2013-04-17 23:09:55 -04:00
										 
									 
								 
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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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								#pragma once
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											2011-02-02 04:40:27 +00:00
										 
									 
								 
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								#ifdef _WIN32
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								#include <windows.h>
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								#endif
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								#include "Common/CommonTypes.h"
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								#include "Common/MathUtil.h"
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								#include "VideoCommon/VideoBackendBase.h"
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											2009-02-28 19:02:37 +00:00
										 
									 
								 
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								// These are accurate (disregarding AA modes).
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								enum
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								{
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									EFB_WIDTH = 640,
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									EFB_HEIGHT = 528,
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								};
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											2012-12-30 03:28:50 -06:00
										 
									 
								 
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								// XFB width is decided by EFB copy operation. The VI can do horizontal
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								// scaling (TODO: emulate).
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								const u32 MAX_XFB_WIDTH = EFB_WIDTH;
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								// Although EFB height is 528, 574-line XFB's can be created either with
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								// vertical scaling by the EFB copy operation or copying to multiple XFB's
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								// that are next to each other in memory (TODO: handle that situation).
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								const u32 MAX_XFB_HEIGHT = 574;
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											2009-07-15 00:51:24 +00:00
										 
									 
								 
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								// This structure should only be used to represent a rectangle in EFB
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								// coordinates, where the origin is at the upper left and the frame dimensions
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								// are 640 x 528.
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								typedef MathUtil::Rectangle<int> EFBRectangle;
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											2009-09-03 21:56:08 +00:00
										 
									 
								 
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								// This structure should only be used to represent a rectangle in standard target
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								// coordinates, where the origin is at the lower left and the frame dimensions
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								// depend on the resolution settings. Use Renderer::ConvertEFBRectangle to
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								// convert an EFBRectangle to a TargetRectangle.
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								struct TargetRectangle : public MathUtil::Rectangle<int>
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								{
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								#ifdef _WIN32
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									// Only used by D3D backend.
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									const RECT *AsRECT() const
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									{
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										// The types are binary compatible so this works.
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										return (const RECT *)this;
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									}
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									RECT *AsRECT()
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									{
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										// The types are binary compatible so this works.
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										return (RECT *)this;
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									}
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								#endif
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								};
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								#ifdef _WIN32
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								#define PRIM_LOG(...) DEBUG_LOG(VIDEO, __VA_ARGS__)
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								#else
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								#define PRIM_LOG(...) DEBUG_LOG(VIDEO, ##__VA_ARGS__)
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								#endif
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								// warning: mapping buffer should be disabled to use this
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								// #define LOG_VTX() DEBUG_LOG(VIDEO, "vtx: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
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											2009-09-08 21:16:05 +00:00
										 
									 
								 
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								#define LOG_VTX()
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								typedef enum
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								{
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									API_OPENGL = 1,
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									API_D3D    = 2,
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									API_NONE   = 3
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								} API_TYPE;
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								inline u32 RGBA8ToRGBA6ToRGBA8(u32 src)
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								{
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									u32 color = src;
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									color &= 0xFCFCFCFC;
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									color |= (color >> 6) & 0x03030303;
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									return color;
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								}
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								inline u32 RGBA8ToRGB565ToRGBA8(u32 src)
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								{
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											2011-01-29 04:31:56 +00:00
										 
									 
								 
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									u32 color = (src & 0xF8FCF8);
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									color |= (color >> 5) & 0x070007;
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									color |= (color >> 6) & 0x000300;
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									color |= 0xFF000000;
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									return color;
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								}
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								inline u32 Z24ToZ16ToZ24(u32 src)
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								{
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									return (src & 0xFFFF00) | (src >> 16);
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								}
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											2011-01-03 14:35:07 +00:00
										 
									 
								 
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								/* Returns the smallest power of 2 which is greater than or equal to num */
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								inline u32 MakePow2(u32 num)
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								{
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									--num;
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									num |= num >> 1;
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									num |= num >> 2;
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									num |= num >> 4;
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									num |= num >> 8;
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									num |= num >> 16;
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									++num;
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									return num;
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								}
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											2011-01-02 23:13:29 +00:00
										 
									 
								 
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								// returns the exponent of the smallest power of two which is greater than val
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											2011-01-03 01:59:44 +00:00
										 
									 
								 
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								inline unsigned int GetPow2(unsigned int val)
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								{
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									unsigned int ret = 0;
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									for (; val; val >>= 1)
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										++ret;
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									return ret;
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								}
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