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										 |  |  | // Copyright 2010 Dolphin Emulator Project
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										 |  |  | // Licensed under GPLv2+
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										 |  |  | // Refer to the license.txt file included.
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										 |  |  | 
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							|  |  |  | // ---------------------------------------------------------------------------------------------
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							|  |  |  | // GC graphics pipeline
 | 
					
						
							|  |  |  | // ---------------------------------------------------------------------------------------------
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										 |  |  | // 3d commands are issued through the fifo. The GPU draws to the 2MB EFB.
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										 |  |  | // The efb can be copied back into ram in two forms: as textures or as XFB.
 | 
					
						
							|  |  |  | // The XFB is the region in RAM that the VI chip scans out to the television.
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							|  |  |  | // So, after all rendering to EFB is done, the image is copied into one of two XFBs in RAM.
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							|  |  |  | // Next frame, that one is scanned out and the other one gets the copy. = double buffering.
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							|  |  |  | // ---------------------------------------------------------------------------------------------
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							|  |  |  | 
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										 |  |  | #include "VideoCommon/RenderBase.h"
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							|  |  |  | 
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										 |  |  | #include <cinttypes>
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										 |  |  | #include <cmath>
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										 |  |  | #include <memory>
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										 |  |  | #include <mutex>
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										 |  |  | #include <string>
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										 |  |  | #include <tuple>
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										 |  |  | 
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										 |  |  | #include "Common/Assert.h"
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										 |  |  | #include "Common/CommonTypes.h"
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										 |  |  | #include "Common/Event.h"
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										 |  |  | #include "Common/FileUtil.h"
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										 |  |  | #include "Common/Flag.h"
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										 |  |  | #include "Common/Logging/Log.h"
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							|  |  |  | #include "Common/MsgHandler.h"
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										 |  |  | #include "Common/Profiler.h"
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										 |  |  | #include "Common/StringUtil.h"
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										 |  |  | #include "Common/Thread.h"
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										 |  |  | #include "Common/Timer.h"
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										 |  |  | #include "Core/ConfigManager.h"
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										 |  |  | #include "Core/Core.h"
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										 |  |  | #include "Core/CoreTiming.h"
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										 |  |  | #include "Core/FifoPlayer/FifoRecorder.h"
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										 |  |  | #include "Core/HW/VideoInterface.h"
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										 |  |  | #include "Core/Host.h"
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							|  |  |  | #include "Core/Movie.h"
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										 |  |  | 
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										 |  |  | #include "VideoCommon/AVIDump.h"
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							|  |  |  | #include "VideoCommon/BPMemory.h"
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							|  |  |  | #include "VideoCommon/CPMemory.h"
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										 |  |  | #include "VideoCommon/CommandProcessor.h"
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										 |  |  | #include "VideoCommon/Debugger.h"
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										 |  |  | #include "VideoCommon/FPSCounter.h"
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										 |  |  | #include "VideoCommon/FramebufferManagerBase.h"
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										 |  |  | #include "VideoCommon/ImageWrite.h"
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										 |  |  | #include "VideoCommon/OnScreenDisplay.h"
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										 |  |  | #include "VideoCommon/PostProcessing.h"
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										 |  |  | #include "VideoCommon/Statistics.h"
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							|  |  |  | #include "VideoCommon/TextureCacheBase.h"
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										 |  |  | #include "VideoCommon/TextureDecoder.h"
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										 |  |  | #include "VideoCommon/VideoConfig.h"
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							|  |  |  | #include "VideoCommon/XFMemory.h"
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										 |  |  | // TODO: Move these out of here.
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							|  |  |  | int frameCount; | 
					
						
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										 |  |  | int OSDChoice; | 
					
						
							|  |  |  | static int OSDTime; | 
					
						
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										 |  |  | 
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										 |  |  | std::unique_ptr<Renderer> g_renderer; | 
					
						
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										 |  |  | std::mutex Renderer::s_criticalScreenshot; | 
					
						
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										 |  |  | std::string Renderer::s_sScreenshotName; | 
					
						
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										 |  |  | Common::Event Renderer::s_screenshotCompleted; | 
					
						
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										 |  |  | Common::Flag Renderer::s_screenshot; | 
					
						
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										 |  |  | 
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							|  |  |  | // The framebuffer size
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										 |  |  | int Renderer::s_target_width; | 
					
						
							|  |  |  | int Renderer::s_target_height; | 
					
						
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										 |  |  | 
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							|  |  |  | // TODO: Add functionality to reinit all the render targets when the window is resized.
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										 |  |  | int Renderer::s_backbuffer_width; | 
					
						
							|  |  |  | int Renderer::s_backbuffer_height; | 
					
						
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										 |  |  | std::unique_ptr<PostProcessingShaderImplementation> Renderer::m_post_processor; | 
					
						
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										 |  |  | 
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										 |  |  | // Final surface changing
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							|  |  |  | Common::Flag Renderer::s_surface_needs_change; | 
					
						
							|  |  |  | Common::Event Renderer::s_surface_changed; | 
					
						
							|  |  |  | void* Renderer::s_new_surface_handle; | 
					
						
							|  |  |  | 
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										 |  |  | TargetRectangle Renderer::target_rc; | 
					
						
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										 |  |  | 
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										 |  |  | int Renderer::s_last_efb_scale; | 
					
						
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										 |  |  | 
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							|  |  |  | bool Renderer::XFBWrited; | 
					
						
							|  |  |  | 
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										 |  |  | PEControl::PixelFormat Renderer::prev_efb_format = PEControl::INVALID_FMT; | 
					
						
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										 |  |  | unsigned int Renderer::efb_scale_numeratorX = 1; | 
					
						
							|  |  |  | unsigned int Renderer::efb_scale_numeratorY = 1; | 
					
						
							|  |  |  | unsigned int Renderer::efb_scale_denominatorX = 1; | 
					
						
							|  |  |  | unsigned int Renderer::efb_scale_denominatorY = 1; | 
					
						
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										 |  |  | 
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										 |  |  | // The maximum depth that is written to the depth buffer should never exceed this value.
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							|  |  |  | // This is necessary because we use a 2^24 divisor for all our depth values to prevent
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							|  |  |  | // floating-point round-trip errors. However the console GPU doesn't ever write a value
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							|  |  |  | // to the depth buffer that exceeds 2^24 - 1.
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							|  |  |  | const float Renderer::GX_MAX_DEPTH = 16777215.0f / 16777216.0f; | 
					
						
							|  |  |  | 
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										 |  |  | static float AspectToWidescreen(float aspect) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   return aspect * ((16.0f / 9.0f) / (4.0f / 3.0f)); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | 
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										 |  |  | Renderer::Renderer() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   UpdateActiveConfig(); | 
					
