numColorChans = xfmem.numChan.numColorChans; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     dirty = true; | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-12-26 10:43:18 +00:00
										 |  |  | void VertexShaderManager::InvalidateXFRange(int start, int end) | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   if (((u32)start >= (u32)g_main_cp_state.matrix_index_a.PosNormalMtxIdx * 4 && | 
					
						
							|  |  |  |        (u32)start < (u32)g_main_cp_state.matrix_index_a.PosNormalMtxIdx * 4 + 12) || | 
					
						
							|  |  |  |       ((u32)start >= | 
					
						
							|  |  |  |            XFMEM_NORMALMATRICES + ((u32)g_main_cp_state.matrix_index_a.PosNormalMtxIdx & 31) * 3 && | 
					
						
							|  |  |  |        (u32)start < XFMEM_NORMALMATRICES + | 
					
						
							|  |  |  |                         ((u32)g_main_cp_state.matrix_index_a.PosNormalMtxIdx & 31) * 3 + 9)) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     bPosNormalMatrixChanged = true; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (((u32)start >= (u32)g_main_cp_state.matrix_index_a.Tex0MtxIdx * 4 && | 
					
						
							|  |  |  |        (u32)start < (u32)g_main_cp_state.matrix_index_a.Tex0MtxIdx * 4 + 12) || | 
					
						
							|  |  |  |       ((u32)start >= (u32)g_main_cp_state.matrix_index_a.Tex1MtxIdx * 4 && | 
					
						
							|  |  |  |        (u32)start < (u32)g_main_cp_state.matrix_index_a.Tex1MtxIdx * 4 + 12) || | 
					
						
							|  |  |  |       ((u32)start >= (u32)g_main_cp_state.matrix_index_a.Tex2MtxIdx * 4 && | 
					
						
							|  |  |  |        (u32)start < (u32)g_main_cp_state.matrix_index_a.Tex2MtxIdx * 4 + 12) || | 
					
						
							|  |  |  |       ((u32)start >= (u32)g_main_cp_state.matrix_index_a.Tex3MtxIdx * 4 && | 
					
						
							|  |  |  |        (u32)start < (u32)g_main_cp_state.matrix_index_a.Tex3MtxIdx * 4 + 12)) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     bTexMatricesChanged[0] = true; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (((u32)start >= (u32)g_main_cp_state.matrix_index_b.Tex4MtxIdx * 4 && | 
					
						
							|  |  |  |        (u32)start < (u32)g_main_cp_state.matrix_index_b.Tex4MtxIdx * 4 + 12) || | 
					
						
							|  |  |  |       ((u32)start >= (u32)g_main_cp_state.matrix_index_b.Tex5MtxIdx * 4 && | 
					
						
							|  |  |  |        (u32)start < (u32)g_main_cp_state.matrix_index_b.Tex5MtxIdx * 4 + 12) || | 
					
						
							|  |  |  |       ((u32)start >= (u32)g_main_cp_state.matrix_index_b.Tex6MtxIdx * 4 && | 
					
						
							|  |  |  |        (u32)start < (u32)g_main_cp_state.matrix_index_b.Tex6MtxIdx * 4 + 12) || | 
					
						
							|  |  |  |       ((u32)start >= (u32)g_main_cp_state.matrix_index_b.Tex7MtxIdx * 4 && | 
					
						
							|  |  |  |        (u32)start < (u32)g_main_cp_state.matrix_index_b.Tex7MtxIdx * 4 + 12)) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     bTexMatricesChanged[1] = true; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (start < XFMEM_POSMATRICES_END) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     if (nTransformMatricesChanged[0] == -1) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       nTransformMatricesChanged[0] = start; | 
					
						
							|  |  |  |       nTransformMatricesChanged[1] = end > XFMEM_POSMATRICES_END ? XFMEM_POSMATRICES_END : end; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       if (nTransformMatricesChanged[0] > start) | 
					
						
							|  |  |  |         nTransformMatricesChanged[0] = start; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       if (nTransformMatricesChanged[1] < end) | 
					
						
							|  |  |  |         nTransformMatricesChanged[1] = end > XFMEM_POSMATRICES_END ? XFMEM_POSMATRICES_END : end; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (start < XFMEM_NORMALMATRICES_END && end > XFMEM_NORMALMATRICES) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     int _start = start < XFMEM_NORMALMATRICES ? 0 : start - XFMEM_NORMALMATRICES; | 
					
						
							|  |  |  |     int _end = end < XFMEM_NORMALMATRICES_END ? end - XFMEM_NORMALMATRICES : | 
					
						
							|  |  |  |                                                 XFMEM_NORMALMATRICES_END - XFMEM_NORMALMATRICES; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (nNormalMatricesChanged[0] == -1) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       nNormalMatricesChanged[0] = _start; | 
					
						
							|  |  |  |       nNormalMatricesChanged[1] = _end; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       if (nNormalMatricesChanged[0] > _start) | 
					
						
							|  |  |  |         nNormalMatricesChanged[0] = _start; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       if (nNormalMatricesChanged[1] < _end) | 
					
