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								// Copyright 2014 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include "VideoBackends/D3D12/D3DBase.h"
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								namespace DX12
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								{
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								class BBox
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								{
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								public:
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								  static void Init();
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								  static void Bind();
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								  static void Invalidate();
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								  static void Shutdown();
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								  static void Set(int index, int value);
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								  static int Get(int index);
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								};
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								};
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