						
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										 |  |  | 
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							|  |  |  |   OSDChoice = 0; | 
					
						
							|  |  |  |   OSDTime = 0; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | Renderer::~Renderer() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   // invalidate previous efb format
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							|  |  |  |   prev_efb_format = PEControl::INVALID_FMT; | 
					
						
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										 |  |  | 
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										 |  |  |   efb_scale_numeratorX = efb_scale_numeratorY = efb_scale_denominatorX = efb_scale_denominatorY = 1; | 
					
						
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										 |  |  | 
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										 |  |  |   ShutdownFrameDumping(); | 
					
						
							|  |  |  |   if (m_frame_dump_thread.joinable()) | 
					
						
							|  |  |  |     m_frame_dump_thread.join(); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void Renderer::RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbStride, u32 fbHeight, | 
					
						
							|  |  |  |                            float Gamma) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   CheckFifoRecording(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (!fbStride || !fbHeight) | 
					
						
							|  |  |  |     return; | 
					
						
							|  |  |  | 
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							|  |  |  |   XFBWrited = true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (g_ActiveConfig.bUseXFB) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     FramebufferManagerBase::CopyToXFB(xfbAddr, fbStride, fbHeight, sourceRc, Gamma); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
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										 |  |  |     // The timing is not predictable here. So try to use the XFB path to dump frames.
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							|  |  |  |     u64 ticks = CoreTiming::GetTicks(); | 
					
						
							|  |  |  | 
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										 |  |  |     // below div two to convert from bytes to pixels - it expects width, not stride
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										 |  |  |     Swap(xfbAddr, fbStride / 2, fbStride / 2, fbHeight, sourceRc, ticks, Gamma); | 
					
						
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										 |  |  |   } | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | int Renderer::EFBToScaledX(int x) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   switch (g_ActiveConfig.iEFBScale) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |   case SCALE_AUTO:  // fractional
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							|  |  |  |     return FramebufferManagerBase::ScaleToVirtualXfbWidth(x); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   default: | 
					
						
							|  |  |  |     return x * (int)efb_scale_numeratorX / (int)efb_scale_denominatorX; | 
					
						
							|  |  |  |   }; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int Renderer::EFBToScaledY(int y) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |   switch (g_ActiveConfig.iEFBScale) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |   case SCALE_AUTO:  // fractional
 | 
					
						
							|  |  |  |     return FramebufferManagerBase::ScaleToVirtualXfbHeight(y); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   default: | 
					
						
							|  |  |  |     return y * (int)efb_scale_numeratorY / (int)efb_scale_denominatorY; | 
					
						
							|  |  |  |   }; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void Renderer::CalculateTargetScale(int x, int y, int* scaledX, int* scaledY) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  |   if (g_ActiveConfig.iEFBScale == SCALE_AUTO || g_ActiveConfig.iEFBScale == SCALE_AUTO_INTEGRAL) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     *scaledX = x; | 
					
						
							|  |  |  |     *scaledY = y; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     *scaledX = x * (int)efb_scale_numeratorX / (int)efb_scale_denominatorX; | 
					
						
							|  |  |  |     *scaledY = y * (int)efb_scale_numeratorY / (int)efb_scale_denominatorY; | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // return true if target size changed
 | 
					
						
							| 
									
										
										
										
											2016-11-10 23:31:44 +10:00
										 |  |  | bool Renderer::CalculateTargetSize() | 
					
						
							| 
									
										
										
										
											2012-10-02 22:11:15 +02:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   int newEFBWidth, newEFBHeight; | 
					
						
							|  |  |  |   newEFBWidth = newEFBHeight = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // TODO: Ugly. Clean up
 | 
					
						
							|  |  |  |   switch (s_last_efb_scale) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |   case SCALE_AUTO: | 
					
						
							|  |  |  |   case SCALE_AUTO_INTEGRAL: | 
					
						
							|  |  |  |     newEFBWidth = FramebufferManagerBase::ScaleToVirtualXfbWidth(EFB_WIDTH); | 
					
						
							|  |  |  |     newEFBHeight = FramebufferManagerBase::ScaleToVirtualXfbHeight(EFB_HEIGHT); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (s_last_efb_scale == SCALE_AUTO_INTEGRAL) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       efb_scale_numeratorX = efb_scale_numeratorY = | 
					
						
							|  |  |  |           std::max((newEFBWidth - 1) / EFB_WIDTH + 1, (newEFBHeight - 1) / EFB_HEIGHT + 1); | 
					
						
							|  |  |  |       efb_scale_denominatorX = efb_scale_denominatorY = 1; | 
					
						
							|  |  |  |       newEFBWidth = EFBToScaledX(EFB_WIDTH); | 
					
						
							|  |  |  |       newEFBHeight = EFBToScaledY(EFB_HEIGHT); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       efb_scale_numeratorX = newEFBWidth; | 
					
						
							|  |  |  |       efb_scale_denominatorX = EFB_WIDTH; | 
					
						
							|  |  |  |       efb_scale_numeratorY = newEFBHeight; | 
					
						
							|  |  |  |       efb_scale_denominatorY = EFB_HEIGHT; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   case SCALE_1X: | 
					
						
							|  |  |  |     efb_scale_numeratorX = efb_scale_numeratorY = 1; | 
					
						
							|  |  |  |     efb_scale_denominatorX = efb_scale_denominatorY = 1; | 
					
						
							|  |  |  |     break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   case SCALE_1_5X: | 
					
						
							|  |  |  |     efb_scale_numeratorX = efb_scale_numeratorY = 3; | 
					
						
							|  |  |  |     efb_scale_denominatorX = efb_scale_denominatorY = 2; | 
					
						
							|  |  |  |     break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   case SCALE_2X: | 
					
						
							|  |  |  |     efb_scale_numeratorX = efb_scale_numeratorY = 2; | 
					
						
							|  |  |  |     efb_scale_denominatorX = efb_scale_denominatorY = 1; | 
					
						
							|  |  |  |     break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   case SCALE_2_5X: | 
					
						
							|  |  |  |     efb_scale_numeratorX = efb_scale_numeratorY = 5; | 
					
						
							|  |  |  |     efb_scale_denominatorX = efb_scale_denominatorY = 2; | 
					
						
							|  |  |  |     break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   default: | 
					
						
							|  |  |  |     efb_scale_numeratorX = efb_scale_numeratorY = s_last_efb_scale - 3; | 
					
						
							|  |  |  |     efb_scale_denominatorX = efb_scale_denominatorY = 1; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-03 06:51:46 -07:00
										 |  |  |     const u32 max_size = GetMaxTextureSize(); | 
					
						
							|  |  |  |     if (max_size < EFB_WIDTH * efb_scale_numeratorX / efb_scale_denominatorX) | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     { | 
					
						
							| 
									
										
										