						
							|  |  |  |         nNormalMatricesChanged[1] = _end; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (start < XFMEM_POSTMATRICES_END && end > XFMEM_POSTMATRICES) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     int _start = start < XFMEM_POSTMATRICES ? XFMEM_POSTMATRICES : start - XFMEM_POSTMATRICES; | 
					
						
							|  |  |  |     int _end = end < XFMEM_POSTMATRICES_END ? end - XFMEM_POSTMATRICES : | 
					
						
							|  |  |  |                                               XFMEM_POSTMATRICES_END - XFMEM_POSTMATRICES; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (nPostTransformMatricesChanged[0] == -1) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       nPostTransformMatricesChanged[0] = _start; | 
					
						
							|  |  |  |       nPostTransformMatricesChanged[1] = _end; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       if (nPostTransformMatricesChanged[0] > _start) | 
					
						
							|  |  |  |         nPostTransformMatricesChanged[0] = _start; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       if (nPostTransformMatricesChanged[1] < _end) | 
					
						
							|  |  |  |         nPostTransformMatricesChanged[1] = _end; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (start < XFMEM_LIGHTS_END && end > XFMEM_LIGHTS) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     int _start = start < XFMEM_LIGHTS ? XFMEM_LIGHTS : start - XFMEM_LIGHTS; | 
					
						
							|  |  |  |     int _end = end < XFMEM_LIGHTS_END ? end - XFMEM_LIGHTS : XFMEM_LIGHTS_END - XFMEM_LIGHTS; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (nLightsChanged[0] == -1) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       nLightsChanged[0] = _start; | 
					
						
							|  |  |  |       nLightsChanged[1] = _end; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       if (nLightsChanged[0] > _start) | 
					
						
							|  |  |  |         nLightsChanged[0] = _start; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       if (nLightsChanged[1] < _end) | 
					
						
							|  |  |  |         nLightsChanged[1] = _end; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-12-26 10:43:18 +00:00
										 |  |  | void VertexShaderManager::SetTexMatrixChangedA(u32 Value) | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   if (g_main_cp_state.matrix_index_a.Hex != Value) | 
					
						
							|  |  |  |   { | 
					
						
							| 
									
										
										
										
											2016-08-21 23:02:37 -04:00
										 |  |  |     g_vertex_manager->Flush(); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     if (g_main_cp_state.matrix_index_a.PosNormalMtxIdx != (Value & 0x3f)) | 
					
						
							|  |  |  |       bPosNormalMatrixChanged = true; | 
					
						
							|  |  |  |     bTexMatricesChanged[0] = true; | 
					
						
							|  |  |  |     g_main_cp_state.matrix_index_a.Hex = Value; | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-12-26 10:43:18 +00:00
										 |  |  | void VertexShaderManager::SetTexMatrixChangedB(u32 Value) | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   if (g_main_cp_state.matrix_index_b.Hex != Value) | 
					
						
							|  |  |  |   { | 
					
						
							| 
									
										
										
										
											2016-08-21 23:02:37 -04:00
										 |  |  |     g_vertex_manager->Flush(); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     bTexMatricesChanged[1] = true; | 
					
						
							|  |  |  |     g_main_cp_state.matrix_index_b.Hex = Value; | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-12-26 10:43:18 +00:00
										 |  |  | void VertexShaderManager::SetViewportChanged() | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   bViewportChanged = true; | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-05 18:25:34 +00:00
										 |  |  | void VertexShaderManager::SetProjectionChanged() | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   bProjectionChanged = true; | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-08-16 21:07:10 -04:00
										 |  |  | void VertexShaderManager::SetMaterialColorChanged(int index) | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   nMaterialsChanged[index] = true; | 
					
						
							| 
									
										
										
										
											2009-02-08 22:08:20 +00:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-07-22 00:14:42 -04:00
										 |  |  | void VertexShaderManager::TranslateView(float x, float y, float z) | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   float result[3]; | 
					
						
							|  |  |  |   float vector[3] = {x, z, y}; | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   Matrix33::Multiply(s_viewInvRotationMatrix, vector, result); | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   for (size_t i = 0; i < ArraySize(result); i++) | 
					
						
							|  |  |  |     s_fViewTranslationVector[i] += result[i]; | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   bProjectionChanged = true; | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void VertexShaderManager::RotateView(float x, float y) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   s_fViewRotation[0] += x; | 
					
						
							|  |  |  |   s_fViewRotation[1] += y; | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   Matrix33 mx; | 
					
						
							|  |  |  |   Matrix33 my; | 
					
						
							|  |  |  |   Matrix33::RotateX(mx, s_fViewRotation[1]); | 
					
						
							|  |  |  |   Matrix33::RotateY(my, s_fViewRotation[0]); | 
					
						
							|  |  |  |   Matrix33::Multiply(mx, my, s_viewRotationMatrix); | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   // reverse rotation
 | 
					
