2015-05-24 06:55:12 +02:00
										 
									 
								 
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								// Copyright 2009 Dolphin Emulator Project
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											2015-05-18 01:08:10 +02:00
										 
									 
								 
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								// Licensed under GPLv2+
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											2013-04-17 23:09:55 -04:00
										 
									 
								 
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								// Refer to the license.txt file included.
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											2009-07-06 02:10:26 +00:00
										 
									 
								 
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											2014-09-07 20:06:58 -05:00
										 
									 
								 
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								#include "Common/CommonTypes.h"
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								#include "Common/Logging/Log.h"
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								#include "VideoCommon/BPFunctions.h"
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								#include "VideoCommon/BPMemory.h"
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								#include "VideoCommon/RenderBase.h"
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								#include "VideoCommon/RenderState.h"
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								#include "VideoCommon/VertexManagerBase.h"
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								#include "VideoCommon/VideoCommon.h"
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								#include "VideoCommon/VideoConfig.h"
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								#include "VideoCommon/XFMemory.h"
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								namespace BPFunctions
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								{
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								// ----------------------------------------------
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								// State translation lookup tables
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											2014-06-07 11:30:39 +09:00
										 
									 
								 
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								// Reference: Yet Another GameCube Documentation
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											2010-09-28 02:15:02 +00:00
										 
									 
								 
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								// ----------------------------------------------
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								void FlushPipeline()
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								{
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								  g_vertex_manager->Flush();
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								}
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											2012-01-01 12:46:02 -08:00
										 
									 
								 
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								void SetGenerationMode()
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								{
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								  g_vertex_manager->SetRasterizationStateChanged();
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								}
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								void SetScissor()
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								{
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  /* NOTE: the minimum value here for the scissor rect and offset is -342.
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								   * GX internally adds on an offset of 342 to both the offset and scissor
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								   * coords to ensure that the register was always unsigned.
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								   *
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								   * The code that was here before tried to "undo" this offset, but
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								   * since we always take the difference, the +342 added to both
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								   * sides cancels out. */
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								  /* The scissor offset is always even, so to save space, the scissor offset
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								   * register is scaled down by 2. So, if somebody calls
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								   * GX_SetScissorBoxOffset(20, 20); the registers will be set to 10, 10. */
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								  const int xoff = bpmem.scissorOffset.x * 2;
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								  const int yoff = bpmem.scissorOffset.y * 2;
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											2018-01-21 22:12:32 +10:00
										 
									 
								 