										
											2016-10-03 06:51:46 -07:00
										 |  |  |       efb_scale_numeratorX = efb_scale_numeratorY = (max_size / EFB_WIDTH); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |       efb_scale_denominatorX = efb_scale_denominatorY = 1; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     break; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   if (s_last_efb_scale > SCALE_AUTO_INTEGRAL) | 
					
						
							|  |  |  |     CalculateTargetScale(EFB_WIDTH, EFB_HEIGHT, &newEFBWidth, &newEFBHeight); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (newEFBWidth != s_target_width || newEFBHeight != s_target_height) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     s_target_width = newEFBWidth; | 
					
						
							|  |  |  |     s_target_height = newEFBHeight; | 
					
						
							|  |  |  |     return true; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   return false; | 
					
						
							| 
									
										
										
										
											2010-11-18 02:21:26 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | void Renderer::ConvertStereoRectangle(const TargetRectangle& rc, TargetRectangle& leftRc, | 
					
						
							|  |  |  |                                       TargetRectangle& rightRc) | 
					
						
							| 
									
										
										
										
											2014-10-31 16:24:35 +01:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   // Resize target to half its original size
 | 
					
						
							|  |  |  |   TargetRectangle drawRc = rc; | 
					
						
							|  |  |  |   if (g_ActiveConfig.iStereoMode == STEREO_TAB) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // The height may be negative due to flipped rectangles
 | 
					
						
							|  |  |  |     int height = rc.bottom - rc.top; | 
					
						
							|  |  |  |     drawRc.top += height / 4; | 
					
						
							|  |  |  |     drawRc.bottom -= height / 4; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     int width = rc.right - rc.left; | 
					
						
							|  |  |  |     drawRc.left += width / 4; | 
					
						
							|  |  |  |     drawRc.right -= width / 4; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // Create two target rectangle offset to the sides of the backbuffer
 | 
					
						
							|  |  |  |   leftRc = drawRc, rightRc = drawRc; | 
					
						
							|  |  |  |   if (g_ActiveConfig.iStereoMode == STEREO_TAB) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     leftRc.top -= s_backbuffer_height / 4; | 
					
						
							|  |  |  |     leftRc.bottom -= s_backbuffer_height / 4; | 
					
						
							|  |  |  |     rightRc.top += s_backbuffer_height / 4; | 
					
						
							|  |  |  |     rightRc.bottom += s_backbuffer_height / 4; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     leftRc.left -= s_backbuffer_width / 4; | 
					
						
							|  |  |  |     leftRc.right -= s_backbuffer_width / 4; | 
					
						
							|  |  |  |     rightRc.left += s_backbuffer_width / 4; | 
					
						
							|  |  |  |     rightRc.right += s_backbuffer_width / 4; | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2014-10-31 16:24:35 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-03-12 15:33:41 -04:00
										 |  |  | void Renderer::SetScreenshot(const std::string& filename) | 
					
						
							| 
									
										
										
										
											2010-11-18 02:21:26 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   std::lock_guard<std::mutex> lk(s_criticalScreenshot); | 
					
						
							|  |  |  |   s_sScreenshotName = filename; | 
					
						
							| 
									
										
										
										
											2016-11-07 22:16:34 +01:00
										 |  |  |   s_screenshot.Set(); | 
					
						
							| 
									
										
										
										
											2010-11-18 02:21:26 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-15 12:36:11 +02:00
										 |  |  | // Create On-Screen-Messages
 | 
					
						
							| 
									
										
										
										
											2010-11-18 02:21:26 +00:00
										 |  |  | void Renderer::DrawDebugText() | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2016-10-15 12:36:11 +02:00
										 |  |  |   std::string final_yellow, final_cyan; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-15 12:36:11 +02:00
										 |  |  |   if (g_ActiveConfig.bShowFPS || SConfig::GetInstance().m_ShowFrameCount) | 
					
						
							| 
									
										
										
										
											2016-10-03 19:37:18 -07:00
										 |  |  |   { | 
					
						
							| 
									
										
										
										
											2016-10-15 12:36:11 +02:00
										 |  |  |     if (g_ActiveConfig.bShowFPS) | 
					
						
							|  |  |  |       final_cyan += StringFromFormat("FPS: %u", g_renderer->m_fps_counter.GetFPS()); | 
					
						
							| 
									
										
										
										
											2016-10-03 19:37:18 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-15 12:36:11 +02:00
										 |  |  |     if (g_ActiveConfig.bShowFPS && SConfig::GetInstance().m_ShowFrameCount) | 
					
						
							|  |  |  |       final_cyan += " - "; | 
					
						
							|  |  |  |     if (SConfig::GetInstance().m_ShowFrameCount) | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     { | 
					
						
							| 
									
										
										
										
											2017-01-31 20:25:45 -05:00
										 |  |  |       final_cyan += StringFromFormat("Frame: %" PRIu64, Movie::GetCurrentFrame()); | 
					
						
							| 
									
										
										
										
											2016-10-15 12:36:11 +02:00
										 |  |  |       if (Movie::IsPlayingInput()) | 
					
						
							| 
									
										
										
										
											2017-01-31 20:25:45 -05:00
										 |  |  |         final_cyan += StringFromFormat("\nInput: %" PRIu64 " / %" PRIu64, | 
					
						
							|  |  |  |                                        Movie::GetCurrentInputCount(), Movie::GetTotalInputCount()); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     } | 
					
						
							| 
									
										
										
										
											2016-10-15 12:36:11 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |     final_cyan += "\n"; | 
					
						
							|  |  |  |     final_yellow += "\n"; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (SConfig::GetInstance().m_ShowLag) | 
					
						
							|  |  |  |   { | 
					
						
							| 
									
										
										
										
											2016-10-15 12:36:11 +02:00
										 |  |  |     final_cyan += StringFromFormat("Lag: %" PRIu64 "\n", Movie::GetCurrentLagCount()); | 
					
						
							|  |  |  |     final_yellow += "\n"; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (SConfig::GetInstance().m_ShowInputDisplay) | 
					
						
							|  |  |  |   { | 
					
						
							| 
									
										
										
