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										 |  |  | // Copyright (C) 2003 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | 
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | 
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | 
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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										 |  |  | #include "Globals.h"
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							|  |  |  | #include <fstream>
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							|  |  |  | #include <vector>
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										 |  |  | #include "Fifo.h"
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										 |  |  | #include "VideoConfig.h"
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										 |  |  | #include "Statistics.h"
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							|  |  |  | #include "MemoryUtil.h"
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							|  |  |  | #include "Render.h"
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							|  |  |  | #include "ImageWrite.h"
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										 |  |  | #include "BPMemory.h"
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										 |  |  | #include "TextureCache.h"
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										 |  |  | #include "PixelShaderCache.h"
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										 |  |  | #include "PixelShaderManager.h"
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										 |  |  | #include "VertexShaderCache.h"
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										 |  |  | #include "VertexShaderManager.h"
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										 |  |  | #include "ProgramShaderCache.h"
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										 |  |  | #include "VertexShaderGen.h"
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										 |  |  | #include "VertexLoader.h"
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							|  |  |  | #include "VertexManager.h"
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										 |  |  | #include "IndexGenerator.h"
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										 |  |  | #include "OpcodeDecoding.h"
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										 |  |  | #include "FileUtil.h"
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										 |  |  | #include "Debugger.h"
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										 |  |  | #include "main.h"
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										 |  |  | // internal state for loading vertices
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							|  |  |  | extern NativeVertexFormat *g_nativeVertexFmt; | 
					
						
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										 |  |  | namespace OGL | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | //static GLint max_Index_size = 0;
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										 |  |  | //static GLuint s_vboBuffers[MAXVBOBUFFERCOUNT] = {0};
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							|  |  |  | //static int s_nCurVBOIndex = 0; // current free buffer
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										 |  |  | VertexManager::VertexManager() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	// TODO: doesn't seem to be used anywhere
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										 |  |  | 	//glGetIntegerv(GL_MAX_ELEMENTS_INDICES, (GLint*)&max_Index_size);
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							|  |  |  | 	//
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							|  |  |  | 	//if (max_Index_size > MAXIBUFFERSIZE)
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							|  |  |  | 	//	max_Index_size = MAXIBUFFERSIZE;
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							|  |  |  | 	//
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							|  |  |  | 	//GL_REPORT_ERRORD();
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										 |  |  | } | 
					
						
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										 |  |  | void VertexManager::CreateDeviceObjects() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | void VertexManager::DestroyDeviceObjects() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void VertexManager::Draw() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	if (IndexGenerator::GetNumTriangles() > 0) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		glDrawElements(GL_TRIANGLES, IndexGenerator::GetTriangleindexLen(), GL_UNSIGNED_SHORT, TIBuffer); | 
					
						
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										 |  |  | 		INCSTAT(stats.thisFrame.numIndexedDrawCalls); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	if (IndexGenerator::GetNumLines() > 0) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		glDrawElements(GL_LINES, IndexGenerator::GetLineindexLen(), GL_UNSIGNED_SHORT, LIBuffer); | 
					
						
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										 |  |  | 		INCSTAT(stats.thisFrame.numIndexedDrawCalls); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	if (IndexGenerator::GetNumPoints() > 0) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		glDrawElements(GL_POINTS, IndexGenerator::GetPointindexLen(), GL_UNSIGNED_SHORT, PIBuffer); | 
					
						
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										 |  |  | 		INCSTAT(stats.thisFrame.numIndexedDrawCalls); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void VertexManager::vFlush() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	if (LocalVBuffer == s_pCurBufferPointer) return; | 
					
						
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										 |  |  | 	if (Flushed) return; | 
					
						
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										 |  |  | 	Flushed=true; | 
					
						
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										 |  |  | 	VideoFifo_CheckEFBAccess(); | 
					
