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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include "Common/CommonTypes.h"
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								class AVIDump
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								{
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								private:
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								  static bool CreateVideoFile();
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								  static void CloseVideoFile();
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								  static void CheckResolution(int width, int height);
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								public:
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								  struct Frame
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								  {
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								    u64 ticks = 0;
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								    u32 ticks_per_second = 0;
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								    bool first_frame = false;
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								    int savestate_index = 0;
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								  };
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								  static bool Start(int w, int h);
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								  static void AddFrame(const u8* data, int width, int height, int stride, const Frame& state);
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								  static void Stop();
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								  static void DoState();
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								#if defined(HAVE_LIBAV) || defined(_WIN32)
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								  static Frame FetchState(u64 ticks);
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								#else
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								  static Frame FetchState(u64 ticks) { return {}; }
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								#endif
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								};
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