										
											2016-10-15 12:36:11 +02:00
										 |  |  |     final_cyan += Movie::GetInputDisplay(); | 
					
						
							|  |  |  |     final_yellow += "\n"; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-07-19 20:23:25 -04:00
										 |  |  |   if (SConfig::GetInstance().m_ShowRTC) | 
					
						
							|  |  |  |   { | 
					
						
							| 
									
										
										
										
											2016-10-15 12:36:11 +02:00
										 |  |  |     final_cyan += Movie::GetRTCDisplay(); | 
					
						
							|  |  |  |     final_yellow += "\n"; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   } | 
					
						
							| 
									
										
										
										
											2016-10-15 12:36:11 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |   // OSD Menu messages
 | 
					
						
							|  |  |  |   if (OSDChoice > 0) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     OSDTime = Common::Timer::GetTimeMs() + 3000; | 
					
						
							|  |  |  |     OSDChoice = -OSDChoice; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if ((u32)OSDTime > Common::Timer::GetTimeMs()) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     std::string res_text; | 
					
						
							|  |  |  |     switch (g_ActiveConfig.iEFBScale) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |     case SCALE_AUTO: | 
					
						
							|  |  |  |       res_text = "Auto (fractional)"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case SCALE_AUTO_INTEGRAL: | 
					
						
							|  |  |  |       res_text = "Auto (integral)"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case SCALE_1X: | 
					
						
							|  |  |  |       res_text = "Native"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case SCALE_1_5X: | 
					
						
							|  |  |  |       res_text = "1.5x"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case SCALE_2X: | 
					
						
							|  |  |  |       res_text = "2x"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case SCALE_2_5X: | 
					
						
							|  |  |  |       res_text = "2.5x"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     default: | 
					
						
							|  |  |  |       res_text = StringFromFormat("%dx", g_ActiveConfig.iEFBScale - 3); | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     const char* ar_text = ""; | 
					
						
							|  |  |  |     switch (g_ActiveConfig.iAspectRatio) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |     case ASPECT_AUTO: | 
					
						
							|  |  |  |       ar_text = "Auto"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case ASPECT_STRETCH: | 
					
						
							|  |  |  |       ar_text = "Stretch"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case ASPECT_ANALOG: | 
					
						
							|  |  |  |       ar_text = "Force 4:3"; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case ASPECT_ANALOG_WIDE: | 
					
						
							|  |  |  |       ar_text = "Force 16:9"; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     const char* const efbcopy_text = g_ActiveConfig.bSkipEFBCopyToRam ? "to Texture" : "to RAM"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // The rows
 | 
					
						
							|  |  |  |     const std::string lines[] = { | 
					
						
							|  |  |  |         std::string("Internal Resolution: ") + res_text, | 
					
						
							|  |  |  |         std::string("Aspect Ratio: ") + ar_text + (g_ActiveConfig.bCrop ? " (crop)" : ""), | 
					
						
							|  |  |  |         std::string("Copy EFB: ") + efbcopy_text, | 
					
						
							|  |  |  |         std::string("Fog: ") + (g_ActiveConfig.bDisableFog ? "Disabled" : "Enabled"), | 
					
						
							|  |  |  |         SConfig::GetInstance().m_EmulationSpeed <= 0 ? | 
					
						
							|  |  |  |             "Speed Limit: Unlimited" : | 
					
						
							|  |  |  |             StringFromFormat("Speed Limit: %li%%", | 
					
						
							|  |  |  |                              std::lround(SConfig::GetInstance().m_EmulationSpeed * 100.f)), | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     enum | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       lines_count = sizeof(lines) / sizeof(*lines) | 
					
						
							|  |  |  |     }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // The latest changed setting in yellow
 | 
					
						
							|  |  |  |     for (int i = 0; i != lines_count; ++i) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       if (OSDChoice == -i - 1) | 
					
						
							|  |  |  |         final_yellow += lines[i]; | 
					
						
							|  |  |  |       final_yellow += '\n'; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // The other settings in cyan
 | 
					
						
							|  |  |  |     for (int i = 0; i != lines_count; ++i) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       if (OSDChoice != -i - 1) | 
					
						
							|  |  |  |         final_cyan += lines[i]; | 
					
						
							|  |  |  |       final_cyan += '\n'; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   final_cyan += Common::Profiler::ToString(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (g_ActiveConfig.bOverlayStats) | 
					
						
							|  |  |  |     final_cyan += Statistics::ToString(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (g_ActiveConfig.bOverlayProjStats) | 
					
						
							|  |  |  |     final_cyan += Statistics::ToStringProj(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // and then the text
 | 
					
						
							|  |  |  |   g_renderer->RenderText(final_cyan, 20, 20, 0xFF00FFFF); | 
					
						
							|  |  |  |   g_renderer->RenderText(final_yellow, 20, 20, 0xFFFFFF00); | 
					
						
							| 
									
										
										
										
											2014-12-20 12:14:33 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-10 22:36:11 +10:00
										 |  |  | float Renderer::CalculateDrawAspectRatio(int target_width, int target_height) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   // The dimensions are the sizes that are used to create the EFB/backbuffer textures, so
 | 
					
						
							|  |  |  |   // they should always be greater than zero.
 | 
					
						
							|  |  |  |   _assert_(target_width > 0 && target_height > 0); | 
					
						
							|  |  |  |   if (g_ActiveConfig.iAspectRatio == ASPECT_STRETCH) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // If stretch is enabled, we prefer the aspect ratio of the window.
 | 
					
						
							|  |  |  |     return (static_cast<float>(target_width) / static_cast<float>(target_height)) / | 
					
						
							|  |  |  |            (static_cast<float>(s_backbuffer_width) / static_cast<float>(s_backbuffer_height)); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // The rendering window aspect ratio as a proportion of the 4:3 or 16:9 ratio
 | 
					
						
							|  |  |  |   if (g_ActiveConfig.iAspectRatio == ASPECT_ANALOG_WIDE || | 
					
						
							|  |  |  |       (g_ActiveConfig.iAspectRatio != ASPECT_ANALOG && Core::g_aspect_wide)) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     return (static_cast<float>(target_width) / static_cast<float>(target_height)) / | 
					
						
							|  |  |  |            AspectToWidescreen(VideoInterface::GetAspectRatio()); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     return (static_cast<float>(target_width) / static_cast<float>(target_height)) / | 
					