						
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										 |  |  | #if defined(_DEBUG) || defined(DEBUGFAST) 
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										 |  |  | 	PRIM_LOG("frame%d:\n texgen=%d, numchan=%d, dualtex=%d, ztex=%d, cole=%d, alpe=%d, ze=%d", g_ActiveConfig.iSaveTargetId, xfregs.numTexGen.numTexGens, | 
					
						
							|  |  |  | 		xfregs.numChan.numColorChans, xfregs.dualTexTrans.enabled, bpmem.ztex2.op, | 
					
						
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										 |  |  | 		bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate, bpmem.zmode.updateenable); | 
					
						
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										 |  |  | 	for (unsigned int i = 0; i < xfregs.numChan.numColorChans; ++i)  | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		LitChannel* ch = &xfregs.color[i]; | 
					
						
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										 |  |  | 		PRIM_LOG("colchan%d: matsrc=%d, light=0x%x, ambsrc=%d, diffunc=%d, attfunc=%d", i, ch->matsource, ch->GetFullLightMask(), ch->ambsource, ch->diffusefunc, ch->attnfunc); | 
					
						
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										 |  |  | 		ch = &xfregs.alpha[i]; | 
					
						
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										 |  |  | 		PRIM_LOG("alpchan%d: matsrc=%d, light=0x%x, ambsrc=%d, diffunc=%d, attfunc=%d", i, ch->matsource, ch->GetFullLightMask(), ch->ambsource, ch->diffusefunc, ch->attnfunc); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	for (unsigned int i = 0; i < xfregs.numTexGen.numTexGens; ++i)  | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		TexMtxInfo tinfo = xfregs.texMtxInfo[i]; | 
					
						
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										 |  |  | 		if (tinfo.texgentype != XF_TEXGEN_EMBOSS_MAP) tinfo.hex &= 0x7ff; | 
					
						
							|  |  |  | 		if (tinfo.texgentype != XF_TEXGEN_REGULAR) tinfo.projection = 0; | 
					
						
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										 |  |  | 		PRIM_LOG("txgen%d: proj=%d, input=%d, gentype=%d, srcrow=%d, embsrc=%d, emblght=%d, postmtx=%d, postnorm=%d", | 
					
						
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										 |  |  | 			i, tinfo.projection, tinfo.inputform, tinfo.texgentype, tinfo.sourcerow, tinfo.embosssourceshift, tinfo.embosslightshift, | 
					
						
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										 |  |  | 			xfregs.postMtxInfo[i].index, xfregs.postMtxInfo[i].normalize); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	PRIM_LOG("pixel: tev=%d, ind=%d, texgen=%d, dstalpha=%d, alphafunc=0x%x", bpmem.genMode.numtevstages+1, bpmem.genMode.numindstages, | 
					
						
							|  |  |  | 		bpmem.genMode.numtexgens, (u32)bpmem.dstalpha.enable, (bpmem.alphaFunc.hex>>16)&0xff); | 
					
						
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										 |  |  | #endif
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										 |  |  | 	(void)GL_REPORT_ERROR(); | 
					
						
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										 |  |  | 	 | 
					
						
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										 |  |  | 	//glBindBuffer(GL_ARRAY_BUFFER, s_vboBuffers[s_nCurVBOIndex]);
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							|  |  |  | 	//glBufferData(GL_ARRAY_BUFFER, s_pCurBufferPointer - LocalVBuffer, LocalVBuffer, GL_STREAM_DRAW);
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										 |  |  | 	GL_REPORT_ERRORD(); | 
					
						
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							|  |  |  | 	GL_REPORT_ERRORD(); | 
					
						
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										 |  |  | 	u32 usedtextures = 0; | 
					
						
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										 |  |  | 	for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i) | 
					
						
							|  |  |  | 		if (bpmem.tevorders[i / 2].getEnable(i & 1)) | 
					
						
							|  |  |  | 			usedtextures |= 1 << bpmem.tevorders[i/2].getTexMap(i & 1); | 
					
						
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										 |  |  | 	if (bpmem.genMode.numindstages > 0) | 
					
						
							|  |  |  | 		for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i) | 
					
						
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										 |  |  | 			if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages) | 
					
