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								// Copyright 2009 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								// ------------------------------------------
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								// Video backend must define these functions
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								// ------------------------------------------
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								#pragma once
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								#include "VideoCommon/BPMemory.h"
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								#include "VideoCommon/VideoCommon.h"
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								namespace BPFunctions
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								{
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								void FlushPipeline();
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								void SetGenerationMode();
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								void SetScissor();
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								void SetDepthMode();
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								void SetBlendMode();
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								void SetDitherMode();
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								void SetLogicOpMode();
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								void SetColorMask();
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								void CopyEFB(u32 dstAddr, const EFBRectangle& srcRect,
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								             unsigned int dstFormat, PEControl::PixelFormat srcFormat,
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								             bool isIntensity, bool scaleByHalf);
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								void ClearScreen(const EFBRectangle &rc);
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								void OnPixelFormatChange();
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								void SetInterlacingMode(const BPCmd &bp);
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								}
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