						
							|  |  |  |            VideoInterface::GetAspectRatio(); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-23 19:33:26 +01:00
										 |  |  | std::tuple<float, float> Renderer::ScaleToDisplayAspectRatio(const int width, const int height) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   // Scale either the width or height depending the content aspect ratio.
 | 
					
						
							|  |  |  |   // This way we preserve as much resolution as possible when scaling.
 | 
					
						
							|  |  |  |   float ratio = CalculateDrawAspectRatio(width, height); | 
					
						
							|  |  |  |   if (ratio >= 1.0f) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // Preserve horizontal resolution, scale vertically.
 | 
					
						
							|  |  |  |     return std::make_tuple(static_cast<float>(width), static_cast<float>(height) * ratio); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // Preserve vertical resolution, scale horizontally.
 | 
					
						
							|  |  |  |   return std::make_tuple(static_cast<float>(width) / ratio, static_cast<float>(height)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-10 22:36:11 +10:00
										 |  |  | TargetRectangle Renderer::CalculateFrameDumpDrawRectangle() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   // No point including any borders in the frame dump image, since they'd have to be cropped anyway.
 | 
					
						
							|  |  |  |   TargetRectangle rc; | 
					
						
							|  |  |  |   rc.left = 0; | 
					
						
							|  |  |  |   rc.top = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // If full-resolution frame dumping is disabled, just use the window draw rectangle.
 | 
					
						
							|  |  |  |   // Also do this if RealXFB is enabled, since the image has been downscaled for the XFB copy
 | 
					
						
							|  |  |  |   // anyway, and there's no point writing an upscaled frame with no filtering.
 | 
					
						
							|  |  |  |   if (!g_ActiveConfig.bInternalResolutionFrameDumps || g_ActiveConfig.RealXFBEnabled()) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // But still remove the borders, since the caller expects this.
 | 
					
						
							|  |  |  |     rc.right = target_rc.GetWidth(); | 
					
						
							|  |  |  |     rc.bottom = target_rc.GetHeight(); | 
					
						
							|  |  |  |     return rc; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // Grab the dimensions of the EFB textures, we scale either of these depending on the ratio.
 | 
					
						
							| 
									
										
										
										
											2017-02-03 12:31:20 -05:00
										 |  |  |   u32 efb_width, efb_height; | 
					
						
							|  |  |  |   std::tie(efb_width, efb_height) = g_framebuffer_manager->GetTargetSize(); | 
					
						
							| 
									
										
										
										
											2016-11-10 22:36:11 +10:00
										 |  |  | 
 | 
					
						
							|  |  |  |   float draw_width, draw_height; | 
					
						
							| 
									
										
										
										
											2017-01-23 19:33:26 +01:00
										 |  |  |   std::tie(draw_width, draw_height) = ScaleToDisplayAspectRatio(efb_width, efb_height); | 
					
						
							| 
									
										
										
										
											2016-11-10 22:36:11 +10:00
										 |  |  | 
 | 
					
						
							|  |  |  |   rc.right = static_cast<int>(std::ceil(draw_width)); | 
					
						
							|  |  |  |   rc.bottom = static_cast<int>(std::ceil(draw_height)); | 
					
						
							|  |  |  |   return rc; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-10 23:31:44 +10:00
										 |  |  | void Renderer::UpdateDrawRectangle() | 
					
						
							| 
									
										
										
										
											2010-11-18 03:50:50 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-11-10 23:31:44 +10:00
										 |  |  |   float FloatGLWidth = static_cast<float>(s_backbuffer_width); | 
					
						
							|  |  |  |   float FloatGLHeight = static_cast<float>(s_backbuffer_height); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   float FloatXOffset = 0; | 
					
						
							|  |  |  |   float FloatYOffset = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // The rendering window size
 | 
					
						
							|  |  |  |   const float WinWidth = FloatGLWidth; | 
					
						
							|  |  |  |   const float WinHeight = FloatGLHeight; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // Update aspect ratio hack values
 | 
					
						
							|  |  |  |   // Won't take effect until next frame
 | 
					
						
							|  |  |  |   // Don't know if there is a better place for this code so there isn't a 1 frame delay
 | 
					
						
							|  |  |  |   if (g_ActiveConfig.bWidescreenHack) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     float source_aspect = VideoInterface::GetAspectRatio(); | 
					
						
							|  |  |  |     if (Core::g_aspect_wide) | 
					
						
							|  |  |  |       source_aspect = AspectToWidescreen(source_aspect); | 
					
						
							|  |  |  |     float target_aspect; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     switch (g_ActiveConfig.iAspectRatio) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |     case ASPECT_STRETCH: | 
					
						
							|  |  |  |       target_aspect = WinWidth / WinHeight; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case ASPECT_ANALOG: | 
					
						
							|  |  |  |       target_aspect = VideoInterface::GetAspectRatio(); | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     case ASPECT_ANALOG_WIDE: | 
					
						
							|  |  |  |       target_aspect = AspectToWidescreen(VideoInterface::GetAspectRatio()); | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     default: | 
					
						
							|  |  |  |       // ASPECT_AUTO
 | 
					
						
							|  |  |  |       target_aspect = source_aspect; | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     float adjust = source_aspect / target_aspect; | 
					
						
							|  |  |  |     if (adjust > 1) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // Vert+
 | 
					
						
							|  |  |  |       g_Config.fAspectRatioHackW = 1; | 
					
						
							|  |  |  |       g_Config.fAspectRatioHackH = 1 / adjust; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // Hor+
 | 
					
						
							|  |  |  |       g_Config.fAspectRatioHackW = adjust; | 
					
						
							|  |  |  |       g_Config.fAspectRatioHackH = 1; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // Hack is disabled
 | 
					
						
							|  |  |  |     g_Config.fAspectRatioHackW = 1; | 
					
						
							|  |  |  |     g_Config.fAspectRatioHackH = 1; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // Check for force-settings and override.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // The rendering window aspect ratio as a proportion of the 4:3 or 16:9 ratio
 | 
					
						
							| 
									
										
										
										
											2016-11-10 22:36:11 +10:00
										 |  |  |   float Ratio = CalculateDrawAspectRatio(s_backbuffer_width, s_backbuffer_height); | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   if (g_ActiveConfig.iAspectRatio != ASPECT_STRETCH) | 
					
						
							|  |  |  |   { | 
					
						
							| 
									
										
										