						
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										 |  |  | 				usedtextures |= 1 << bpmem.tevindref.getTexMap(bpmem.tevind[i].bt); | 
					
						
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										 |  |  | 
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										 |  |  | 	for (int i = 0; i < 8; i++) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		if (usedtextures & (1 << i)) | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			glActiveTexture(GL_TEXTURE0 + i); | 
					
						
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										 |  |  | 			FourTexUnits &tex = bpmem.tex[i >> 2]; | 
					
						
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										 |  |  | 			TextureCache::TCacheEntryBase* tentry = TextureCache::Load(i,  | 
					
						
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										 |  |  | 				(tex.texImage3[i&3].image_base/* & 0x1FFFFF*/) << 5, | 
					
						
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										 |  |  | 				tex.texImage0[i&3].width + 1, tex.texImage0[i&3].height + 1, | 
					
						
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										 |  |  | 				tex.texImage0[i&3].format, tex.texTlut[i&3].tmem_offset<<9,  | 
					
						
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										 |  |  | 				tex.texTlut[i&3].tlut_format, | 
					
						
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										 |  |  | 				(tex.texMode0[i&3].min_filter & 3) && (tex.texMode0[i&3].min_filter != 8), | 
					
						
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										 |  |  | 				tex.texMode1[i&3].max_lod >> 4, | 
					
						
							|  |  |  | 				tex.texImage1[i&3].image_type); | 
					
						
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										 |  |  | 
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										 |  |  | 			if (tentry) | 
					
						
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										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2010-08-29 04:56:53 +00:00
										 |  |  | 				// 0s are probably for no manual wrapping needed.
 | 
					
						
							| 
									
										
										
										
											2012-03-24 04:47:28 +01:00
										 |  |  | 				PixelShaderManager::SetTexDims(i, tentry->native_width, tentry->native_height, 0, 0); | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 |  |  | 			else | 
					
						
							| 
									
										
										
										
											2010-09-28 02:15:02 +00:00
										 |  |  | 				ERROR_LOG(VIDEO, "error loading texture"); | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-23 19:55:19 +00:00
										 |  |  | 	bool useDstAlpha = !g_ActiveConfig.bDstAlphaPass && bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate | 
					
						
							|  |  |  | 		&& bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24; | 
					
						
							| 
									
										
										
										
											2010-10-24 18:26:28 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-12-08 05:09:48 -06:00
										 |  |  | 	// Makes sure we can actually do Dual source blending
 | 
					
						
							| 
									
										
										
										
											2012-12-24 11:09:52 -06:00
										 |  |  | 	bool dualSourcePossible = g_ActiveConfig.backend_info.bSupportsGLSLBlend; | 
					
						
							| 
									
										
										
										
											2010-10-23 19:55:19 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | 	// finally bind
 | 
					
						
							| 
									
										
										
										
											2010-10-23 19:55:19 +00:00
										 |  |  | 	FRAGMENTSHADER* ps; | 
					
						
							|  |  |  | 	if (dualSourcePossible) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		if (useDstAlpha) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			// If host supports GL_ARB_blend_func_extended, we can do dst alpha in
 | 
					
						
							|  |  |  | 			// the same pass as regular rendering.
 | 
					
						
							| 
									
										
										
										
											2010-11-18 02:21:26 +00:00
										 |  |  | 			g_renderer->SetBlendMode(true); | 
					
						
							| 
									
										
										
										
											2012-08-10 18:57:37 +02:00
										 |  |  | 			ps = PixelShaderCache::SetShader(DSTALPHA_DUAL_SOURCE_BLEND, g_nativeVertexFmt->m_components); | 
					
						
							| 
									
										
										
