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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <memory>
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								#include <string>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								namespace DiscIO
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								{
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								class IVolume;
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								// file info of an FST entry
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								struct SFileInfo
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								{
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								  u64 m_NameOffset = 0u;
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								  u64 m_Offset = 0u;
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								  u64 m_FileSize = 0u;
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								  std::string m_FullPath;
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								  bool IsDirectory() const { return (m_NameOffset & 0xFF000000) != 0; }
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								  SFileInfo(u64 name_offset, u64 offset, u64 filesize)
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								      : m_NameOffset(name_offset), m_Offset(offset), m_FileSize(filesize)
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								  {
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								  }
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								  SFileInfo(SFileInfo const&) = default;
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								  SFileInfo() = default;
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								};
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								class IFileSystem
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								{
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								public:
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								  IFileSystem(const IVolume* _rVolume);
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								  virtual ~IFileSystem();
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								  virtual bool IsValid() const = 0;
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								  virtual const std::vector<SFileInfo>& GetFileList() = 0;
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								  virtual u64 GetFileSize(const std::string& _rFullPath) = 0;
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								  virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
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								                       u64 _OffsetInFile = 0) = 0;
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								  virtual bool ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename) = 0;
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								  virtual bool ExportApploader(const std::string& _rExportFolder) const = 0;
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								  virtual bool ExportDOL(const std::string& _rExportFolder) const = 0;
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								  virtual std::string GetFileName(u64 _Address) = 0;
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								  virtual u64 GetBootDOLOffset() const = 0;
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								  virtual u32 GetBootDOLSize(u64 dol_offset) const = 0;
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								protected:
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								  const IVolume* m_rVolume;
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								};
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								std::unique_ptr<IFileSystem> CreateFileSystem(const IVolume* volume);
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								}  // namespace
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