										
											2017-01-23 23:13:54 +01:00
										 |  |  |     if (Ratio >= 0.995f && Ratio <= 1.005f) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // If we're very close already, don't scale.
 | 
					
						
							|  |  |  |       Ratio = 1.0f; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if (Ratio > 1.0f) | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |     { | 
					
						
							|  |  |  |       // Scale down and center in the X direction.
 | 
					
						
							|  |  |  |       FloatGLWidth /= Ratio; | 
					
						
							|  |  |  |       FloatXOffset = (WinWidth - FloatGLWidth) / 2.0f; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     // The window is too high, we have to limit the height
 | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // Scale down and center in the Y direction.
 | 
					
						
							|  |  |  |       FloatGLHeight *= Ratio; | 
					
						
							|  |  |  |       FloatYOffset = FloatYOffset + (WinHeight - FloatGLHeight) / 2.0f; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // -----------------------------------------------------------------------
 | 
					
						
							|  |  |  |   // Crop the picture from Analog to 4:3 or from Analog (Wide) to 16:9.
 | 
					
						
							|  |  |  |   // Output: FloatGLWidth, FloatGLHeight, FloatXOffset, FloatYOffset
 | 
					
						
							|  |  |  |   // ------------------
 | 
					
						
							|  |  |  |   if (g_ActiveConfig.iAspectRatio != ASPECT_STRETCH && g_ActiveConfig.bCrop) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     Ratio = (4.0f / 3.0f) / VideoInterface::GetAspectRatio(); | 
					
						
							|  |  |  |     if (Ratio <= 1.0f) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       Ratio = 1.0f / Ratio; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     // The width and height we will add (calculate this before FloatGLWidth and FloatGLHeight is
 | 
					
						
							|  |  |  |     // adjusted)
 | 
					
						
							|  |  |  |     float IncreasedWidth = (Ratio - 1.0f) * FloatGLWidth; | 
					
						
							|  |  |  |     float IncreasedHeight = (Ratio - 1.0f) * FloatGLHeight; | 
					
						
							|  |  |  |     // The new width and height
 | 
					
						
							|  |  |  |     FloatGLWidth = FloatGLWidth * Ratio; | 
					
						
							|  |  |  |     FloatGLHeight = FloatGLHeight * Ratio; | 
					
						
							|  |  |  |     // Adjust the X and Y offset
 | 
					
						
							|  |  |  |     FloatXOffset = FloatXOffset - (IncreasedWidth * 0.5f); | 
					
						
							|  |  |  |     FloatYOffset = FloatYOffset - (IncreasedHeight * 0.5f); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   int XOffset = (int)(FloatXOffset + 0.5f); | 
					
						
							|  |  |  |   int YOffset = (int)(FloatYOffset + 0.5f); | 
					
						
							|  |  |  |   int iWhidth = (int)ceil(FloatGLWidth); | 
					
						
							|  |  |  |   int iHeight = (int)ceil(FloatGLHeight); | 
					
						
							|  |  |  |   iWhidth -= | 
					
						
							|  |  |  |       iWhidth % 4;  // ensure divisibility by 4 to make it compatible with all the video encoders
 | 
					
						
							|  |  |  |   iHeight -= iHeight % 4; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   target_rc.left = XOffset; | 
					
						
							|  |  |  |   target_rc.top = YOffset; | 
					
						
							|  |  |  |   target_rc.right = XOffset + iWhidth; | 
					
						
							|  |  |  |   target_rc.bottom = YOffset + iHeight; | 
					
						
							| 
									
										
										
										
											2010-11-18 03:50:50 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-01-16 15:46:11 -05:00
										 |  |  | void Renderer::SetWindowSize(int width, int height) | 
					
						
							| 
									
										
										
										
											2011-03-15 23:09:12 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   if (width < 1) | 
					
						
							|  |  |  |     width = 1; | 
					
						
							|  |  |  |   if (height < 1) | 
					
						
							|  |  |  |     height = 1; | 
					
						
							| 
									
										
										
										
											2011-03-15 23:09:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   // Scale the window size by the EFB scale.
 | 
					
						
							|  |  |  |   CalculateTargetScale(width, height, &width, &height); | 
					
						
							| 
									
										
										
										
											2011-03-15 23:09:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-23 23:13:54 +01:00
										 |  |  |   float scaled_width, scaled_height; | 
					
						
							|  |  |  |   std::tie(scaled_width, scaled_height) = ScaleToDisplayAspectRatio(width, height); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (g_ActiveConfig.bCrop) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // Force 4:3 or 16:9 by cropping the image.
 | 
					
						
							|  |  |  |     float current_aspect = scaled_width / scaled_height; | 
					
						
							|  |  |  |     float expected_aspect = | 
					
						
							|  |  |  |         (g_ActiveConfig.iAspectRatio == ASPECT_ANALOG_WIDE || | 
					
						
							|  |  |  |          (g_ActiveConfig.iAspectRatio != ASPECT_ANALOG && Core::g_aspect_wide)) ? | 
					
						
							|  |  |  |             (16.0f / 9.0f) : | 
					
						
							|  |  |  |             (4.0f / 3.0f); | 
					
						
							|  |  |  |     if (current_aspect > expected_aspect) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // keep height, crop width
 | 
					
						
							|  |  |  |       scaled_width = scaled_height * expected_aspect; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       // keep width, crop height
 | 
					
						
							|  |  |  |       scaled_height = scaled_width / expected_aspect; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   width = static_cast<int>(std::ceil(scaled_width)); | 
					
						
							|  |  |  |   height = static_cast<int>(std::ceil(scaled_height)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   // UpdateDrawRectangle() makes sure that the rendered image is divisible by four for video
 | 
					
						
							|  |  |  |   // encoders, so do that here too to match it
 | 
					
						
							|  |  |  |   width -= width % 4; | 
					
						
							|  |  |  |   height -= height % 4; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   Host_RequestRenderWindowSize(width, height); | 
					
						
							| 
									
										
										
										
											2011-03-15 23:09:12 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-03-27 02:55:08 +00:00
										 |  |  | void Renderer::CheckFifoRecording() | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   bool wasRecording = g_bRecordFifoData; | 
					
						
							|  |  |  |   g_bRecordFifoData = FifoRecorder::GetInstance().IsRecording(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (g_bRecordFifoData) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     if (!wasRecording) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       RecordVideoMemory(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     FifoRecorder::GetInstance().EndFrame(CommandProcessor::fifo.CPBase, | 
					
						
							|  |  |  |                                          CommandProcessor::fifo.CPEnd); | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2011-03-27 02:55:08 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Renderer::RecordVideoMemory() | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2016-08-01 17:37:57 -04:00
										 |  |  |   const u32* bpmem_ptr = reinterpret_cast<const u32*>(&bpmem); | 
					
						
							|  |  |  |   u32 cpmem[256] = {}; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   // The FIFO recording format splits XF memory into xfmem and xfregs; follow
 | 
					
						
							|  |  |  |   // that split here.
 | 
					
						
							| 
									
										
										
