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								// Copyright (C) 2003-2008 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#ifndef _VIDEOCOMMON_H
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								#define _VIDEOCOMMON_H
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								#include "Common.h"
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								#include "pluginspecs_video.h"
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								#if defined(_MSC_VER) && !defined(__x86_64__) && !defined(_M_X64)
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								void * memcpy_amd(void *dest, const void *src, size_t n);
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								unsigned char memcmp_mmx(const void* src1, const void* src2, int cmpsize);
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								#define memcpy_gc memcpy_amd
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								#define memcmp_gc memcmp_mmx
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								#else
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								#define memcpy_gc memcpy
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								#define memcmp_gc memcmp
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								#endif
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								// These are accurate (disregarding AA modes).
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								enum
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								{
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									EFB_WIDTH = 640,
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									EFB_HEIGHT = 528,
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								};
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								enum
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								{
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									XFB_WIDTH = 640,
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									XFB_HEIGHT = 480, // 574 can be used with tricks (multi pass render and dual xfb copies, etc).
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									// TODO: figure out what to do with PAL
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								};
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								extern SVideoInitialize g_VideoInitialize;
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								// (mb2) for XFB update hack. TODO: find a static better place
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								extern volatile u32 g_XFBUpdateRequested;
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								void DebugLog(const char* _fmt, ...);
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								//////////////////////////////////////////////////////////////////////////
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								inline u8 *Memory_GetPtr(u32 _uAddress)
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								{
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									return g_VideoInitialize.pGetMemoryPointer(_uAddress);
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								}
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								inline u8 Memory_Read_U8(u32 _uAddress)
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								{
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									return *(u8*)g_VideoInitialize.pGetMemoryPointer(_uAddress);
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								}
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								inline u16 Memory_Read_U16(u32 _uAddress)
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								{
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									return Common::swap16(*(u16*)g_VideoInitialize.pGetMemoryPointer(_uAddress));
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								}
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								inline u32 Memory_Read_U32(u32 _uAddress)
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								{
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									return Common::swap32(*(u32*)g_VideoInitialize.pGetMemoryPointer(_uAddress));
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								}
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								//////////////////////////////////////////////////////////////////////////
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								inline u8* Memory_Read_U8_Ptr(u32 _uAddress)
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								{
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									return (u8*)g_VideoInitialize.pGetMemoryPointer(_uAddress);
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								}
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								inline u16* Memory_Read_U16_Unswapped_Ptr(u32 _uAddress)
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								{
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									return (u16*)g_VideoInitialize.pGetMemoryPointer(_uAddress);
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								}
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								inline u32* Memory_Read_U32_Unswapped_Ptr(u32 _uAddress)
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								{
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									return (u32*)g_VideoInitialize.pGetMemoryPointer(_uAddress);
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								}
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								//////////////////////////////////////////////////////////////////////////
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								inline float Memory_Read_Float(u32 _uAddress)
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								{
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									union {u32 i; float f;} temp;
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									temp.i = Memory_Read_U32(_uAddress);
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									return temp.f;
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								}
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								struct TRectangle
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								{ 
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									int left;
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									int top;
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									int right;
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									int bottom;
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									int GetWidth()  const { return right - left; }
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									int GetHeight() const { return bottom - top; }
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									void FlipYPosition(int y_height, TRectangle *dest) const
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									{
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										int offset = y_height - (bottom - top);
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										dest->left = left;
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										dest->top = top + offset;
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										dest->right = right;
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										dest->bottom = bottom + offset;
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									}
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									void FlipY(int y_height, TRectangle *dest) const {
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										dest->left = left;
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										dest->right = right;
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										dest->bottom = y_height - bottom;
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										dest->top = y_height - top;
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									}
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									void Scale(float factor_x, float factor_y, TRectangle *dest) const
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									{
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										dest->left   = (int)(factor_x * left);
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										dest->right  = (int)(factor_x * right);
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										dest->top    = (int)(factor_y * top);
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										dest->bottom = (int)(factor_y * bottom);
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									}
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									void Clamp(int x1, int y1, int x2, int y2) 
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									{
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										if (left < x1) left = x1;
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										if (right > x2) right = x2;
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										if (top < y1) top = y1;
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										if (bottom > y2) bottom = y2;
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									}
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								};
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								// Logging
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								// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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											2009-02-28 19:02:37 +00:00
										 
									 
								 
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								void DebugLog(const char *_fmt, ...); // This one goes to the main program
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								void HandleGLError();
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								#ifdef _WIN32
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											2009-03-02 01:49:16 +00:00
										 
									 
								 
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								#define PRIM_LOG(...) {DEBUG_LOG(VIDEO, __VA_ARGS__)}
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								#else
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											2009-03-02 01:49:16 +00:00
										 
									 
								 
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								#define PRIM_LOG(...) {DEBUG_LOG(VIDEO, ##__VA_ARGS__)}
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											2009-02-23 06:17:57 +00:00
										 
									 
								 
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								#endif
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											2009-03-04 22:29:03 +00:00
										 
									 
								 
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								#define LOG_VTX() DEBUG_LOG(VIDEO, "vtx: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[0], ((float*)VertexManager::s_pCurBufferPointer)[1], ((float*)VertexManager::s_pCurBufferPointer)[2]);
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											2009-02-23 06:17:57 +00:00
										 
									 
								 
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								#endif  // _VIDEOCOMMON_H
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