										
											2010-10-23 19:55:19 +00:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2010-11-18 02:21:26 +00:00
										 |  |  | 			g_renderer->SetBlendMode(true); | 
					
						
							| 
									
										
										
										
											2012-08-10 18:57:37 +02:00
										 |  |  | 			ps = PixelShaderCache::SetShader(DSTALPHA_NONE,g_nativeVertexFmt->m_components); | 
					
						
							| 
									
										
										
										
											2010-10-23 19:55:19 +00:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2012-08-10 18:57:37 +02:00
										 |  |  | 		ps = PixelShaderCache::SetShader(DSTALPHA_NONE,g_nativeVertexFmt->m_components); | 
					
						
							| 
									
										
										
										
											2010-10-23 19:55:19 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2010-09-30 15:24:34 +00:00
										 |  |  | 	VERTEXSHADER* vs = VertexShaderCache::SetShader(g_nativeVertexFmt->m_components); | 
					
						
							| 
									
										
										
										
											2011-11-30 21:00:21 -06:00
										 |  |  | 	 | 
					
						
							| 
									
										
										
										
											2012-12-28 00:52:44 +01:00
										 |  |  | 	if(ps && vs) | 
					
						
							|  |  |  | 		ProgramShaderCache::SetBothShaders(ps->glprogid, vs->glprogid); | 
					
						
							| 
									
										
										
										
											2011-11-30 21:00:21 -06:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// set global constants
 | 
					
						
							|  |  |  | 	VertexShaderManager::SetConstants(); | 
					
						
							|  |  |  | 	PixelShaderManager::SetConstants(); | 
					
						
							| 
									
										
										
										
											2013-01-14 13:58:11 +01:00
										 |  |  | 	ProgramShaderCache::UploadConstants(); | 
					
						
							| 
									
										
										
										
											2011-12-07 22:04:34 -06:00
										 |  |  | 	 | 
					
						
							|  |  |  | 	// setup the pointers
 | 
					
						
							|  |  |  | 	if (g_nativeVertexFmt) | 
					
						
							|  |  |  | 		g_nativeVertexFmt->SetupVertexPointers(); | 
					
						
							|  |  |  | 	GL_REPORT_ERRORD(); | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-09-29 18:27:41 +00:00
										 |  |  | 	Draw(); | 
					
						
							| 
									
										
										
										
											2010-09-30 15:24:34 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-06-16 10:12:57 +00:00
										 |  |  | 	// run through vertex groups again to set alpha
 | 
					
						
							| 
									
										
										
										
											2010-10-23 19:55:19 +00:00
										 |  |  | 	if (useDstAlpha && !dualSourcePossible) | 
					
						
							| 
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2012-08-10 18:57:37 +02:00
										 |  |  | 		ps = PixelShaderCache::SetShader(DSTALPHA_ALPHA_PASS,g_nativeVertexFmt->m_components); | 
					
						
							| 
									
										
										
										
											2012-12-28 14:24:12 +01:00
										 |  |  | 		if(ps && vs) | 
					
						
							|  |  |  | 			ProgramShaderCache::SetBothShaders(ps->glprogid, vs->glprogid); | 
					
						
							| 
									
										
										
										
											2012-12-24 11:09:52 -06:00
										 |  |  | 		if (!g_ActiveConfig.backend_info.bSupportsGLSLUBO) | 
					
						
							| 
									
										
										
										
											2012-12-28 14:24:12 +01:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2013-01-02 16:56:08 +01:00
										 |  |  | 			// Need to set these again, if we don't support UBO
 | 
					
						
							| 
									
										
										
										
											2012-12-28 14:24:12 +01:00
										 |  |  | 			VertexShaderManager::SetConstants(); | 
					
						
							| 
									
										
										
										
											2013-01-02 16:56:08 +01:00
										 |  |  | 			PixelShaderManager::SetConstants(); | 
					
						
							| 
									
										
										
										
											2012-12-28 14:24:12 +01:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2012-12-24 11:09:52 -06:00
										 |  |  | 	 | 
					
						
							| 
									
										
										