										
											2016-08-01 17:37:57 -04:00
										 |  |  |   const u32* xfmem_ptr = reinterpret_cast<const u32*>(&xfmem); | 
					
						
							|  |  |  |   const u32* xfregs_ptr = reinterpret_cast<const u32*>(&xfmem) + FifoDataFile::XF_MEM_SIZE; | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   u32 xfregs_size = sizeof(XFMemory) / 4 - FifoDataFile::XF_MEM_SIZE; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   FillCPMemoryArray(cpmem); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-03 17:31:16 +10:00
										 |  |  |   FifoRecorder::GetInstance().SetVideoMemory(bpmem_ptr, cpmem, xfmem_ptr, xfregs_ptr, xfregs_size, | 
					
						
							|  |  |  |                                              texMem); | 
					
						
							| 
									
										
										
										
											2011-03-27 02:55:08 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  | void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc, | 
					
						
							| 
									
										
										
										
											2016-10-08 12:56:28 +02:00
										 |  |  |                     u64 ticks, float Gamma) | 
					
						
							| 
									
										
										
										
											2014-02-05 11:48:45 +01:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   // TODO: merge more generic parts into VideoCommon
 | 
					
						
							| 
									
										
										
										
											2016-10-08 12:56:28 +02:00
										 |  |  |   g_renderer->SwapImpl(xfbAddr, fbWidth, fbStride, fbHeight, rc, ticks, Gamma); | 
					
						
							| 
									
										
										
										
											2014-02-05 11:48:45 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   if (XFBWrited) | 
					
						
							|  |  |  |     g_renderer->m_fps_counter.Update(); | 
					
						
							| 
									
										
										
										
											2014-07-09 23:18:11 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   frameCount++; | 
					
						
							|  |  |  |   GFX_DEBUGGER_PAUSE_AT(NEXT_FRAME, true); | 
					
						
							| 
									
										
										
										
											2014-02-05 11:48:45 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   // Begin new frame
 | 
					
						
							|  |  |  |   // Set default viewport and scissor, for the clear to work correctly
 | 
					
						
							|  |  |  |   // New frame
 | 
					
						
							|  |  |  |   stats.ResetFrame(); | 
					
						
							| 
									
										
										
										
											2014-02-05 11:48:45 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 |  |  |   Core::Callback_VideoCopiedToXFB(XFBWrited || | 
					
						
							|  |  |  |                                   (g_ActiveConfig.bUseXFB && g_ActiveConfig.bUseRealXFB)); | 
					
						
							|  |  |  |   XFBWrited = false; | 
					
						
							| 
									
										
										
										
											2014-02-05 11:48:45 +01:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2015-05-01 18:58:11 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-07 20:31:51 +02:00
										 |  |  | bool Renderer::IsFrameDumping() | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  |   if (s_screenshot.IsSet()) | 
					
						
							| 
									
										
										
										
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										 |  |  |     return true; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #if defined(HAVE_LIBAV) || defined(_WIN32)
 | 
					
						
							|  |  |  |   if (SConfig::GetInstance().m_DumpFrames) | 
					
						
							|  |  |  |     return true; | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  |   ShutdownFrameDumping(); | 
					
						
							| 
									
										
										
										
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										 |  |  |   return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-08 03:11:37 +02:00
										 |  |  | void Renderer::ShutdownFrameDumping() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   if (!m_frame_dump_thread_running.IsSet()) | 
					
						
							|  |  |  |     return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   FinishFrameData(); | 
					
						
							|  |  |  |   m_frame_dump_thread_running.Clear(); | 
					
						
							|  |  |  |   m_frame_dump_start.Set(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-04 18:19:35 +01:00
										 |  |  | void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, const AVIDump::Frame& state, | 
					
						
							| 
									
										
										
										
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										 |  |  |                              bool swap_upside_down) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  |   FinishFrameData(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |   m_frame_dump_config = FrameDumpConfig{data, w, h, stride, swap_upside_down, state}; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |   if (!m_frame_dump_thread_running.IsSet()) | 
					
						
							| 
									
										
										
										
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										 |  |  |   { | 
					
						
							| 
									
										
										
										
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										 |  |  |     if (m_frame_dump_thread.joinable()) | 
					
						
							|  |  |  |       m_frame_dump_thread.join(); | 
					
						
							|  |  |  |     m_frame_dump_thread_running.Set(); | 
					
						
							|  |  |  |     m_frame_dump_thread = std::thread(&Renderer::RunFrameDumps, this); | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |   m_frame_dump_start.Set(); | 
					
						
							|  |  |  |   m_frame_dump_frame_running = true; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-08 03:11:37 +02:00
										 |  |  | void Renderer::FinishFrameData() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   if (!m_frame_dump_frame_running) | 
					
						
							|  |  |  |     return; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |   m_frame_dump_done.Wait(); | 
					
						
							|  |  |  |   m_frame_dump_frame_running = false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Renderer::RunFrameDumps() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   Common::SetCurrentThreadName("FrameDumping"); | 
					
						
							| 
									
										
										
										
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										 |  |  |   bool dump_to_avi = !g_ActiveConfig.bDumpFramesAsImages; | 
					
						
							|  |  |  |   bool frame_dump_started = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // If Dolphin was compiled without libav, we only support dumping to images.
 | 
					
						
							|  |  |  | #if !defined(HAVE_LIBAV) && !defined(_WIN32)
 | 
					
						
							|  |  |  |   if (dump_to_avi) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     WARN_LOG(VIDEO, "AVI frame dump requested, but Dolphin was compiled without libav. " | 
					
						
							|  |  |  |                     "Frame dump will be saved as images instead."); | 
					
						
							|  |  |  |     dump_to_avi = false; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  |   while (true) | 
					
						
							| 
									
										
										
										
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										 |  |  |   { | 
					
						
							| 
									
										
										
										
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										 |  |  |     m_frame_dump_start.Wait(); | 
					
						
							|  |  |  |     if (!m_frame_dump_thread_running.IsSet()) | 
					
						
							|  |  |  |       break; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     auto config = m_frame_dump_config; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  |     if (config.upside_down) | 
					
						
							| 
									
										
										