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								  EFBRectangle native_rc(bpmem.scissorTL.x - xoff, bpmem.scissorTL.y - yoff,
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								                         bpmem.scissorBR.x - xoff + 1, bpmem.scissorBR.y - yoff + 1);
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								  native_rc.ClampUL(0, 0, EFB_WIDTH, EFB_HEIGHT);
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								  TargetRectangle target_rc = g_renderer->ConvertEFBRectangle(native_rc);
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								  g_renderer->SetScissorRect(target_rc);
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								}
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								void SetViewport()
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								{
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								  int scissor_x_off = bpmem.scissorOffset.x * 2;
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								  int scissor_y_off = bpmem.scissorOffset.y * 2;
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								  float x = g_renderer->EFBToScaledXf(xfmem.viewport.xOrig - xfmem.viewport.wd - scissor_x_off);
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								  float y = g_renderer->EFBToScaledYf(xfmem.viewport.yOrig + xfmem.viewport.ht - scissor_y_off);
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								  float width = g_renderer->EFBToScaledXf(2.0f * xfmem.viewport.wd);
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								  float height = g_renderer->EFBToScaledYf(-2.0f * xfmem.viewport.ht);
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								  float min_depth = (xfmem.viewport.farZ - xfmem.viewport.zRange) / 16777216.0f;
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								  float max_depth = xfmem.viewport.farZ / 16777216.0f;
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								  if (width < 0.f)
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								  {
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								    x += width;
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								    width *= -1;
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								  }
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								  if (height < 0.f)
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								  {
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								    y += height;
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								    height *= -1;
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								  }
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								  // The maximum depth that is written to the depth buffer should never exceed this value.
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								  // This is necessary because we use a 2^24 divisor for all our depth values to prevent
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								  // floating-point round-trip errors. However the console GPU doesn't ever write a value
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								  // to the depth buffer that exceeds 2^24 - 1.
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								  constexpr float GX_MAX_DEPTH = 16777215.0f / 16777216.0f;
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								  if (!g_ActiveConfig.backend_info.bSupportsDepthClamp)
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								  {
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								    // There's no way to support oversized depth ranges in this situation. Let's just clamp the
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								    // range to the maximum value supported by the console GPU and hope for the best.
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								    min_depth = MathUtil::Clamp(min_depth, 0.0f, GX_MAX_DEPTH);
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								    max_depth = MathUtil::Clamp(max_depth, 0.0f, GX_MAX_DEPTH);
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								  }
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								  if (g_renderer->UseVertexDepthRange())
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								  {
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								    // We need to ensure depth values are clamped the maximum value supported by the console GPU.
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								    // Taking into account whether the depth range is inverted or not.
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								    if (xfmem.viewport.zRange < 0.0f && g_ActiveConfig.backend_info.bSupportsReversedDepthRange)
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								    {
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								      min_depth = GX_MAX_DEPTH;
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								      max_depth = 0.0f;
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								    }
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								    else
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								    {
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								      min_depth = 0.0f;
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								      max_depth = GX_MAX_DEPTH;
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								    }
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								  }
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								  float near_depth, far_depth;
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								  if (g_ActiveConfig.backend_info.bSupportsReversedDepthRange)
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								  {
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								    // Set the reversed depth range.
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								    near_depth = max_depth;
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								    far_depth = min_depth;
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								  }
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								  else
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								  {
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								    // We use an inverted depth range here to apply the Reverse Z trick.
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								    // This trick makes sure we match the precision provided by the 1:0
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								    // clipping depth range on the hardware.
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								    near_depth = 1.0f - max_depth;
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								    far_depth = 1.0f - min_depth;
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								  }
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								  g_renderer->SetViewport(x, y, width, height, near_depth, far_depth);
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								}
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											2012-01-01 12:46:02 -08:00
										 
									 
								 
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								void SetDepthMode()
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											2009-07-06 02:10:26 +00:00
										 
									 
								 
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								{
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											2018-02-25 01:15:35 +10:00
										 
									 
								 
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							 | 
							
							
								  g_vertex_manager->SetDepthStateChanged();
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2009-09-15 19:53:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2012-01-01 12:46:02 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void SetBlendMode()
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2018-02-25 01:15:35 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  g_vertex_manager->SetBlendingStateChanged();
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2017-04-18 21:42:14 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-12-20 16:57:29 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								/* Explanation of the magic behind ClearScreen:
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  There's numerous possible formats for the pixel data in the EFB.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  However, in the HW accelerated backends we're always using RGBA8
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  for the EFB format, which causes some problems:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  - We're using an alpha channel although the game doesn't
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  - If the actual EFB format is RGBA6_Z24 or R5G6B5_Z16, we are using more bits per channel than the
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  native HW
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  To properly emulate the above points, we're doing the following:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  (1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    - disable alpha channel writing of any kind of rendering if the actual EFB format doesn't use an
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  alpha channel
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    - NOTE: Always make sure that the EFB has been cleared to an alpha value of 0xFF in this case!
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    - Same for color channels, these need to be cleared to 0x00 though.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  (2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    - convert the RGBA8 color to RGBA6/RGB8/RGB565 and convert it to RGBA8 again
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    - convert the Z24 depth value to Z16 and back to Z24
							 | 
						
					
						
							
								
									
										
										
										