						
							|  |  |  |   Matrix33::RotateX(mx, -s_fViewRotation[1]); | 
					
						
							|  |  |  |   Matrix33::RotateY(my, -s_fViewRotation[0]); | 
					
						
							|  |  |  |   Matrix33::Multiply(my, mx, s_viewInvRotationMatrix); | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   bProjectionChanged = true; | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void VertexShaderManager::ResetView() | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   memset(s_fViewTranslationVector, 0, sizeof(s_fViewTranslationVector)); | 
					
						
							|  |  |  |   Matrix33::LoadIdentity(s_viewRotationMatrix); | 
					
						
							|  |  |  |   Matrix33::LoadIdentity(s_viewInvRotationMatrix); | 
					
						
							|  |  |  |   s_fViewRotation[0] = s_fViewRotation[1] = 0.0f; | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   bProjectionChanged = true; | 
					
						
							| 
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2012-01-01 12:46:02 -08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-07-20 15:25:27 +10:00
										 |  |  | void VertexShaderManager::SetVertexFormat(u32 components) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   if (components != constants.components) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     constants.components = components; | 
					
						
							|  |  |  |     dirty = true; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void VertexShaderManager::SetTexMatrixInfoChanged(int index) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   // TODO: Should we track this with more precision, like which indices changed?
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							|  |  |  |   // The whole vertex constants are probably going to be uploaded regardless.
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							|  |  |  |   bTexMtxInfoChanged = true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void VertexShaderManager::SetLightingConfigChanged() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   bLightingConfigChanged = true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void VertexShaderManager::TransformToClipSpace(const float* data, float* out, u32 MtxIdx) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  |   const float* world_matrix = &xfmem.posMatrices[(MtxIdx & 0x3f) * 4]; | 
					
						
							|  |  |  | 
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							|  |  |  |   // We use the projection matrix calculated by VertexShaderManager, because it
 | 
					
						
							|  |  |  |   // includes any free look transformations.
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							|  |  |  |   // Make sure VertexShaderManager::SetConstants() has been called first.
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							|  |  |  |   const float* proj_matrix = &g_fProjectionMatrix[0]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   const float t[3] = {data[0] * world_matrix[0] + data[1] * world_matrix[1] + | 
					
						
							|  |  |  |                           data[2] * world_matrix[2] + world_matrix[3], | 
					
						
							|  |  |  |                       data[0] * world_matrix[4] + data[1] * world_matrix[5] + | 
					
						
							|  |  |  |                           data[2] * world_matrix[6] + world_matrix[7], | 
					
						
							|  |  |  |                       data[0] * world_matrix[8] + data[1] * world_matrix[9] + | 
					
						
							|  |  |  |                           data[2] * world_matrix[10] + world_matrix[11]}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   out[0] = t[0] * proj_matrix[0] + t[1] * proj_matrix[1] + t[2] * proj_matrix[2] + proj_matrix[3]; | 
					
						
							|  |  |  |   out[1] = t[0] * proj_matrix[4] + t[1] * proj_matrix[5] + t[2] * proj_matrix[6] + proj_matrix[7]; | 
					
						
							|  |  |  |   out[2] = t[0] * proj_matrix[8] + t[1] * proj_matrix[9] + t[2] * proj_matrix[10] + proj_matrix[11]; | 
					
						
							|  |  |  |   out[3] = | 
					
						
							|  |  |  |       t[0] * proj_matrix[12] + t[1] * proj_matrix[13] + t[2] * proj_matrix[14] + proj_matrix[15]; | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void VertexShaderManager::DoState(PointerWrap& p) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  |   p.Do(g_fProjectionMatrix); | 
					
						
							|  |  |  |   p.Do(s_viewportCorrection); | 
					
						
							|  |  |  |   p.Do(s_viewRotationMatrix); | 
					
						
							|  |  |  |   p.Do(s_viewInvRotationMatrix); | 
					
						
							|  |  |  |   p.Do(s_fViewTranslationVector); | 
					
						
							|  |  |  |   p.Do(s_fViewRotation); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   p.Do(nTransformMatricesChanged); | 
					
						
							|  |  |  |   p.Do(nNormalMatricesChanged); | 
					
						
							|  |  |  |   p.Do(nPostTransformMatricesChanged); | 
					
						
							|  |  |  |   p.Do(nLightsChanged); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   p.Do(nMaterialsChanged); | 
					
						
							|  |  |  |   p.Do(bTexMatricesChanged); | 
					
						
							|  |  |  |   p.Do(bPosNormalMatrixChanged); | 
					
						
							|  |  |  |   p.Do(bProjectionChanged); | 
					
						
							|  |  |  |   p.Do(bViewportChanged); | 
					
						
							| 
									
										
										
										
											2017-07-20 15:25:27 +10:00
										 |  |  |   p.Do(bTexMtxInfoChanged); | 
					
						
							|  |  |  |   p.Do(bLightingConfigChanged); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  |   p.Do(constants); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (p.GetMode() == PointerWrap::MODE_READ) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     Dirty(); | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2012-01-01 12:46:02 -08:00
										 |  |  | } |