										
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										 |  |  |     { | 
					
						
							|  |  |  |       config.data = config.data + (config.height - 1) * config.stride; | 
					
						
							|  |  |  |       config.stride = -config.stride; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  |     // Save screenshot
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     if (s_screenshot.TestAndClear()) | 
					
						
							| 
									
										
										
										
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										 |  |  |     { | 
					
						
							| 
									
										
										
										
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										 |  |  |       std::lock_guard<std::mutex> lk(s_criticalScreenshot); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |       if (TextureToPng(config.data, config.stride, s_sScreenshotName, config.width, config.height, | 
					
						
							| 
									
										
										
										
											2016-10-08 03:11:37 +02:00
										 |  |  |                        false)) | 
					
						
							|  |  |  |         OSD::AddMessage("Screenshot saved to " + s_sScreenshotName); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |       // Reset settings
 | 
					
						
							|  |  |  |       s_sScreenshotName.clear(); | 
					
						
							|  |  |  |       s_screenshotCompleted.Set(); | 
					
						
							| 
									
										
										
										
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										 |  |  |     } | 
					
						
							| 
									
										
										
										
											2016-10-08 03:11:37 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  |     if (SConfig::GetInstance().m_DumpFrames) | 
					
						
							| 
									
										
										
										
											2016-10-07 20:31:51 +02:00
										 |  |  |     { | 
					
						
							| 
									
										
										
										
											2016-11-18 22:57:08 +10:00
										 |  |  |       if (!frame_dump_started) | 
					
						
							| 
									
										
										
										
											2016-10-08 03:11:37 +02:00
										 |  |  |       { | 
					
						
							| 
									
										
										
										
											2016-11-18 22:57:08 +10:00
										 |  |  |         if (dump_to_avi) | 
					
						
							|  |  |  |           frame_dump_started = StartFrameDumpToAVI(config); | 
					
						
							| 
									
										
										
										
											2016-10-08 03:11:37 +02:00
										 |  |  |         else | 
					
						
							| 
									
										
										
										
											2016-11-18 22:57:08 +10:00
										 |  |  |           frame_dump_started = StartFrameDumpToImage(config); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         // Stop frame dumping if we fail to start.
 | 
					
						
							|  |  |  |         if (!frame_dump_started) | 
					
						
							| 
									
										
										
										
											2016-10-08 03:11:37 +02:00
										 |  |  |           SConfig::GetInstance().m_DumpFrames = false; | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-18 22:57:08 +10:00
										 |  |  |       // If we failed to start frame dumping, don't write a frame.
 | 
					
						
							|  |  |  |       if (frame_dump_started) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |         if (dump_to_avi) | 
					
						
							|  |  |  |           DumpFrameToAVI(config); | 
					
						
							|  |  |  |         else | 
					
						
							|  |  |  |           DumpFrameToImage(config); | 
					
						
							|  |  |  |       } | 
					
						
							| 
									
										
										
										
											2016-10-07 20:31:51 +02:00
										 |  |  |     } | 
					
						
							| 
									
										
										
										
											2016-11-07 22:46:48 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  |     m_frame_dump_done.Set(); | 
					
						
							| 
									
										
										
										
											2016-10-08 03:11:37 +02:00
										 |  |  |   } | 
					
						
							| 
									
										
										
										
											2016-10-07 20:31:51 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-11-18 22:57:08 +10:00
										 |  |  |   if (frame_dump_started) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     // No additional cleanup is needed when dumping to images.
 | 
					
						
							|  |  |  |     if (dump_to_avi) | 
					
						
							|  |  |  |       StopFrameDumpToAVI(); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-08 03:11:37 +02:00
										 |  |  | #if defined(HAVE_LIBAV) || defined(_WIN32)
 | 
					
						
							| 
									
										
										
										
											2016-11-18 22:57:08 +10:00
										 |  |  | 
 | 
					
						
							|  |  |  | bool Renderer::StartFrameDumpToAVI(const FrameDumpConfig& config) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   return AVIDump::Start(config.width, config.height); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Renderer::DumpFrameToAVI(const FrameDumpConfig& config) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   AVIDump::AddFrame(config.data, config.width, config.height, config.stride, config.state); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Renderer::StopFrameDumpToAVI() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   AVIDump::Stop(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool Renderer::StartFrameDumpToAVI(const FrameDumpConfig& config) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Renderer::DumpFrameToAVI(const FrameDumpConfig& config) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Renderer::StopFrameDumpToAVI() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif  // defined(HAVE_LIBAV) || defined(WIN32)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | std::string Renderer::GetFrameDumpNextImageFileName() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   return StringFromFormat("%sframedump_%u.png", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), | 
					
						
							|  |  |  |                           m_frame_dump_image_counter); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool Renderer::StartFrameDumpToImage(const FrameDumpConfig& config) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   m_frame_dump_image_counter = 1; | 
					
						
							|  |  |  |   if (!SConfig::GetInstance().m_DumpFramesSilent) | 
					
						
							| 
									
										
										
										
											2016-10-08 03:11:37 +02:00
										 |  |  |   { | 
					
						
							| 
									
										
										
										
											2016-11-18 22:57:08 +10:00
										 |  |  |     // Only check for the presence of the first image to confirm overwriting.
 | 
					
						
							|  |  |  |     // A previous run will always have at least one image, and it's safe to assume that if the user
 | 
					
						
							|  |  |  |     // has allowed the first image to be overwritten, this will apply any remaining images as well.
 | 
					
						
							|  |  |  |     std::string filename = GetFrameDumpNextImageFileName(); | 
					
						
							|  |  |  |     if (File::Exists(filename)) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       if (!AskYesNoT("Frame dump image(s) '%s' already exists. Overwrite?", filename.c_str())) | 
					
						
							|  |  |  |         return false; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2016-10-08 18:23:57 +02:00
										 |  |  |   } | 
					
						
							| 
									
										
										
										
											2016-11-18 22:57:08 +10:00
										 |  |  | 
 | 
					
						
							|  |  |  |   return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Renderer::DumpFrameToImage(const FrameDumpConfig& config) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   std::string filename = GetFrameDumpNextImageFileName(); | 
					
						
							|  |  |  |   TextureToPng(config.data, config.stride, filename, config.width, config.height, false); | 
					
						
							|  |  |  |   m_frame_dump_image_counter++; | 
					
						
							| 
									
										
										
										
											2016-10-07 20:31:51 +02:00
										 |  |  | } |