											2010-12-20 16:57:29 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void ClearScreen(const EFBRectangle& rc)
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  bool colorEnable = (bpmem.blendmode.colorupdate != 0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  bool alphaEnable = (bpmem.blendmode.alphaupdate != 0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  bool zEnable = (bpmem.zmode.updateenable != 0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  auto pixel_format = bpmem.zcontrol.pixel_format;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // (1): Disable unused color channels
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (pixel_format == PEControl::RGB8_Z24 || pixel_format == PEControl::RGB565_Z16 ||
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      pixel_format == PEControl::Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    alphaEnable = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (colorEnable || alphaEnable || zEnable)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    u32 color = (bpmem.clearcolorAR << 16) | bpmem.clearcolorGB;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    u32 z = bpmem.clearZValue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // (2) drop additional accuracy
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (pixel_format == PEControl::RGBA6_Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      color = RGBA8ToRGBA6ToRGBA8(color);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else if (pixel_format == PEControl::RGB565_Z16)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      color = RGBA8ToRGB565ToRGBA8(color);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      z = Z24ToZ16ToZ24(z);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    g_renderer->ClearScreen(rc, colorEnable, alphaEnable, zEnable, color, z);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2012-01-01 12:46:02 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void OnPixelFormatChange()
							 | 
						
					
						
							
								
									
										
										
										
											2010-12-27 21:56:20 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  int convtype = -1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // TODO : Check for Z compression format change
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // When using 16bit Z, the game may enable a special compression format which we need to handle
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // If we don't, Z values will be completely screwed up, currently only Star Wars:RS2 uses that.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  /*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   * When changing the EFB format, the pixel data won't get converted to the new format but stays
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   * the same.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   * Since we are always using an RGBA8 buffer though, this causes issues in some games.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   * Thus, we reinterpret the old EFB data with the new format here.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (!g_ActiveConfig.bEFBEmulateFormatChanges)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-04 16:39:50 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  auto old_format = g_renderer->GetPrevPixelFormat();
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  auto new_format = bpmem.zcontrol.pixel_format;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // no need to reinterpret pixel data in these cases
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (new_format == old_format || old_format == PEControl::INVALID_FMT)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    goto skip;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // Check for pixel format changes
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  switch (old_format)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case PEControl::RGB8_Z24:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case PEControl::Z24:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Z24 and RGB8_Z24 are treated equal, so just return in this case
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      goto skip;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (new_format == PEControl::RGBA6_Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else if (new_format == PEControl::RGB565_Z16)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case PEControl::RGBA6_Z24:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 2;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else if (new_format == PEControl::RGB565_Z16)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 3;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case PEControl::RGB565_Z16:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 4;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else if (new_format == PEControl::RGBA6_Z24)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      convtype = 5;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  default:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (convtype == -1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							
								
									
										
										
										
											2016-11-02 01:19:00 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    ERROR_LOG(VIDEO, "Unhandled EFB format change: %d to %d", static_cast<int>(old_format),
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								              static_cast<int>(new_format));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    goto skip;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_renderer->ReinterpretPixelData(convtype);
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-04 23:14:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-12-27 21:56:20 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								skip:
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  DEBUG_LOG(VIDEO, "pixelfmt: pixel=%d, zc=%d", static_cast<int>(new_format),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            static_cast<int>(bpmem.zcontrol.zformat));
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-04 23:14:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-04 16:39:50 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  g_renderer->StorePixelFormat(new_format);
							 | 
						
					
						
							
								
									
										
										
										
											2010-12-27 21:56:20 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2010-12-27 03:09:11 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void SetInterlacingMode(const BPCmd& bp)
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  // TODO
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  switch (bp.address)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case BPMEM_FIELDMODE:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // SDK always sets bpmem.lineptwidth.lineaspect via BPMEM_LINEPTWIDTH
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // just before this cmd
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    const char* action[] = {"don't adjust", "adjust"};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    DEBUG_LOG(VIDEO, "BPMEM_FIELDMODE texLOD:%s lineaspect:%s", action[bpmem.fieldmode.texLOD],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              action[bpmem.lineptwidth.lineaspect]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  case BPMEM_FIELDMASK:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // Determines if fields will be written to EFB (always computed)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    const char* action[] = {"skip", "write"};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    DEBUG_LOG(VIDEO, "BPMEM_FIELDMASK even:%s odd:%s", action[bpmem.fieldmask.even],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              action[bpmem.fieldmask.odd]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  default:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    ERROR_LOG(VIDEO, "SetInterlacingMode default");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-06 02:10:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-02 20:35:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								};
							 |