2008-12-08 04:46:09 +00:00
										 
									 
								 
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								// Copyright (C) 2003-2008 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#ifndef _UCODE_ZELDA_H
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								#define _UCODE_ZELDA_H
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								#include "Common.h"
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								#include "UCodes.h"
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								class CUCode_Zelda : public IUCode
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								{
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								private:
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									enum EDSP_Codes
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									{
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										DSP_INIT   = 0xDCD10000,
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										DSP_RESUME = 0xDCD10001,
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										DSP_YIELD  = 0xDCD10002,
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										DSP_DONE   = 0xDCD10003,
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										DSP_SYNC   = 0xDCD10004,
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										DSP_UNKN   = 0xDCD10005,
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									};
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									// List in progress
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									u32 m_numSteps;
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									bool m_bListInProgress;
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									u32 m_step;
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									u8 m_Buffer[1024];
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									void ExecuteList();
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									u32 m_readOffset;
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									u8 Read8()
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									{
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										return m_Buffer[m_readOffset++];
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									}
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									u16 Read16()
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									{
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										u16 res = *(u16*)&m_Buffer[m_readOffset];
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										m_readOffset += 2;
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										return res;
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									}
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									u32 Read32()
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									{
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										u32 res = *(u32*)&m_Buffer[m_readOffset];
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										m_readOffset += 4;
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										return res;
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									}
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								public:
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									CUCode_Zelda(CMailHandler& _rMailHandler);
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									virtual ~CUCode_Zelda();
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									void HandleMail(u32 _uMail);
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									void Update();
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									void MixAdd(short* buffer, int size);
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								};
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								#endif
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