										
											2012-08-10 18:57:37 +02:00
										 |  |  | 		// only update alpha
 | 
					
						
							|  |  |  | 		glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		glDisable(GL_BLEND); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Draw(); | 
					
						
							|  |  |  | 		// restore color mask
 | 
					
						
							|  |  |  | 		g_renderer->SetColorMask(); | 
					
						
							| 
									
										
										
										
											2012-03-30 01:56:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-08-10 18:57:37 +02:00
										 |  |  | 		if (bpmem.blendmode.blendenable || bpmem.blendmode.subtract)  | 
					
						
							|  |  |  | 			glEnable(GL_BLEND); | 
					
						
							| 
									
										
										
										
											2010-06-16 10:12:57 +00:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2010-12-05 14:15:36 +00:00
										 |  |  | 	GFX_DEBUGGER_PAUSE_AT(NEXT_FLUSH, true); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-08-28 15:09:42 +00:00
										 |  |  | 	//s_nCurVBOIndex = (s_nCurVBOIndex + 1) % ARRAYSIZE(s_vboBuffers);
 | 
					
						
							| 
									
										
										
										
											2009-10-06 14:24:10 +00:00
										 |  |  | 	s_pCurBufferPointer = LocalVBuffer; | 
					
						
							|  |  |  | 	IndexGenerator::Start(TIBuffer,LIBuffer,PIBuffer); | 
					
						
							| 
									
										
										
										
											2009-03-16 02:47:48 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-06-16 10:12:57 +00:00
										 |  |  | #if defined(_DEBUG) || defined(DEBUGFAST)
 | 
					
						
							| 
									
										
										
										
											2009-09-13 08:21:35 +00:00
										 |  |  | 	if (g_ActiveConfig.iLog & CONF_SAVESHADERS)  | 
					
						
							| 
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | 		// save the shaders
 | 
					
						
							|  |  |  | 		char strfile[255]; | 
					
						
							| 
									
										
										
										
											2011-02-28 20:40:15 +00:00
										 |  |  | 		sprintf(strfile, "%sps%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | 		std::ofstream fps(strfile); | 
					
						
							|  |  |  | 		fps << ps->strprog.c_str(); | 
					
						
							| 
									
										
										
										
											2011-02-28 20:40:15 +00:00
										 |  |  | 		sprintf(strfile, "%svs%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | 		std::ofstream fvs(strfile); | 
					
						
							|  |  |  | 		fvs << vs->strprog.c_str(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-09-13 08:21:35 +00:00
										 |  |  | 	if (g_ActiveConfig.iLog & CONF_SAVETARGETS)  | 
					
						
							| 
									
										
										
										
											2009-04-03 14:35:49 +00:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | 		char str[128]; | 
					
						
							| 
									
										
										
										
											2011-02-28 20:40:15 +00:00
										 |  |  | 		sprintf(str, "%starg%.3d.tga", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); | 
					
						
							| 
									
										
										
										
											2010-07-09 20:56:16 +00:00
										 |  |  | 		TargetRectangle tr; | 
					
						
							|  |  |  | 		tr.left = 0; | 
					
						
							|  |  |  | 		tr.right = Renderer::GetTargetWidth(); | 
					
						
							|  |  |  | 		tr.top = 0; | 
					
						
							|  |  |  | 		tr.bottom = Renderer::GetTargetHeight(); | 
					
						
							| 
									
										
										
										
											2010-11-18 02:21:26 +00:00
										 |  |  | 		g_renderer->SaveScreenshot(str, tr); | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | 	} | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	g_Config.iSaveTargetId++; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-08-22 06:15:02 +02:00
										 |  |  | 	ClearEFBCache(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | 	GL_REPORT_ERRORD(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2010-10-03 00:41:06 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-12-08 05:25:12 +00:00
										 |  |  | }  // namespace
 |